Insomniac Took Fan Reaction To Resistance 2 Pretty Hard

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n00bkid

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#51 n00bkid
Member since 2006 • 4163 Posts
I thought the single player lacked a bit, but the multiplayer was awesome.
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Nonstop-Madness

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#52 Nonstop-Madness
Member since 2008 • 12869 Posts
[QUOTE="Nonstop-Madness"]I wouldn't call R2 a failure, its a good stepping stone to R3. Insomniac will become the first dev to create 3 exclusive PS3 games, they have to pull something out big in R3. rolo107
Um... A game should not be a stepping stone, that's practically the definition of a rehash. Anyway, Resistance 2 was disappointing for me, in pretty much every area. Still a solid AA game, but I was expecting much more.

Its a stepping stone is the sense that it had a complete package SP, MP and Co-Op which R1 didn't but they didn't mesh very well hopefully they'll mesh well in R3.
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good_sk8er7

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#53 good_sk8er7
Member since 2009 • 4327 Posts

I hated it at first, but I came around. I still don't like the multiplayer on it though.

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stereointegrity

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#54 stereointegrity
Member since 2007 • 12151 Posts
i wasnt much of a fan.....the ending was terrible the shooting felt bland and the enemys still didnt have much of a variety over the first one.....the AI i also thought was horrible...
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InfiniteBlak

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#55 InfiniteBlak
Member since 2009 • 794 Posts
I thought it was a great game.
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mgkennedy5

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#56 mgkennedy5
Member since 2005 • 1501 Posts
I liked the MP way more than the SP. I didn't like it as much as Resistance 1 though, and I actually thought the graphics weren't as good
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PatchMaster

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#57 PatchMaster
Member since 2003 • 6013 Posts

While the series could be better, I don't know why they would see it as a failure. I guess it's cause the other top shooters scored higher. But if they're hurt by it not getting a AAA average then they need to get down to work. It doesn't look like the new Ratchet is gonna be AAA either, but that doesn't mean it sucks.

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Verge_6

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#58 Verge_6
Member since 2007 • 20282 Posts

Well, don't completely blow the chance to make what could have been an amazing single player campaign and maybe you won't get such a backlash. How many people were thinking '...Well, it would have been better if I could have fought at *insert locale here*' during their playthroughs? Considering the premise, SO much more could and should have been done.

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tehsystemwarior

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#59 tehsystemwarior
Member since 2009 • 1812 Posts
I thought it sucked compared to the first. A more down to earth Halo that failed hard. First was insane though.
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Fizzman

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#60 Fizzman
Member since 2003 • 9895 Posts

Thats about right i thought R1 was a much better game then R2 SP wise, and well the MP in both were not that great.

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StealthMonkey4

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#61 StealthMonkey4
Member since 2009 • 7434 Posts
I found it actually better than the first, didn't like how they took out the weapon wheel and vehicles though.
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Shinedown220

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#62 Shinedown220
Member since 2007 • 1181 Posts

Didn't care much for the SP, but loved the co-op and MP.

bez2083
Agreed.
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WTA2k5

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#63 WTA2k5
Member since 2005 • 3999 Posts

I don't understand why people didn't like it. R2 was superior to the first in pretty much every way except maybe story.

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BZSIN

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#64 BZSIN
Member since 2005 • 7889 Posts

I thought the SP campaign was pretty average. Wasn't too fond of the competitive MP, either, but the co-op was great.

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Panosola

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#65 Panosola
Member since 2006 • 2150 Posts
But Resistance 2 is a lot better than Resistance 1. The Resistance 1 is just look ugly.
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Verge_6

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#66 Verge_6
Member since 2007 • 20282 Posts

I don't understand why people didn't like it. R2 was superior to the first in pretty much every way except maybe story.

WTA2k5

Story, for many gamers, is among the most important aspects of a game. And R2's premise, which was ripe with opportunity for awesomeness, should have led to an amazing story with equally amazing settings. So much potential was wasted. Skipping over the initial invasion, which was so amazingly depicted in many teaser art pieces, is the most blatant example of this.

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kweeni

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#67 kweeni
Member since 2007 • 11413 Posts
well i thought the game was great. want to pick up the first 1 some day and the 3rd one when it comes out & drops in price
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II_Seraphim_II

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#68 II_Seraphim_II
Member since 2007 • 20534 Posts

I loved it :) never tried the on-line but the single player campaign was good

kramer_inc
You bought R2 but didnt play online!? :o
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RadecSupreme

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#69 RadecSupreme
Member since 2009 • 4824 Posts

Resistance 2 was a great and fun game but Resistance 1 had a Story mode that was so much better and so complete. Resistance 2 felt like your every day sci-fi vs aliens.:( Resistance 1 actually had an amazing atmoshphere where you actually felt like it was WW2 era vs aliens. It felt like an actual battlefield and it was awesome. :)

They need to regain the Resistance 1 atmoshphere, keep the Resistance 2 multiplayer and add some Killzone 2 graphics and you will have an AAAe shooter.:o

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WTA2k5

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#70 WTA2k5
Member since 2005 • 3999 Posts

[QUOTE="WTA2k5"]

I don't understand why people didn't like it. R2 was superior to the first in pretty much every way except maybe story.

Verge_6

Story, for many gamers, is among the most important aspects of a game.

Well, R2 might not have had the greatest story, but it was still good (not bad enough to make people hate the game).

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fluxorator

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#71 fluxorator
Member since 2008 • 887 Posts
[QUOTE="WTA2k5"]

I don't understand why people didn't like it. R2 was superior to the first in pretty much every way except maybe story.

Verge_6
Story, for many gamers, is among the most important aspects of a game.

I think that's the major reason.. The story in R1 was somewhat intruiging, what with all the dead cloven lying around and those random morse code messages in the pause menu, and the intel was also intruiging to read... In R2 I found myself playing the SP only because my internet bandwidth was shaped, it wasn't bad from a technical aspect, but there was no actual reason to play it...
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Verge_6

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#72 Verge_6
Member since 2007 • 20282 Posts

[QUOTE="Verge_6"][QUOTE="WTA2k5"]

I don't understand why people didn't like it. R2 was superior to the first in pretty much every way except maybe story.

WTA2k5

Story, for many gamers, is among the most important aspects of a game.

Well, R2 might not have had the greatest story, but it was still good (not bad enough to make people hate the game).

But, as I said in the edit, it could have been so much better. Why not have us play a level the depicts the actual initial invasion? How amazing would it have been to lead an evacuation across the Goldengate Bridge? But, instead, we got that "2 years later" bullcrap.

People didn't slam R2's campaign so much because it was flat-out bad, but because it could have easily been so, SO much more epic.

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Fizzman

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#73 Fizzman
Member since 2003 • 9895 Posts

The biggest problem with R2 for me was the ridiculous enemy AI. They would literally ignore all of the NPC's, and just make a B-Line right for you, and i even tested it by rushing 6-7 enemies, and would run back as far as possible while my NPC teammates unloaded on as they chased me around. It was incredibly frustrating, and really ruined the immersion. I played the MP for about 45min, and it was very chaotic, and rather boring.

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RadecSupreme

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#74 RadecSupreme
Member since 2009 • 4824 Posts

[QUOTE="WTA2k5"]

[QUOTE="Verge_6"] Story, for many gamers, is among the most important aspects of a game.Verge_6

Well, R2 might not have had the greatest story, but it was still good (not bad enough to make people hate the game).

But, as I said in the edit, it could have been so much better. Why not have us play a level the depicts the actual initial invasion? How amazing would it have been to lead an evacuation across the Goldengate Bridge? But, instead, we got that "2 years later" bullcrap.

I fully agreed with you. They messed up by making you a master chief wannabe. In Resistance 1 it actually felt like you were a soldier working with your team and platoon in the war torn cities. It felt much better. The story in Resistance 2 was seriously crippled.

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WTA2k5

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#75 WTA2k5
Member since 2005 • 3999 Posts

[QUOTE="WTA2k5"]

[QUOTE="Verge_6"] Story, for many gamers, is among the most important aspects of a game.Verge_6

Well, R2 might not have had the greatest story, but it was still good (not bad enough to make people hate the game).

But, as I said in the edit, it could have been so much better. Why not have us play a level the depicts the actual initial invasion? How amazing would it have been to lead an evacuation across the Goldengate Bridge? But, instead, we got that "2 years later" bullcrap.

Don't you think that's being a little bit nitpicky, though? Insomniac made the story the way they did, and there's room to critique that, but the fact that they didn't include all the various neat little scenarios they could have isn't a legitimate thing to criticize.

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Verge_6

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#76 Verge_6
Member since 2007 • 20282 Posts

[QUOTE="Verge_6"][QUOTE="WTA2k5"]

Well, R2 might not have had the greatest story, but it was still good (not bad enough to make people hate the game).

WTA2k5

But, as I said in the edit, it could have been so much better. Why not have us play a level the depicts the actual initial invasion? How amazing would it have been to lead an evacuation across the Goldengate Bridge? But, instead, we got that "2 years later" bullcrap.

Don't you think that's being a little bit nitpicky, though? Insomniac made the story the way they did, and there's room to critique that, but the fact that they didn't include all the various neat little scenarios they could have isn't a legitimate thing to criticize.

Of course it's not nit-picky. Look at what they depicted in those teaser art pics.  If that doesn't imply amazing urban combat, where you witness staples of civilization being laid to waste as you fight to keep yourself and fleeing civilians alive, I don't know what does. What they did not include had no reason to not be present. It's like cutting away whipped cream from strawberry shortcake.
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WTA2k5

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#77 WTA2k5
Member since 2005 • 3999 Posts

[QUOTE="WTA2k5"]

[QUOTE="Verge_6"] But, as I said in the edit, it could have been so much better. Why not have us play a level the depicts the actual initial invasion? How amazing would it have been to lead an evacuation across the Goldengate Bridge? But, instead, we got that "2 years later" bullcrap.Verge_6

Don't you think that's being a little bit nitpicky, though? Insomniac made the story the way they did, and there's room to critique that, but the fact that they didn't include all the various neat little scenarios they could have isn't a legitimate thing to criticize.

Of course it's not nit-picky. Look at what they depicted in those teaser art pics.  If that doesn't imply amazing urban combat, where you witness staples of civilization being laid to waste as you fight to keep yourself and fleeing civilians alive, I don't know what does. What they did not include had no reason to not be present. It's like cutting away whipped cream from strawberry shortcake.

Levels, and setpieces in games sometimes have to be scrapped for purposes of narrative, or really any number of reasons, and when that happens it's probably to make the game more consistent, not out of laziness on the part of the developers. If you've ever played God of War, look at the Lost Levels bonus movie, they describe tons of cool scenarios, that I would have loved to see in the game, but they got rid of them, and seemingly did so for the better of the game. Scrapped scenarios are something to think about perhaps, but not to criticize, because the truth is we'll never know how (and how well) they would've fit into the game.

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Verge_6

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#78 Verge_6
Member since 2007 • 20282 Posts

[QUOTE="Verge_6"][QUOTE="WTA2k5"]

Don't you think that's being a little bit nitpicky, though? Insomniac made the story the way they did, and there's room to critique that, but the fact that they didn't include all the various neat little scenarios they could have isn't a legitimate thing to criticize.

WTA2k5

Of course it's not nit-picky. Look at what they depicted in those teaser art pics. If that doesn't imply amazing urban combat, where you witness staples of civilization being laid to waste as you fight to keep yourself and fleeing civilians alive, I don't know what does. What they did not include had no reason to not be present. It's like cutting away whipped cream from strawberry shortcake.

Levels, and setpieces in games sometimes have to be scrapped for purposes of narrative, or really any number of reasons, and when that happens it's probably to make the game more consistent, not out of laziness on the part of the developers. If you've ever played God of War, look at the Lost Levels bonus movie, they describe tons of cool scenarios, that I would have loved to see in the game, but they got rid of them, and seemingly did so for the better of the game. Scrapped scenarios are something to think about perhaps, but not to criticize, because the truth is we'll never know how (and how well) they would've fit into the game.

As said, the lack of such levels has hurt the game in the eyes of many people who played it, and Insomniac even acknowledges this. Before R2 was launched, they did nothing to try and stop advertisements like the one pictured that gave everyone who saw them impressions of what was never to be in the game. A game like R2 NEEDS stuff like that, and to simply push them aside for a "2 years later" deus ex machina is nothing short of a ****block.
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swamplord666

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#79 swamplord666
Member since 2007 • 1873 Posts

a bit petty but i wish they had kept the local coop campaign:( I finished R1 with a friend and loved every second of it. I was so dissappointed when we sat down together again, booted it up and saw that we couldn't do it again. stopped after that and didn't play it again till i gave it back to blockbuster.

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jakehouston88

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#80 jakehouston88
Member since 2009 • 2848 Posts

Thise means Resistance 3 will be 3x better. :D

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2beers_in_hand

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#81 2beers_in_hand
Member since 2007 • 2950 Posts
[QUOTE="Verge_6"][QUOTE="WTA2k5"]

Of course it's not nit-picky. Look at what they depicted in those teaser art pics. If that doesn't imply amazing urban combat, where you witness staples of civilization being laid to waste as you fight to keep yourself and fleeing civilians alive, I don't know what does. What they did not include had no reason to not be present. It's like cutting away whipped cream from strawberry shortcake.Verge_6

Levels, and setpieces in games sometimes have to be scrapped for purposes of narrative, or really any number of reasons, and when that happens it's probably to make the game more consistent, not out of laziness on the part of the developers. If you've ever played God of War, look at the Lost Levels bonus movie, they describe tons of cool scenarios, that I would have loved to see in the game, but they got rid of them, and seemingly did so for the better of the game. Scrapped scenarios are something to think about perhaps, but not to criticize, because the truth is we'll never know how (and how well) they would've fit into the game.

As said, the lack of such levels has hurt the game in the eyes of many people who played it, and Insomniac even acknowledges this. Before R2 was launched, they did nothing to try and stop advertisements like the one pictured that gave everyone who saw them impressions of what was never to be in the game. A game like R2 NEEDS stuff like that, and to simply push them aside for a "2 years later" deus ex machina is nothing short of a ****block.

Your spot on Verge. Also no game should have you flesh out the story by collecting intel, or hearing your squadmates chatter.
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SPYDER0416

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#82 SPYDER0416
Member since 2008 • 16736 Posts

I liked it better than the first, but there were a large number of improvements that could have been made after the first one helped carry the PS3 out of the 2006 blues.

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Racer850

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#83 Racer850
Member since 2009 • 2293 Posts
I enjoyed it.
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AsadMahdi59

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#84 AsadMahdi59
Member since 2005 • 7226 Posts

i think RFoM is a little bit better. The vehicle sections were great and there were several memorable fights. None of R2's bosses were all that good and i didnt like the co-op. Still both are great games

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Kurdish-Gamer

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#85 Kurdish-Gamer
Member since 2008 • 802 Posts
[QUOTE="Verge_6"][QUOTE="WTA2k5"]

But, as I said in the edit, it could have been so much better. Why not have us play a level the depicts the actual initial invasion? How amazing would it have been to lead an evacuation across the Goldengate Bridge? But, instead, we got that "2 years later" bullcrap.Verge_6

Don't you think that's being a little bit nitpicky, though? Insomniac made the story the way they did, and there's room to critique that, but the fact that they didn't include all the various neat little scenarios they could have isn't a legitimate thing to criticize.

Of course it's not nit-picky. Look at what they depicted in those teaser art pics.  If that doesn't imply amazing urban combat, where you witness staples of civilization being laid to waste as you fight to keep yourself and fleeing civilians alive, I don't know what does. What they did not include had no reason to not be present. It's like cutting away whipped cream from strawberry shortcake.

You have a point bro, it seems you're a hardcore Resistance fan, personally it's my second favourite franchise after God of War. Nevetheless R2 had some awesome set pieces like on the second level in San Francisco when u get out of the bunker and see the Chimera fleet hovering over the city, it was awesome.The Leviathan boss battle was also breathtaking. Plus let's not forget the awesome ending. The pros of R2 : Better visuals Better weapon mechanics( come on the bullets of the weapons in RFOM felt like floating in the air and no I don't mean the Bullseye but even the Carbine) Awesome 60 player competetive and 8 player cooperative modes. Huge boss fights( IGN: The boss fights will make your jaw drop) Large number of enemies on screen Large scale battles( IGN: The scale of R2 is phenomenal) now I think some of the cons were: Lack of Narrator( although it made the game more fast paced which is cool) Lack of local coop in Single Player campaign To alot of people the lack of Weapon Wheel( I think the 2 weapon mode is more realistic) anyways I think the best thing will be if Insominac will mix the good things of RFOM and R2 in Resistance 3: Rise of Man and we'll have the best shooter this gen
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KukicAdo

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#86 KukicAdo
Member since 2008 • 973 Posts
Resistance 2 had some pretty amazing parts, others felt meh The Single Player was either OMG AWESOME or meh boring :/ ... more the latter than the former sadly The 8 player Co-Op they introduced was crazy fun ... for the first 10 hours ... then it got boring The Competitive P2P was lacking. So Overall it was a fun game, worth the play, but not something to put on a pedestal. Got old too fast.
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#87 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="RadecSupreme"]

Resistance 2 was a great and fun game but Resistance 1 had a Story mode that was so much better and so complete. Resistance 2 felt like your every day sci-fi vs aliens.:( Resistance 1 actually had an amazing atmoshphere where you actually felt like it was WW2 era vs aliens. It felt like an actual battlefield and it was awesome. :)

They need to regain the Resistance 1 atmoshphere, keep the Resistance 2 multiplayer and add some Killzone 2 graphics and you will have an AAAe shooter.:o

You really hit the nail on the head. R1 did feel like a classic 1950's scifi movie where you ere actually in the real time period of the war. R2 felt much more like a fantasy world trying to look real instead of a real world with scifi elements.
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mhsdrake

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#88 mhsdrake
Member since 2007 • 3091 Posts
I really liked Resistance 2! One of my favorite games.... Oh well hope they dont feel to bad they are a good company.
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#89 ZippySlappy
Member since 2009 • 2664 Posts
[QUOTE="Nonstop-Madness"]I wouldn't call R2 a failure, its a good stepping stone to R3. Insomniac will become the first dev to create 3 exclusive PS3 games, they have to pull something out big in R3. Nidget
They already have? Crack in time will be their fourth

5th actually. The game was ok,but the generic story and gameplay made the game a bit meh for me.
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shakmaster13

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#90 shakmaster13
Member since 2007 • 7138 Posts

Other than fixing the plot, improving graphics, and adding co-op to the campaign, I don't think there is any other major change to R2 is necessary. The multiplayer and co-op were simply amazing.

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abuabed

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#91 abuabed
Member since 2005 • 6606 Posts
I loved the co-op and MP in general, SP sucked compared to R1.
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#92 toxicmog
Member since 2006 • 6355 Posts

I've yet to play Resistance 2, for some reason none of my PS3 owning friends picked it up. I played the first one with my roomate in college a bit, thought it was a cool concept. what was supposedly so bad about the second outing? was it a gameplay thing or was it like the Gears 2 backlash were people just moaned about the plot?

TIE_Elite_Pilot
It was a BAD concept aliens in WW2 its like playing wolfenstien it was a concept that was mediocre at best. Other company's just do shooters better.
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#93 toxicmog
Member since 2006 • 6355 Posts

[QUOTE="Nidget"][QUOTE="Nonstop-Madness"]I wouldn't call R2 a failure, its a good stepping stone to R3. Insomniac will become the first dev to create 3 exclusive PS3 games, they have to pull something out big in R3. ZippySlappy
They already have? Crack in time will be their fourth

5th actually. The game was ok,but the generic story and gameplay made the game a bit meh for me.

The Ratchet and Clank series has 9 games to its name.

The series started in 2002 so it has more than one game a year in some cases.

I only played the Tools of Destruction game I was a fan of Jak and Daxter back in the day of PS2.

http://en.wikipedia.org/wiki/Ratchet_%26_Clank_(series)

Jak and Daxter are better characters than Ratchet and Clank imo.

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Gamer4Iife

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#94 Gamer4Iife
Member since 2008 • 6010 Posts

Oh, that's good. Wait... Did they just compare us with a dog? :x

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foxhound_fox

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#95 foxhound_fox
Member since 2005 • 98532 Posts

And hopefully, instead of sitting in the corner crying about it, they'll pull an Ubisoft and spend the time fixing all the things people had issues with.

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VendettaRed07

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#96 VendettaRed07
Member since 2007 • 14012 Posts

Thats what you get for over hyping your crap game.

I mean, the things they said about the game before it came out, I was so hyped. They said there were going to be 70 multiplayer maps, two full singleplayer campaigns, the best competitive multiplayer this gen with 60 players. All this other stuff, and it just turned out to be a really lame game. Especially the boss battles, those were super fail

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WAIW

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#97 WAIW
Member since 2008 • 5000 Posts

And hopefully, instead of sitting in the corner crying about it, they'll pull an Ubisoft and spend the time fixing all the things people had issues with.

foxhound_fox
"Pull an Ubisoft?"
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foxhound_fox

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#98 foxhound_fox
Member since 2005 • 98532 Posts

"Pull an Ubisoft?"WAIW

Assassin's Creed II

They listened to what people complained about and fixed the issues.

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XturnalS

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#99 XturnalS
Member since 2004 • 5020 Posts

R2 is a damn fine game but the SP could've been much better, the narrative got really weird and brought up way to many things at once, (kinda like the 2nd matrix) and the campaign felt so "gamey". Here is a sniper rifle, "o look I have to sniper enemies" here is a rocket launcher, "o I have to battle a titan"

Bring back the weapon wheel, more focused narrative and some better locations (bryce canyon i'm looking at you) and R3 will be awesome. The MP was tons of fun though and coop was something completely different. Lotta fun.

Do those things Insomniac and R3 will easily be the best in the series.

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fabz_95

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#100 fabz_95
Member since 2006 • 15425 Posts

Didn't the game generally get good reviews?