Insomniac Took Fan Reaction To Resistance 2 Pretty Hard

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Supabul

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#101 Supabul
Member since 2004 • 4266 Posts

Its a pretty average FPS with a huge budget and a lot of hype which is why it scored so well, I'd put it in the Blacksite, Jericho, Frontlines, Section 8, Turok and Quake 4 list as an average okay shooter

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Bread_or_Decide

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#102 Bread_or_Decide
Member since 2007 • 29761 Posts

Its a pretty average FPS with a huge budget and a lot of hype which is why it scored so well, I'd put it in the Blacksite, Jericho, Frontlines, Section 8, Turokand Quake 4list asan average okay shooter

paul265
Except none of those games scored as well as R2.
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Supabul

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#103 Supabul
Member since 2004 • 4266 Posts
[QUOTE="Bread_or_Decide"][QUOTE="paul265"]

Its a pretty average FPS with a huge budget and a lot of hype which is why it scored so well, I'd put it in the Blacksite, Jericho, Frontlines, Section 8, Turokand Quake 4list asan average okay shooter

Except none of those games scored as well as R2.

Because it was an over hyped PS3 exclusive. The same happened with Halo ODST
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Chrome-

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#104 Chrome-
Member since 2009 • 1744 Posts
Am I the only one in here that preferred resistance 2 over the first one?
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deactivated-598fc45371265

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#105 deactivated-598fc45371265
Member since 2008 • 13247 Posts

Did he actually compare the fans to dogs?! wow....Anyway, I thought the reaction was positive. If they werent happy with it, maybe they should spend more time on the next one...wolverine4262

It was justa analogy. Don't be offended.

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finalfantasy94

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#106 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="WAIW"] "Pull an Ubisoft?"foxhound_fox


Assassin's Creed II

They listened to what people complained about and fixed the issues.

have they....HAVE THEY?! no really did they fix the problems i wanna know.

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danish-death

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#107 danish-death
Member since 2004 • 5314 Posts
I loved it :( Guess we all have different opinion.
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CyberRuler

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#108 CyberRuler
Member since 2006 • 789 Posts

I've yet to play Resistance 2, for some reason none of my PS3 owning friends picked it up. I played the first one with my roomate in college a bit, thought it was a cool concept. what was supposedly so bad about the second outing? was it a gameplay thing or was it like the Gears 2 backlash were people just moaned about the plot?

TIE_Elite_Pilot

I think it was more about the multiplayer gameplay... Most fans of R:FOM liked it because it was unique and different. For the most part, a lot of people I know IRL didn't like R2 because they felt it tried to be like Halo 3 or COD. R:FOM's multiplayer was fun for me but the R2 beta wasn't as good IMO.

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AntiType

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#109 AntiType
Member since 2003 • 6249 Posts

Insomniac should realize that it wasn't the best FPSstarring a shaved head super soilder we've played.

Seriously... The whole concept is as cookie cutter as it gets.

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foxhound_fox

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#110 foxhound_fox
Member since 2005 • 98532 Posts

have they....HAVE THEY?! no really did they fix the problems i wanna know.

finalfantasy94


Since they started development of the second one after the release of the first, they have been dedicated to addressing the issues people had with the first: 1) The tiny variety of things to do when first entering a new area (climbing to vantage points, rescuing citizens/scholars, interrogating and eavesdropping; there are now 16 instead of 4), 2) the combat being repetitive (they've completely redone it to be more about countering, more weapon/combat types and running away when outnumbered), 3) the enemy types being the same (there are three types now: normal, heavy and athletic), 4) the enemies being dumb and giving up too easily (there are now "inquisitive" types, that actively seek Ezio, and stab at hay piles with their weapons), 5) the assassinations being "the same" (supposedly all the assassinations are going to be unique and very contextually dependant), 6) Altair's inability to swim (Ezio can now swim in all water, and it comes into play for gameplay elements), 7) the combat being "too easy" (now Ezio has cannot regenerate health to full and needs to find "medics" to heal his grave wounds) among other things....

Plus, they've added: 1) day and night cycles (with more people on the street during the day), 2) weapon and item bartering (you can buy smoke bombs and other items for combat), 3) a money system (where you can buy the "help" of prostitutes to distract guards), 4) a "reputation" system (where Ezio becomes more recognizable the more assassinations you make (making him more prone to discovery)... and tons of other things we probably don't even know about. All of what I just listed was covered at E3 this year. We won't know everything they've fixed until we get the final version of the game.

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Indie_Hitman

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#111 Indie_Hitman
Member since 2008 • 2457 Posts
I think it was a design problem, they only cared about more bigger, that was it. Things need to make sense in a video game, it isn't simply about making things bigger for the sake of it.themyth01
'Any intelligent fool can make things bigger and more complex... It takes a touch of genius - and a lot of courage to move in the opposite direction.' -Albert Einstein Im a big fan of Insomniac and I loved R2, but something about it felt ugly as others have said - Lacked a soul.
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deactivated-598fc45371265

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#112 deactivated-598fc45371265
Member since 2008 • 13247 Posts

[QUOTE="themyth01"]I think it was a design problem, they only cared about more bigger, that was it. Things need to make sense in a video game, it isn't simply about making things bigger for the sake of it.Indie_Hitman
'Any intelligent fool can make things bigger and more complex... It takes a touch of genius - and a lot of courage to move in the opposite direction.' -Albert Einstein Im a big fan of Insomniac and I loved R2, but something about it felt ugly as others have said - Lacked a soul.

Moving in the opposite direction isn't necessarily the greatest idea for Resistance. Quote doesn't exactly fit in this context.

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ChiSoxBombers

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#113 ChiSoxBombers
Member since 2006 • 3700 Posts

The online was superb. I think all the effort put into it may have neglected time on a better SP.

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BodyElite

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#114 BodyElite
Member since 2009 • 2678 Posts

[QUOTE="Kurdish-Gamer"]It was awesome, much better than RFOM but XBOX fanboys talked bad about it all the time because of Gears 2 and the stupid PS3 fans believed them. I feel very bad for Insomniac , such a great developer.Midnightshade29
Yeah they need to listen to the real fans not the lemmings who bought a ps3 to play one game...lol.. seriously the game was fantastic, it was the first ps3 game that I actually beat , and did it without switching to another game...usually i will play a game get about half way through and something new will come out and I play that. R2 came out when a whole bunch of other top notch games came outa and I couldn't put r2 down. It was way better than r1. People just didn't like the lack of weapon wheel, but they are fine with it in halo? Double standards if you ask me. I loved r2, it also came out when cod5, and a few months before kz2... that was their only bad decision, they really had no choice though, MGS4 came out in the summer and kz2 in the spring....

Honestly R2 was one of the worst single player FPS games ive ever played... They tried to make it so much bigger, yet they made it so much linear and generic. In order to kill the huge monster there is only one way up the building, when you get to the top you are right in front of the beast with a RPG at your feet... What to do? :lol:

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NYrockinlegend

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#115 NYrockinlegend
Member since 2008 • 2025 Posts
SP sucked. No weapon wheel and the feel wasn't quite right, also less strategy involved. MP was a huge mess. Co-op felt the same in every game. I liked the atmosphere alot; it was very neat and expressed the game's theme well. Music was kinda good. But story was horrible, and the characters were boring. I expect the same great atmosphere in R3, but I also hope they improve the MP and Co-op and make it awesome.
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BlackendV

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#116 BlackendV
Member since 2007 • 1929 Posts
I enjoyed the SP and online components. The only thing I heard people complain about was that it wasn't like COD4 in every way every FPS gets criticized if it doesn't have the same controls or same feel. Resistance 2 was a great game and I hope they strive to push the 3rd further again.
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_Cadbury_

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#117 _Cadbury_
Member since 2006 • 2936 Posts
Am I the only one in here that preferred resistance 2 over the first one?Chrome-
I did too. I thought the SP was so much better. Much more colourful,diverse, and ineresting environments. And you werent alone all the time like in R1. I preferred R1 MP though, probably because it had a one shot kill option which completely changes the way people play.
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Solid_Tango

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#118 Solid_Tango
Member since 2009 • 8609 Posts
I liked it a lot, the mp is awesome and so is the co op, but the sp was kinda weak :(
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BlackTragedy

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#119 BlackTragedy
Member since 2009 • 1830 Posts

Yep Mehsistance 2 was a pretty run of the mill shooter,with very few remarkable features imo.

Insomniac will have to try harder with number 3 for it to even be considered alongside greats such as the Halo and GeoW series.

GabeNewellsPie

geow2 is tps (and u2 beats it)

R2 had good secondary fire features a greatmuiltiplayer competitive and online co-op and could support up to 60 players online. Much better online then cod waw. Had good alien guns too. The story just was too.......... american hero. And the wasent enough charater dev

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PandaBear86

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#120 PandaBear86
Member since 2007 • 3389 Posts

Stevenson bemoaned that negative fan feedback to Resistance 2's design choices was "like your dog turned on you."

gmastersexay

Wow, this guy's funny :P

Haven't played R2, but I liked R1 alot. Don't know if I'd buy R2 anytime soon since I'm focusing on my 260 more than my PS3

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Kiyobear

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#121 Kiyobear
Member since 2009 • 836 Posts

Did he actually compare the fans to dogs?! wow....Anyway, I thought the reaction was positive. If they werent happy with it, maybe they should spend more time on the next one...wolverine4262

Not only a metaphore but the implication being that you love your dog. I'm sure my dog is a better person then you.

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Doolz2024

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#122 Doolz2024
Member since 2007 • 9623 Posts
I thought it was good. Not as good as FoM, though. My only major complaint was the lack of weapon wheel.
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rockguy92

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#123 rockguy92
Member since 2007 • 21559 Posts
I LOVED R2.
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WilliamRLBaker

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#124 WilliamRLBaker
Member since 2006 • 28915 Posts

Resistance 1 sucked, Resistance 2 was far better.

It was like a god like leap from 1 to 2.

Graphics, Sound, Gameplay they all got better, Resistance 1 was like the fps we'd been playing for the past 15 years getting every weapon and having a weapon wheel? i've played a million fps's with that, Its online was uninspired every game decended into grenade matches unless you specifically turned them off.
The story got better it was more fleshed out, the characters actually had personality nathan hale actually talked, scenarios got better too, and it was much harder then 1.

Resistance 1 for god sake had mario 64 graphics some of its bushes and trees were 2d images in a + patern with a coding to turn as you looking at them so it would seem like a 3d object when it wasn't.
I never saw that once in resistance 2.

How any one can prefer 1 over 2 i cannot tell, Its like you people want to play an FPS that used mechanics that were used by every fps since doom, like you wanted a generic main character never speaks story.
Resistance 2 was superior in every way.

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Revolution316

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#125 Revolution316
Member since 2009 • 2877 Posts

They should bury the franchise, or make the third one the last. Nidget
why when the first resistance was so good?

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SpinoRaptor24

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#126 SpinoRaptor24
Member since 2008 • 10316 Posts

R2's campaign was a mix of great and mediocre moments.

Its only saving grace was its multiplayer and co-op.

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applefan1991

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#127 applefan1991  Moderator
Member since 2009 • 3397 Posts
[QUOTE="Nonstop-Madness"]I wouldn't call R2 a failure, its a good stepping stone to R3. Insomniac will become the first dev to create 3 exclusive PS3 games, they have to pull something out big in R3. Nidget
They already have? Crack in time will be their fourth

and R3 is their 5th lol
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Warriorboy1990

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#128 Warriorboy1990
Member since 2008 • 3813 Posts

Only thing I wish Resistance 2 had was co-op that was shared with single player (like the first one had).

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Kurdish-Gamer

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#129 Kurdish-Gamer
Member since 2008 • 802 Posts

Resistance 1 sucked, Resistance 2 was far better.

It was like a god like leap from 1 to 2.

Graphics, Sound, Gameplay they all got better, Resistance 1 was like the fps we'd been playing for the past 15 years getting every weapon and having a weapon wheel? i've played a million fps's with that, Its online was uninspired every game decended into grenade matches unless you specifically turned them off.
The story got better it was more fleshed out, the characters actually had personality nathan hale actually talked, scenarios got better too, and it was much harder then 1.

Resistance 1 for god sake had mario 64 graphics some of its bushes and trees were 2d images in a + patern with a coding to turn as you looking at them so it would seem like a 3d object when it wasn't.
I never saw that once in resistance 2.

How any one can prefer 1 over 2 i cannot tell, Its like you people want to play an FPS that used mechanics that were used by every fps since doom, like you wanted a generic main character never speaks story.
Resistance 2 was superior in every way.

WilliamRLBaker

This is what I'm talking about. And plus the ending was badass.

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Bread_or_Decide

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#130 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Bread_or_Decide"][QUOTE="paul265"]

Its a pretty average FPS with a huge budget and a lot of hype which is why it scored so well, I'd put it in the Blacksite, Jericho, Frontlines, Section 8, Turokand Quake 4list asan average okay shooter

paul265
Except none of those games scored as well as R2.

Because it was an over hyped PS3 exclusive. The same happened with Halo ODST

It's easy to say that but many hyped releases have received bad scores if they don't deliver on the goods. I seriously doubt the entire review community was somehow brainwashed into liking a game they hated. Same with ODST.
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reiv

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#131 reiv
Member since 2008 • 1038 Posts
I liked R2 way better. Online co-op is dynamite.
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De_Bears

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#132 De_Bears
Member since 2002 • 1593 Posts

I think it was an good game, but it missed on the unique qualities that made the first game stand out. I missed the weapons variety, it needed more vehicle missions, and coop campaign was not what I expected. Its like they were trying to perfect an XBOX game but forgot to first perfect their own game.

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KapG

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#133 KapG
Member since 2007 • 1037 Posts

oh man that is too bad...hopefully they just try and use that negative fan reaction as incentive to make 3 a great game (not that 2 wasnt)

I personally enjoyed playing the SP a LOT more in R2 then I did in R1. I mean damn, I didnt even finish the sp in R1 by myself, only did it on CO-OP. Not to mention the MP of R2 absolutely DESTROYED the MP from R1.

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h575309

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#135 h575309
Member since 2005 • 8551 Posts

The series does nothing for me. The graphics are bland, the characters are bland, the gunplay is not satisfying....Meh, they need to go back to their platforming roots where they shine instead of trying to break into this stupid FPS craze. Give me a great platformer on Sonys console.

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Bread_or_Decide

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#136 Bread_or_Decide
Member since 2007 • 29761 Posts

The series does nothing for me. The graphics are bland, the characters are bland, the gunplay is not satisfying....Meh, they need to go back to their platforming roots where they shine instead of trying to break into this stupid FPS craze. Give me a great platformer on Sonys console.

h575309
I thought the first game delivered on scope. Some of those massive battles were pretty awesome. Reminded me of Halo where you pretty much were able to approach the battle in any way you saw fit. Lots of enemies. Very challenging. Bullets flying everywhere. Intense stuff.
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muzik_mafia

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#137 muzik_mafia
Member since 2009 • 1628 Posts

What they should do is bring back the R1 features, like the wheel, split health bar, and enemy variety. (I looved the Howlers)

Add lots of new enemies, get rid of Chameleons and Furies.

I for one found many sections of Resistance 1 boring, like Chesire is the base... god...

Make it realistically gorey, not stupid R2 gore.

Keep the action high, but with proper narrative cutscenes.

TELL US ABOUT HALE AND THE CHIMERAAAAA

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SpruceCaboose

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#138 SpruceCaboose
Member since 2005 • 24589 Posts

I enjoyed the MP beta, but not enough to want to buy it. R&C is the series they make that I prefer.

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Kurdish-Gamer

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#139 Kurdish-Gamer
Member since 2008 • 802 Posts
[QUOTE="KapG"]

oh man that is too bad...hopefully they just try and use that negative fan reaction as incentive to make 3 a great game (not that 2 wasnt)

I personally enjoyed playing the SP a LOT more in R2 then I did in R1. I mean damn, I didnt even finish the sp in R1 by myself, only did it on CO-OP. Not to mention the MP of R2 absolutely DESTROYED the MP from R1.

Imagine R3 with KZ2 engine, Oh my god.
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3rdbass

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#140 3rdbass
Member since 2009 • 3301 Posts

I prefered R2 over RFOM in all aspects except for the lack of co-op splitscreen for the main SP campaign. I though the graphics in RFOM were a little PS2 like and though the gameplay was the same I preferred the boss battle in R2 also. Online R2 co-op is very fun also as I never played deathmatch.

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hyperboy152000

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#141 hyperboy152000
Member since 2003 • 4815 Posts

[QUOTE="WilliamRLBaker"]

Resistance 1 sucked, Resistance 2 was far better.

It was like a god like leap from 1 to 2.

Graphics, Sound, Gameplay they all got better, Resistance 1 was like the fps we'd been playing for the past 15 years getting every weapon and having a weapon wheel? i've played a million fps's with that, Its online was uninspired every game decended into grenade matches unless you specifically turned them off.
The story got better it was more fleshed out, the characters actually had personality nathan hale actually talked, scenarios got better too, and it was much harder then 1.

Resistance 1 for god sake had mario 64 graphics some of its bushes and trees were 2d images in a + patern with a coding to turn as you looking at them so it would seem like a 3d object when it wasn't.
I never saw that once in resistance 2.

How any one can prefer 1 over 2 i cannot tell, Its like you people want to play an FPS that used mechanics that were used by every fps since doom, like you wanted a generic main character never speaks story.
Resistance 2 was superior in every way.

KapG

QFT

i think the biggest complate i have of r2 is that the carbine doesnt have a lot of range, i mean what balistic based gun has bullets that just disapear after 100 yards, sure the bullet sways off target in real life but to just disapear is not cool at all, plus it was gimped compaired to the carbine in R1

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deactivated-5dd711115e664

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#142 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

Source

The developer's senior community manager James Stevenson tells Videogamer that it was the long-running fan reaction to Resistance 2 that weighed heavily on the team. Stevenson laments that "the overall opinion of it is that it was a failure by fans, that Resistance 2 was a failure, because maybe the expectations were so high for it."

Stevenson bemoaned that negative fan feedback to Resistance 2's design choices was "like your dog turned on you."

gmastersexay

I'm not much of a FPS player. I typically avoid the genre except for a couple big key titles. I tried R2 based on the hype for the title and, while I feel likethe bashing is mostly unwarranted...it isn't TOTALLY unwarranted. The game starts off HUGE with some impressive visuals, like the massive tripod-like tank in the opening, and the scene with all the alien ships in the sky not long after. But despite those amazing and incredible and beautiful visuals that were AWESOME, the designed levels that stick you underground or in a spaceship where everysingle room/hallway look identical. The battles and gameplay were decent, but I felt left down because they SHOWED some really incredible potential early on, but then never deliver.

Granted, I never beat the game. But when you open up your sequal with a giant machine that I get to fight, you have to keep up that pacing and graphical awesomeness. You can't just turn around and then put me in caves, etc.

So that is my two cents. I think there is nothing wrong with the gameplay or weapons or graphics, etc. I think that people were disappointed that the game opens on such an epic and intense scale, but then they don't follow up on it. They should really look at Uncharted 2 as the new standard for games that open very intensely, and keep that pace up through the whole game.

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jg4xchamp

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#143 jg4xchamp
Member since 2006 • 64057 Posts
I agree, the campaign sucked at such a high level. The CooP= Awesome The Multiplayer= Pretty good
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SPYDER0416

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#144 SPYDER0416
Member since 2008 • 16736 Posts

Campaign can do better with a few things like

- Coherent narrative (though I think R2 was better than R1 in presentation).

- Weapon Wheel (worked much better).

- Less cheap deaths (its jarring and unfair).

- MORE (weapons, levels, vehicles, classes etc).