bu bu bu the AAEs :lol: :lol:This is probably the worst year I have ever seen for the pc.
The best shooter was on the ps3 and the holiday release list is abysmal.dc337
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bu bu bu the AAEs :lol: :lol:This is probably the worst year I have ever seen for the pc.
The best shooter was on the ps3 and the holiday release list is abysmal.dc337
This is probably the worst year I have ever seen for the pc.
The best shooter was on the ps3 and the holiday release list is abysmal.dc337
Bad year and it still completely dominates the consoles in the AAAE/AAE exclusive count :lol:
Not to mention multiplats :lol:
Is there a single multiplat thats better on consoles than it is on PC this year? I don't think so :lol:
Multiplats are the bulk of the big games today and they are best on PC.
And the PC still dominates exclusives.
[QUOTE="dc337"]
This is probably the worst year I have ever seen for the pc.
The best shooter was on the ps3 and the holiday release list is abysmal.zipozal
Bad year and it still completely dominates the consoles in the AAAE/AAE exclusive count :lol:
Not to mention multiplats :lol:
Is there a single multiplat thats better on consoles than it is on PC this year? I don't think so :lol:
Multiplats are the bulk of the big games today and they are best on PC.
And the PC still dominates exclusives.
Most wouldn't want to deal with a delayed buggy release either:
http://news.bigdownload.com/2008/12/03/buggy-gta-iv-pc-release-frustrates-gamers-including-us/
Force Unleashed is another multiplat that was bad on pc.
http://www.gamespot.com/pc/action/swtfuultimatesithedition/index.html?tag=topten;all;2
lol, when someone :
* uses a year old games like GTA IV to bash PC without realizing it got AAA despite all issues and it looks better on medium than consoles
* uses a crappy gaem like SW : FU
* pulls up the standards card against PC which arguably has superior standards
I would have to say they are trying too hard, unsuccesfully I might add, to find flaws
some of the best games i played are actually mods ( like The Haunted for UT3) , and mount & blade, im pretty sure they aren't AAA material to gamespot, but out of all those supposedly AAA games here, i haven't found many that i was able to finish, they got boring and repetitive too fast.
[QUOTE="zipozal"]
[QUOTE="dc337"]
This is probably the worst year I have ever seen for the pc.
The best shooter was on the ps3 and the holiday release list is abysmal.dc337
Bad year and it still completely dominates the consoles in the AAAE/AAE exclusive count :lol:
Not to mention multiplats :lol:
Is there a single multiplat thats better on consoles than it is on PC this year? I don't think so :lol:
Multiplats are the bulk of the big games today and they are best on PC.
And the PC still dominates exclusives.
Most wouldn't want to deal with a delayed buggy release either:
http://news.bigdownload.com/2008/12/03/buggy-gta-iv-pc-release-frustrates-gamers-including-us/
Force Unleashed is another multiplat that was bad on pc.
http://www.gamespot.com/pc/action/swtfuultimatesithedition/index.html?tag=topten;all;2
Bet that i can name you 5good ports for every bad port you list and the one who is gonna run out of games earlier will be you? Since you listed 2 games
Mirrors edge
Fear 2
Red fuction guerilla
SF4
RE5
PES2010
Burnout Paradise
Race driver Grid
Dirt
Borderlands
[QUOTE="CaseyWegner"][QUOTE="DeadMagazines"] because it's open source, anyone can develop for it and it doesn't have a defined lifespan..I would hope it has more than consoles that have a handful of devs and a limited time frame. :roll:DeadMagazines
i said "this generation". that's the number of games since the 360 launched.
they are still valid reasons, pc devs have more time to work and prepare on similar hardware over a longer period of time than console devs...my point stands So wait, at the beginning you were bashing the PC for your perceived lack of titles, and when you were proven wrong, you are whining about the advantages of developing for the PC, making it sound somehow "unfair" comparison? The ease of developing for the PC is fair game, and in the end, as an end user, all I care about is the number of games I have available to me this gen. In that regard, the PC owns.I agree .. I enjoyed the mod Fall from Heaven 2 much more than I did Civilization 4 which was a pretty good game in it self.some of the best games i played are actually mods ( like The Haunted for UT3) , and mount & blade, im pretty sure they aren't AAA material to gamespot, but out of all those supposedly AAA games here, i haven't found many that i was able to finish, they got boring and repetitive too fast.
leonjuretic
[QUOTE="zipozal"]
[QUOTE="dc337"]
This is probably the worst year I have ever seen for the pc.
The best shooter was on the ps3 and the holiday release list is abysmal.dc337
Bad year and it still completely dominates the consoles in the AAAE/AAE exclusive count :lol:
Not to mention multiplats :lol:
Is there a single multiplat thats better on consoles than it is on PC this year? I don't think so :lol:
Multiplats are the bulk of the big games today and they are best on PC.
And the PC still dominates exclusives.
Most wouldn't want to deal with a delayed buggy release either:
http://news.bigdownload.com/2008/12/03/buggy-gta-iv-pc-release-frustrates-gamers-including-us/
Force Unleashed is another multiplat that was bad on pc.
http://www.gamespot.com/pc/action/swtfuultimatesithedition/index.html?tag=topten;all;2
In all due respect the GTA IV port at the moment is fine, with the changes in drivers and patches since its release. With the community content out for it at the moment, on top of this, its quite clear its the better build.GTAIV is a better multiplat on the 360. The vast majority of gamers would rather have high scoring expansion packs than a slight increase in graphics.
Force Unleashed is another multiplat that was bad on pc.dc337
Otherwise indeed the PC gets some bad ports, Force Unleashed - being such a late one the PC gaming audience really doesn't seem to have responded, and don't forget Saints Row 2, which is absolutely abysmal - a disgrace tbh. Thankfully Violations RF:G was tranlated wonderfully.
Thankfully bad ports aren't all too common, so its hardly a major criticism for the platform.
And saying all of this its not as if consoles themselves receive poor porting.
If the Dragon Age is anything to go by, or Borderlands, you can see my point.
And what is wrong with AAE titles?[QUOTE="KingBungie"] bu bu bu the AAEs :lol: :lol:
skrat_01
Considering all fanboys and most people here seem to take GameSpot scores so seriously, why should AAE titles not be recognised in stating a systems quality titles on SW?
Only thing wrong with AAE's is that if we take them into account all his argument goes poof ! So of course he will try to downplay them :PAnd what is wrong with AAE titles?[QUOTE="KingBungie"] bu bu bu the AAEs :lol: :lol:
skrat_01
Considering all fanboys and most people here seem to take GameSpot scores so seriously, why should AAE titles not be recognised in stating a systems quality titles on SW?
They are recognized, but it's just that there are higher quality titles if we go by scores.And what is wrong with AAE titles?[QUOTE="skrat_01"]
[QUOTE="KingBungie"] bu bu bu the AAEs :lol: :lol:
Dystopian-X
Considering all fanboys and most people here seem to take GameSpot scores so seriously, why should AAE titles not be recognised in stating a systems quality titles on SW?
They are recognized, but it's just that there are higher quality titles if we go by scores. I would take 3 AAE over one AAAE any time of the day.I would take 3 AAE over one AAAE any time of the day.True_Gamer_Well fair enough but the situation isn't this dramatic since the other systems have their share of AAEs too and anyone's got to admit that it does seem pretty weak when a system goes a year without a few AAAEs on it's library.
Well fair enough but the situation isn't this dramatic since the other systems have their share of AAEs too and anyone's got to admit that it does seem pretty weak when a system goes a year without a few AAAEs on it's library. 2 AAAEs isnt enough? this is possible the worst year for PC scores on gamespot, but compared to the consoles its still hiliriously holding its own.[QUOTE="True_Gamer_"] I would take 3 AAE over one AAAE any time of the day.Dystopian-X
What has happened to PC gaming and all their killer titles? :o
KingBungie
Keep in mind the tallies this year:
AAAEs:
PC = 1
360 = 3
PS3 = 4
Wii = 0
AAEs:
PC=13
360=0
PS3=1
Wii=9
AEs
PC=11
360=2
PS3=1
Wii=12
Anyway you look at that (except the TC's method obviously, pick the catergory where the PC isn't absolutely dominating and pretend it sets the standard), the PC is having another year stronger than any console.
Additionally, consider:
1) The PC still has a library stronger in exclusives than all consoles combined this generation, and from before this generation.
2) GameSpot does not review all PC games, and does not review PC games very quickly.
3) An AAAE on the PC is not the same as, say, and AAAE on 360. GameSpot's review guide specifically states different systems have different standards. In terms of gameplay, graphical achievement, longevity, many PC AAEs would be AAAE on consoles.
its true the PC has a horrible year, the only ppl saying it did good and "won 2009" (ye right) are lemmings because their 360 failed miserably this year and they dont want ps3 to win so they back up the PC.Casual_Gamer_Actually, the people who said the PC won are the people that can count. The 360 fans are busy debating whether or not DLC should be considered a full game so they don't come in last.
I'm of the opinion that while the statement "only 2 AAAE in he least 12 months" may be true, there were a lot of 8.5s and the pc is the platform where "superior multiplat" actually means something.
Even bad ports like Borderlands are better in a significant way.
Well since no one decided to respond to my comment I guess I'll have to look myself, hopefully having just woken up I don't accidentally miss anything. Games marked in orange are 1st party enforced exclusives by being the publisher, those in green are 3rd party published but were paid to remain exclusive.
2009 games from the list
PS3
AAA
Uncharted 2
Demon Souls
Infamous
Killzone 2
AA
Ratchet and Clank Future: A Crack in Time
360
AAA
Forza Motorsport 3
Grand Theft Auto: Episodes from Liberty City
Halo 3: ODST
AA
-
So let me get this straight, console users are criticising PCs 2009 exclusives when neither 360 or PS3 got any 3rd party exclusives this year? How exactly does having the platform owner pay for exclusives on the platforms behalf show the platform is in a better position to attract exclusives?
It looks like a bad year for everyone, PS3 and 360 were entirely reliant on the 1st party to get anything while PC is the only platform that managed to get hold of some 3rd party games; but not much AAA.
You're speaking in terms of raid difficulty I presume? It was well received, and has swelled the population in game higher than ever.[QUOTE="awssk8er716"]
You call Wrath of the Lich King a killer PC title?...
Yeah, it killed WoW, so I guess you're right.
Danm_999
and the HARD mode 25 man boss's are very very difficult, it hasnt killed wow at all, yogg with 0 keepers, and anub hard mode are EPIC. Back to the main point, its looking very much like Dragon Age is about to recieve the 2009 GOTY award at this point, unless MW2 gets a 9.8 or something crazy high. Best RPG this gen BEST on PC.
You call Wrath of the Lich King a killer PC title?...
Yeah, it killed WoW, so I guess you're right.
awssk8er716
I thought wotlk was great. It's just idiots who use game enhancing add-ons that ruin the experience for themselves.
This is probably the worst year I have ever seen for the pc.
The best shooter was on the ps3 and the holiday release list is abysmal.dc337
The best single player shooter, i'll agree.
As for online, shattered horizon is pretty good.
[QUOTE="zipozal"]
[QUOTE="dc337"]
This is probably the worst year I have ever seen for the pc.
The best shooter was on the ps3 and the holiday release list is abysmal.dc337
Bad year and it still completely dominates the consoles in the AAAE/AAE exclusive count :lol:
Not to mention multiplats :lol:
Is there a single multiplat thats better on consoles than it is on PC this year? I don't think so :lol:
Multiplats are the bulk of the big games today and they are best on PC.
And the PC still dominates exclusives.
Most wouldn't want to deal with a delayed buggy release either:
http://news.bigdownload.com/2008/12/03/buggy-gta-iv-pc-release-frustrates-gamers-including-us/
Force Unleashed is another multiplat that was bad on pc.
http://www.gamespot.com/pc/action/swtfuultimatesithedition/index.html?tag=topten;all;2
Is the IPOD part of system wars?
GTA4 is a better multiplate of PC... please, stop with your 2008 blog posting.
Well since no one decided to respond to my comment I guess I'll have to look myself, hopefully having just woken up I don't accidentally miss anything. Games marked in orange are 1st party enforced exclusives by being the publisher, those in green are 3rd party published but were paid to remain exclusive.
2009 games from the list
PS3
AAA
Uncharted 2
Demon Souls
Infamous
Killzone 2
AA
Ratchet and Clank Future: A Crack in Time
360
AAA
Forza Motorsport 3
Grand Theft Auto: Episodes from Liberty City
Halo 3: ODST
AA-
So let me get this straight, console users are criticising PCs 2009 exclusives when neither 360 or PS3 got any 3rd party exclusives this year? How exactly does having the platform owner pay for exclusives on the platforms behalf show the platform is in a better position to attract exclusives?
It looks like a bad year for everyone, PS3 and 360 were entirely reliant on the 1st party to get anything while PC is the only platform that managed to get hold of some 3rd party games; but not much AAA.
AnnoyedDragon
While I think the PC more than holds its own in the console market, why are first party exclusives a bad thing?
The advantage of having first party studios comes from console makers having relatively closed system. They own the platform, so why wouldn't they pay for exclusive games and offers. It seems silly to discredit the exclusives because they aren't third party. You're stripping away one of the few pros of console gaming to suit your own argument. Really, it'd be akin to someone dismissing the advantages of mods due to the PC's open infrastructure.
While I think the PC more than holds its own in the console market, why are first party exclusives a bad thing?The advantage of having first party studios comes from console makers having relatively closed system. They own the platform, so why wouldn't they pay for exclusive games and offers. It seems silly to discredit the exclusives because they aren't third party. You're stripping away one of the few pros of console gaming to suit your own argument. Really, it'd be akin to someone dismissing the advantages of mods due to the PC's open infrastructure.KickinurassPay attention to the context of his argument. He is responding to 'all those people who want to claim that the consoles are a more attractive market for developers' based on the evidence of there being 'more first party exclusives'. Dragon is showing that, even if you accept the evidence, it doesn't lead to the conclusion that consoles are a more attractive place for developers. If anything, it promotes the idea that PCs are more attractive, because they have more unsollicited exclusives.
All those arguments are moot, because there is no such a thing as a first party pc game... so how exactly are we supposed to compare? Unless maybe ATI and NVIDIA start sponsering games to better sell their new hardware.
[QUOTE="Kickinurass"]While I think the PC more than holds its own in the console market, why are first party exclusives a bad thing?The advantage of having first party studios comes from console makers having relatively closed system. They own the platform, so why wouldn't they pay for exclusive games and offers. It seems silly to discredit the exclusives because they aren't third party. You're stripping away one of the few pros of console gaming to suit your own argument. Really, it'd be akin to someone dismissing the advantages of mods due to the PC's open infrastructure.VandalvideoPay attention to the context of his argument. He is responding to 'all those people who want to claim that the consoles are a more attractive market for developers' based on the evidence of there being 'more first party exclusives'. Dragon is showing that, even if you accept the evidence, it doesn't lead to the conclusion that consoles are a more attractive place for developers. If anything, it promotes the idea that PCs are more attractive, because they have more unsollicited exclusives.
Ah. I see. I glanced over his post and assumed he was merely downplaying the console's reliance on first party developers. Thanks for the clarification though.
It should be common knowledge that the PC is going to attract more developers than consoles. The only people who believe otherwise are fanatical fanboys.
Pay attention to the context of his argument. He is responding to 'all those people who want to claim that the consoles are a more attractive market for developers' based on the evidence of there being 'more first party exclusives'. Dragon is showing that, even if you accept the evidence, it doesn't lead to the conclusion that consoles are a more attractive place for developers. If anything, it promotes the idea that PCs are more attractive, because they have more unsollicited exclusives.[QUOTE="Vandalvideo"][QUOTE="Kickinurass"]While I think the PC more than holds its own in the console market, why are first party exclusives a bad thing?The advantage of having first party studios comes from console makers having relatively closed system. They own the platform, so why wouldn't they pay for exclusive games and offers. It seems silly to discredit the exclusives because they aren't third party. You're stripping away one of the few pros of console gaming to suit your own argument. Really, it'd be akin to someone dismissing the advantages of mods due to the PC's open infrastructure.Kickinurass
Ah. I see. I glanced over his post and assumed he was merely downplaying the console's reliance on first party developers. Thanks for the clarification though.
It should be common knowledge that the PC is going to attract more developers than consoles. The only people who believe otherwise are fanatical fanboys.
tell that to the fanboys. They think a closed platform that you pay royalties and AAA games cost 10million and upperwords is more attractive to an open platform with no royalties and an AAA game can cost less than 1million ( prime example sins of solar empire ). Let alone is easier to developAh. I see. I glanced over his post and assumed he was merely downplaying the console's reliance on first party developers. Thanks for the clarification though.
Kickinurass
I know Vandalvideo addressed this but I'll explain myself.
Someone may use a thread like this to argue that PC is losing developer support, using the number of AAA games released on consoles this year to argue they are in a better position to attract developers. As you have seen consoles AAA/AA exclusive lineup this year comes entirely from the 1st party, so it is not a good indication of their ability to attract developer support. Arguably PC is the stronger platform in this case because it has managed to attract 3rd party exclusives; were as consoles have not.
Purely from a consumer perspective however, where the business side does not come into play, you can be critical of PC's AAA offering this year. Typical gamers who have no interest in the SW won't care if exclusives were earned by the platform or purchased by the 1st party, all they care about is which platforms offer them a better experience.
My post was for the "PC is in trouble" and "clearly developers aren't interested in PC" people who conveniently ignore where their lineup came from. If the 1st party paid to make a game exclusive it is hardly an indication of the platforms ability to attract exclusives in comparison to PC; which has had a better year in that regard.
And these 2 PC games will be played for years... Can you say the same for the Console AAAE list?
thespywholied
To that I would expect them to make two arguments.
1) They will claim PC games are played so long because we have so few good ones to choose from, ignoring the GameSpot list.
2) They will claim it is a disadvantage; as developers would prefer a more 'disposable' gaming culture that wants to buy new games every month. Not really something to take pride in; but a valid argument from a business mans perspective none the less.
[QUOTE="thespywholied"]
And these 2 PC games will be played for years... Can you say the same for the Console AAAE list?
AnnoyedDragon
To that I would expect them to make two arguments.
1) They will claim PC games are played so long because we have so few good ones to choose from, ignoring the GameSpot list.
2) They will claim it is a disadvantage; as developers would prefer a more 'disposable' gaming culture that wants to buy new games every month. Not really something to take pride in; but a valid argument from a business mans perspective none the less.
Number 1 is completely wrong. You will get bored of a boring game just as fast on a 360 as you will on a PC. Just because you have less games doesn't mean you will play boring games more. The Wii is a prime example. I didn't really get into PC gaming until I got bored of my Wii. Just because the Wii had less titles didn't mean that I ran through Zelda a hundred times.Number 1 is completely wrong. You will get bored of a boring game just as fast on a 360 as you will on a PC. Just because you have less games doesn't mean you will play boring games more. The Wii is a prime example. I didn't really get into PC gaming until I got bored of my Wii. Just because the Wii had less titles didn't mean that I ran through Zelda a hundred times.HOMIE_G64
Nevertheless I have heard them make that accusation. When you bring up the game list to show PC has the most high rated exclusives; their personal game taste apparently becomes the standard for judging games, in other words they just happen to dislike every game on PC so more AAA/AA games is irrelevant to them.
Fanboy talk in other words.
-edit
And for the inevitable come back from these people, I recognise people can have a taste in games that PC doesn't cater to, it is just its frequency in this particular argument makes you question it.
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