IN-GAME Graphics: Gears 1 > MGS4

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WillieBeamish

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#1 WillieBeamish
Member since 2008 • 1289 Posts

Sure, the MGS4 cutscenes look like they are straight up out of a CGI movie (occasional framerate issues nonwithstanding), but to base this game's graphics on the cutscenes is just plain desperation.

The actual in-game MGS4 gameplay where you are actually controlling something, ranges from average to lackluster. Why is it that the hollow, scripted cutscenes are being used as the basis for this game's graphics? Should we start including pre-rendered video when comparing graphics next?

You put a Gears 1 in-game screenshot up to an MGS4 in-game screenshot, and MSG4 looks like a game made somewhere between this-gen and last-gen.

In MGS4's defense, when the game consists mostly of these cutscenes, and not the downgraded actual in-game gameplay graphics, does that make it ok to use the cutscenes to base the game's graphics?

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MKLOL

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#2 MKLOL
Member since 2007 • 2080 Posts
So, did you actualy play MGS4?
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angelkimne

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#3 angelkimne
Member since 2006 • 14037 Posts
MGS 4 looks better.
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micky4889

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#4 micky4889
Member since 2006 • 2668 Posts

Sure, the MGS4 cutscenes look like they are straight up out of a CGI movie (occasional framerate issues nonwithstanding), but to base this game's graphics on the cutscenes is just plain desperation.

The actual in-game MGS4 gameplay where you are actually controlling something, ranges from average to lackluster. Why is it that the hollow, scripted cutscenes are being used as the basis for this game's graphics? Should we start including pre-rendered video when comparing graphics next?

You put a Gears 1 in-game screenshot up to an MGS4 in-game screenshot, and MSG4 looks like a game made somewhere between this-gen and last-gen.

In MGS4's defense, when the game consists mostly of these cutscenes, and not the downgraded actual in-game gameplay graphics, does that make it ok to use the cutscenes to base the game's graphics?

WillieBeamish

MGS4s cut scenes are INGAME so the graphics in the cut scenes are the same in the game and are not pre rendered

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Malta_1980

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#5 Malta_1980
Member since 2008 • 11890 Posts

Sure, the MGS4 cutscenes look like they are straight up out of a CGI movie (occasional framerate issues nonwithstanding), but to base this game's graphics on the cutscenes is just plain desperation.

The actual in-game MGS4 gameplay where you are actually controlling something, ranges from average to lackluster. Why is it that the hollow, scripted cutscenes are being used as the basis for this game's graphics? Should we start including pre-rendered video when comparing graphics next?

You put a Gears 1 in-game screenshot up to an MGS4 in-game screenshot, and MSG4 looks like a game made somewhere between this-gen and last-gen.

In MGS4's defense, when the game consists mostly of these cutscenes, and not the downgraded actual in-game gameplay graphics, does that make it ok to use the cutscenes to base the game's graphics?

WillieBeamish

another guy who hasnt played MGSIV...

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Cedmln

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#6 Cedmln
Member since 2006 • 8802 Posts
False. You clearly have not played MGS 4 if you haven't seen it go from cut-scene to gameplay.
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Evolved_One

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#7 Evolved_One
Member since 2007 • 596 Posts
No comparison pics, no link, no proof, no discussion.
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gtawoof

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#8 gtawoof
Member since 2003 • 1843 Posts

MGS4's cutscenes are all in-game graphics, it's been like that since the first MGS.

Epic Fail.

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Nike_Air

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#9 Nike_Air
Member since 2006 • 19737 Posts

I'd have to see both running side by side in my living room ..... screenshots are useless to me. MGS4 looks fantastic overall , it is wait and see on Gears 2 ..... but if it looks a little bit better than Gears then it should be fine. Both will look great in their own ways , they are different games with different styles don't forget.

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Josma

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#10 Josma
Member since 2003 • 262 Posts
The cutscenes in MGS4 are all In-game, but i notice the ending of Gears 1 looked CGI
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ChrnoTrigger

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#11 ChrnoTrigger
Member since 2008 • 2155 Posts

Sorry, Gears of war had great graphics for its time but todays standards it's just not very good. The draw distance sucks, there are alot of soft textures and frame rate really dips down at some points.

It's character models are still really good, though. But MGS4 is alot better, trust me.

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fiscope

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#12 fiscope
Member since 2006 • 2426 Posts

MGS4 cutscenes and gameplay are identical, visually. Most cutscenes go right into gameplay, and you cant even tell the difference.

Idk about you, but go back and play gears again. It does not look that good. MGS4 has better lighting, better textures (albeit certain low-def textures on the environment, which I honestly cant figure out why they did...), I mean look at the etail on snake, compare to the detail on Marcus, Snake actually looks REALISTIC.

I coudl understand your view, though, everyone looks back at Gears with rose colored glasses, and fail to see it for what it was, a slow, repitive, grayscale shooter.

When doing visual comparisons, use a competant game, like Bioshock, or Mass Effect.

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HardTarget86

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#13 HardTarget86
Member since 2008 • 99 Posts

really, people need to play the game before jumping to such nonsense.

But to sorta agree, the cutscenes in MGS4 are more impressive (almost CGI-like in some parts) because they can be...gameplay's are always toned down a little for the fact that the hardware needs to render so much more, unlike realtime cutscenes.

But, Both gameplay and cutscenes look stunning.

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Couth_

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#14 Couth_
Member since 2008 • 10369 Posts
Theres a good 5-10 games that look beter than Gears, and MGS4 is at he top of the list. Stop living in 2006
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lusitanogamer

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#15 lusitanogamer
Member since 2006 • 9338 Posts
lol Ingame graphics and cutscene graphics are the same on MGS4. There are some parts where there's a straight transaction from cutscene to gameplay and guess what? You don't even notice the transaction.
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Coyo7e

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#16 Coyo7e
Member since 2005 • 3672 Posts

No comparison pics, no link, no proof, no discussion.Evolved_One

Posting pics is totally pointless. Both games look better in motion, especially MGS4, which is the most impressive console game I have ever seen IMO. It does not blow gears away, though.

The only game I have seen that looks better is Crysis and it does not look better on my now aging rig, I can barely play it I have to play it at a friends house and his rig makes it look amazing. I think MGS4 is a better game though.

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FragTycoon

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#17 FragTycoon
Member since 2008 • 6430 Posts

Pre-rendered is different from real-time rendering.

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FragTycoon

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#18 FragTycoon
Member since 2008 • 6430 Posts

MGS4 cutscenes and gameplay are identical, visually. Most cutscenes go right into gameplay, and you cant even tell the difference.

Idk about you, but go back and play gears again. It does not look that good. MGS4 has better lighting, better textures (albeit certain low-def textures on the environment, which I honestly cant figure out why they did...), I mean look at the etail on snake, compare to the detail on Marcus, Snake actually looks REALISTIC.

I coudl understand your view, though, everyone looks back at Gears with rose colored glasses, and fail to see it for what it was, a slow, repitive, grayscale shooter.

When doing visual comparisons, use a competant game, like Bioshock, or Mass Effect.

fiscope

bio dont look that hot any more, ME is still good when its done poping in :P

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fjburgos

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#19 fjburgos
Member since 2008 • 681 Posts
So, did you actualy play MGS4? MKLOL
No he hasn't playit becaue saying ocasional framerater dropping is actually proof that he hasn't played anyting.
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OsgoodSchlatter

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#20 OsgoodSchlatter
Member since 2008 • 153 Posts

OP is certainly entitled to his opinion.

Of course, it's a shame no one else agrees.

By the way, MGS4 got a 10. What did Gears get again?

:::::crickets chirping in the wind:::::

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EuroMafia

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#21 EuroMafia
Member since 2008 • 7026 Posts
People get confused because MGS4 takes up a 50gb blu-ray disc. It's not because it has CGI cutscenes because they use the game engine, a lot of things come into that.
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HardTarget86

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#22 HardTarget86
Member since 2008 • 99 Posts

People get confused because MGS4 takes up a 50gb blu-ray disc. It's not because it has CGI cutscenes because they use the game engine, a lot of things come into that.EuroMafia

MGS4 doesn't have CGI cutscenes or prerendered, etc...all in engine stuff.

Konami never use them. they don't have to, they're skilled enough.

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Killfox

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#23 Killfox
Member since 2004 • 6666 Posts
Sorry I have gears 1 and a HDTV and have played MGS4 on a HDTV and sorry but MGS4 takes the cake. Plus MGS4 is alittle more free roam than gears plus more enemies on screen.
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Bread_or_Decide

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#24 Bread_or_Decide
Member since 2007 • 29761 Posts

When the game goes from cut scene to straight gameplay by just adding your life bar you know thats the best graphics so far this gen.

You fail.

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Bread_or_Decide

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#25 Bread_or_Decide
Member since 2007 • 29761 Posts

Theres a good 5-10 games that look beter than Gears, and MGS4 is at he top of the list. Stop living in 2006Couth_

I wanna look every lemming in the eye and tell 'em. "Let it go man. Let it go."

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killzowned24

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#26 killzowned24
Member since 2007 • 7345 Posts

When the game goes from cut scene to straight gameplay by just adding your life bar you know thats the best graphics so far this gen.

You fail.

Bread_or_Decide

yep! its even more amazing when you zooming in when that is going on,its holy cow!!

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Bread_or_Decide

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#27 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Bread_or_Decide"]

When the game goes from cut scene to straight gameplay by just adding your life bar you know thats the best graphics so far this gen.

You fail.

killzowned24

yep! its even more amazing when you zooming in when that is going on,its holy cow!!

Everytime the game did it my jaw dropped.

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Wartzay

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#28 Wartzay
Member since 2006 • 2036 Posts

Sure, the MGS4 cutscenes look like they are straight up out of a CGI movie (occasional framerate issues nonwithstanding), but to base this game's graphics on the cutscenes is just plain desperation.

The actual in-game MGS4 gameplay where you are actually controlling something, ranges from average to lackluster. Why is it that the hollow, scripted cutscenes are being used as the basis for this game's graphics? Should we start including pre-rendered video when comparing graphics next?

You put a Gears 1 in-game screenshot up to an MGS4 in-game screenshot, and MSG4 looks like a game made somewhere between this-gen and last-gen.

In MGS4's defense, when the game consists mostly of these cutscenes, and not the downgraded actual in-game gameplay graphics, does that make it ok to use the cutscenes to base the game's graphics?

WillieBeamish

Metal Gear Solid 4 (best pic I could find that hides the tons of weak textures and flat environments)

Beowulf.

Not even CLOSE.

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Brainkiller05

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#29 Brainkiller05
Member since 2005 • 28954 Posts
:lol: TC is never comiing back, not one person agreed with him.
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HardTarget86

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#30 HardTarget86
Member since 2008 • 99 Posts

its not just the impressive visuals, but being able to show off so much more with such packed and filled enviroments, including many more enimes and huge enviroments. Techinically its VERY impressive at this point of time.

also, in gears 1...epic made well use of prerendered stuff, from some water, buildings etc. MGS4 doesn't.

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OsgoodSchlatter

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#31 OsgoodSchlatter
Member since 2008 • 153 Posts

:lol: TC is never comiing back, not one person agreed with him.Brainkiller05

It's the anger talking. I forgive him. Some people just lash out when deprived of a chance to play this awesome game. :P

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dbzfreak

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#32 dbzfreak
Member since 2003 • 6223 Posts
[QUOTE="WillieBeamish"]

Sure, the MGS4 cutscenes look like they are straight up out of a CGI movie (occasional framerate issues nonwithstanding), but to base this game's graphics on the cutscenes is just plain desperation.

The actual in-game MGS4 gameplay where you are actually controlling something, ranges from average to lackluster. Why is it that the hollow, scripted cutscenes are being used as the basis for this game's graphics? Should we start including pre-rendered video when comparing graphics next?

You put a Gears 1 in-game screenshot up to an MGS4 in-game screenshot, and MSG4 looks like a game made somewhere between this-gen and last-gen.

In MGS4's defense, when the game consists mostly of these cutscenes, and not the downgraded actual in-game gameplay graphics, does that make it ok to use the cutscenes to base the game's graphics?

micky4889

MGS4s cut scenes are INGAME so the graphics in the cut scenes are the same in the game and are not pre rendered

I laughed pretty hard when I read that part in the TC's statement.
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Franco-J

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#33 Franco-J
Member since 2003 • 1435 Posts
I see what the TC is saying. It doesnt matter if the cutscenes were in engine. You can still tell the difference in how fluid and cinematic cutscenes are and when Snake is being controlled. I think the cutscenes are very well done, and the gameplay looks just okay to me. I still prefer Splinter Cell...
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HardTarget86

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#34 HardTarget86
Member since 2008 • 99 Posts
[QUOTE="WillieBeamish"]

Sure, the MGS4 cutscenes look like they are straight up out of a CGI movie (occasional framerate issues nonwithstanding), but to base this game's graphics on the cutscenes is just plain desperation.

The actual in-game MGS4 gameplay where you are actually controlling something, ranges from average to lackluster. Why is it that the hollow, scripted cutscenes are being used as the basis for this game's graphics? Should we start including pre-rendered video when comparing graphics next?

You put a Gears 1 in-game screenshot up to an MGS4 in-game screenshot, and MSG4 looks like a game made somewhere between this-gen and last-gen.

In MGS4's defense, when the game consists mostly of these cutscenes, and not the downgraded actual in-game gameplay graphics, does that make it ok to use the cutscenes to base the game's graphics?

Wartzay

Metal Gear Solid 4 (best pic I could find that hides the tons of weak textures and flat environments)

Beowulf.

Not even CLOSE.

LMFAO! do you know how old that pic of snake is? its not even his final model...lol.

you definetly haven't played the game. using outdated images...and not final builds.

you'll have to play the game, my friend to see what many rave about.

LOL at that pic.

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killzowned24

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#35 killzowned24
Member since 2007 • 7345 Posts
[QUOTE="WillieBeamish"]

Sure, the MGS4 cutscenes look like they are straight up out of a CGI movie (occasional framerate issues nonwithstanding), but to base this game's graphics on the cutscenes is just plain desperation.

The actual in-game MGS4 gameplay where you are actually controlling something, ranges from average to lackluster. Why is it that the hollow, scripted cutscenes are being used as the basis for this game's graphics? Should we start including pre-rendered video when comparing graphics next?

You put a Gears 1 in-game screenshot up to an MGS4 in-game screenshot, and MSG4 looks like a game made somewhere between this-gen and last-gen.

In MGS4's defense, when the game consists mostly of these cutscenes, and not the downgraded actual in-game gameplay graphics, does that make it ok to use the cutscenes to base the game's graphics?

Wartzay

Metal Gear Solid 4 (best pic I could find that hides the tons of weak textures and flat environments)

Not even CLOSE.

Do you have realtime control of that cgi movie...no

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Bread_or_Decide

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#36 Bread_or_Decide
Member since 2007 • 29761 Posts

I see what the TC is saying. It doesnt matter if the cutscenes were in engine. You can still tell the difference in how fluid and cinematic cutscenes are and when Snake is being controlled. I think the cutscenes are very well done, and the gameplay looks just okay to me. I still prefer Splinter Cell...Franco-J

It couldn't be more Fluid. You never played the game. If you did...oh I'll just stop. You're obviously lying.

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Bread_or_Decide

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#37 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Wartzay"][QUOTE="WillieBeamish"]

Sure, the MGS4 cutscenes look like they are straight up out of a CGI movie (occasional framerate issues nonwithstanding), but to base this game's graphics on the cutscenes is just plain desperation.

The actual in-game MGS4 gameplay where you are actually controlling something, ranges from average to lackluster. Why is it that the hollow, scripted cutscenes are being used as the basis for this game's graphics? Should we start including pre-rendered video when comparing graphics next?

You put a Gears 1 in-game screenshot up to an MGS4 in-game screenshot, and MSG4 looks like a game made somewhere between this-gen and last-gen.

In MGS4's defense, when the game consists mostly of these cutscenes, and not the downgraded actual in-game gameplay graphics, does that make it ok to use the cutscenes to base the game's graphics?

killzowned24

Metal Gear Solid 4 (best pic I could find that hides the tons of weak textures and flat environments)

Not even CLOSE.

Do you have realtime control of that cgi movie...no

Lets not go nuts here. MGS4 does not look as good as Beowulf.

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HardTarget86

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#38 HardTarget86
Member since 2008 • 99 Posts
[QUOTE="killzowned24"][QUOTE="Wartzay"][QUOTE="WillieBeamish"]

Sure, the MGS4 cutscenes look like they are straight up out of a CGI movie (occasional framerate issues nonwithstanding), but to base this game's graphics on the cutscenes is just plain desperation.

The actual in-game MGS4 gameplay where you are actually controlling something, ranges from average to lackluster. Why is it that the hollow, scripted cutscenes are being used as the basis for this game's graphics? Should we start including pre-rendered video when comparing graphics next?

You put a Gears 1 in-game screenshot up to an MGS4 in-game screenshot, and MSG4 looks like a game made somewhere between this-gen and last-gen.

In MGS4's defense, when the game consists mostly of these cutscenes, and not the downgraded actual in-game gameplay graphics, does that make it ok to use the cutscenes to base the game's graphics?

Bread_or_Decide

Metal Gear Solid 4 (best pic I could find that hides the tons of weak textures and flat environments)

Not even CLOSE.

Do you have realtime control of that cgi movie...no

Lets not go nuts here. MGS4 does not look as good as Beowulf.

no one said it did, but ALMOST in SOME parts, look almost CGI like. they're that GOOD...expecially this one scene i wish there were pics for...like i said it has to be played FULLY to be appreciated.

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thelastguy

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#39 thelastguy
Member since 2007 • 12030 Posts
Well, I guess you have not played the entire game then.
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Iwmyk

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#41 Iwmyk
Member since 2006 • 146 Posts
I have played both MGS4 and the pc gear of war version wit touched up textures and on higher settings than the 360 and still give it to MGS 4 ingame 90% of the time. Although every game has it's gfx flaws that you can find in screens wich lems are happy to dig up.
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Wartzay

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#42 Wartzay
Member since 2006 • 2036 Posts

LMFAO! do you know how old that pic of snake is? its not even his final model...lol.

you definetly haven't played the game. using outdated images...and not final builds.

you'll have to play the game, my friend to see what many rave about.

LOL at that pic.

hardtarget86

Yes, I haven't played the game myself, but I have watched my brother play it for hours straight and I can tell you the cutscene graphics are NOT "straight up out of a CGI movie" in any shape or form. You are free to find the best pic you can of MGS4. You are even free to photoshop it. You still won'tbeat beofulf.

Do you have realtime control of that cgi movie...no

killzowned24

Maybe you MGS4 apologists should READ some posts before rushing blindly to "defend" a stupid statement and ending up with "open mouth, insert foot"

"Sure, the MGS4 cutscenes look like they are straight up out of a CGI movie (occasional framerate issues nonwithstanding), but to base this game's graphics on the cutscenes is just plain desperation."

Now do you see it? That statement is incorrect.

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-RocBoys9489-

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#43 -RocBoys9489-
Member since 2008 • 6336 Posts
Gears 1 does look overall better, but MGSIV is still more impressive for how much content it has. (Kinda like GTAIV)
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DDX2

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#44 DDX2
Member since 2004 • 6316 Posts

Metal Gear Solid 4

MG

Gears of War

gears

i dont know, i think i agree with the TC. Metal Gear looks really blurry

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ogvampire

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#45 ogvampire
Member since 2008 • 9210 Posts

while the cutscenes are in-engine, they are definately touched up compared to the actual game.

snakes suit in cut-scenes looks ALOT more detailed and smooth than when you are actually playing.

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Pariah_001

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#46 Pariah_001
Member since 2003 • 4850 Posts

Heh. No.

The textures in Gears were all drawn onto the environment and character models, giving it a more 2d feel at times.

MGS4 is totally polygon based. Just try comparing the OctoCamo to the armor in Gears. You won't get far with that.

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dr-venkman

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#47 dr-venkman
Member since 2006 • 1561 Posts
MGS clearly looks a lot better. Anyone who's played it agrees. Every reviewer agrees. Oh, and it still got a 10 lemming.
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jlh47

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#48 jlh47
Member since 2007 • 3326 Posts

MGS 4 looks better.angelkimne

they do look really good. it's about a tie for me. i've been playing for just above 13 hours.

just finished act 4. i have to say sunny is my favorite character

"y-y-you haven't been watching your nicotene intake, s-s-snake"

she's cool.

a question: how many acts are there? i'm just beginning act four.

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NinjaMunkey01

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#49 NinjaMunkey01
Member since 2007 • 7485 Posts

Gamespot review:

"Metal Gear Solid 4: Guns of the Patriots is the most technically stunning video game ever made."

Would you like any salad cream with your ownage?

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angelkimne

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#50 angelkimne
Member since 2006 • 14037 Posts

Gamespot review:

"Metal Gear Solid 4: Guns of the Patriots is the most technically stunning video game ever made."

Would you like any salad cream with your ownage?

NinjaMunkey01
Can i have ketchup instead :(