If they ever make another Red Dead Redemption they should add a Radio

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Senor-Dweedle

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#1 Senor-Dweedle
Member since 2011 • 577 Posts
I can think of alot of good songs that would suit that game.. stuff like El Paso or Hey Good Lookn, or anything by Willie Nelson. Plenty of good country music that would suit that style of game.. anyone agree?
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finalstar2007

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#2 finalstar2007
Member since 2008 • 27952 Posts

Totally a radio on a horse!

btw thought RDR was the worst game i ever played

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el3m2tigre

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#3 el3m2tigre
Member since 2007 • 4232 Posts

And where would they play them on....

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LaytonsCat

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#4 LaytonsCat
Member since 2010 • 3652 Posts

The game took place before the used Radios...

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Senor-Dweedle

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#5 Senor-Dweedle
Member since 2011 • 577 Posts

And where would they play them on....

el3m2tigre
Its based in the early 1900s, they had record players then, they could of invented portable ones for all we know lol
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meetroid8

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#6 meetroid8
Member since 2005 • 21152 Posts
It should totally have space ships too. And Harrison Ford.
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Senor-Dweedle

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#7 Senor-Dweedle
Member since 2011 • 577 Posts
Seriously, that game lacked good music.. there was no country feel to its music.. It could just have good country playing in the background when travelling, no need for radio djs or anything, just good pure country
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StrongDeadlift

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#8 StrongDeadlift
Member since 2010 • 6073 Posts
Seriously, that game lacked good music.. there was no country feel to its music.. It could just have good country playing in the background when travelling, no need for radio djs or anything, just good pure countrySenor-Dweedle
The game had some good music in the second half of it, when you make it to mexico.
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lundy86_4

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#9 lundy86_4
Member since 2003 • 61997 Posts

Riding around the Wild West on this bad boy? Yes please.

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kris9031998

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#10 kris9031998
Member since 2008 • 7554 Posts
[QUOTE="Senor-Dweedle"]I can think of alot of good songs that would suit that game.. stuff like El Paso or Hey Good Lookn, or anything by Willie Nelson. Plenty of good country music that would suit that style of game.. anyone agree?

Er... Come again?
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Senor-Dweedle

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#11 Senor-Dweedle
Member since 2011 • 577 Posts
tru that StrongDeadlift But not enough imo, I reckon Red Dead could do with some willie nelson or marty robbins.. something with a true western feel.
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GeneralShowzer

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#12 GeneralShowzer
Member since 2010 • 11598 Posts
No, I think the atmospheric music was one of the best things about RDR. Wouldn't like it to be replaced by country music.
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Senor-Dweedle

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#13 Senor-Dweedle
Member since 2011 • 577 Posts

Riding around the Wild West on this bad boy? Yes please.

lundy86_4
I want that lol
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foxhound_fox

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#14 foxhound_fox
Member since 2005 • 98532 Posts
I'd rather see a coherent storyline. And radio didn't have "stations" back in 1911. It was mostly used for communication, and even then it was still a luxury compared to telegraph. And portable radios? :lol:
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richsena

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#15 richsena
Member since 2007 • 435 Posts

Not only would a radio in RDR not make any sense, but the game had probably had the best soundtrack of any game I played this generation.

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GeneralShowzer

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#16 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="foxhound_fox"]I'd rather see a coherent storyline. And radio didn't have "stations" back in 1911. It was mostly used for communication, and even then it was still a luxury compared to telegraph. And portable radios? :lol:

Nothing wrong with the storyline. It was probably one of the best games from last year storywise.
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Senor-Dweedle

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#17 Senor-Dweedle
Member since 2011 • 577 Posts

Not only would a radio in RDR not make any sense, but the game had probably had the best soundtrack of any game I played this generation.

richsena
but it wasn't country, it was classical and techno emo stuff
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foxhound_fox

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#18 foxhound_fox
Member since 2005 • 98532 Posts
Nothing wrong with the storyline.GeneralShowzer
Except everything. It was great on paper, but its execution, much like most Rockstar games, was horrid. It was drawn out about 20 hours too long, and there was no connection with Marston's family... something most games, books and movies with good, coherent plots and meaningful developments, would have put at the beginning rather right near the end, when there is barely any time to get to know them.
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Senor-Dweedle

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#19 Senor-Dweedle
Member since 2011 • 577 Posts
[QUOTE="GeneralShowzer"]Nothing wrong with the storyline.foxhound_fox
Except everything. It was great on paper, but its execution, much like most Rockstar games, was horrid. It was drawn out about 20 hours too long, and there was no connection with Marston's family... something most games, books and movies with good, coherent plots and meaningful developments, would have put at the beginning rather right near the end, when there is barely any time to get to know them.

needed to be longer, and too many good charactors were written off imo, i partly agree with you
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el3m2tigre

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#20 el3m2tigre
Member since 2007 • 4232 Posts

[QUOTE="GeneralShowzer"]Nothing wrong with the storyline.foxhound_fox
Except everything. It was great on paper, but its execution, much like most Rockstar games, was horrid. It was drawn out about 20 hours too long, and there was no connection with Marston's family... something most games, books and movies with good, coherent plots and meaningful developments, would have put at the beginning rather right near the end, when there is barely any time to get to know them.

Maybe Rockstar didn't want you to know them :3

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Legendaryscmt

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#21 Legendaryscmt
Member since 2005 • 12532 Posts

That is one of the worst ideas I've ever heard of. The music was fantastic, not because it had vocals of that "western sound", but that it was atmospheric. Having modern western music, even music from way back, would have ruined it.

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Senor-Dweedle

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#22 Senor-Dweedle
Member since 2011 • 577 Posts
I wonder why they never allowed either Marston to sleep with the prostitutes though, John I understand but Jack should of been able too
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princeofshapeir

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#23 princeofshapeir
Member since 2006 • 16652 Posts

Totally a radio on a horse!

btw thought RDR was the worst game i ever played

finalstar2007
Now I know I can't take anything seriously from you. GTA IV and RDR are my favorite games this gen.
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Senor-Dweedle

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#24 Senor-Dweedle
Member since 2011 • 577 Posts

That is one of the worst ideas I've ever heard of. The music was fantastic, not because it had vocals of that "western sound", but that it was atmospheric. Having modern western music, even music from way back, would have ruined it.

Legendaryscmt
I guess you dont like the country genre?
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GeneralShowzer

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#25 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="GeneralShowzer"]Nothing wrong with the storyline.foxhound_fox
Except everything. It was great on paper, but its execution, much like most Rockstar games, was horrid. It was drawn out about 20 hours too long, and there was no connection with Marston's family... something most games, books and movies with good, coherent plots and meaningful developments, would have put at the beginning rather right near the end, when there is barely any time to get to know them.

Showing his family wouldn't accomplish anything, it was better this way. Yes, like all Rockstar games it was too long, and many characters that didn't have much importance took up too much time... But that's how it is, you can't have a game that long without the filler.
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princeofshapeir

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#26 princeofshapeir
Member since 2006 • 16652 Posts
Seriously, that game lacked good music.. there was no country feel to its music.. It could just have good country playing in the background when travelling, no need for radio djs or anything, just good pure countrySenor-Dweedle
http://www.youtube.com/watch?v=tg-yC0xcI9s
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princeofshapeir

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#27 princeofshapeir
Member since 2006 • 16652 Posts
[QUOTE="foxhound_fox"][QUOTE="GeneralShowzer"]Nothing wrong with the storyline.GeneralShowzer
Except everything. It was great on paper, but its execution, much like most Rockstar games, was horrid. It was drawn out about 20 hours too long, and there was no connection with Marston's family... something most games, books and movies with good, coherent plots and meaningful developments, would have put at the beginning rather right near the end, when there is barely any time to get to know them.

Showing his family wouldn't accomplish anything, it was better this way. Yes, like all Rockstar games it was too long, and many characters that didn't have much importance took up too much time... But that's how it is, you can't have a game that long without the filler.

It's really sad that a COMPLAINT for games today is that they're "too long."
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GeneralShowzer

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#28 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="princeofshapeir"][QUOTE="GeneralShowzer"][QUOTE="foxhound_fox"] Except everything. It was great on paper, but its execution, much like most Rockstar games, was horrid. It was drawn out about 20 hours too long, and there was no connection with Marston's family... something most games, books and movies with good, coherent plots and meaningful developments, would have put at the beginning rather right near the end, when there is barely any time to get to know them.

Showing his family wouldn't accomplish anything, it was better this way. Yes, like all Rockstar games it was too long, and many characters that didn't have much importance took up too much time... But that's how it is, you can't have a game that long without the filler.

It's really sad that a COMPLAINT for games today is that they're "too long."

At least all the characters were memorable, well written and acted out.
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princeofshapeir

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#29 princeofshapeir
Member since 2006 • 16652 Posts
[QUOTE="GeneralShowzer"][QUOTE="princeofshapeir"][QUOTE="GeneralShowzer"] Showing his family wouldn't accomplish anything, it was better this way. Yes, like all Rockstar games it was too long, and many characters that didn't have much importance took up too much time... But that's how it is, you can't have a game that long without the filler.

It's really sad that a COMPLAINT for games today is that they're "too long."

At least all the characters were memorable, well written and acted out.

I was actually commenting that most, if not all games today are too short, and Rockstar is one of the few devs that builds a long and and satisfying experience that holds your attention throughout. Most gamers today have crippling ADD and can only stomach 5-hour campaigns, apparently.
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deactivated-5c8e4e07d5510

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#30 deactivated-5c8e4e07d5510
Member since 2007 • 17401 Posts
[QUOTE="finalstar2007"]

Totally a radio on a horse!

btw thought RDR was the worst game i ever played

princeofshapeir
Now I know I can't take anything seriously from you. GTA IV and RDR are my favorite games this gen.

I'm so sorry...
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Legendaryscmt

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#31 Legendaryscmt
Member since 2005 • 12532 Posts

[QUOTE="GeneralShowzer"][QUOTE="foxhound_fox"] Except everything. It was great on paper, but its execution, much like most Rockstar games, was horrid. It was drawn out about 20 hours too long, and there was no connection with Marston's family... something most games, books and movies with good, coherent plots and meaningful developments, would have put at the beginning rather right near the end, when there is barely any time to get to know them.princeofshapeir
Showing his family wouldn't accomplish anything, it was better this way. Yes, like all Rockstar games it was too long, and many characters that didn't have much importance took up too much time... But that's how it is, you can't have a game that long without the filler.

It's really sad that a COMPLAINT for games today is that they're "too long."

It's not really the length as much as it is the game just dragging on. All RS games have pacing issues.

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foxhound_fox

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#32 foxhound_fox
Member since 2005 • 98532 Posts
Showing his family wouldn't accomplish anything, it was better this way.GeneralShowzer
No, it wasn't. How could I feel for Marston's plight if I never get to see the family he rags on about the whole way through? It would have made much better sense to start the game on his farm, have the government coming down on him, and taking his family hostage. Where the story started was horrible, and did nothing to sell Marston as a character. But then again, Rockstar's story-telling ability has never been good anyways, so I don't know why I even expected better of them.
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princeofshapeir

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#33 princeofshapeir
Member since 2006 • 16652 Posts
[QUOTE="princeofshapeir"][QUOTE="finalstar2007"]

Totally a radio on a horse!

btw thought RDR was the worst game i ever played

Guppy507
Now I know I can't take anything seriously from you. GTA IV and RDR are my favorite games this gen.

I'm so sorry...

Yeah, it's unfortunate I can't be a hipster like everyone else in this forum and hate games that are critical and commercial blockbusters, loved by the rest of the gaming world.
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GeneralShowzer

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#34 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"]Showing his family wouldn't accomplish anything, it was better this way.foxhound_fox
No, it wasn't. How could I feel for Marston's plight if I never get to see the family he rags on about the whole way through? It would have made much better sense to start the game on his farm, have the government coming down on him, and taking his family hostage. Where the story started was horrible, and did nothing to sell Marston as a character. But then again, Rockstar's story-telling ability has never been good anyways, so I don't know why I even expected better of them.

Sounds extra cheesy and cliche. Glad they avoided it.

Marston is set up as a character in the oppenng act, and is developer later on. And he's a great protagonist.

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princeofshapeir

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#35 princeofshapeir
Member since 2006 • 16652 Posts
[QUOTE="foxhound_fox"][QUOTE="GeneralShowzer"]Showing his family wouldn't accomplish anything, it was better this way.GeneralShowzer
No, it wasn't. How could I feel for Marston's plight if I never get to see the family he rags on about the whole way through? It would have made much better sense to start the game on his farm, have the government coming down on him, and taking his family hostage. Where the story started was horrible, and did nothing to sell Marston as a character. But then again, Rockstar's story-telling ability has never been good anyways, so I don't know why I even expected better of them.

Sounds extra cheesy and cliche. Glad they avoided it.

The way the story started was just fine. You get a real sense of Marston's chivalry and courtesy immediately, while being intrigued as to what he's doing here. Had the game started with government agents kidnapping his son and wife, the game would suddenly feel very cliched, and that mystery man element to Marston that is a staple of many spaghetti Westerns would be diminished. Basically: the story's focus on him makes him much more of a badass.
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foxhound_fox

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#36 foxhound_fox
Member since 2005 • 98532 Posts
It's really sad that a COMPLAINT for games today is that they're "too long."princeofshapeir
A game that drags on is not enjoyable. Pacing is more important than length, and a well-paced game can be really short and enjoyable (i.e. Mirror's Edge was 5.5 hours on my first sitting, and pretty much was one of the most enjoyable games I've played this gen). After the first "siege" I was expecting the story to be over, considering how it was paced up until that point. But no, it dragged on for another 20 hours over top of that.
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GeneralShowzer

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#37 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="foxhound_fox"] No, it wasn't. How could I feel for Marston's plight if I never get to see the family he rags on about the whole way through? It would have made much better sense to start the game on his farm, have the government coming down on him, and taking his family hostage. Where the story started was horrible, and did nothing to sell Marston as a character. But then again, Rockstar's story-telling ability has never been good anyways, so I don't know why I even expected better of them.princeofshapeir
Sounds extra cheesy and cliche. Glad they avoided it.

The way the story started was just fine. You get a real sense of Marston's chivalry and courtesy immediately, while being intrigued as to what he's doing here. Had the game started with government agents kidnapping his son and wife, the game would suddenly feel very cliched, and that mystery man element to Marston that is a staple of many spaghetti Westerns would be diminished. Basically: the story's focus on him makes him much more of a badass.

:P

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foxhound_fox

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#38 foxhound_fox
Member since 2005 • 98532 Posts
Sounds extra cheesy and cliche.GeneralShowzer
Actually, it sounds like a proper way to tell a story.
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princeofshapeir

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#39 princeofshapeir
Member since 2006 • 16652 Posts
[QUOTE="princeofshapeir"]It's really sad that a COMPLAINT for games today is that they're "too long."foxhound_fox
A game that drags on is not enjoyable. Pacing is more important than length, and a well-paced game can be really short and enjoyable (i.e. Mirror's Edge was 5.5 hours on my first sitting, and pretty much was one of the most enjoyable games I've played this gen). After the first "siege" I was expecting the story to be over, considering how it was paced up until that point. But no, it dragged on for another 20 hours over top of that.

I don't see why it's a bad thing if the game drags on if the gameplay is good and the story holds up. That's certainly the case for RDR and GTA IV. I play games so I can get the most out of them, not so I can get some satisfying experience regardless of length and put it on the shelf after beating it. The sheer length and scope of Rockstar games is something I enjoy.
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#40 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="princeofshapeir"][QUOTE="GeneralShowzer"] Sounds extra cheesy and cliche. Glad they avoided it.GeneralShowzer

The way the story started was just fine. You get a real sense of Marston's chivalry and courtesy immediately, while being intrigued as to what he's doing here. Had the game started with government agents kidnapping his son and wife, the game would suddenly feel very cliched, and that mystery man element to Marston that is a staple of many spaghetti Westerns would be diminished. Basically: the story's focus on him makes him much more of a badass.

:P

Well, that proves my point. I didn't say he was cold and unflinching. He manages to be a badass and a relatable character simultaneously, much like Niko Bellic.

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Funconsole

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#41 Funconsole
Member since 2009 • 3223 Posts
Yep, every horse came with a built-in radio holster and socket
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funsohng

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#42 funsohng
Member since 2005 • 29976 Posts
No, stop trying to make RDR like GTA.
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#43 NirdBerd
Member since 2007 • 2113 Posts

No radios. Whilst free roaming in Red Dead Redemption I enjoyed that atmospheric music that played in the background from time to time.

Seriously, that game lacked good music.. there was no country feel to its music.. It could just have good country playing in the background when travelling, no need for radio djs or anything, just good pure countrySenor-Dweedle

Did you play the game with your TV on mute? The music was fantastic;

http://www.youtube.com/watch?v=4k4i0Tjo7J4

http://www.youtube.com/watch?v=7IkvAb6THQY

http://www.youtube.com/watch?v=iZ9iflvCwok

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Elann2008

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#44 Elann2008
Member since 2007 • 33028 Posts
Whut is this... I don't even... RDR is one of the best games I've ever played and I could confidently and positively say it deserved a 10/10 from me. :)
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#45 mems_1224
Member since 2004 • 56919 Posts

btw thought RDR was the worst game i ever played

finalstar2007
you have either not played many games or have terrible taste :| and red dead doesnt need a radio...that would be dumb
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klusps

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#46 klusps
Member since 2005 • 10386 Posts

Strap a record player on a horse and you're ready to go!

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PSP107

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#47 PSP107
Member since 2007 • 18977 Posts
The game had custom soundtrack. Thread
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Senor-Dweedle

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#48 Senor-Dweedle
Member since 2011 • 577 Posts
[QUOTE="PSP107"]The game had custom soundtrack. Thread

which was crap
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deactivated-594be627b82ba

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#49 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

Totally a radio on a horse!

btw thought RDR was the worst game i ever played

finalstar2007
It's not the most boring game i ever played but it's defininetely in my top 10, the only saving grace for it was it's storyline and map
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#50 solidfish30
Member since 2008 • 676 Posts
[QUOTE="Senor-Dweedle"][QUOTE="PSP107"]The game had custom soundtrack. Thread

which was crap

A custom soundtrack means you can play any music you want while you play. How is that crap? You can crank up your western songs!