[QUOTE="Rocker6"][QUOTE="shadiezz2012"]
it's not whatever i say
pc had famerate issues as well and alot of bugs
and if what you are saying is true
then tell me why FF13 was much worse on xbox even with the 3 dics ??!!
is it xbox360 fault or dev's fault ???
shadiezz2012
FF13, first of all, the scale of that game is nowhere as close as the one in Skyrim, there is also nowhere near as much object interaction as in Skyrim, so logic implies that the game is much less RAM intensive...
As for whose fault the inferior 360 version is, I'd say the devs, due to the fact how the PS3 version took priority during development, which makes sense when you take it into the account how FF franchise is tightly connected with the PS brand. Don't forget this petition:
http://www.petitiononline.com/ps3exclu/petition.html
wait what ??.. you only think that open world games are the only one that ask for more ram ??? ok what about prototype games ??? Saints raw games ??!! la noire etc open world games ... those run better on ps3 and what about Fallout NV which was tie ??? does this mean xbox lack ram ???Yes, generally open world games ask the most RAM...
Also, you just can't compare Prototype and Saints Row to Skyrim, do they have object interaction, where you can take objects from the game world and switch their positions, while the game saves it all?
Can you kill any NPC in those games, where the game saves it, and body remains in the place where they died, without dissapearing?
And LA Noire, please, despite being open-worlded, it's very linear...
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