If You Could Change The Score of 1 Game On GS!

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shakmaster13

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#151 shakmaster13
Member since 2007 • 7138 Posts
Every CoD game after modern warfare to 6.5
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deactivated-5b78379493e12

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#152 deactivated-5b78379493e12
Member since 2005 • 15625 Posts

Valkyria Chronicles from 8.5 to 9.0

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jasonharris48

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#153 jasonharris48
Member since 2006 • 21441 Posts

Every CoD game after modern warfare to 6.5shakmaster13
Can't say I agree considering CoD MW1 was my first and last CoD title I'll ever play. BTW awesome avatar picture :D

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DroidPhysX

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#154 DroidPhysX
Member since 2010 • 17098 Posts

Modern Warfare 2 = 6/10

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kontejner44

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#155 kontejner44
Member since 2006 • 2025 Posts

smg 2 to a 4.10Hamburgher

I think what this guy is trying to say is that SMG2 is really just a "1.5"

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kozzy1234

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#156 kozzy1234
Member since 2005 • 35966 Posts

Suikoden 1 = from a 6 or what ever it got to a 9 or 9.5/10

Fallout1/2 = 10/10 or 9.5

Elemental = 8 or 9/10, I love this game

Ratchet and Clank = First one on on the ps3 was awesome, but got a 7? 7.5? was much ebtter then that imo

Lost Odyssey = 7.5? This is one of this gens best rpgs (the witcher is better) and a 9/10 imo

Deus Ex = Higher score it deserved

Risen = Deserved 8.5 or 9 imo on pc

Assassins Creed 1/2 = 4/10

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Freak2121GTAF

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#157 Freak2121GTAF
Member since 2008 • 697 Posts

Neverhood.

4.9/10 to 8.9/10

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tomarlyn

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#158 tomarlyn
Member since 2005 • 20148 Posts
None, because Gamespot is the only source that bang on for me most of the time. I miss big Jeff and Shoemaker though :( I'd go to Giant Bomb more but teh forumz calls me here like the Batsign whenever a fanboy works his evil :shock:
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dovberg

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#159 dovberg
Member since 2009 • 3348 Posts

Suikoden 1 = from a 6 or what ever it got to a 9 or 9.5/10

Fallout1/2 = 10/10 or 9.5

Elemental = 8 or 9/10, I love this game

Ratchet and Clank = First one on on the ps3 was awesome, but got a 7? 7.5? was much ebtter then that imo

Lost Odyssey = 7.5? This is one of this gens best rpgs (the witcher is better) and a 9/10 imo

Deus Ex = Higher score it deserved

Risen = Deserved 8.5 or 9 imo on pc

Assassins Creed 1/2 = 4/10

kozzy1234


I think I agree with you on everything but the AC stuff...Crack in Time FTW.

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Pikminmaniac

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#160 Pikminmaniac
Member since 2006 • 11514 Posts

[QUOTE="0Hamburgher"]smg 2 to a 4.1kontejner44

I think what this guy is trying to say is that SMG2 is really just a "1.5"

I hope not. the sequel is far more original, imaginative, and brilliant than the first. It clearly showed that the development team were playing it very safe witht the first mario galaxy then let loose in the second and it payed off big time!

I truely feel that the second game was far more varied and original in its concepts:

-Yoshi added a varied way to play (Tongue pointer controls)

-Spin drill allowed you to drill through planets to reach higher areas

-using mario's spin attack to switch panels to jump on

-Cloud Mario allowing you to create your own platforms

-Gravity effects that spin in a never ending circle in Tall Trunk Galaxy

-Running up walls at super speed in high tail falls

-navigating a world that's falling apart from sawblades

-The ever repeating walkways that vanish at the edges in Haunty Halls

-Blocks that appear and disappear to the beat of the music in Beatblock galaxy

-Gravity that shifts acording to your ground pounding in flipsville galaxy,

-creating pathways for chomps in chompworks (more puzzle oriented than mario usually is)

-navigating a whole level that only appears within the radius of Yoshi's light in sweet mystery galaxy

-Navigating a bobomb that appears below the glass cylander your on to break the glass below you in Space Storm

-The reverse slide in which you must dodge cylindrical enemies from behind you in Slipsand

-the sand bird that breaks and reappears moments later in slipsand galaxy

-The fire balls that melt momentary lava circles in the ice quickly followed by icicles that create momentary ice patches in the lave in shiver burn galaxy

-The constantly folding world of Boo moon galaxy

-a flat surface that pops up into something you can platform on and wall jump with in boo moon galaxy

-Navigating tiny planetoids as large lava monsters constantly pass through them in Melty Monster Galaxy

-The whole rolling sequence in Melty Monster Galaxy

-The large spiinning platforms and wheels with only certain points to be safe as well as be able to climb up on in reverse in clockwork ruins

-A level where you can only see your suroundings when the beat allows light to flash in Flash Back Galaxy

-controlling walljumpable ledges with your spin attack in Flip-Out galaxy

-and much more!

The first Mario galaxy didn't even have a third of the originality that the second has

Anywho, If I were to change a score it would be the Legend of Zelda the Phantom Hourglass from a 9.0 to a 7.5. It had superb DS functionality in touch controls, but the adventure wasn't very entertaining and the world was by far the smallest zelda world to date which you had to explore with a boat on rails... It was just annoying especially with the Temple of the Ocean king. The series needed a change, but I much prefered the Majora's Mask change than this

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IceBlazerX

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#161 IceBlazerX
Member since 2010 • 3286 Posts
ToD
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IceBlazerX

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#162 IceBlazerX
Member since 2010 • 3286 Posts
Every CoD game after modern warfare to 6.5shakmaster13
That's a kepper. :P
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Avian005

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#163 Avian005
Member since 2009 • 4112 Posts

Every COD after COD2

  • COD3 6.5
  • COD4 8.0
  • COD: WaW 7.5
  • COD: MW2 6.0
  • COD: Black Ops 7.5
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Konamic

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#164 Konamic
Member since 2010 • 3100 Posts
Silent Hill 2 - 9.0
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nintendoboy16

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#165 nintendoboy16
Member since 2007 • 42211 Posts

[QUOTE="kontejner44"]

[QUOTE="0Hamburgher"]smg 2 to a 4.1Pikminmaniac

I think what this guy is trying to say is that SMG2 is really just a "1.5"

I hope not. the sequel is far more original, imaginative, and brilliant than the first. It clearly showed that the development team were playing it very safe witht the first mario galaxy then let loose in the second and it payed off big time!

I truely feel that the second game was far more varied and original in its concepts:

-Yoshi added a varied way to play (Tongue pointer controls)

-Spin drill allowed you to drill through planets to reach higher areas

-using mario's spin attack to switch panels to jump on

-Cloud Mario allowing you to create your own platforms

-Gravity effects that spin in a never ending circle in Tall Trunk Galaxy

-Running up walls at super speed in high tail falls

-navigating a world that's falling apart from sawblades

-The ever repeating walkways that vanish at the edges in Haunty Halls

-Blocks that appear and disappear to the beat of the music in Beatblock galaxy

-Gravity that shifts acording to your ground pounding in flipsville galaxy,

-creating pathways for chomps in chompworks (more puzzle oriented than mario usually is)

-navigating a whole level that only appears within the radius of Yoshi's light in sweet mystery galaxy

-Navigating a bobomb that appears below the glass cylander your on to break the glass below you in Space Storm

-The reverse slide in which you must dodge cylindrical enemies from behind you in Slipsand

-the sand bird that breaks and reappears moments later in slipsand galaxy

-The fire balls that melt momentary lava circles in the ice quickly followed by icicles that create momentary ice patches in the lave in shiver burn galaxy

-The constantly folding world of Boo moon galaxy

-a flat surface that pops up into something you can platform on and wall jump with in boo moon galaxy

-Navigating tiny planetoids as large lava monsters constantly pass through them in Melty Monster Galaxy

-The whole rolling sequence in Melty Monster Galaxy

-The large spiinning platforms and wheels with only certain points to be safe as well as be able to climb up on in reverse in clockwork ruins

-A level where you can only see your suroundings when the beat allows light to flash in Flash Back Galaxy

-controlling walljumpable ledges with your spin attack in Flip-Out galaxy

-and much more!

The first Mario galaxy didn't even have a third of the originality that the second has

Anywho, If I were to change a score it would be the Legend of Zelda the Phantom Hourglass from a 9.0 to a 7.5. It had superb DS functionality in touch controls, but the adventure wasn't very entertaining and the world was by far the smallest zelda world to date which you had to explore with a boat on rails... It was just annoying especially with the Temple of the Ocean king. The series needed a change, but I much prefered the Majora's Mask change than this

How in the heck is SMG original? I've never played any of them yet I'll admit *flame shield*, but the only thing I wouldn't call original about it is Mario in Space. That was already in Super Mario Land 2.

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Shinobishyguy

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#166 Shinobishyguy
Member since 2006 • 22928 Posts
Majora's Mask. 8.2 for that game is simply insulting.
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nintendoboy16

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#167 nintendoboy16
Member since 2007 • 42211 Posts
[QUOTE="Shinobishyguy"]Majora's Mask. 8.2 for that game is simply insulting.

I think that deserves a 9 personally.
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fabz_95

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#168 fabz_95
Member since 2006 • 15425 Posts
Twilight Princess, that game definitely deserves a 9.0. I'd also change UC1 to a 9 but if had to be one then it'd be TP.
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sandbox3d

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#169 sandbox3d
Member since 2010 • 5166 Posts

[QUOTE="Pikminmaniac"]

[QUOTE="kontejner44"]

I think what this guy is trying to say is that SMG2 is really just a "1.5"

nintendoboy16

I hope not. the sequel is far more original, imaginative, and brilliant than the first. It clearly showed that the development team were playing it very safe witht the first mario galaxy then let loose in the second and it payed off big time!

I truely feel that the second game was far more varied and original in its concepts:

-Yoshi added a varied way to play (Tongue pointer controls)

-Spin drill allowed you to drill through planets to reach higher areas

-using mario's spin attack to switch panels to jump on

-Cloud Mario allowing you to create your own platforms

-Gravity effects that spin in a never ending circle in Tall Trunk Galaxy

-Running up walls at super speed in high tail falls

-navigating a world that's falling apart from sawblades

-The ever repeating walkways that vanish at the edges in Haunty Halls

-Blocks that appear and disappear to the beat of the music in Beatblock galaxy

-Gravity that shifts acording to your ground pounding in flipsville galaxy,

-creating pathways for chomps in chompworks (more puzzle oriented than mario usually is)

-navigating a whole level that only appears within the radius of Yoshi's light in sweet mystery galaxy

-Navigating a bobomb that appears below the glass cylander your on to break the glass below you in Space Storm

-The reverse slide in which you must dodge cylindrical enemies from behind you in Slipsand

-the sand bird that breaks and reappears moments later in slipsand galaxy

-The fire balls that melt momentary lava circles in the ice quickly followed by icicles that create momentary ice patches in the lave in shiver burn galaxy

-The constantly folding world of Boo moon galaxy

-a flat surface that pops up into something you can platform on and wall jump with in boo moon galaxy

-Navigating tiny planetoids as large lava monsters constantly pass through them in Melty Monster Galaxy

-The whole rolling sequence in Melty Monster Galaxy

-The large spiinning platforms and wheels with only certain points to be safe as well as be able to climb up on in reverse in clockwork ruins

-A level where you can only see your suroundings when the beat allows light to flash in Flash Back Galaxy

-controlling walljumpable ledges with your spin attack in Flip-Out galaxy

-and much more!

The first Mario galaxy didn't even have a third of the originality that the second has

Anywho, If I were to change a score it would be the Legend of Zelda the Phantom Hourglass from a 9.0 to a 7.5. It had superb DS functionality in touch controls, but the adventure wasn't very entertaining and the world was by far the smallest zelda world to date which you had to explore with a boat on rails... It was just annoying especially with the Temple of the Ocean king. The series needed a change, but I much prefered the Majora's Mask change than this

How in the heck is SMG original? I've never played any of them yet I'll admit *flame shield*, but the only thing I wouldn't call original about it is Mario in Space. That was already in Super Mario Land 2.

All you have to do is play about 10-20 minutes into either game for your answer. The setting has nothing to do with it. You simply will not find level design so brilliant in any other games out their. Almost every level in SMG2 reveals an original idea. You could seriously make entire games based off of an idea that Nintendo may have only used once or twice in SMG/SMG2.

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deactivated-5c8e4e07d5510

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#170 deactivated-5c8e4e07d5510
Member since 2007 • 17401 Posts

Every COD after COD2

  • COD3 6.5
  • COD4 8.0
  • COD: WaW 7.5
  • COD: MW2 6.0
  • COD: Black Ops 7.5
Avian005
CoD 4 was totally deserving of it's score.
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lusitanogamer

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#171 lusitanogamer
Member since 2006 • 9338 Posts
I would raise Uncharted: Drake's Fortune score to a 9.0 and lower GTAIV score to a 9.0.
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nintendoboy16

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#172 nintendoboy16
Member since 2007 • 42211 Posts

[QUOTE="nintendoboy16"]

[QUOTE="Pikminmaniac"]

I hope not. the sequel is far more original, imaginative, and brilliant than the first. It clearly showed that the development team were playing it very safe witht the first mario galaxy then let loose in the second and it payed off big time!

I truely feel that the second game was far more varied and original in its concepts:

-Yoshi added a varied way to play (Tongue pointer controls)

-Spin drill allowed you to drill through planets to reach higher areas

-using mario's spin attack to switch panels to jump on

-Cloud Mario allowing you to create your own platforms

-Gravity effects that spin in a never ending circle in Tall Trunk Galaxy

-Running up walls at super speed in high tail falls

-navigating a world that's falling apart from sawblades

-The ever repeating walkways that vanish at the edges in Haunty Halls

-Blocks that appear and disappear to the beat of the music in Beatblock galaxy

-Gravity that shifts acording to your ground pounding in flipsville galaxy,

-creating pathways for chomps in chompworks (more puzzle oriented than mario usually is)

-navigating a whole level that only appears within the radius of Yoshi's light in sweet mystery galaxy

-Navigating a bobomb that appears below the glass cylander your on to break the glass below you in Space Storm

-The reverse slide in which you must dodge cylindrical enemies from behind you in Slipsand

-the sand bird that breaks and reappears moments later in slipsand galaxy

-The fire balls that melt momentary lava circles in the ice quickly followed by icicles that create momentary ice patches in the lave in shiver burn galaxy

-The constantly folding world of Boo moon galaxy

-a flat surface that pops up into something you can platform on and wall jump with in boo moon galaxy

-Navigating tiny planetoids as large lava monsters constantly pass through them in Melty Monster Galaxy

-The whole rolling sequence in Melty Monster Galaxy

-The large spiinning platforms and wheels with only certain points to be safe as well as be able to climb up on in reverse in clockwork ruins

-A level where you can only see your suroundings when the beat allows light to flash in Flash Back Galaxy

-controlling walljumpable ledges with your spin attack in Flip-Out galaxy

-and much more!

The first Mario galaxy didn't even have a third of the originality that the second has

Anywho, If I were to change a score it would be the Legend of Zelda the Phantom Hourglass from a 9.0 to a 7.5. It had superb DS functionality in touch controls, but the adventure wasn't very entertaining and the world was by far the smallest zelda world to date which you had to explore with a boat on rails... It was just annoying especially with the Temple of the Ocean king. The series needed a change, but I much prefered the Majora's Mask change than this

sandbox3d

How in the heck is SMG original? I've never played any of them yet I'll admit *flame shield*, but the only thing I wouldn't call original about it is Mario in Space. That was already in Super Mario Land 2.

All you have to do is play about 10-20 minutes into either game for your answer. The setting has nothing to do with it. You simply will not find level design so brilliant in any other games out their. Almost every level in SMG2 reveals an original idea. You could seriously make entire games based off of an idea that Nintendo may have only used once or twice in SMG/SMG2.

I know setting doesn't have anything to do with it, but I brought Super Mario Land 2 up because many claim "Mario in Space" hasn't been done before, when it clearly has.

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bc1391

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#174 bc1391
Member since 2004 • 11906 Posts

Fire Emblem on the Wii. That was an extremely bad review. He knocked a tactical RPG for not having Mii support for christ-sake.

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SpArKs424

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#175 SpArKs424
Member since 2010 • 2203 Posts
Warcraft 3 10 / 10 - hands down still one of the best Rts games out there .
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ender2009

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#176 ender2009
Member since 2004 • 521 Posts

Knights of the Old Republic to a 10.

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zekere

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#177 zekere
Member since 2003 • 2536 Posts

WipeoutHD : deserves a solid 9 !

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SwagSurf

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#178 SwagSurf
Member since 2009 • 3022 Posts

Mass Effect to a 9.0. It's really sad how it scored an 8.5 for such an amazing game.

Twilight Princess to a 9.0 :P

Mass Effect 2 to a 9.5

Out of those three, I would pick one.

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SuperBobz

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#179 SuperBobz
Member since 2009 • 613 Posts

Big Rigs: Over the Road Racing, GS 1.0.

It should be -10.

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deactivated-61cc564148ef4

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#180 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

Silent Hill 2 - 9.0Konamic

Yes I forgot that. Silent Hill 2 is the scariest game of all time, actually scratch scariest game, scariest media of all time, even though it was a bit flawed

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glez13

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#181 glez13
Member since 2006 • 10314 Posts

System Shock 2 8.5 :arrow: 9.0 +

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#182 deactivated-5b2b34c3a42a1
Member since 2009 • 2436 Posts

Oh yeah, I almost forgot one of the worst RPGs of this gen. Final Fantasy XIII deserved nothing higher than a 6.

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deactivated-5d6bb9cb2ee20

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#183 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
Mass Effect 2. 9.5 AT LEAST.
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Arach666

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#184 Arach666
Member since 2009 • 23285 Posts

Mass Effect 2. 9.5 AT LEAST.charizard1605
Yeah,I don´t know about that... :P

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applefan1991

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#185 applefan1991  Moderator
Member since 2009 • 3397 Posts
Ratchet $ Clank: Tools of Destruction from a 7.5 to a 9.0
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Animal-Mother

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#186 Animal-Mother
Member since 2003 • 27362 Posts

Probably lost odyssey from a 7.5 to an 8.5

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#187 Auroni
Member since 2004 • 1284 Posts

Metal Gear Solid 4 - 8.5 (Story was way more confusing than the simple MGS3)

Metal Gear Solid 3 - 9.5 (Story alone should make it a 9, cant believe its the lowest rated MGS game)

Grand Theft Auto IV - 9.5 (Game is amazing but has its faults. A 9.5 also would have brought the hate down)

Lost Odyssey - 9(Greatest JRPG this gen deserves more than a 7.5)

Assassin's Creed- 7(Second one is very well done but first one is completely average)

And most importantly....

Super Smash Bros brawl - 8 (A replica of a game made 8 years prior has no business getting a 9.5.)

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MartinMan

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#188 MartinMan
Member since 2005 • 1486 Posts
Ratchet and Clank Tools of Destruction- from 7.5 to atleast an 8 or 8.5
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#189 Kandlegoat
Member since 2009 • 3147 Posts

[QUOTE="Kandlegoat"]

None...because I couldnt care less what some pencil-pusher amateur journalist on GS thinks about a game I like.

AdobeArtist

Easy to criticize the work of others (calling them amateur) from your home behind your anonymity without a single professional credential, isn't it? ;)

In any case the score I would change (not that I'm saying the reviewer was 'amateur' ) is Too Human to a 7.0. True the game had its control issues, and the level scaling past 30 was unbalanced, but damn was that game FUN. The frenetic pace of the action when ping ponging between hordes of enemies was insane. And I just kept going back for more, with the fantastic array of skill tree building and abundant loot collecting that offered so much character customization. far from perfect but still better than a 5.5.

Of course i'm anonymous,you think i'm stupid enough to mouth off to some wormy game reviewer's face in real life? I'd be put in a hospital obviously :roll:

GS reviewers arent exactly renowned journalists that have articles featured in Time Magazine and had to spend a few years in some prestige college to get where they are.They offer their opinion about video games.most people with basic writing skills and a "opinion" could do what they do.I've seen user reviews on here that were more insightful and better written than "professional reviews"

and as for my lack of professional credentials?... what makes you so certain I didnt major in writing or journalism? it's nice to assume things. Afterall,I am being anonymous,so again how would you know?

but to answer your question...No,I'm more of an Artist and by Artist,I mean a "Real Artist" as in: someone who expresses themselves in a abstract way through Painting,Drawing,Photography,Music........and not someone who just edits pictures together of Scarlett Johansson or some Samus Aran Cosplayer through Adobe ;)

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Episode_Eve

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#190 Episode_Eve
Member since 2004 • 16986 Posts

I was waiting until Gamespot posted the GT5 review to say, "GT5!" :P

---

Seriously though, I'd change Legend of Dragoon, that game is cIassic to me :).

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Masterx1220

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#191 Masterx1220
Member since 2005 • 2426 Posts

I was waiting until Gamespot posted the GT5 review to say, "GT5!" :P

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Seriously though, I'd change Legend of Dragoon, that game is cIassic to me :).

Episode_Eve
you can say it now, but wow an 8. and that gt5 thread just blew up when the review came out. there's already gifs and sigs about "the 8". lol i say we refer to gt5 as "The 8"
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Weird_Jerk

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#192 Weird_Jerk
Member since 2010 • 646 Posts
Mirror's Edge. 7.0 --> 8.5-9.5
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ULTIMATEZWARRIO

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#193 ULTIMATEZWARRIO
Member since 2004 • 6026 Posts
The first and/or second PS3 R&C, the first one especially was wronged by GS
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deactivated-5d6bb9cb2ee20

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#194 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="charizard1605"]Mass Effect 2. 9.5 AT LEAST.Arach666

Yeah,I don´t know about that... :P

You know I'm fiercer about Mass Effect than I am about Zelda, right? :evil:
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Arach666

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#195 Arach666
Member since 2009 • 23285 Posts
[QUOTE="Arach666"]

[QUOTE="charizard1605"]Mass Effect 2. 9.5 AT LEAST.charizard1605

Yeah,I don´t know about that... :P

You know I'm fiercer about Mass Effect than I am about Zelda, right? :evil:

Meh,I can handle that and you know it! :o
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deactivated-5d6bb9cb2ee20

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#196 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="charizard1605"][QUOTE="Arach666"] Yeah,I don´t know about that... :P

Arach666

You know I'm fiercer about Mass Effect than I am about Zelda, right? :evil:

Meh,I can handle that and you know it! :o

Lies, I tell you! :x

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xYamatox

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#197 xYamatox
Member since 2005 • 5180 Posts

Bump Ratchet & Clank: Tools of Destruction from a 7.5 to an 8.5. The review was just pathetic, to say the least.

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Arach666

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#198 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Arach666"][QUOTE="charizard1605"] You know I'm fiercer about Mass Effect than I am about Zelda, right? :evil:charizard1605

Meh,I can handle that and you know it! :o

Lies, I tell you! :x

Nonsense,I always speak the truth! O_o
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antifanboyftw

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#199 antifanboyftw
Member since 2007 • 2214 Posts

Bump Ratchet & Clank: Tools of Destruction from a 7.5 to an 8.5. The review was just pathetic, to say the least.

xYamatox
But it has Identity Crisis!
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Rage010101

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#200 Rage010101
Member since 2006 • 5470 Posts

Starcraft 1 should be 9.0 or higher