is 360 worthless if you have a pc

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Bebi_vegeta

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#151 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="Bebi_vegeta"]What do you mean not everyone is using the same... wouldn't all your friends be using the same?lowe0

While I'd certainly be happy if I could play every match exclusively against my friends instead of randoms, I doubt I could get 15 of my friends to make time to play a game at the exact same time. As such, I'm inevitably going to wind up on a team with someone using a chat system other than the one I'm using.

Then just join whatever IP server there on... and most people use the in-game chat.

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lowe0

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#152 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"] Suppose your friend is using one system, but when you join a server, you're put on a team with people using a different system. What now?Bebi_vegeta

Then just use the server which can be accessed by teamspeak or ventrilo?

Thereby limiting the number of servers I can play on. Metcalfe's Law again.

Unless you're suggesting that I just keep both tools around and use whatever one is in use on the server, which you already said I wouldn't have to do:

All you need is ventrilo or teamspeak... I never said you needed both.Bebi_vegeta

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Bebi_vegeta

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#153 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="Bebi_vegeta"]

[QUOTE="lowe0"] Suppose your friend is using one system, but when you join a server, you're put on a team with people using a different system. What now?lowe0

Then just use the server which can be accessed by teamspeak or ventrilo?

Thereby limiting the number of servers I can play on. Metcalfe's Law again.

Well no, since most people use ventrilo or in-game chat.

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opex07

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#154 opex07
Member since 2007 • 2236 Posts

The 360 currently leads in exclusive quality games when compared to the other consoles, making it a better choice than the other consoles to go along with a PC.

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lowe0

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#155 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="Bebi_vegeta"]

Then just use the server which can be accessed by teamspeak or ventrilo?

Bebi_vegeta

Thereby limiting the number of servers I can play on. Metcalfe's Law again.

Well no, since most people use ventrilo or in-game chat.

I now still have to keep an extra app around. What's the point? All I care about is that I can talk to my entire team to coordinate. Adding the choice of Ventrilo vs. in-game chat serves only to complicate that end goal. Removing that choice, while anathema to a PC gamer, ensures that everyone will be using the same chat system. Less work, same result.

From there, it's just one simple step further to mandate a single identity and communications manager for ALL games. You instantly get cross-game messaging, cross-game friending and blocking, etc.. Imagine how much easier it'd be if every game had to use Steam. We consolites don't have to imagine, because we get the benefits already.

Now, this is the part where some zealot (note: I'm not saying you) will turn up and say "fine, enjoy living in MS/Sony's prison". Sure, it's exactly like a prison - one with a gourmet cafeteria, a jacuzzi in every cell, and a smoking-hot Swedish masseuse who comes by every Thursday afternoon. I think I can speak for my fellow consolites when I say: "I kinda like this prison."

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Bebi_vegeta

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#156 Bebi_vegeta
Member since 2003 • 13558 Posts

Unless you're suggesting that I just keep both tools around and use whatever one is in use on the server, which you already said I wouldn't have to do:

lowe0

You keep one tool running in 3rd party and the in-game chat (if needed),

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Bebi_vegeta

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#157 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="Bebi_vegeta"]

[QUOTE="lowe0"]Thereby limiting the number of servers I can play on. Metcalfe's Law again.lowe0

Well no, since most people use ventrilo or in-game chat.

I now still have to keep an extra app around. What's the point? All I care about is that I can talk to my entire team to coordinate. Adding the choice of Ventrilo vs. in-game chat serves only to complicate that end goal. Removing that choice, while anathema to a PC gamer, ensures that everyone will be using the same chat system. Less work, same result.

Again, explain to me how leaving a extra app around is bad. Leaving me with more options is never a bad thing... also when it's free I find it hard to say anything negative about it.

Hopefully, nobody think it's to complicated to manage a 1 extra buttom....

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skrat_01

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#158 skrat_01
Member since 2007 • 33767 Posts

Having it built into the game itself is fine (although it's a waste of programming time writing something that could be done perfectly well in a system library). It's when you have multiple external systems that you end up having to coordinate VoIP apps and servers. It's work that the gamer simply shouldn't have to do - the game already knows who you're playing with, so it should take care of it for me.

That said, there's still no unified identity management on PCs. How does one know that Lowe0 on Steam is the same person as Lowe0 on GfW Live? How does one invite someone playing a Steam game to play a non-Steam game; what if they don't even have Steam? Conversely, if they want to block or mute someone, how do they do it once and have it also apply on Steam/Live/Xfire/any single-game identity manager?

lowe0

Its a computer. What do you expect?

Gamers on the PC unify things according to how they game. Simple as that.

If you come across X person in Y game, with voice chat, there is almost always an option to block them through the game. Making friends is fine when sending this player your steam / xfire identification. If you already have one people can easily find you and add you through either service - and then cross over and add either profile.

Unification? Its a computer, there is no such thing. However the choice and quality is just fine, and offset by the core use of certain applications by gamers.

Of course, then you have direct web integration with things, so it just makes things quite fluid anyway.

Besides the platform and software evolves, and is at the forefront of online gaming for a reason anyway. It all works rather well in retrospect. If it didnt, things would have been shaken up far more.

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Bebi_vegeta

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#159 Bebi_vegeta
Member since 2003 • 13558 Posts

From there, it's just one simple step further to mandate a single identity and communications manager for ALL games. You instantly get cross-game messaging, cross-game friending and blocking, etc.. Imagine how much easier it'd be if every game had to use Steam. We consolites don't have to imagine, because we get the benefits already.

lowe0

Hey, if you like less options and your so call simplicity, then fine. Just remember from my standpoint, my tools are free...

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TechGuru89

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#160 TechGuru89
Member since 2009 • 478 Posts

The 360 currently leads in exclusive quality games when compared to the other consoles, making it a better choice than the other consoles to go along with a PC.

opex07
I like your sig!
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lowe0

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#161 lowe0
Member since 2004 • 13692 Posts

Leaving me with more options is never a bad thing... Bebi_vegeta
Huh? I just explained precisely why having more options is most certainly a bad thing.
Unification? Its a computer, there is no such thing.skrat_01
Really. I'm working on adding federated authentication to a project at work at the moment - passing authentication tokens between an Oracle Authentication Manager system and some custom web services. On a larger scale, look at something like OpenID. Trust me, it can be done - single sign-on is the latest trend in identity management.

Of course, it's easier to just sidestep the entire thing and mandate a single system. PC gamers aren't going to go for that, though.

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skrat_01

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#162 skrat_01
Member since 2007 • 33767 Posts
Removing that choice, while anathema to a PC gamer, ensures that everyone will be using the same chat system. Less work, same result.lowe0
You can argue once people have made their choices its far more efficent in the long run. Choice is there for a reason, people choose to use what they please, rather than be locked into one system. It happens when you are dealing with an open platform... Which is why the mentality in general between console gaming and PC is so different. Do i want my gaming mixed with my other things? No. I can allocate things specifically for the task, and keep one seperate from the other, instead of a unified service that tries to mix everything into one, and does a poor job at doing everything. Of course if things wern't working as well as they are, then im sure the situation would be more bleak. Its far from it.
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anshul89

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#163 anshul89
Member since 2006 • 5705 Posts

Less work, same result.lowe0
Nope. The voice quailty is much better on pc. The mic that comes with the 360 is terrible.

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Bebi_vegeta

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#164 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="Bebi_vegeta"]Leaving me with more options is never a bad thing... lowe0
Huh? I just explained precisely why having more options is most certainly a bad thing.

I still don't see it... I have the possibily to use one 3rd party pogram that has features that never end list. I also have the possibility to use the in-game chat tool. And the way you manage both is by pressing 2 seperated keys on your keyboard... hopefull this is not to complicated....

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opex07

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#165 opex07
Member since 2007 • 2236 Posts

I like your sig! TechGuru89

Thank you, but its really old now and probably needs to be changed:D.

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lowe0

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#166 lowe0
Member since 2004 • 13692 Posts

I still don't see it... I have the possibily to use one 3rd party pogram that has features that never end list. I also have the possibility to use the in-game chat tool. And the way you manage both is by pressing 2 seperated keys on your keyboard... hopefull this is not to complicated....

Bebi_vegeta

Yeah, we're not gonna see eye to eye on this. You see a set of features you need; I see needless extra setup that gets in the way of me playing. Umm.. enjoy it, I guess.

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TechGuru89

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#167 TechGuru89
Member since 2009 • 478 Posts

[QUOTE="TechGuru89"]I like your sig! opex07

Thank you, but its really old now and probably needs to be changed:D.

I like the rotating pics. If you change it up keep it like this!
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anshul89

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#168 anshul89
Member since 2006 • 5705 Posts

[QUOTE="anshul89"]

[QUOTE="lowe0"] Less work, same result.lowe0

Nope. The voice quailty is much better on pc. The mic that comes with the 360 is terrible.

So use your own. That's a standard 2.5mm jack in the middle of the bottom of the controller. You'll want one with an inline volume control. As for everyone else's headset sucking, it's not like you can choose their mic for them on a PC either.

I tried using a nokia headset that came with my phone but I could barely hear anyone even on the highest volume.

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Brainhunter

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#169 Brainhunter
Member since 2003 • 2201 Posts
As a PC/PS3 owner, I definitely would not eliminate the 360 as an additional gaming machine. It offers titles that are not available on either PC or PS3. However, though it may not be worthless, depending on the gamer's tastes, the 360 may not be a worthwhile addition either. In my case, I see no need for a 360, mainly because I prefer my shooters on the PC, and I very much prefer PS3 exclusives over 360 exclusives. Many multiplatform titles available on both 360 and PS3 may be superior on Microsoft's console, but the PC, much too frequently, trumps both in specs and graphical fidelity when it comes to multiplatforms. Whether it's Burnout Paradise, Dead Space, Grid, Gears of War, Devil May Cry 4, and even the recently released "The Last Remnant" end up superior on the PC platform, assuming you have a decent rig to run the game. What's more, my Gaming PC is hooked up to my Sony Bravia HDTV, and outputs through my surround sound receiver, and I end up running my games at 1440p and up, and hook up my 360 gamepad to the PC for some PC fun on the couch. 360 isn't worthless if you have a good PC, but if you have a good PC and a PS3, the 360 becomes a less notable addition. And besides, PSN and STEAM are both free, and I don't like having to pay to play online. That's my opinion, but it affects my decision nonetheless.
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skrat_01

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#170 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="anshul89"]

[QUOTE="lowe0"] Less work, same result.lowe0

Nope. The voice quailty is much better on pc. The mic that comes with the 360 is terrible.

So use your own. That's a standard 2.5mm jack in the middle of the bottom of the controller. You'll want one with an inline volume control. As for everyone else's headset sucking, it's not like you can choose their mic for them on a PC either.

Its a pity the voice chat quality in general is poor. Really should be improved.....
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skrat_01

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#171 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="Brainhunter"] 360 isn't worthless if you have a good PC, but if you have a good PC and a PS3, the 360 becomes a less notable addition.

Agreed.
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lowe0

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#172 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="anshul89"]Nope. The voice quailty is much better on pc. The mic that comes with the 360 is terrible.

anshul89

So use your own. That's a standard 2.5mm jack in the middle of the bottom of the controller. You'll want one with an inline volume control. As for everyone else's headset sucking, it's not like you can choose their mic for them on a PC either.

I tried using a nokia headset that came with my phone but I could barely hear anyone even on the highest volume.

Never tried a Nokia headset. I'm partial to Jabras for everything, but that's because I have a very nice GN Netcom (the commercial parent of Jabra) wired headset at work. For the consoles, I use the official headsets, and I like Sony's - it's a bit more comfortable with glasses.
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iam2green

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#173 iam2green
Member since 2007 • 13991 Posts
i think a little. some of the games are on the PC. i have 360 and PC. so far right now i'm playing my 360 more because of resident evil 5.
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Juggernaut140

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#174 Juggernaut140
Member since 2007 • 36011 Posts
Nope. I have an okay gaming PC (Crysis on High with a decent framerate) and I happen to play my 360 all the time :D