Ignore the influence of Halo?

  • 139 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for gammon56
gammon56

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 gammon56
Member since 2009 • 779 Posts

Why do people on sw attempt to ignore the influence of Halo on modern fps's? And why do people call it generic?

Avatar image for BPoole96
BPoole96

22818

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#2 BPoole96
Member since 2008 • 22818 Posts

Because its an exclusive game. If it were a multiplat, everyone would agree that it did have a lot of influence

Avatar image for deactivated-5b19214ec908b
deactivated-5b19214ec908b

25072

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#3 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

Because the influence it brought is a bad thing

Avatar image for ActicEdge
ActicEdge

24492

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 ActicEdge
Member since 2008 • 24492 Posts

Its easy to hate on popular things and not give them recognition. As for me? I just don't care.

Avatar image for locopatho
locopatho

24300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 locopatho
Member since 2003 • 24300 Posts
People be silly sometimes.
Avatar image for gammon56
gammon56

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 gammon56
Member since 2009 • 779 Posts

Because the influence it brought is a bad thing

toast_burner
How is it a bad thing? All I ever see is fanboys commenting on how Halo is bad but, never say why.
Avatar image for Ultra_Combo
Ultra_Combo

1494

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 Ultra_Combo
Member since 2009 • 1494 Posts

The only who deny are Cows, Halo : CE came out 8 years ago, Playstation has yet to match an Exclusive FPS that Rivals Halo. Pre emptive LMAO for anyone who mentions KZ2 :lol:

Avatar image for ActicEdge
ActicEdge

24492

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 ActicEdge
Member since 2008 • 24492 Posts

Because the influence it brought is a bad thing

toast_burner

How so?

Avatar image for gammon56
gammon56

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 gammon56
Member since 2009 • 779 Posts
halos over, its finished. deal with itTreySayer
First of all did you even read my post and Halo is not over thats why Microsoft made 343 industries.
Avatar image for TreySayer
TreySayer

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 TreySayer
Member since 2010 • 25 Posts
[QUOTE="TreySayer"]halos over, its finished. deal with itgammon56
First of all did you even read my post and Halo is not over thats why Microsoft made 343 industries.

343 =/= bungie
Avatar image for deactivated-5b19214ec908b
deactivated-5b19214ec908b

25072

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#12 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

[QUOTE="toast_burner"]

Because the influence it brought is a bad thing

gammon56

How is it a bad thing? All I ever see is fanboys commenting on how Halo is bad but, never say why.

It success lead to many other developers trying to be part of the success by releasing more casual/simple shooters.

There are so many halo clones that even the game that started it now feels generic

Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 clone01
Member since 2003 • 29843 Posts

Because the influence it brought is a bad thing

toast_burner
how so out of curiousity?
Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#14 foxhound_fox
Member since 2005 • 98532 Posts

Because its influence has been highly detrimental to the FPS genre in that it introduced elements into the genre that have been poorly integrated into other games that attempt to imitate it... and has caused the over-saturation of the genre with "generic" shooters that attempt to copy Halo's success. Halo is definitely a "generic" shooter, but at least in its case, this isn't a bad thing, as it has a high level of polish... but it hasn't introduced anything "new" or "innovative" to the genre.

Avatar image for ActicEdge
ActicEdge

24492

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="gammon56"][QUOTE="toast_burner"]

Because the influence it brought is a bad thing

toast_burner

How is it a bad thing? All I ever see is fanboys commenting on how Halo is bad but, never say why.

It success lead to many other developers trying to be part of the success by releasing more casual/simple shooters.

There are so many halo clones that even the game that started it now feels generic

What console shooters were more complex than Halo before it came out?

Avatar image for gammon56
gammon56

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 gammon56
Member since 2009 • 779 Posts

[QUOTE="gammon56"][QUOTE="toast_burner"] [QUOTE="TreySayer"][QUOTE="gammon56"][QUOTE="TreySayer"]halos over, its finished. deal with ittoast_burner

First of all did you even read my post and Halo is not over thats why Microsoft made 343 industries.

343 =/= bungie

But how could you say Halo is over it;s not. It won't be the same caliber at first because it's not bungie, but it could rise to the same greatness who knows? And you still have yet to read the original post.

Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 clone01
Member since 2003 • 29843 Posts

Because the influence it brought is a bad thing

toast_burner
how so out of curiousity?

Because its influence has been highly detrimental to the FPS genre in that it introduced elements into the genre that have been poorly integrated into other games that attempt to imitate it... and has caused the over-saturation of the genre with "generic" shooters that attempt to copy Halo's success. Halo is definitely a "generic" shooter, but at least in its case, this isn't a bad thing, as it has a high level of polish... but it hasn't introduced anything "new" or "innovative" to the genre.

foxhound_fox
i would agree...it is a fairly generic shooter, but everything in the games, just, well, works so well.
Avatar image for gammon56
gammon56

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 gammon56
Member since 2009 • 779 Posts

Because its influence has been highly detrimental to the FPS genre in that it introduced elements into the genre that have been poorly integrated into other games that attempt to imitate it... and has caused the over-saturation of the genre with "generic" shooters that attempt to copy Halo's success. Halo is definitely a "generic" shooter, but at least in its case, this isn't a bad thing, as it has a high level of polish... but it hasn't introduced anything "new" or "innovative" to the genre.

foxhound_fox
The shields and popular online multiplayer that brought fps's into the main stream were not new?
Avatar image for Sandvichman
Sandvichman

4006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 Sandvichman
Member since 2010 • 4006 Posts

[QUOTE="gammon56"][QUOTE="toast_burner"]

Because the influence it brought is a bad thing

toast_burner

How is it a bad thing? All I ever see is fanboys commenting on how Halo is bad but, never say why.

It success lead to many other developers trying to be part of the success by releasing more casual/simple shooters.

There are so many halo clones that even the game that started it now feels generic

So in other words, bungie makes a good game, other devs try to follow, but fail at it. And this is bungies fault?
Avatar image for mariokart64fan
mariokart64fan

20828

Forum Posts

0

Wiki Points

0

Followers

Reviews: 101

User Lists: 1

#20 mariokart64fan
Member since 2003 • 20828 Posts

well ill tell you why

there was a game made back in 1997 for the n64 it did everything halo copied except regenerating health and cars ,-did have atank in sp though

so ya halo ce wasnt that much different from goldeneye and the lack of ai didnt help iteither

games like duke nukem perfect dark turok2 timesplitters and perfectdark had already had thsi back on ps2/n64

it was just a good exclusive for xbox and what kept xbox on its feet ,

but when you compare it to earlier games especally perfect dark nintendo 64

youll see the big differencial in the amountof content and fun gameplayelements ,

halo doesnt have cheats there is hardly any replayvalue compared to n64s games , like pd or ge or xbox gamesl ike timesplitters 2/3

the point is , thereare better games out there even some were released alot earlier ,

if goldeneye had came out in 2001 on gamecube , ,

with gc visuals ,

im pretty sure that would be the game id play

Avatar image for NukePistols
NukePistols

612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 NukePistols
Member since 2009 • 612 Posts
"Republican Space Rangers", that tv show in GTA 4.
Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#22 foxhound_fox
Member since 2005 • 98532 Posts

The shields and popular online multiplayer that brought fps's into the main stream were not new?gammon56

Not to the shooter genre. Quake did online MP in 1995. Tribes did 64 player online in 1998.

Avatar image for Mestitia
Mestitia

922

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 Mestitia
Member since 2010 • 922 Posts

Halo's a great MP game but let's not get ahead of ourselves. Reach which isn't even out is just now adding things like sprint lol. Halo was a great MP experience cause of all the playlists and it's simplistic, polished, balanced mp. It really didn't do a lot on the innovation front, so I really don't see all that much influence. If anything Halo is like a consolized UT, which imo is great.

Avatar image for gammon56
gammon56

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 gammon56
Member since 2009 • 779 Posts

[QUOTE="gammon56"]The shields and popular online multiplayer that brought fps's into the main stream were not new?foxhound_fox


Not to the shooter genre. Quake did online MP in 1995. Tribes did 64 player online in 1998.

I said main stream online do you know that every teenager knows what halo is?

Avatar image for Sandvichman
Sandvichman

4006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 Sandvichman
Member since 2010 • 4006 Posts

Because its influence has been highly detrimental to the FPS genre in that it introduced elements into the genre that have been poorly integrated into other games that attempt to imitate it... and has caused the over-saturation of the genre with "generic" shooters that attempt to copy Halo's success. Halo is definitely a "generic" shooter, but at least in its case, this isn't a bad thing, as it has a high level of polish... but it hasn't introduced anything "new" or "innovative" to the genre.

foxhound_fox

You can't just blame the saturation of shooters on bungie. They made a good game, nothing else. People try to follow it, and fail at it. It's like saying we should blame Mexican food that there are restaurants that have food that tastes like plastic.

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#26 foxhound_fox
Member since 2005 • 98532 Posts

[QUOTE="foxhound_fox"]

[QUOTE="gammon56"]The shields and popular online multiplayer that brought fps's into the main stream were not new?gammon56


Not to the shooter genre. Quake did online MP in 1995. Tribes did 64 player online in 1998.

I said main stream online do you know that every teenager knows what halo is?

Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 clone01
Member since 2003 • 29843 Posts

well ill tell you why

there was a game made back in 1997 for the n64 it did everything halo copied except regenerating health and cars ,-did have atank in sp though

so ya halo ce wasnt that much different from goldeneye and the lack of ai didnt help iteither

games like duke nukem perfect dark turok2 timesplitters and perfectdark had already had thsi back on ps2/n64

it was just a good exclusive for xbox and what kept xbox on its feet ,

but when you compare it to earlier games especally perfect dark nintendo 64

youll see the big differencial in the amountof content and fun gameplayelements ,

halo doesnt have cheats there is hardly any replayvalue compared to n64s games , like pd or ge or xbox gamesl ike timesplitters 2/3

the point is , thereare better games out there even some were released alot earlier ,

if goldeneye had came out in 2001 on gamecube , ,

with gc visuals ,

im pretty sure that would be the game id play

mariokart64fan
just like goldeneye, multiplayer in Halo gives it almost infinite replayability.
Avatar image for deactivated-5b19214ec908b
deactivated-5b19214ec908b

25072

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#28 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts
[QUOTE="toast_burner"]

[QUOTE="gammon56"] How is it a bad thing? All I ever see is fanboys commenting on how Halo is bad but, never say why.Sandvichman

It success lead to many other developers trying to be part of the success by releasing more casual/simple shooters.

There are so many halo clones that even the game that started it now feels generic

So in other words, bungie makes a good game, other devs try to follow, but fail at it. And this is bungies fault?

No but this thread is about influence. and Halo hasnt influenced anything good.
Avatar image for samuraiguns
samuraiguns

11588

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 samuraiguns
Member since 2005 • 11588 Posts

Halo, has a grip on why FPS's are popular today but now that is over after Reach.

You can't really ignore the influence of Halo...Killzone was built to combat Halo and failed epicly.

Avatar image for gammon56
gammon56

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 gammon56
Member since 2009 • 779 Posts

[QUOTE="Sandvichman"][QUOTE="toast_burner"] It success lead to many other developers trying to be part of the success by releasing more casual/simple shooters.

There are so many halo clones that even the game that started it now feels generic

toast_burner

So in other words, bungie makes a good game, other devs try to follow, but fail at it. And this is bungies fault?

No but this thread is about influence. and Halo hasnt influenced anything good.

Regerating health?

Avatar image for gmc2u_64
gmc2u_64

2402

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#31 gmc2u_64
Member since 2005 • 2402 Posts

You know, being new CAN be good (Resident Evil 4), but it can also make certain IPs fubar (Look, y'all should know by now my history regarding new things ruining my favorite IPs, so I'm not going to put in the example that everyone should know by now), so being "Generic" CAN be great.

Anyway, Halo has had an big influence on the modern gaming industry, and saying otherwise is ignorant. Just because it's (Thank God) "Generic" doesn't mean that it hasn't left an influence.

Avatar image for GrannyGoat
GrannyGoat

1190

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 GrannyGoat
Member since 2010 • 1190 Posts

The only who deny are Cows, Halo : CE came out 8 years ago, Playstation has yet to match an Exclusive FPS that Rivals Halo. Pre emptive LMAO for anyone who mentions KZ2 :lol:

Ultra_Combo

nah MAG was the newest "Halo Killer" :roll:

Avatar image for gammon56
gammon56

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 gammon56
Member since 2009 • 779 Posts
[QUOTE="samuraiguns"]

Halo, has a grip on why FPS's are popular today but now that is over after Reach.

You can't really ignore the influence of Halo...Killzone was built to combat Halo and failed epicly.

It's not over thats where 343 industries comes in.
Avatar image for Mestitia
Mestitia

922

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 Mestitia
Member since 2010 • 922 Posts

Halo, has a grip on why FPS's are popular today but now that is over after Reach.

You can't really ignore the influence of Halo...Killzone was built to combat Halo and failed epicly.

samuraiguns
Fail lol, KZ2 is nothing like Halo, and it won best MP last year on this site. The shooter popularity was not influenced by Halo, which is why most of the shooters coming out are military shooters or variations of such, not Halo knock offs.
Avatar image for deactivated-5b19214ec908b
deactivated-5b19214ec908b

25072

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#35 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

[QUOTE="toast_burner"][QUOTE="Sandvichman"] So in other words, bungie makes a good game, other devs try to follow, but fail at it. And this is bungies fault?gammon56

No but this thread is about influence. and Halo hasnt influenced anything good.

Regerating health?

Dont get me started on regenerating health! :P One of the worst concepts ever
Avatar image for deactivated-5b19214ec908b
deactivated-5b19214ec908b

25072

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#36 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

[QUOTE="samuraiguns"]

Halo, has a grip on why FPS's are popular today but now that is over after Reach.

You can't really ignore the influence of Halo...Killzone was built to combat Halo and failed epicly.

Mestitia

Fail lol, KZ2 is nothing like Halo, and it won best MP last year on this site. The shooter popularity was not influenced by Halo, which is why most of the shooters coming out are military shooters or variations of such, not Halo knock offs.

Killzone was basically Halo. Killzone 2 on the other hand...

Avatar image for gmc2u_64
gmc2u_64

2402

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#37 gmc2u_64
Member since 2005 • 2402 Posts
[QUOTE="gammon56"]

[QUOTE="toast_burner"]No but this thread is about influence. and Halo hasnt influenced anything good.toast_burner

Regerating health?

Dont get me started on regenerating health! :P One of the worst concepts ever

How about setting THE control scheme for FPS games today?
Avatar image for gammon56
gammon56

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 gammon56
Member since 2009 • 779 Posts
[QUOTE="toast_burner"][QUOTE="gammon56"]

No but this thread is about influence. and Halo hasnt influenced anything good.toast_burner
Regerating health?

Dont get me started on regenerating health! :P One of the worst concepts ever

In your oppinion but most like it.
Avatar image for Mestitia
Mestitia

922

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 Mestitia
Member since 2010 • 922 Posts

[QUOTE="toast_burner"][QUOTE="gammon56"] Regerating health?

gmc2u_64

Dont get me started on regenerating health! :P One of the worst concepts ever

How about setting THE control scheme for FPS games today?

What are you talking about? Honest question.

Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 clone01
Member since 2003 • 29843 Posts
[QUOTE="gammon56"]

[QUOTE="toast_burner"]No but this thread is about influence. and Halo hasnt influenced anything good.toast_burner

Regerating health?

Dont get me started on regenerating health! :P One of the worst concepts ever

i don't really think so. i know it gets knocked quite a bit, but i think it helps with the flow of certain games. i do enjoy the old school health packs in certain circumstances, though. left 4 dead is a great example of how regenerating health would have kind of ruined the game.
Avatar image for deactivated-5b19214ec908b
deactivated-5b19214ec908b

25072

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#41 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

[QUOTE="toast_burner"][QUOTE="gammon56"] Regerating health?

gmc2u_64

Dont get me started on regenerating health! :P One of the worst concepts ever

How about setting THE control scheme for FPS games today?

True but thats only a tiny influence. nothing worth writing home about

Avatar image for dream431ca
dream431ca

10165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 dream431ca
Member since 2003 • 10165 Posts

Halo 1 and 2 had some influence. The rest of Halo's were garbage IMO.

Avatar image for Sandvichman
Sandvichman

4006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 Sandvichman
Member since 2010 • 4006 Posts

[QUOTE="gmc2u_64"][QUOTE="toast_burner"] Dont get me started on regenerating health! :P One of the worst concepts evertoast_burner

How about setting THE control scheme for FPS games today?

True but thats only a tiny influence. nothing worth writing home about

The way we play the game is not important, seriously?
Avatar image for gammon56
gammon56

779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 gammon56
Member since 2009 • 779 Posts

Halo 1 and 2 had some influence. The rest of Halo's were garbage IMO.

dream431ca
You can not say the are garbage just look at the scores you did not enjoy them.
Avatar image for Mestitia
Mestitia

922

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 Mestitia
Member since 2010 • 922 Posts
[QUOTE="toast_burner"]

[QUOTE="gmc2u_64"] How about setting THE control scheme for FPS games today?Sandvichman

True but thats only a tiny influence. nothing worth writing home about

The way we play the game is not important, seriously?

What are you guys talking about? What control scheme did Halo influence? Or are you talking about the option of having different layouts that you can select?
Avatar image for Sandvichman
Sandvichman

4006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 Sandvichman
Member since 2010 • 4006 Posts

[QUOTE="Sandvichman"][QUOTE="toast_burner"] It success lead to many other developers trying to be part of the success by releasing more casual/simple shooters.

There are so many halo clones that even the game that started it now feels generic

toast_burner

So in other words, bungie makes a good game, other devs try to follow, but fail at it. And this is bungies fault?

No but this thread is about influence. and Halo hasnt influenced anything good.

Bungie's success obviously had some influence, they made a great game, and other try to follow that way. I'd say that 4 AAA games in the past two generations is pretty good if you ask me.

Avatar image for MORBID98
MORBID98

1041

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 MORBID98
Member since 2003 • 1041 Posts

well ill tell you why

there was a game made back in 1997 for the n64 it did everything halo copied except regenerating health and cars ,-did have atank in sp though

so ya halo ce wasnt that much different from goldeneye and the lack of ai didnt help iteither

games like duke nukem perfect dark turok2 timesplitters and perfectdark had already had thsi back on ps2/n64

it was just a good exclusive for xbox and what kept xbox on its feet ,

but when you compare it to earlier games especally perfect dark nintendo 64

youll see the big differencial in the amountof content and fun gameplayelements ,

halo doesnt have cheats there is hardly any replayvalue compared to n64s games , like pd or ge or xbox gamesl ike timesplitters 2/3

the point is , thereare better games out there even some were released alot earlier ,

if goldeneye had came out in 2001 on gamecube , ,

with gc visuals ,

im pretty sure that would be the game id play

mariokart64fan
this gentleman speaks the truth, perfect dark was a game i played for years, wheter on single player or multiplayer, you could have up to 8 bots at the same time which where insanely hard on dark, im yet to see a cooler king of the hill mode in any fps. just play it man. halo may not be bad, buts its a product of microsoft with MILLIONS and MILLIONS of marketing, if perfect dark had the same resources at its time, it would certainly be a top 5 of all time fps... and that is saying a LOT
Avatar image for deactivated-5b19214ec908b
deactivated-5b19214ec908b

25072

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#48 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

[QUOTE="toast_burner"][QUOTE="Sandvichman"] So in other words, bungie makes a good game, other devs try to follow, but fail at it. And this is bungies fault?Sandvichman

No but this thread is about influence. and Halo hasnt influenced anything good.

Bungie's success obviously had some influence, they made a great game, and other try to follow that way. I'd say that 4 AAA games in the past two generations is pretty good if you ask me.

how is copying good?

Avatar image for deactivated-6079d224de716
deactivated-6079d224de716

2567

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 deactivated-6079d224de716
Member since 2009 • 2567 Posts

Doom invented deathmatch. Quake 1 made online popular. Half-Life introduced cinematic scripted campaign.

What did Halo? Rechargable shields? Lol, that's not the same league as the games above.

Avatar image for metroidprime55
metroidprime55

17657

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#50 metroidprime55
Member since 2008 • 17657 Posts

Halo influenced the success of the Xbox, the Xbox probably would never had been so popular had Halo never existed. Think about it, after Halo came out everyone wanted an Xbox because the Xbox finally had a great game, Master Chief is like Microsoft's Mario or Sony's, well I don't really know what Sony's flagship franchise is, maybe Crash Bandicoot or God of War. I have a book on how the Xbox became so popular, it is called Opening the Xbox, I haven't really read a whole lot because I have a lot of other books to read but it does mention that the Xbox was Microsoft's answer to the sudden popularity in home gaming consoles, they came up with a system, sold it to the world, and it didn't really get popular until Halo game out. The book even mentions Halo specificly and how Microsoft made a deal with Bungie, it's pretty interesting.