In 20+ years of gaming, i have never seen such a failure as the PS3

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CiocioE1E

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#101 CiocioE1E
Member since 2007 • 235 Posts

I am 37 now, and I have probably devoted hundreds of thousands of hours of gametime in my life. I have come home from work every day since the SNES days and gamed 5-6 hours each night (almost always ordering pizza, and my size 42 pants thank me for that8) ), with 15 hours a day on each weekend day. I am 37 now, and have owned every sega, nintendo and sony console other than the PS3. I even owned a commodore 64 and a few ataris. I can say that I have been there through the thick and thin for each company. and I have NEVER seen a console fail and flop like the PS3- it is doomed. Listen to someone who has been around the video gaming block, kids- I know what I am talking about. accameron

your absurdly wrong and im younger than you so this is sad at 24

Ps3 is not a failure in any kind of way good sir

you are just blind and naive

if you put any thoought or research into your statement

you would know that Ps3 is the future more than anything else

Sony is simply setting up Playstation as the center of living room technology and gameing

with the cell processor

because the cell is going to make Sony the top gameing company for a long time

why?

because the "cell" processor is the start of a brand ne technology coming soon that uses atoms and photons of a "cell"

to store data on and Sony knows that is the future of all entertainment technology

cells of matter make up a body information called mass just like how the cell processor make a body of information for gameing

so the future is Playstation

http://www.dailytech.com/Storing+Data+in+a+Photon/article5792.htm

http://www.trnmag.com/Stories/2004/060204/Atom-photon_link_demoed_060204.html

http://www.sciencedaily.com/releases/2007/01/070119094254.htm

Researchers at the University of Rochester have made an optics breakthrough that allows them to encode an entire image's worth of data into a photon, slow the image down for storage, and then retrieve the image intact.

While the initial test image consists of only a few hundred pixels, a tremendous amount of information can be stored with the new technique.

The image, a "UR" for the University of Rochester, was made using a single pulse of light and the team can fit as many as a hundred of these pulses at once into a tiny, four-inch cell. Squeezing that much information into so small a space and retrieving it intact opens the door to optical buffering-storing information as light.

"It sort of sounds impossible, but instead of storing just ones and zeros, we're storing an entire image," says John Howell, associate professor of physics and leader of the team that created the device, which is revealed in today's online issue of the journal Physical Review Letters. "It's analogous to the difference between snapping a picture with a single pixel and doing it with a camera-this is like a 6-megapixel camera."



"You can have a tremendous amount of information in a pulse of light, but normally if you try to buffer it, you can lose much of that information," says Ryan Camacho, Howell's graduate student and lead author on the article. "We're showing it's possible to pull out an enormous amount of information with an extremely high signal-to-noise ratio even with very low light levels."

Optical buffering is a particularly hot field right now because engineers are trying to speed up computer processing and network speeds using light, but their systems bog down when they have to convert light signals to electronic signals to store information, even for a short while.

Howell's group used a completely new approach that preserves all the properties of the pulse. The buffered pulse is essentially a perfect original; there is almost no distortion, no additional diffraction, and the phase and amplitude of the original signal are all preserved. Howell is even working to demonstrate that quantum entanglement remains unscathed.

To produce the UR image, Howell simply shone a beam of light through a stencil with the U and R etched out. Anyone who has made shadow puppets knows how this works, but Howell turned down the light so much that a single photon was all that passed through the stencil.

Quantum mechanics dictates some strange things at that scale, so that bit of light could be thought of as both a particle and a wave. As a wave, it passed through all parts of the stencil at once, carrying the "shadow" of the UR with it. The pulse of light then entered a four-inch cell of cesium gas at a warm 100 degrees Celsius, where it was slowed and compressed, allowing many pulses to fit inside the small tube at the same time.

"The parallel amount of information John has sent all at once in an image is enormous in comparison to what anyone else has done before," says Alan Willner, professor of electrical engineering at the University of Southern California and president of the IEEE Lasers and Optical Society. "To do that and be able to maintain the integrity of the signal-it's a wonderful achievement."

Howell has so far been able to delay light pulses 100 nanoseconds and compress them to 1 percent of their original length. He is now working toward delaying dozens of pulses for as long as several milliseconds, and as many as 10,000 pulses for up to a nanosecond.

"Now I want to see if we can delay something almost permanently, even at the single photon level," says Howell. "If we can do that, we're looking at storing incredible amounts of information in just a few photons

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accameron

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#102 accameron
Member since 2004 • 1521 Posts

[QUOTE="accameron"]I am 37 now, and I have probably devoted hundreds of thousands of hours of gametime in my life. I have come home from work every day since the SNES days and gamed 5-6 hours each night (almost always ordering pizza, and my size 42 pants thank me for that8) ), with 15 hours a day on each weekend day. I am 37 now, and have owned every sega, nintendo and sony console other than the PS3. I even owned a commodore 64 and a few ataris. I can say that I have been there through the thick and thin for each company. and I have NEVER seen a console fail and flop like the PS3- it is doomed. Listen to someone who has been around the video gaming block, kids- I know what I am talking about. CiocioE1E

your absurdly wrong and im younger than you so this is sad at 24

Ps3 is not a failure in any kind of way good sir

you are just blind and naive

if you put any thoought or research into your statement

you would know that Ps3 is the future more than anything else

Sony is simply setting up Playstation as the center of living room technology and gameing

with the cell processor

because the cell is going to make Sony the top gameing company for a long time

why?

because the "cell" processor is the start of a brand ne technology coming soon that uses atoms and photons of a "cell"

to store data on and Sony knows that is the future of all entertainment technology

cells of matter make up a body information called mass just like how the cell processor make a body of information for gameing

so the future is Playstation

http://www.dailytech.com/Storing+Data+in+a+Photon/article5792.htm

http://www.trnmag.com/Stories/2004/060204/Atom-photon_link_demoed_060204.html

http://www.sciencedaily.com/releases/2007/01/070119094254.htm

Researchers at the University of Rochester have made an optics breakthrough that allows them to encode an entire image's worth of data into a photon, slow the image down for storage, and then retrieve the image intact.

While the initial test image consists of only a few hundred pixels, a tremendous amount of information can be stored with the new technique.

The image, a "UR" for the University of Rochester, was made using a single pulse of light and the team can fit as many as a hundred of these pulses at once into a tiny, four-inch cell. Squeezing that much information into so small a space and retrieving it intact opens the door to optical buffering-storing information as light.

"It sort of sounds impossible, but instead of storing just ones and zeros, we're storing an entire image," says John Howell, associate professor of physics and leader of the team that created the device, which is revealed in today's online issue of the journal Physical Review Letters. "It's analogous to the difference between snapping a picture with a single pixel and doing it with a camera-this is like a 6-megapixel camera."



"You can have a tremendous amount of information in a pulse of light, but normally if you try to buffer it, you can lose much of that information," says Ryan Camacho, Howell's graduate student and lead author on the article. "We're showing it's possible to pull out an enormous amount of information with an extremely high signal-to-noise ratio even with very low light levels."

Optical buffering is a particularly hot field right now because engineers are trying to speed up computer processing and network speeds using light, but their systems bog down when they have to convert light signals to electronic signals to store information, even for a short while.

Howell's group used a completely new approach that preserves all the properties of the pulse. The buffered pulse is essentially a perfect original; there is almost no distortion, no additional diffraction, and the phase and amplitude of the original signal are all preserved. Howell is even working to demonstrate that quantum entanglement remains unscathed.

To produce the UR image, Howell simply shone a beam of light through a stencil with the U and R etched out. Anyone who has made shadow puppets knows how this works, but Howell turned down the light so much that a single photon was all that passed through the stencil.

Quantum mechanics dictates some strange things at that scale, so that bit of light could be thought of as both a particle and a wave. As a wave, it passed through all parts of the stencil at once, carrying the "shadow" of the UR with it. The pulse of light then entered a four-inch cell of cesium gas at a warm 100 degrees Celsius, where it was slowed and compressed, allowing many pulses to fit inside the small tube at the same time.

"The parallel amount of information John has sent all at once in an image is enormous in comparison to what anyone else has done before," says Alan Willner, professor of electrical engineering at the University of Southern California and president of the IEEE Lasers and Optical Society. "To do that and be able to maintain the integrity of the signal-it's a wonderful achievement."

Howell has so far been able to delay light pulses 100 nanoseconds and compress them to 1 percent of their original length. He is now working toward delaying dozens of pulses for as long as several milliseconds, and as many as 10,000 pulses for up to a nanosecond.

"Now I want to see if we can delay something almost permanently, even at the single photon level," says Howell. "If we can do that, we're looking at storing incredible amounts of information in just a few photons

LOL. Whatever dude. It has failed. Face it. The N64 was 100 times the system that the PS3 is.

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X_CAPCOM_X

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#103 X_CAPCOM_X
Member since 2004 • 9625 Posts
[QUOTE="CiocioE1E"]

[QUOTE="accameron"]I am 37 now, and I have probably devoted hundreds of thousands of hours of gametime in my life. I have come home from work every day since the SNES days and gamed 5-6 hours each night (almost always ordering pizza, and my size 42 pants thank me for that8) ), with 15 hours a day on each weekend day. I am 37 now, and have owned every sega, nintendo and sony console other than the PS3. I even owned a commodore 64 and a few ataris. I can say that I have been there through the thick and thin for each company. and I have NEVER seen a console fail and flop like the PS3- it is doomed. Listen to someone who has been around the video gaming block, kids- I know what I am talking about. accameron

your absurdly wrong and im younger than you so this is sad at 24

Ps3 is not a failure in any kind of way good sir

you are just blind and naive

if you put any thoought or research into your statement

you would know that Ps3 is the future more than anything else

Sony is simply setting up Playstation as the center of living room technology and gameing

with the cell processor

because the cell is going to make Sony the top gameing company for a long time

why?

because the "cell" processor is the start of a brand ne technology coming soon that uses atoms and photons of a "cell"

to store data on and Sony knows that is the future of all entertainment technology

cells of matter make up a body information called mass just like how the cell processor make a body of information for gameing

so the future is Playstation

http://www.dailytech.com/Storing+Data+in+a+Photon/article5792.htm

http://www.trnmag.com/Stories/2004/060204/Atom-photon_link_demoed_060204.html

http://www.sciencedaily.com/releases/2007/01/070119094254.htm

Researchers at the University of Rochester have made an optics breakthrough that allows them to encode an entire image's worth of data into a photon, slow the image down for storage, and then retrieve the image intact.

While the initial test image consists of only a few hundred pixels, a tremendous amount of information can be stored with the new technique.

The image, a "UR" for the University of Rochester, was made using a single pulse of light and the team can fit as many as a hundred of these pulses at once into a tiny, four-inch cell. Squeezing that much information into so small a space and retrieving it intact opens the door to optical buffering-storing information as light.

"It sort of sounds impossible, but instead of storing just ones and zeros, we're storing an entire image," says John Howell, associate professor of physics and leader of the team that created the device, which is revealed in today's online issue of the journal Physical Review Letters. "It's analogous to the difference between snapping a picture with a single pixel and doing it with a camera-this is like a 6-megapixel camera."



"You can have a tremendous amount of information in a pulse of light, but normally if you try to buffer it, you can lose much of that information," says Ryan Camacho, Howell's graduate student and lead author on the article. "We're showing it's possible to pull out an enormous amount of information with an extremely high signal-to-noise ratio even with very low light levels."

Optical buffering is a particularly hot field right now because engineers are trying to speed up computer processing and network speeds using light, but their systems bog down when they have to convert light signals to electronic signals to store information, even for a short while.

Howell's group used a completely new approach that preserves all the properties of the pulse. The buffered pulse is essentially a perfect original; there is almost no distortion, no additional diffraction, and the phase and amplitude of the original signal are all preserved. Howell is even working to demonstrate that quantum entanglement remains unscathed.

To produce the UR image, Howell simply shone a beam of light through a stencil with the U and R etched out. Anyone who has made shadow puppets knows how this works, but Howell turned down the light so much that a single photon was all that passed through the stencil.

Quantum mechanics dictates some strange things at that scale, so that bit of light could be thought of as both a particle and a wave. As a wave, it passed through all parts of the stencil at once, carrying the "shadow" of the UR with it. The pulse of light then entered a four-inch cell of cesium gas at a warm 100 degrees Celsius, where it was slowed and compressed, allowing many pulses to fit inside the small tube at the same time.

"The parallel amount of information John has sent all at once in an image is enormous in comparison to what anyone else has done before," says Alan Willner, professor of electrical engineering at the University of Southern California and president of the IEEE Lasers and Optical Society. "To do that and be able to maintain the integrity of the signal-it's a wonderful achievement."

Howell has so far been able to delay light pulses 100 nanoseconds and compress them to 1 percent of their original length. He is now working toward delaying dozens of pulses for as long as several milliseconds, and as many as 10,000 pulses for up to a nanosecond.

"Now I want to see if we can delay something almost permanently, even at the single photon level," says Howell. "If we can do that, we're looking at storing incredible amounts of information in just a few photons

LOL. Whatever dude. It has failed. Face it. The N64 was 100 times the system that the PS3 is.

Maybe you didn't read my post on the previous page. Oh well. Whatever has turned you into a 37 year old fanboy who is on SW non-stop making threads hoping for PS3 to die must be reason enough, right? :roll:

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shadowfox55

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#104 shadowfox55
Member since 2007 • 1609 Posts
Is the TC of this thread serious. I hope this is a joke.
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shadowfox55

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#105 shadowfox55
Member since 2007 • 1609 Posts
Does the TC even own a PS3?
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instantdeath999

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#106 instantdeath999
Member since 2007 • 3470 Posts

Is the TC of this thread serious. I hope this is a joke.
shadowfox55

If you know the TC, you'll know that this is not a joke.

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accameron

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#107 accameron
Member since 2004 • 1521 Posts

Does the TC even own a PS3?
shadowfox55

Are you kidding???? HECK no! LOLOLOL

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instantdeath999

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#108 instantdeath999
Member since 2007 • 3470 Posts

[QUOTE="shadowfox55"]Does the TC even own a PS3?
accameron

Are you kidding???? HECK no! LOLOLOL

Played one? I mean, a decent game for more than 5 minutes?

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slickchris7777

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#109 slickchris7777
Member since 2005 • 1610 Posts
[QUOTE="ChrisMun"]

[QUOTE="accameron"]I am 37 now, and I have probably devoted hundreds of thousands of hours of gametime in my life. I have come home from work every day since the SNES days and gamed 5-6 hours each night (almost always ordering pizza, and my size 42 pants thank me for that8) ), with 15 hours a day on each weekend day. I am 37 now, and have owned every sega, nintendo and sony console other than the PS3. I even owned a commodore 64 and a few ataris. I can say that I have been there through the thick and thin for each company. and I have NEVER seen a console fail and flop like the PS3- it is doomed. Listen to someone who has been around the video gaming block, kids- I know what I am talking about. accameron

37? :lol:

Yes, I went to college and work in customer service at a major computer manufacturer. I am in middle management, but I mostly work in the customer support center. And yes, I wear size 42 pants and I have a beard. And I am 37.

Why do you keep reiterating your pant size? Are you that proud of it or do you want us to fear you or something?

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X_CAPCOM_X

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#110 X_CAPCOM_X
Member since 2004 • 9625 Posts

[QUOTE="shadowfox55"]Does the TC even own a PS3?
accameron

Are you kidding???? HECK no! LOLOLOL

And this, SW forumers, is a 37 year old.

You should be mature enough not to judge a console when you don't own it.

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bri360

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#111 bri360
Member since 2005 • 2755 Posts
no matter how bad ps3 is it can never fail because of brand name. /thread
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Grive

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#112 Grive
Member since 2006 • 2971 Posts

I'm partially disturbed by the lack of Apple Pippin mentions in this thread.

I mention I'm only "partially" disturbed because it kinda proves the TC wrong: The Apple Pippin was such a humongous, tremendous flop, that no matter how poorly the PS3 has done or will ever do, it can go down in history knowing this: It surpassed the Pippin's floppage within minutes of it's launch.

Not saying the PS3 is an absolute, abject failure as a console - kinda disappointing and certainly underperforming, but not failing.

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shadowfox55

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#113 shadowfox55
Member since 2007 • 1609 Posts
So the TC is just running at the mouth. Okay, so what the TC says shouldn't be taken seriously.
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X_CAPCOM_X

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#114 X_CAPCOM_X
Member since 2004 • 9625 Posts

So the TC is just running at the mouth. Okay, so what the TC says shouldn't be taken seriously.
shadowfox55

Agreed.

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-D3MO-

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#115 -D3MO-
Member since 2007 • 2622 Posts
LMAO...fake thread...if true though...fail at life achievement unlocked..
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Udsen

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#116 Udsen
Member since 2007 • 3389 Posts

gizmondo?! i mean your a fool for saying PS3 is a failure since console war has only begun and it's 9 years more to go. since ps3 is a 10 year product. pminooei

:| LOL.

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Sumotaii

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#117 Sumotaii
Member since 2003 • 648 Posts

I do not have a PS3 nor will i prob ever...unless my 360 breaks down to point i could care less. Anyways Sony ain't going anywhere. I happily own a psone and ps2. Sony forced Nintendo to change there whole way of gaming by making the Nintendo Wii. Why cause Nintendo has been flopping since 1996 when N64 got smacked by Playstation and in Japan Saturn at times. Sony pretty much put Sega out of the game, and yes Microsoft which i happily own both xboxes only own America and have so much money to i dunno advertise...."money wise" to people very well. My 360 so far has been good, but i know others have not.

And yes i'm a gamer, who plays PC games, Portables, DS and PSP and i even own all Nintendo systems including that crappy Virtual Boy that sits up in my Attic. The only game i even like anymore on Playstation is Castlevania SOTN which i bought a PSP for anyway and Twisted Metal 2 and Black, but i have no idea why people knock Sony. Nintendo was the king of greed in the late 80's and are the main reason for Sony kicked there a%%es anyway by telling them to shove it in 93 and since then Nintendo has been paying for it. I'm sorry i love the Wii, well i don't also, thank God for Mario Galaxy and Smash Bros. Other then that Its all Casual to me.Sony fanboys don't gloat either, fanboys are just annoying, but yes Sony is struggling now, but so has all the other main ones...my how people forget the Gamecube and N64, and the Dreamcast and the Saturn and the 32x and even Xbox and Red Rings. To each his own.

My biggest gaming failuer would be the Atari Jaguar. I own a Neo Geo and i love that dam thing. Neo Geo Aes is just awesome.

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Jayesler12

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#118 Jayesler12
Member since 2006 • 1690 Posts
www.nexgenwars.com
Wii and 360 > PS3
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-D3MO-

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#119 -D3MO-
Member since 2007 • 2622 Posts

www.nexgenwars.com
Wii and 360 > PS3Jayesler12

nextgenwars has less credability then a hobo...a hobo could give better numbers

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squallff8_fan

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#120 squallff8_fan
Member since 2006 • 2949 Posts
To me, I care about all these company's because if one goes down out of the 3, that leaves 2 company's left which is nintendo and MS, and lets say they both decide to make another console. We already know nintendo is looking at a more casual fanbase where MS will prolly end up doing the same thing and then run nintendo out of the gaming industry and then what do we have left? Nothing, there will be no competition for sales of consoles to drop like we see with the xbox 360 and ps3 is doing now. Devs wont have to try an prove anything with what graphics and gameplay because there wont be any competition for them to do so, and then to make it all bad, MS can just screw u all and put the price tag at any price they want because there isnt nothing we will be able to do about it because it would be the only system out there to buy if u want to play video games. So this is why I say its better to support all three systems, that way we get competitive prices that are affordable and reasonable for us consumers and we get competition from devs from all 3 consoles that brings us what? A better gaming expirience and thats all that matters to real gamers. In the end of the day were all happy and all three company's are happy and competition is great, so we all win in the end. Just my opinion. :)
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#121 DuaneDog
Member since 2006 • 999 Posts

I'm 39 years old and while I don't consider the PS3 a failure it is certainly a dissapointment. I was prepared at first to stand out on launch day for one and then as it got closer and closer I just lost my motivation. Even now I haven't got one yet and I do have a PC gaming rig, 360 and a Wii. I'll get a PS3 soon enough because I love gaming and it will have some good games.

Much of the problems I think come down to Sony's development tools and the cell processor just not living up to the hype.

Biggest failure = no. One of the biggest dissapointments = yes.

Pizza is good.

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ff7isnumbaone

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#122 ff7isnumbaone
Member since 2005 • 5352 Posts
[QUOTE="CiocioE1E"]

[QUOTE="accameron"]I am 37 now, and I have probably devoted hundreds of thousands of hours of gametime in my life. I have come home from work every day since the SNES days and gamed 5-6 hours each night (almost always ordering pizza, and my size 42 pants thank me for that8) ), with 15 hours a day on each weekend day. I am 37 now, and have owned every sega, nintendo and sony console other than the PS3. I even owned a commodore 64 and a few ataris. I can say that I have been there through the thick and thin for each company. and I have NEVER seen a console fail and flop like the PS3- it is doomed. Listen to someone who has been around the video gaming block, kids- I know what I am talking about. accameron

your absurdly wrong and im younger than you so this is sad at 24

Ps3 is not a failure in any kind of way good sir

you are just blind and naive

if you put any thoought or research into your statement

you would know that Ps3 is the future more than anything else

Sony is simply setting up Playstation as the center of living room technology and gameing

with the cell processor

because the cell is going to make Sony the top gameing company for a long time

why?

because the "cell" processor is the start of a brand ne technology coming soon that uses atoms and photons of a "cell"

to store data on and Sony knows that is the future of all entertainment technology

cells of matter make up a body information called mass just like how the cell processor make a body of information for gameing

so the future is Playstation

http://www.dailytech.com/Storing+Data+in+a+Photon/article5792.htm

http://www.trnmag.com/Stories/2004/060204/Atom-photon_link_demoed_060204.html

http://www.sciencedaily.com/releases/2007/01/070119094254.htm

Researchers at the University of Rochester have made an optics breakthrough that allows them to encode an entire image's worth of data into a photon, slow the image down for storage, and then retrieve the image intact.

While the initial test image consists of only a few hundred pixels, a tremendous amount of information can be stored with the new technique.

The image, a "UR" for the University of Rochester, was made using a single pulse of light and the team can fit as many as a hundred of these pulses at once into a tiny, four-inch cell. Squeezing that much information into so small a space and retrieving it intact opens the door to optical buffering-storing information as light.

"It sort of sounds impossible, but instead of storing just ones and zeros, we're storing an entire image," says John Howell, associate professor of physics and leader of the team that created the device, which is revealed in today's online issue of the journal Physical Review Letters. "It's analogous to the difference between snapping a picture with a single pixel and doing it with a camera-this is like a 6-megapixel camera."



"You can have a tremendous amount of information in a pulse of light, but normally if you try to buffer it, you can lose much of that information," says Ryan Camacho, Howell's graduate student and lead author on the article. "We're showing it's possible to pull out an enormous amount of information with an extremely high signal-to-noise ratio even with very low light levels."

Optical buffering is a particularly hot field right now because engineers are trying to speed up computer processing and network speeds using light, but their systems bog down when they have to convert light signals to electronic signals to store information, even for a short while.

Howell's group used a completely new approach that preserves all the properties of the pulse. The buffered pulse is essentially a perfect original; there is almost no distortion, no additional diffraction, and the phase and amplitude of the original signal are all preserved. Howell is even working to demonstrate that quantum entanglement remains unscathed.

To produce the UR image, Howell simply shone a beam of light through a stencil with the U and R etched out. Anyone who has made shadow puppets knows how this works, but Howell turned down the light so much that a single photon was all that passed through the stencil.

Quantum mechanics dictates some strange things at that scale, so that bit of light could be thought of as both a particle and a wave. As a wave, it passed through all parts of the stencil at once, carrying the "shadow" of the UR with it. The pulse of light then entered a four-inch cell of cesium gas at a warm 100 degrees Celsius, where it was slowed and compressed, allowing many pulses to fit inside the small tube at the same time.

"The parallel amount of information John has sent all at once in an image is enormous in comparison to what anyone else has done before," says Alan Willner, professor of electrical engineering at the University of Southern California and president of the IEEE Lasers and Optical Society. "To do that and be able to maintain the integrity of the signal-it's a wonderful achievement."

Howell has so far been able to delay light pulses 100 nanoseconds and compress them to 1 percent of their original length. He is now working toward delaying dozens of pulses for as long as several milliseconds, and as many as 10,000 pulses for up to a nanosecond.

"Now I want to see if we can delay something almost permanently, even at the single photon level," says Howell. "If we can do that, we're looking at storing incredible amounts of information in just a few photons

LOL. Whatever dude. It has failed. Face it. The N64 was 100 times the system that the PS3 is.

prove it. and lol your a sheep wow.

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mazdero

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#123 mazdero
Member since 2002 • 1754 Posts
The TC is NOT 37 lol. If he is 37, he is the most immature 37 year old I have ever seen. fakeboy confirmed!
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v61k

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#124 v61k
Member since 2003 • 497 Posts
you don't even own one buddy. i couldn't give a rats ass about sales, as long as i'm provided with good games to play with i'm all set.
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JiveT

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#125 JiveT
Member since 2005 • 8619 Posts
To that one dude. Sony rid themselves of the cell and its future.
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DXGreat1_HGL

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#126 DXGreat1_HGL
Member since 2003 • 7543 Posts

I'm sorry, but I've been around since the beginning of the industry and PS3 is not a failure yet. I'll give you3 actual failures.

1. The Atari 7800: After the industry crash that almost destroyed the industry, Atari almost pulled off a deal that would of put them back on top. Nintendo had launcehed the Famicom in Japan and was looking for an American company to distribute it in the US. They contacted Atari, who was reeling after the videogame console crash. Atari was still making money from arcades and PC's and had ulterior motive to get a hold of home rights to Donkey Kong to put on their new brainchild the 7800. The game was released on the Colecovision Adam and Atari got cold feet and pulled out of the deal. Nintendo found a differant company and we all know the history of the NES in the US. Atari released the 7800 and, does anyone else own one?

2. The VirtuaBoy

3. The Sega Saturn...

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wemhim

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#127 wemhim
Member since 2005 • 16110 Posts

You must have severe amnesia.

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ChrisMun

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#128 ChrisMun
Member since 2003 • 1100 Posts

To that one dude. Sony rid themselves of the cell and its future. JiveT

Just like how 360 is made of none Microsoft parts? Nice one Jive. You keep thinking of those witty comments that fail each time ;)

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OXIIIIXO

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#129 OXIIIIXO
Member since 2006 • 2337 Posts

I am 37 now, and I have probably devoted hundreds of thousands of hours bashing the PS3. accameron

Yes, yes you have.

Achievement Unlocked.

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GeminiForce

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#131 GeminiForce
Member since 2007 • 201 Posts
Thi... this thread is quite amusing. :lol: "He" is obviously a fakeboy but still makes funny comments.
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trizzle_a

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#132 trizzle_a
Member since 2007 • 1186 Posts

Maybe you should tell your wife and kids how you feel about the PS3.

OH WAIT!

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darkmario123

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#133 darkmario123
Member since 2006 • 1156 Posts
PS3 will go down as the biggest gaming failure in history.
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Udsen

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#134 Udsen
Member since 2007 • 3389 Posts

PS3 will go down as the biggest gaming failure in history. darkmario123

3 D O

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mattyomo99

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#135 mattyomo99
Member since 2005 • 3915 Posts

why do you bash the ps3 all the time... do you really have nothing better to do

and if you are 37... thats kind of sad

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lusitanogamer

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#136 lusitanogamer
Member since 2006 • 9338 Posts
You have a very short memory. I guess that comes with ageing.
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Veterngamer

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#137 Veterngamer
Member since 2007 • 2037 Posts
HE is not 37... he isa fakeboy.... but although he's not 37.... I'm sure he is pathetic enough to do the things he said he did in this thread.
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enral

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#138 enral
Member since 2006 • 728 Posts
I'm pretty sure I've seen numerous threads by TC bashing the ps3.
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trizzle_a

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#139 trizzle_a
Member since 2007 • 1186 Posts

HE is not 37... he isa fakeboy.... but although he's not 37.... I'm sure he is pathetic enough to do the things he said he did in this thread.Veterngamer

He is 37, and admits to being "not a winner", His only friends are on XBL.(fact)

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hywel69

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#140 hywel69
Member since 2002 • 1086 Posts
System wars is amazing. The crappest threads pretty much always get the biggest response. The fact that he is 37 is neither here nor there about how crap the thread is. I don't like the PS3, but the OP does not even give many reason, just that, well, I've seen some stuff, and IMHO PS3=fail. PS3 is not doing too well. but it's not in the realm of epic mega flop....not just yet anyhow. This gen I can see this turning out to be a 2 horse race, but with 360 still in the lead even until 09. After which PS3 may start to incrase in sales on accounts of PS3 ppl being able to play old 360 games like Bioshock or Gears....lol.
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The_Crucible

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#141 The_Crucible
Member since 2007 • 3305 Posts

Weak, dude. I've been gaming for about the same amount of time. And for you to call PS3 a failure is a joke. Did you hit your head? Car accident maybe?

PS3 is selling just as well as 360 did its first year WITHOUT competition. PS3 hasn't even brought its heavy hitters yet. And there's a great chance that PS3 will outsell 360 for 2007.

Failure? Yeah, dream on.

Listen to someone who has been around the video gaming block, kids- I know what I am talking about. Yeah, I can say that too. But it doesn't make it any more true. Weak Sauce, old man, weak sauce.