If sales are so important why are the BIG game developing studios absent on Wii?

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wooooode

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#51 wooooode
Member since 2002 • 16666 Posts
You cant use Geow, Mass Effect, or Crysis in a topic like this because they are not even on all the high end system thats like saying why dont the 360/PS3/PC have Mario, Zelda, or Metroid.
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SexySasquatch11

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#52 SexySasquatch11
Member since 2008 • 500 Posts

[QUOTE="SexySasquatch11"]

[QUOTE="BillGates_Money"]if developers put some time into the wii I bet most of the games would be epic. Just for the simple fact that programming and development cost is much cheaper then 360 or ps3. They just need a commitment from the fans that they'll buy the gameBillGates_Money

You have NO idea what you're talking about either. But I give up. Nothing I say will change your mind. Go join True_Gamer_ in your own little fantasy world.

What?!?!? this is my first time even talking to you so what are you talking about? And make me understand what your trying to say I'm not a boias individual this is just my opinion that could be swayed with proper disccusion chill out man

I mis-read what you posted. I saw you correct someone else too. I thought you said its cheaper to program on the 360 or PS3 which is not even close. So I retract my statement, and apologize. Its been a long day, I'm sorry.

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BillGates_Money

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#53 BillGates_Money
Member since 2007 • 1200 Posts

[QUOTE="BillGates_Money"][QUOTE="SexySasquatch11"]

You have NO idea what you're talking about either. But I give up. Nothing I say will change your mind. Go join True_Gamer_ in your own little fantasy world.

SexySasquatch11

What?!?!? this is my first time even talking to you so what are you talking about? And make me understand what your trying to say I'm not a boias individual this is just my opinion that could be swayed with proper disccusion chill out man

I mis-read what you posted. I saw you correct someone else too. I thought you said its cheaper to program on the 360 or PS3 which is not even close. So I retract my statement, and apologize. Its been a long day, I'm sorry.

lol its alright man I get like that also lol...I would of reacted the same way if I said its cheaper to develop for the 360

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nintendo-4life

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#54 nintendo-4life
Member since 2004 • 18281 Posts
the market for PS3/X360/PC is still bigger than Wii, that's why.
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AmayaPapaya

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#55 AmayaPapaya
Member since 2008 • 9029 Posts

[QUOTE="AmayaPapaya"]

[QUOTE="BillGates_Money"]if developers put some time into the wii I bet most of the games would be epic. Just for the simple fact that programming and development cost is much cheaper then 360 or ps3. They just need a commitment from the fans that they'll buy the gameBillGates_Money

From what i have heard, it's cheaper for the wii. Isn't that why Capcom putMonster Hunter 3 on Wii instead of PS3

no no no thats what i meant..its cheaper to make games for wii then the other systems. if a 3rd party made a exclusive for a wii that they put AAAA effort into it and nintendo promoted the hell out of it I bet the tides would turn

Oh my fault. Now I see it.

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themyth01

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#56 themyth01
Member since 2003 • 13924 Posts
Software sales are important for devs, not so much hardware unless there is a direct correlation between the two.
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InfinityMugen

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#57 InfinityMugen
Member since 2007 • 3905 Posts

Long story short. Everybody thought Nintendo was on its lasts legs with the Wii and devs betted on the wrong horse making Wii last priority. Now we're slowly seeing the Wii manifest itself the way the DS has.

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nosedive7

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#58 nosedive7
Member since 2005 • 444 Posts

The writing is already on the wall. Why argue about issues that are already established for the most part. The Wii is bad for third party devs period. Nintendo consoles have always been notoriously tough on third parties anyway, the Wii just takes this to another level. Nintendo used to dictate to third parties when they where dominating in the NES/SNES era. This is why the third party developers fled to the PS1 as soon as possible when it launched. If you bought a Wii on the expectation that it would get alot of support from developers other than Nintendo because of the hardware sales than you were badly misled. The Wii will never get alot of third party support because Nintendo is the toughest competition there is on their own console. What developers want to bother competing against Nintendo especially if every indicator shows that only Nintendo published games are successful on the Wii. Add the fact that the largest portion of the Wii's userbase isn't even interested in traditional videogames and you have the recipe for third party disaster.

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Silenthps

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#59 Silenthps
Member since 2006 • 7302 Posts
Because the games would have to be so heavily downgraded to run on the Wii that the game wouldn't be the same. Did you see Dead Rising on the Wii? Have you played it? Downright trash. A disgrace to Dead Rising. If those games came to the Wii, I reckon' the same thing would happen.Stevo_the_gamer
pfft dead rising is capcoms fault not the wii's. The grinder has more enemies on screen while looking 10x better. I'm pretty sure some of those games like... bioshock could be done on wii (with worse graphics obviously but can still look nice)
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osan0

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#60 osan0
Member since 2004 • 18248 Posts

[QUOTE="True_Gamer_"][QUOTE="ActicEdge"]

Its simple. When the wii launched the industry laughed its ass off at it and thought it would be a failure. It wasn't however but the publishers didn't give it a chance and put all there big budget titles on the PS3 and 360 thus building up the fanbase and accustoming the user base to the type of games they would be playing. When it became clear the wii was here to stay it would already be too late for devs to change direction and move to the wii even if they wanted to. It would cost them more money than they would potentially make back. Because the big games from big companies wold sell well regardless, they had nothing to worry about and so the PS3/360 user base was still a safe and viable market. At this point its becoming too late for the wii to get big games because the fanbases have essentially already been carved. Sales are important and the lack of support for the wii was BECAUSE of the thought it would be a sales failure. It wasn't but the damage has already been done. This has nothing to do with hardcore or casual and everything to do with markets and how to sustain and please them. The wii isn't the place for RE5 and ME, its too late for that, there are still other markets to be explored however.

SexySasquatch11

Thats my point. Also a multiplat game is easy to make for Xbox360/PS3/PC because the control methods are almost the same (you can use a controller on PC easily) also the hardware is of similar strength. However one has to make a SEPARATE and COMPLETELY DIFFERENT game on the Wii. Thats why its sales cannot push devs to suport it. There are far more parameters to 3rd party support than sales on their own.

Ok I wasn't going to say anything until I saw this post. You have NO, ok let me say that again, NO idea about game devolopement. Porting a game from the 360 to the PS3 or vise-versa isn't easy. One uses Directx while other uses OpenGL. Theres NO easy way to convert one to the other. Plus each system has it own unique SDK's that have to be used. A port from the Wii to the PS3 wouldn't be that bad since the Wii uses OpenGl but it has its own SDK too. So just because the control schemes the same doesn't mean ****.

moving code between different platforms has been something devs have gotten alot better at this gen because they have to. its why engines like UE3 are very popular..a dev rarely build their own engine these days. hell the new crytek 3 engine will automatically scale gamign assets for the dev depending on the platform its used on. the dev builds their game on an engine that will work on multiple platforms these days. they develop for the PS3 or 360 and then shift it over to the PC (or in capcoms case, use their own engine, build it on a moderately specced PC and shift it over to consoles). the tricky thing about multiplat now is just making sure the assets look right on all platforms (the hardware on each console does draw things in slightly diffferent ways) and then compile it for the different platforms. theres a very interesting article on multiplat development coming in the next issue of custom PC (uk mag) which im looking forward too....but thats the general gisty of multiplat these days. of course if a dev does decide to build their own engine these days then it get murky...and if a dev want to really maximise every platform as if it were exclusively built then it gets real nasty. but support for multiple APIs in todays engines is as common as muck. a dev doesent have to worry about it unless they make game engines. as for the wii....true_gamer is mostly right. you can actually use alot of code from PS3 and 360 games if the engine your using works on the wii also. the wii does support ageia physix and there are engines on it such as gamebiro (oblivion, fallout 3). the code needs significant adjustment to work with the wii though....the algorithims cant be as complex. factor 5 got the lair engine working on the wii though in a few months...and according to them they had most fo the features of the PS3 version of the engine working. the killer when porting to the wii is the game assets. the wii simply doesent have the capacity to deal with 360/PS3/PC textures. it would run out of texture memory very quickly. the detailed model meshes and geometry would also cause problems for the wiis hardware. so the dev would literally have to go back and rebuild all the games assets from scratch (simply downscaling the 360 texture wont cut it as then they will look horrid and pixelated). for example wii has gamebiro support. but bethesda couldnt just move oblivion to the wii. they would need to make the game look like morrowind (which also runs on game biro). they could reuse alot of the game logic from the 360 version (and cut back on the physics algorithms a bit) but all the textures, animations, models and the landscape would need to be rebuilt. in contrast moving the game from the 360 to the PC is trivial (relatively speaking). just compile it for the PC and happy days...itll work. the difficulty with a PC version is scalability. but nothing needs to be built up from scratch for the PC version. granted its not quite that smooth....but moving games from the PS3 to the 360 or PC is trivial compared to moving a game on them to the wii. this is especially true when the dev knows there making a multiplat from day one. that assumes that your using an engine that supports the different platforms (as most engines do). however moving something like killzone2 to another platform would require a complete overhaul of the games engine since its engine is very much built to PS3 spec. same with halo3 to another platform or god of war. hell moving zelda TP to another platform would also require significant changes to the games engine since thats built for the GC. but yeah...multiplat development is alot easier than it used to be when moving between similar specced hardware.
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haziqonfire

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#61 haziqonfire
Member since 2005 • 36392 Posts
[QUOTE="Stevo_the_gamer"]Because the games would have to be so heavily downgraded to run on the Wii that the game wouldn't be the same. Did you see Dead Rising on the Wii? Have you played it? Downright trash. A disgrace to Dead Rising. If those games came to the Wii, I reckon' the same thing would happen.Silenthps
pfft dead rising is capcoms fault not the wii's. The grinder has more enemies on screen while looking 10x better. I'm pretty sure some of those games like... bioshock could be done on wii (with worse graphics obviously but can still look nice)

A game like BioShock coming on the Wii wouldn't even be the same game. I don't understand people who own a Wii and want games like MW2, Assassin's Creed, BioShock, etc on the console - It would be inferior in every way. If you wanted those games, get the console they were made for - I don't want a "me too" version on the Wii because I know it won't be as good. As for The Grinder and Capcom. Capcom had a stupid idea of thinking that Dead Rising would work well on the Wii. The Grinder doesn't look that much visually more impressive than games that came out three years ago (Prime 3 and SMG) which is sad.
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SexySasquatch11

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#62 SexySasquatch11
Member since 2008 • 500 Posts

[QUOTE="Stevo_the_gamer"]Because the games would have to be so heavily downgraded to run on the Wii that the game wouldn't be the same. Did you see Dead Rising on the Wii? Have you played it? Downright trash. A disgrace to Dead Rising. If those games came to the Wii, I reckon' the same thing would happen.Silenthps
pfft dead rising is capcoms fault not the wii's. The grinder has more enemies on screen while looking 10x better. I'm pretty sure some of those games like... bioshock could be done on wii (with worse graphics obviously but can still look nice)

The reason DR:Wii sucked so bad was because it used the RE4 engine. That engine wasn't devoloped for jumping or a lot of enemies on the screen. DR:Wii was a quick cash and shows nothing of what the Wii could do. DR could have easly been done on the Wii if Capcom make the engine for it.

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ronisize15

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#63 ronisize15
Member since 2008 • 143 Posts

[QUOTE="Silenthps"][QUOTE="Stevo_the_gamer"]Because the games would have to be so heavily downgraded to run on the Wii that the game wouldn't be the same. Did you see Dead Rising on the Wii? Have you played it? Downright trash. A disgrace to Dead Rising. If those games came to the Wii, I reckon' the same thing would happen.Haziqonfire
pfft dead rising is capcoms fault not the wii's. The grinder has more enemies on screen while looking 10x better. I'm pretty sure some of those games like... bioshock could be done on wii (with worse graphics obviously but can still look nice)

A game like BioShock coming on the Wii wouldn't even be the same game. I don't understand people who own a Wii and want games like MW2, Assassin's Creed, BioShock, etc on the console - It would be inferior in every way. If you wanted those games, get the console they were made for - I don't want a "me too" version on the Wii because I know it won't be as good. As for The Grinder and Capcom. Capcom had a stupid idea of thinking that Dead Rising would work well on the Wii. The Grinder doesn't look that much visually more impressive than games that came out three years ago (Prime 3 and SMG) which is sad.

As a wii owner I don't care about any of the games you mentioned coming to the Wii. I mean I know their great games but I'm completely satisfied with the Wii. The wii is great and offers the most variety of games than the other consoles. So I'm happy with what I got, you won't hear me complain.

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NBSRDan

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#64 NBSRDan
Member since 2009 • 1320 Posts
If NPD is to be believed, the Xbox 360 and Playstation 3 have about the same number of owners combined as the Wii. Since the average Wii owner is more casual than the average '360 or PS3 owner, it is more profitable to develop a '360/PS3 multiplat' than a Wii exclusive. I don't quite understand how the cost of porting a game to also be Wii-compatible wouldn't be worthwhile, but I'm not a coder, marketer, or publisher.
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osan0

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#65 osan0
Member since 2004 • 18248 Posts
[QUOTE="Stevo_the_gamer"]Because the games would have to be so heavily downgraded to run on the Wii that the game wouldn't be the same. Did you see Dead Rising on the Wii? Have you played it? Downright trash. A disgrace to Dead Rising. If those games came to the Wii, I reckon' the same thing would happen.Silenthps
pfft dead rising is capcoms fault not the wii's. The grinder has more enemies on screen while looking 10x better. I'm pretty sure some of those games like... bioshock could be done on wii (with worse graphics obviously but can still look nice)

well dead rising is one of the very few games this gen that actually puts the extra grunt to good use. even if the dev gave it the beans, a wii port was always going to be compromised (though the wii port is laughable it has to be said. capcom didnt even try). but games like gears or halo or COD....they would be great on the wii. basically anything with a gun (so thats most games this gen). most games just use the extra grunt for graphics. the physics in those games is just eye candy (except for halo....though the physics in that is basically the same as seen on the xbox games. getting it up and running on the wii wouldnt be impossible). it has no bearing on the actual gameplay. gears especially is a run and cover shooter. physics has 0 bearing on the gameplay. so it would be great on the wii....built using UE2. the wii versions would just be less prettier versions of their HD counterparts...but the wii version would have nicer controls. games like ME or uncharted would be the same. they wouldnt be as pretty but the gameplay would remain intact. off the top of my head..the only games where there would be some nasty compromise that i can think of are Crysis (physics is actually a tool in that game) HL2 + episodes (physics would need to be compromised) little big planet (again physics actually put to good use. mind you there are a few wii games that do have kewl physics like elebits. ooooh LBP with a wiimote..that would be kewl) GTa4 (you could rebuild it on the san andreas engine i suppose....but again physics has a bearing on the driving and character animation. it would have the best of the PC and 360 versions though in terms of controls. PC like accuracy with the drivability of the 360 version) rome/med2/empire total war. controls would be dooable but the sheer amount of units means that this definately needs a PC. actually scratch any RTS with massive numbers of 3d models on the screen. something like warcraft 3 (which is very good) would work nicely though. oblivion/FO3 (like GTA4, you could rebuild these on the wii....but the scale of the game would be lost a bit. they should make an elder scrolls wii though). thats all i can really think of.
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Silenthps

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#66 Silenthps
Member since 2006 • 7302 Posts
[QUOTE="Silenthps"][QUOTE="Stevo_the_gamer"]Because the games would have to be so heavily downgraded to run on the Wii that the game wouldn't be the same. Did you see Dead Rising on the Wii? Have you played it? Downright trash. A disgrace to Dead Rising. If those games came to the Wii, I reckon' the same thing would happen.Haziqonfire
pfft dead rising is capcoms fault not the wii's. The grinder has more enemies on screen while looking 10x better. I'm pretty sure some of those games like... bioshock could be done on wii (with worse graphics obviously but can still look nice)

A game like BioShock coming on the Wii wouldn't even be the same game. I don't understand people who own a Wii and want games like MW2, Assassin's Creed, BioShock, etc on the console - It would be inferior in every way. If you wanted those games, get the console they were made for - I don't want a "me too" version on the Wii because I know it won't be as good. As for The Grinder and Capcom. Capcom had a stupid idea of thinking that Dead Rising would work well on the Wii. The Grinder doesn't look that much visually more impressive than games that came out three years ago (Prime 3 and SMG) which is sad.

wouldn't be the same game? system shock 2 was superior to it in every way and its 9 years old. all it needs to do is tone down its graphics and it would work quite well on the wii especially considering the wii mote > analog for FPS'
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TheOldOlder

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#67 TheOldOlder
Member since 2009 • 1212 Posts

TC your statement is going to backfire on you, because hardcore games don't sell on the wii (so sales do matter). The wii just has a large install base.

Espada12
Thus Sales do matter and a game with a Much smaller install base kicks the Wii's ass in terms of software library.
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Guybrush_3

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#68 Guybrush_3
Member since 2008 • 8308 Posts

The only games that sell are apparently 1st-parties. Don't seem to know why, but the 3rd parties on the wii still can't grasp that formula correctly.

PSdual_wielder

That is because most of the 3rd party titles are niche, poorly advertised, or just suck.

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lightleggy

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#69 lightleggy
Member since 2008 • 16090 Posts
dont worry my boy. nintendo just announced a wii version for all the games you

Where are the Wii versions of Bioshock/ Mass Effect/ RE5/ GTAIV/ GeoW1+2/Crysis2/Dragon Age etc etc? Or sales on their own give you NO advantage? Maybe you need the hardware to back them up?

True_Gamer_
dont worry boy, nintendo just announced a wii version of all the games you mentionated. they are all rail shooters, and the graphics look 10000000x worse than the first games
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g0ddyX

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#70 g0ddyX
Member since 2005 • 3914 Posts

Some developers see the wii as a novelty console.

They might want to make a serious game with the better hardware to back it up.

It doesnt take a genius to know the wii is the lesser of 3 consoles.

Sure it might sell more, but how does that improve your gaming experience.

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Videodogg

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#71 Videodogg
Member since 2002 • 12611 Posts

[QUOTE="Espada12"]

TC your statement is going to backfire on you, because hardcore games don't sell on the wii (so sales do matter). The wii just has a large install base.

True_Gamer_

So HARDWARE sales on their own are nothing?

Actually, they mean a lot to killer hot games like Wii Fit, Mario Kart, Wii Play. Nintendo's new audience do not play traditional games...so the third parties dont want to spend money making decent traditional games. Sorry, but that is the sad fact.

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KungfuKitten

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#72 KungfuKitten
Member since 2006 • 27389 Posts

Because the general consensus among hardcore gamers was that the wii sucks, before they even tried it.
Therefor nothing the wii was ever going to show, or its potential, would ever be able to swade the devs. Much like the fanboys here.
I think their hate was just too big to overcome.

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ronisize15

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#73 ronisize15
Member since 2008 • 143 Posts

Some developers see the wii as a novelty console.

They might want to make a serious game with the better hardware to back it up.

It doesnt take a genius to know the wii is the lesser of 3 consoles.

Sure it might sell more, but how does that improve your gaming experience.

g0ddyX

How is it the lesser? I would take a wii over ps3 games anyday. The wii has more choices of different types of games then the other 2 consoles have anyday.

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haziqonfire

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#74 haziqonfire
Member since 2005 • 36392 Posts

Some developers see the wii as a novelty console.

They might want to make a serious game with the better hardware to back it up.

It doesnt take a genius to know the wii is the lesser of 3 consoles.

Sure it might sell more, but how does that improve your gaming experience.

g0ddyX

Lesser?

The Wii and the PS3/360 are too different to really compare, what Nintendo and Wii games are all about isn't exactly what the PS3/360 are about.

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SexySasquatch11

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#75 SexySasquatch11
Member since 2008 • 500 Posts

Some developers see the wii as a novelty console.

They might want to make a serious game with the better hardware to back it up.

It doesnt take a genius to know the wii is the lesser of 3 consoles.

Sure it might sell more, but how does that improve your gaming experience.

g0ddyX

Were not talking about the PS2 here...

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darth-pyschosis

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#76 darth-pyschosis
Member since 2006 • 9322 Posts

Monster Hunter 3, Fatal Frame IV, Metroid Other M with Team Niinja, Final Fantasy Crystal Bearers, Dragon Quest 10, Silent Hill Shatter Memories, Spyborgs, Muramasa: the demon blade all say hello, madworld, rune factory frontier, little kings story, tales of symphonia 2, tales of graces, arc rise fantasia, all say how do you do!

(and to be fair T2 already made the good and controversial Manhunt 2 for wii)

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darth-pyschosis

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#77 darth-pyschosis
Member since 2006 • 9322 Posts

and here i though SW users knew hardware doesn't make good game design good, but after reading some of these comments, people seem to think experiences like Bioshock are absolutely impossible on lesser hardware,.....

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hanslacher54

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#78 hanslacher54
Member since 2007 • 3659 Posts

This is easy. The lack of power prevent GTA, Fallout, Elder Scrolls, Half-Life, Bioshock, COD, and others from making the game on the Wii.

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HarlockJC

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#79 HarlockJC
Member since 2006 • 25546 Posts

Where are the Wii versions of Bioshock/ Mass Effect/ RE5/ GTAIV/ GeoW1+2/Crysis2/Dragon Age etc etc? Or sales on their own give you NO advantage? Maybe you need the hardware to back them up?

True_Gamer_
Monster Hunter 3, DQX, FFCC, Dead Space:E, and so on They are there the Wii already has the most exclusive AA+ games for the year on consoles.
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lightleggy

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#80 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="g0ddyX"]

Some developers see the wii as a novelty console.

They might want to make a serious game with the better hardware to back it up.

It doesnt take a genius to know the wii is the lesser of 3 consoles.

Sure it might sell more, but how does that improve your gaming experience.

ronisize15

How is it the lesser? I would take a wii over ps3 games anyday. The wii has more choices of different types of games then the other 2 consoles have anyday.

the wii gets 10000000000 games daily. and just 1 out of those 10000000000 games deserves to be played, I mean, it's not a great game, its fair. wii has a nasty catalogue, and even if you look closely to the nintendo "main sagas"...they are just recycled games

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imaps3fanboy

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#81 imaps3fanboy
Member since 2009 • 11169 Posts

Couple of reasons. The conduit and Mad world havent sold **** and the Wii doesnt have the power to crank out those games, and if they were made for the Wii they obviously wouldnt look very good. Wii just doesnt have the audience for hardcore games, unlike the ps3, 360, and PC.

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BoloTheGreat

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#82 BoloTheGreat
Member since 2008 • 3483 Posts

or maybe because 3rd party "hardcore" games tend not to sell...at all on the wii.

dragonfly110
This is becoming more true by the month, the Nintendo Crowd say it can hold it's own in the hardcore department yet look at how actual great non Wii____ or Nintendo games have sold. Terribly. It's just not a sound investment, 50million users and they can't even muster up a decent hardcore fanbase......
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ronisize15

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#83 ronisize15
Member since 2008 • 143 Posts

[QUOTE="ronisize15"]

[QUOTE="g0ddyX"]

Some developers see the wii as a novelty console.

They might want to make a serious game with the better hardware to back it up.

It doesnt take a genius to know the wii is the lesser of 3 consoles.

Sure it might sell more, but how does that improve your gaming experience.

lightleggy

How is it the lesser? I would take a wii over ps3 games anyday. The wii has more choices of different types of games then the other 2 consoles have anyday.

the wii gets 10000000000 games daily. and just 1 out of those 10000000000 games deserves to be played, I mean, it's not a great game, its fair. wii has a nasty catalogue, and even if you look closely to the nintendo "main sagas"...they are just recycled games

Ok heres my question. What do you do when your having a house party and some friends are over. Your friends want to play a video game that EVERYONE can play, and not just some booger picker fanboy. What game can you play? The wii is winning the console war because they did the one thing that PS3 and Xbox didn't, they went to please the majority rather than just make a milliion shooter games to please the "hardcore gamer minority." This is why the Wii is great, it is has games that can be played by anyone and then they have games that can be played by the "hardcore" gamer or whatever buzz word you want to use. Besides what is the difference between Halo 1,2,3? How bout Dynasty Warriors 1-1389? Aren't they recycled? But your right when I began playing Mario Galaxy I was pissed I was like " this is the exactly the same game as Mario 2!"

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lightleggy

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#84 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="lightleggy"]

[QUOTE="ronisize15"] How is it the lesser? I would take a wii over ps3 games anyday. The wii has more choices of different types of games then the other 2 consoles have anyday.

ronisize15

the wii gets 10000000000 games daily. and just 1 out of those 10000000000 games deserves to be played, I mean, it's not a great game, its fair. wii has a nasty catalogue, and even if you look closely to the nintendo "main sagas"...they are just recycled games

Ok heres my question. What do you do when your having a house party and some friends are over. Your friends want to play a video game that EVERYONE can play, and not just some booger picker fanboy. What game can you play? The wii is winning the console war because they did the one thing that PS3 and Xbox didn't, they went to please the majority rather than just make a milliion shooter games to please the "hardcore gamer minority." This is why the Wii is great, it is has games that can be played by anyone and then they have games that can be played by the "hardcore" gamer or whatever buzz word you want to use. Besides what is the difference between Halo 1,2,3? How bout Dynasty Warriors 1-1389? Aren't they recycled? But your right when I began playing Mario Galaxy I was pissed I was like " this is the exactly the same game as Mario 2!"

well since xbox and ps3 support 4 controllers without the need of a multitap. yeah you can have funs on partys. trust me, some of my friends got a wii, others have xbox, others have ps3. on partys, we dont get much exited with the wii, even though the guy has 4 controllers, and even if we play the games people say to be "great for partys". then, when we go to the others house, it's so much fun, ever played pro evolution soccer with a bunch of people on ps3? I dont really like football but it's extremely fun to play that, or lbp. even halo, I know a tload of hardcore gamers, and non hardcores, most of my friends are not hardcores, and we still have crazy time playing halo 3. cuz it's ultra fun, the console doesnt actually matters, if the game has a multiplayer function, it's going to be fun to play it with friends
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gamer620

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#85 gamer620
Member since 2004 • 3367 Posts

Where are the Wii versions of Bioshock/ Mass Effect/ RE5/ GTAIV/ GeoW1+2/Crysis2/Dragon Age etc etc? Or sales on their own give you NO advantage? Maybe you need the hardware to back them up?

True_Gamer_
Your thread title is misleading if all you are complaining about is the games. The developers are definitely on board. They just clearly aren't making the games you like.
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hakanakumono

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#86 hakanakumono
Member since 2008 • 27455 Posts

Because some developers actually care about their projects and they chose higher production values over motion gimmicks and cost effectiveness. In other words, if you're a developer and you have a big project ... don't you want to see the game you're making be the best that it can be?

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lightleggy

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#87 lightleggy
Member since 2008 • 16090 Posts

Because some developers actually care about their projects and they chose higher production values over motion gimmicks and cost effectiveness. In other words, if you're a developer and you have a big project ... don't you want to see the game you're making be the best that it can be?

hakanakumono
yeah just look at alone in the dark! the 360 and pc version was already lame, but im telling you it's wayyyyyyyy better than the wii and ps2 version. the wii version of alone in the dark looked like a really bad leaked-by-pirates game. the graphics were horrible, they CUTTED some of the game parts, so thats why you camed into a room and found someone, and you just say "hi" and you dont see the person again and 1 hour later you see the person again and the guy says "WAIT, I LOVE YOU! I WOULD GIVE ANYTHING FOR YOU!!!!" also they removed most of the fun features like mixing the things on your equipment to make new bullets.
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HarlockJC

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#88 HarlockJC
Member since 2006 • 25546 Posts
[QUOTE="hakanakumono"]

Because some developers actually care about their projects and they chose higher production values over motion gimmicks and cost effectiveness. In other words, if you're a developer and you have a big project ... don't you want to see the game you're making be the best that it can be?

lightleggy
yeah just look at alone in the dark! the 360 and pc version was already lame, but im telling you it's wayyyyyyyy better than the wii and ps2 version. the wii version of alone in the dark looked like a really bad leaked-by-pirates game. the graphics were horrible, they CUTTED some of the game parts, so thats why you camed into a room and found someone, and you just say "hi" and you dont see the person again and 1 hour later you see the person again and the guy says "WAIT, I LOVE YOU! I WOULD GIVE ANYTHING FOR YOU!!!!" also they removed most of the fun features like mixing the things on your equipment to make new bullets.

I have not bothered to look at alone in the Dark on any system, so I can't compare the two. But there are many ports which have turned out better on the Wii because more because of the Wiimote than anything. Games like Tigger Woods, Ghost Busters, and PES have all got higher scores on the Wii.
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slvrraven9

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#89 slvrraven9
Member since 2004 • 9278 Posts
beacuswe hardcore doesnt sell on the wii
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surrealnumber5

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#90 surrealnumber5
Member since 2008 • 23044 Posts

I think the big studios don't develop a wii version for games like the mainstream ones you mentioned because the wii version would be inferior (blame the hardware) so people wouldn't buy it. I don't know about you but if I had a choice between Call of Duty 4 on Wii or PC the choice is rather obvious don't you think?

Whiteblade999
if i had a choice between the pc, ps3 and 360 the choice is rather obvious.
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Z0MBIES

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#91 Z0MBIES
Member since 2005 • 2246 Posts
Because these companies can use their interns to make shovelware that sells ridiculously amounts of copies. Well, if they aren't they should, make some dirty money on the side.
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mgs_freak91

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#92 mgs_freak91
Member since 2007 • 2053 Posts
[QUOTE="Espada12"]

TC your statement is going to backfire on you, because hardcore games don't sell on the wii (so sales do matter). The wii just has a large install base.

True_Gamer_
So HARDWARE sales on their own are nothing?

Hardware sales mean nothing if so far 3rd party devs cant make a game that sells heaps on the wii.
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SparkyProtocol

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#93 SparkyProtocol
Member since 2009 • 7680 Posts

Where are the Wii versions of Bioshock/ Mass Effect/ RE5/ GTAIV/ GeoW1+2/Crysis2/Dragon Age etc etc? Or sales on their own give you NO advantage? Maybe you need the hardware to back them up?

True_Gamer_
So many flaws in your logic.
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#94 Jekken6
Member since 2008 • 2642 Posts

Probably because many of the games they make cannot work on a wii. Or will be absolutely terrible on wii. I can't imagine playin fallout 3 with a wiimote

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HuusAsking

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#95 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="lightleggy"]

[QUOTE="ronisize15"] How is it the lesser? I would take a wii over ps3 games anyday. The wii has more choices of different types of games then the other 2 consoles have anyday.

ronisize15

the wii gets 10000000000 games daily. and just 1 out of those 10000000000 games deserves to be played, I mean, it's not a great game, its fair. wii has a nasty catalogue, and even if you look closely to the nintendo "main sagas"...they are just recycled games

Ok heres my question. What do you do when your having a house party and some friends are over. Your friends want to play a video game that EVERYONE can play, and not just some booger picker fanboy. What game can you play? The wii is winning the console war because they did the one thing that PS3 and Xbox didn't, they went to please the majority rather than just make a milliion shooter games to please the "hardcore gamer minority." This is why the Wii is great, it is has games that can be played by anyone and then they have games that can be played by the "hardcore" gamer or whatever buzz word you want to use. Besides what is the difference between Halo 1,2,3? How bout Dynasty Warriors 1-1389? Aren't they recycled? But your right when I began playing Mario Galaxy I was pissed I was like " this is the exactly the same game as Mario 2!"

If it's a guy party (like a frat house party), then without a doubt a sports game. Madden is the poster child of offline multiplayer, the ultimate "rib your buddy" party game for guys. Barring that, you have FIFA, PES, and a host of other sports titles that make for good fun with three buddies. And since both the 360 and PS3 can support up to four players out of the box (and wirelessly, to boot, so no more cord tripping)...
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HuusAsking

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#96 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="True_Gamer_"][QUOTE="Espada12"]

TC your statement is going to backfire on you, because hardcore games don't sell on the wii (so sales do matter). The wii just has a large install base.

mgs_freak91
So HARDWARE sales on their own are nothing?

Hardware sales mean nothing if so far 3rd party devs cant make a game that sells heaps on the wii.

But to the point, has anyone tried to seriously make a game on Wii...and if so, how did it do? But I will note something someone else said. Look at the sales charts of every Nintendo console and handheld since...well, since ever. Odds are the #1 seller has Nintendo written all over it. Even more than Sony games on a Sony console, your biggest competition when you make a game for a Nintendo system is...well, Nintendo. Plus, they don't have a very good reputation for third-party support. Sure, they made cheap devkits this gen for the Wii, but has Nintendo really given serious support (like Sony did for Square Enix and Konami and the like) to any third party?
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#97 manicfoot
Member since 2006 • 2670 Posts

[QUOTE="mgs_freak91"][QUOTE="True_Gamer_"] So HARDWARE sales on their own are nothing?HuusAsking
Hardware sales mean nothing if so far 3rd party devs cant make a game that sells heaps on the wii.

But to the point, has anyone tried to seriously make a game on Wii...and if so, how did it do? But I will note something someone else said. Look at the sales charts of every Nintendo console and handheld since...well, since ever. Odds are the #1 seller has Nintendo written all over it. Even more than Sony games on a Sony console, your biggest competition when you make a game for a Nintendo system is...well, Nintendo. Plus, they don't have a very good reputation for third-party support. Sure, they made cheap devkits this gen for the Wii, but has Nintendo really given serious support (like Sony did for Square Enix and Konami and the like) to any third party?

Good point. They're collaberating with Team Ninja on the next Metroid so that's a step in the right direction but its not enough. It would be great to see Nintendo and Square-Enix work together to create an amazing RPG exclusive for Wii.

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treedoor

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#98 treedoor
Member since 2004 • 7648 Posts

[QUOTE="HuusAsking"][QUOTE="mgs_freak91"] Hardware sales mean nothing if so far 3rd party devs cant make a game that sells heaps on the wii.manicfoot

But to the point, has anyone tried to seriously make a game on Wii...and if so, how did it do? But I will note something someone else said. Look at the sales charts of every Nintendo console and handheld since...well, since ever. Odds are the #1 seller has Nintendo written all over it. Even more than Sony games on a Sony console, your biggest competition when you make a game for a Nintendo system is...well, Nintendo. Plus, they don't have a very good reputation for third-party support. Sure, they made cheap devkits this gen for the Wii, but has Nintendo really given serious support (like Sony did for Square Enix and Konami and the like) to any third party?

Good point. They're collaberating with Team Ninja on the next Metroid so that's a step in the right direction but its not enough. It would be great to see Nintendo and Square-Enix work together to create an amazing RPG exclusive for Wii.

Something like Super Mario RPG, but not. Instead with a different cast of characters? Maybe they could do like Kingdom Hearts, but make it with all the Nintendo characters ranging from all the different worlds? That'd be cool. Would be a really big project. I doubt Nintendo would though since they have Mario and Luigi on handhelds, and Paper Mario on consoles already.

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deactivated-5fc30280b8881

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#99 deactivated-5fc30280b8881
Member since 2005 • 446 Posts

Some problems here. PS360/PC games have developed so they tend towards being cinematic - they're like bad Hollywood movies, or at least try to be like them. The Expanded Audience on the Wii isn't terribly fond of the grandiose machoism of the current titles. A huge percentage of them don't really like Gears of War, nor Metal Gear Solid. These people have a more arcade mindset. They don't care for epic plots or being all cool. They want simple, addictive, FUN games. Many are busy people (ie. adults with jobs), so requiring huge continuous chunks of time is usually a no-no.

Current developers know much of that. There's a few problems on their end, however. Notice the word simple in my above description? They take this to mean that the Expanded Audience are utter retards with no taste whatsoever, which obviously isn't true as most of the games that sell a lot are quite unarguably good.

Another problem is that they focus on demographics instead of people. The original Pong was tested by making a unit, putting it into a bar for a week and watching the results. Nintendo tested Wii Sports on the field. They watched real people's reactions to it. People liked it, so they concluded they had a hit in their hands. You could call this the Arcade Test, or something similar. Many FPS's would succeed if their controls would be simpler and more immediately obvious. The third parties just see "casual games sell" and "Wii sells to older adults and girls and little kids who don't really know anything about good games, let's make games for them for cheap"

A third failure of the hardcore community in general (devs, journalists, publsihers and gamers alike) is that they see these people and/or the more basic, fun-centric game experience as inferior to the current cinematic model. Gamers and devs especially want gaming to progress forever in the current direction, and to become art. They see this simple pursuit of companies making money and people playing simple, fun games as a step backwards, while a huge majority (not on this forum, naturally) views it as a step in the right direction.

.

.

In short, third parties either try to make simple minigame collections for utter retards, without advertising, and fail. Or they try to make cinematic games on the Wii, often without advertising, and fail. MadWorld was just too macho, gore for gore's sake to succeed. The Expanded Audience doesn't have any "mature/tough guy" reputation to uphold. Gore is useless.

Notice how very, very few try to make good games based on the Expanded Audience's values, with good production and dev team, and perhaps even advertise them for a bit? Wii Sports, Mario Kart, Wii Fit and the like sell like mad because they are made utilizing the values of the Expanded Audience. World of Goo is similar - the game is simple, but addictive, the art style is nice and the music good. It certainly wasn't developed with a mindset of the user being an idiot. 60% of their sales come from WiiWare. Given that it's digitally distributed, that's huge.

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SexySasquatch11

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#100 SexySasquatch11
Member since 2008 • 500 Posts

Monster Hunter 3, Fatal Frame IV, Metroid Other M with Team Niinja, Final Fantasy Crystal Bearers, Dragon Quest 10, Silent Hill Shatter Memories, Spyborgs, Muramasa: the demon blade all say hello, madworld, rune factory frontier, little kings story, tales of symphonia 2, tales of graces, arc rise fantasia, all say how do you do!

(and to be fair T2 already made the good and controversial Manhunt 2 for wii)

darth-pyschosis

I swear if Nintendo doesn't bring Fatal Frame 4 over to the states I'll never buy another Nintendo product as long as I live!