All you're seeing is lighter colors brought on by a different time of day, a different position of the light source, and more contrast brought on by the different time of day. From what I can see there was no real physical downgrade, just a huge color and lighting shift based upon setting the scene at a different time of day. The light is clearly hitting the second images from a completely different perspective than before.
The textures and character models look virtually unchanged and the facial models have actually been improved. If you crank up the contrast and give the scene a bit brighter light and remove the orange effect, you wouldn't be able to tell the difference between the screens.
Of course that's all too logical to think about when you're mindlessly bashing a game. The image is a bit softer (probably a less intense AA method) and the shadows are probably a bit lower resolution, but the overall visuals of the game haven't really changed.
Everything I've seen from the latest gameplay videos the last week has been proof the game is as graphically impressive as the first time they've shown it. I was actually surprised to see it running so many particle effects and lighting effects yet able to keep a smooth framerate.
Your ignorance doesn't change those things no matter how many times you try to convince us otherwise.
I wish we had more mods like Wasdie, blue hazy, and Teuf -- unbiased, technically knowledgeable on the matter, and reasonable.
Instead we get lemmods like musicalmac, adobeartist, and freakin' steve o...
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Incoming suspension in 3... 2... 1...
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