Is $60 expensive for a new game these days?

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tjricardo089

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#101 tjricardo089
Member since 2010 • 7429 Posts

I don't care, I buy them new on cheap websites.

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helwa1988

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#102 helwa1988
Member since 2007 • 2157 Posts
I use to complain about game prices. But since moving to Qatar I stopped. A console game cost 240QR ($65 or $70 depending how popular the game is). Now I try to hold out on buying games until I go back for summer visits. But sometimes I can't hold out and winded spending the money.
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LovePotionNo9

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#104 LovePotionNo9
Member since 2010 • 4751 Posts
I strongly believe so. You pay a lot for games that aren't worth anywhere near that much. And if it's just to cover the costs of creating the games, then I blame no one but the developers and whoever decides their budget because they obviously wasted a lot of money on a boring game unworthy of what they needed to sell it for in order to break even or make a profit. They should learn to do more with less and quit dumbing down games, and actually give us something interesting instead of the same tired, boring console shooters all the time. Of course that trite garbage isn't worth $60. It's not even worth $40. And they're idiots for spending so much on making their cookie cutter experiences, and they have only themselves to blame when they don't break even. So don't feel sorry for them due to their own incompetence with handling their money, which could be avoided if they'd get their own egotistical heads out of their asses.
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SaltyMeatballs

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#105 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="SaltyMeatballs"]

[QUOTE="Bikouchu35"]

Remember the 90s? 1dollar gas, $40 for a ps1 game with 50 hours of gameplay or more vs $60 for 6hour campaign and $4+ gas... as of today, what a life we live in now huh?

Bikouchu35

What 50 hour games were you playing? Oh wait, RPG's. Today you have games like Skyrim, hundreds of hours.

Don't give me that back in my day bullsh*t, it's all a lie, other games were short you just died a lot and sucked.

Lol if that feeds your internetz ego than ahead stuff yourself to obesity. Yes Im talking bout rpgs a good portion of which arent hard but of course filled with storylines. Its a common thing back then but of course you cherry picked a game like Skyrim out of the few which is more a sandbox thus the lengthy hours and still cost $60, not $40 bite meh. Seriously I dont fancy this whole bro-gamer era of bs, I dont believe in console fps bs, and I refuse to freely forkover $60 for crappy singleplayer that most seem so thrilled about but thats just my 2 cents.

It's not feeding my ego, it's being factually correct.

Games back in the 90's were short except for RPG's, other games maybe felt longer because you died a lot. Sunset Riders must be the longest game I have ever played if we look at it that way, and I'm sure gameplay wise it probably would be 1 or 2 hours max. So I compared an RPG to RPG this gen, and they're still long. Lost Odyssey, Tales of Vesperia, Xenoblade, Fallout, and more which all last 50+ hours.

At least these modern 6 - 8 hour games you get 6 - 8 hours of gameplay, not 2 hours of gameplay with 20 hours of repeating levels. Let's get real, bro. Games were shorter back in the 90's.

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deactivated-5ac102a4472fe

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#106 deactivated-5ac102a4472fe
Member since 2007 • 7431 Posts

No, I do not consider 60$ expensive, especially when you think about all the effort put into the games, and the average hours of entertaniment you get out of it.

To be honest 60$ is a very low amount of money for what it often brings.

I think there be tiers of prices tho, so there were releases at 60-40-20-10$ giving both devs, and buyers the ability to buy a wider range of games (note that 20-10 range, pretty much exists as is, its basicly the dd games)

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CajunShooter

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#107 CajunShooter
Member since 2006 • 5276 Posts

I think there be tiers of prices tho, so there were releases at 60-40-20-10$ giving both devs, and buyers the ability to buy a wider range of gamesMaddie_Larkin
The only problem with this is consumer perception. A lot of consumers that see a new released game at a lower price than normal may assume the game is of lesser quality and avoid it.

While they may gain some sales by having it at a lower price they will probably also lose sales by having it at a lower price. A lot of times it is best to get 20k sales at $60 then maybe 25k sales at $40.

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ronvalencia

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#108 ronvalencia
Member since 2008 • 29612 Posts

I think $40 is good, id buy a lot of games if they were only $40,

hadoken

I pay around $40 to $51 for new released PC games e.g. ME3 PC cost around $44.95 AUD (from an international website).

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Blabadon

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#109 Blabadon
Member since 2008 • 33030 Posts
I'm fine with waiting a week and waiting for it to drop to $40 if it wasn't for my huge backlog. But being a CAG, I always look for the best prices. For example, I got Mass Effect 3 and all Day One DLC for $11.66. Day of release.
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JasonDarksavior

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#110 JasonDarksavior
Member since 2008 • 9323 Posts
Are you serious? Games are $110 AUD here and our dollar is even higher than the USD. We are getting ramrodded so bad and you guys think $60 is bad?
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yellosnolvr

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#111 yellosnolvr
Member since 2005 • 19302 Posts
60 is way too much when 20% of the game is available as DLC.
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Sushiglutton

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#112 Sushiglutton
Member since 2009 • 10472 Posts
Full priced games were I come from is ~USD 85. I think that's to much, so I usualy wait until they drop to half of that. I think things arte pretty much ok. If u have money and are eager to get a game u can. If not, just wait for a while.
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HarlockJC

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#113 HarlockJC
Member since 2006 • 25546 Posts

It is but the cost of games when down quite a bit in the 90's. They are returning to what they use to cost, but still have a long way to go. Example SMB 2 was $75 when it came out that would be about $125 now

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MFDOOM1983

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#114 MFDOOM1983
Member since 2010 • 8465 Posts
Games drop in price by $20-$30 with-in two months usually. Better just to wait unless you really have to talk about x game on here.
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razgriz_101

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#115 razgriz_101
Member since 2007 • 16875 Posts

Paying full price for a game doesnt really bother me...since i can afford it.

/hipthrust.

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trent44

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#116 trent44
Member since 2008 • 255 Posts

I think $59.99+tax USD is a bit much for most new games these days. Some games are worth it, but many are not.

I am much more comfortable spending $29.99 or $34.99 for a new handheld console game than I am spending $59.99 for a new home console game (handheld games are getting fairly close in quality and content to home console games, while maintaining much better prices).

Though, the majoprity of my games are purchased used for $2.99-$19.99. That seems to be my impulse buy price range; usually, I buy 5+ retail games at a time when they hit these price points.

Eventally, prices go back up after the game is out of print for a very long time. So that does encourages me to hop on those deals on good low priced used games.

I mostly game on DS/PSP/3DS/Vita now days, I love the convience of sleep mode waaay to much to play too many games on home consoles (though a really good exclusive game will convience me other wise).

I hope the Wii U and/or the PS4 improve my personal gaming experience (though given current trends, I am becoming ever more doubtful...).

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speedfreak48t5p

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#117 speedfreak48t5p
Member since 2009 • 14491 Posts

I don't think so. Games like Gears of War 3, Halo Reach, Skyrim, Forza 4, Any call of duty game minus the $60 for a expansion pack argument, Just Cause 2 more than deserve the price tag. You get tons of value for your money for these titles plus many others I haven't mentioned.

Now $60 for a 5 hour campaign like Vanquish on the other hand, is a little hard to justify.

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Animal-Mother

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#118 Animal-Mother
Member since 2003 • 27362 Posts

People who pay 70€ or 60$ for a game is either rich or really stupid.

Games should be at the most 30$ new, specially DD.

sneslover
Well you should watch last weeks patch attack to find out why DD games aren't 30 dollars. Its actually retailers like gamestop, walmart and best buy who don't allow it.
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wewantdoom4now

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#119 wewantdoom4now
Member since 2012 • 1792 Posts

if games shipped on durable storage format like n64 cartridges id pay 80$

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wewantdoom4now

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#120 wewantdoom4now
Member since 2012 • 1792 Posts

n64 was the last console that mattered pretty much.

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WllDan7

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#121 WllDan7
Member since 2004 • 2581 Posts

I think $40 is good, id buy a lot of games if they were only $40,

hadoken
After a few months to a year most games drop in price. Maybe you should just stop buying them when they come out and wait to the price goes down to something you can afford.
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ZombieKiller7

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#122 ZombieKiller7
Member since 2011 • 6463 Posts

Are you serious? Games are $110 AUD here and our dollar is even higher than the USD. We are getting ramrodded so bad and you guys think $60 is bad?JasonDarksavior

Yeah but that's not the market.

That's your own government pounding you in the ass.

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ZombieKiller7

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#123 ZombieKiller7
Member since 2011 • 6463 Posts

[QUOTE="ZombieKiller7"]

7. Bottom line you need to make gaming accessable, with easy hardware requiements and low prices. The day when games are $5-$10 is the day piracy becomes irrelevant, and you grow your fanbase to be able to support the industry at those prices, just like movies.

R4gn4r0k

Nope, indie games that only cost 5-10 dollars get pirated too and movies get pirated too.

At this point in time, Piracy is more convenient and comfortable regardless of price.

It's the only way to get a clean executable.

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KC_Hokie

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#124 KC_Hokie
Member since 2006 • 16099 Posts

No. When you factor in inflation NES games were more back in the 80s and early 90s.

Inflation Calculation

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Oil_Rope_Bombs

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#125 Oil_Rope_Bombs
Member since 2010 • 2667 Posts
[QUOTE="lundy86_4"]

[QUOTE="hadoken"] ive been gaming longer than you kidhadoken

Well done? :?

Remind me, and i'll give you a medal, you old fart.

i was playing mortal kombat on SNES when i was 5 years old u smug son of a biitch

If you're so old, you should at least use proper spelling/grammar.
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aia89

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#126 aia89
Member since 2009 • 2828 Posts
[QUOTE="lundy86_4"]

[QUOTE="hadoken"]you dumb ass shiiits, im talking about games like final fantasy xiii 2, UFC undisputed 3, im not going to pay $60 because they arent a halo or a gears or an uncharted for u ps3 kids, and they suffer more because of that, if they charged $40 more people would buy games like thosehadoken

I doubt they'll care all that much if they lost your business.

Gaming is an expensive hobby. It always has been.

N64 games used to be ridiculously expensive in the UK.

ive been gaming longer than you kid

an adult with a pony in his sig! viva l'infanzia!
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R4gn4r0k

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#127 R4gn4r0k
Member since 2004 • 49125 Posts

[QUOTE="R4gn4r0k"]

[QUOTE="ZombieKiller7"]

7. Bottom line you need to make gaming accessable, with easy hardware requiements and low prices. The day when games are $5-$10 is the day piracy becomes irrelevant, and you grow your fanbase to be able to support the industry at those prices, just like movies.

ZombieKiller7

Nope, indie games that only cost 5-10 dollars get pirated too and movies get pirated too.

At this point in time, Piracy is more convenient and comfortable regardless of price.

It's the only way to get a clean executable.

So super cheap games and no more DRM = no more piracy ? I doubt it. But it would decrease piracy I'm sure. I know some people that pirate games that they have bought legally just so they can get around intrusive and frustrating DRM (Ubisoft games mostly)

Other people will always pirate, regardless of price or DRM, just because there is an 'option' to pirate. They will even pirate games they don't even care about just because they can.

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Nintendo_Ownes7

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#128 Nintendo_Ownes7
Member since 2005 • 30973 Posts

[QUOTE="hadoken"]

I think $40 is good, id buy a lot of games if they were only $40,

Shielder7

LOL Back in the old SNES days 40$ ment it was used I still remember the 80-99$ price tags and that was back in the 90s.

Yep Majora's Mask on the N64 was over $100 in the U.S. but it also came with an Expansion Pak.

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trent44

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#129 trent44
Member since 2008 • 255 Posts

I strongly believe so. You pay a lot for games that aren't worth anywhere near that much. And if it's just to cover the costs of creating the games, then I blame no one but the developers and whoever decides their budget because they obviously wasted a lot of money on a boring game unworthy of what they needed to sell it for in order to break even or make a profit. They should learn to do more with less and quit dumbing down games, and actually give us something interesting instead of the same tired, boring console shooters all the time. Of course that trite garbage isn't worth $60. It's not even worth $40. And they're idiots for spending so much on making their cookie cutter experiences, and they have only themselves to blame when they don't break even. So don't feel sorry for them due to their own incompetence with handling their money, which could be avoided if they'd get their own egotistical heads out of their asses.LovePotionNo9

I agree.

Average game development budgets have increased by a factor of 20, while the average quality of play experience (NOT production quality) has gone down.

When I was buying new PS2 games for $39.99 and $49.99 a few years back, I felt the gaming experiences available were much more varied and fulfilling to play.

The push towards cinematic events, quick time button sequences, reduced depth of gameplay/challenge, metrics/marketing driven design, etc. has led many new PS3/Xbox360 games to be less fulfilling experiences than PS2/GC/Xbox/DC/etc. games were.

In previous generations of gaming, games would more commonly focused on a niche or unique experience (fulfilling a specific taste on a game-by-game basis); now days it is much more common for games to focus on being approachable, to be consumed by the largest market possible, trying to fulfill tastes that are very general (often leaving the game with a bland feel, similar to many other games taking this same approach).

It is a shame that the overall focus shifted away from improving consumers' gaming experience, to extracting maximum number of dollars per game produced to cover Hollywood development budgets that were never necessary.

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meluvulongtime8

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#130 meluvulongtime8
Member since 2007 • 1428 Posts
Nowadays there's only a few games that I'd pay full price. When this gen started I bought a lot of games at full price, but now having such a large backlog I'm more likely to pick up titles at sub $40 prices. Dark Souls and U3 are the last full price games I bought. I've gotten Rayman Origins $30, Batman AC $30, Gears 3 $30, Rage $30, AC Rev $35, Deus Ex HR $35, Shadows of the damned $37 all new all a month or two after release. Got Bulletstorm for $15 yesterday. It just pays to wait unless you're going to play a game right away.
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ShadowsDemon

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#131 ShadowsDemon
Member since 2012 • 10059 Posts
[QUOTE="R4gn4r0k"]

[QUOTE="ZombieKiller7"]

7. Bottom line you need to make gaming accessable, with easy hardware requiements and low prices. The day when games are $5-$10 is the day piracy becomes irrelevant, and you grow your fanbase to be able to support the industry at those prices, just like movies.

Nope, indie games that only cost 5-10 dollars get pirated too and movies get pirated too.

Not always. I see them for more.
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almasdeathchild

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#132 almasdeathchild
Member since 2011 • 8922 Posts

these days games are to multiplayer based and i pay 60$ for a 4 hour single player and most games have multiplayers i dont even want to touch so yes i do think 60$ is overpriced

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WilliamRLBaker

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#133 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="hadoken"][QUOTE="lundy86_4"]

Cool. Resorting to name-calling. Very mature.

lundy86_4

its allowed its in the TOU

I'm aware. I didn't dispute that. It shows a severe lac k of maturity on your end, though.

actually it doesn't maturity has absolutely nothing to do with name calling or anything like that I've known many mature foul mouthed people believing the content of ones words is even a remotely good method of figuring ones maturity is just silly.
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rzepak

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#134 rzepak
Member since 2005 • 5758 Posts
I think with most games these days having alot od DLC and sometimes day one DLC, $60 BECAME too much.
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Bikouchu35

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#135 Bikouchu35
Member since 2009 • 8344 Posts

[QUOTE="Bikouchu35"]

[QUOTE="SaltyMeatballs"] What 50 hour games were you playing? Oh wait, RPG's. Today you have games like Skyrim, hundreds of hours.

Don't give me that back in my day bullsh*t, it's all a lie, other games were short you just died a lot and sucked.

SaltyMeatballs

Lol if that feeds your internetz ego than ahead stuff yourself to obesity. Yes Im talking bout rpgs a good portion of which arent hard but of course filled with storylines. Its a common thing back then but of course you cherry picked a game like Skyrim out of the few which is more a sandbox thus the lengthy hours and still cost $60, not $40 bite meh. Seriously I dont fancy this whole bro-gamer era of bs, I dont believe in console fps bs, and I refuse to freely forkover $60 for crappy singleplayer that most seem so thrilled about but thats just my 2 cents.

It's not feeding my ego, it's being factually correct.

Games back in the 90's were short except for RPG's, other games maybe felt longer because you died a lot. Sunset Riders must be the longest game I have ever played if we look at it that way, and I'm sure gameplay wise it probably would be 1 or 2 hours max. So I compared an RPG to RPG this gen, and they're still long. Lost Odyssey, Tales of Vesperia, Xenoblade, Fallout, and more which all last 50+ hours.

At least these modern 6 - 8 hour games you get 6 - 8 hours of gameplay, not 2 hours of gameplay with 20 hours of repeating levels. Let's get real, bro. Games were shorter back in the 90's.

Lol you die a lot -.- you must get all the ladies by showing off your skill and telling others dont have any, maybe I missed out on a lot of those short games thus skewing my view but ignorance is bliss. I guess your insisting that I can falloff a cliff on ff7 now b.c I lack skill idk how is that possible but I am just returning the favor on assumption, assuming thats what you meant. The mainstream games had quality for $40 with some good story going on, not some mindless sandbox bs.

Since my statement was very vague to begin with I dont know how you drew conclusions on my statement anyway. I was simply poking fun of current times with the popular games being fps costing $60 plus dlc $15+ a pop (content already on disc!! that is locked) for 6 hours campaign vs then rpgs the then go-to genre for popular games. You have get real bro the value sucks for new games for todays world and they even come with jewel cases anymore let alone manuals. Go ahead make your oh b.c you suck reply but idc if internet is business and you loove your call of duty than go right on. I wont reply lol.

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-Unreal-

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#136 -Unreal-
Member since 2004 • 24650 Posts

I think $40 is good, id buy a lot of games if they were only $40,

hadoken
I suppose it's up to us to guess which dollar you're referring to. Since you didn't say, I'm going to guess you mean the Australian Dollar. No, that's not that expensive for a new game.
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horgen

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#137 horgen  Moderator
Member since 2006 • 127738 Posts
No it isn't.
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LustForSoul

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#138 LustForSoul
Member since 2011 • 6404 Posts
60 dollars? Make that over 80 dollars anywhere outside America.
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sayyy-gaa

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#139 sayyy-gaa
Member since 2002 • 5850 Posts

I just think developers need a better business model. Certain games shouldn't be selling at $60. Nonstop-Madness

Luv your sig. sooo true.

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DJ_Headshot

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#140 DJ_Headshot
Member since 2010 • 6427 Posts
Yes very expensive few games are worth that much I can count the number of games I have paid full retail price for the most part I got my monies worth since they had a really good mp portions for everything else I wait for it to drop down a price where I feel It will be worth it.
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Heil68

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#141 Heil68
Member since 2004 • 60833 Posts
No, I have a job.
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Goyoshi12

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#142 Goyoshi12
Member since 2009 • 9687 Posts

It's better than back then, that's for sure...

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ispeakfact

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#143 ispeakfact
Member since 2011 • 5317 Posts
Not expensive for me. :D
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infinite884

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#144 infinite884
Member since 2008 • 701 Posts

there is this thing called, price drop, their is this thing called used games, their is this thing called steam.

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SecretPolice

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#145 SecretPolice
Member since 2007 • 45713 Posts

Compared to the 8 bit gaming dayzzz; they are a steal !! :P

10 dollar XBLA and 2 dollar indie games ... Just Wow !! :D

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themajormayor

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#146 themajormayor
Member since 2011 • 25729 Posts

Quit complaining you yanks have it easy. Us NZr's and Aussies have real rip-off prices

OB-47

This. In my country it can be literately over $100

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EvilSelf

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#147 EvilSelf
Member since 2010 • 3619 Posts

I only buy a handfull of new games priced at 60 or more per year. The rest - i have eBay for, which gives me the opportunity of a great deal!

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DraugenCP

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#148 DraugenCP
Member since 2006 • 8486 Posts

Yeah, it is. I realised this once I started PC gaming. The standard price of new games is about 40-45, but can even be 30 when it's a more obscure game (such as STALKER: Call of Pripyat, which is terrific by the way). With the quick price drops (games can go down to 10 or even 5 well inside a year) and Steam sales, I rarely pay the full monty for video games anymore. Last game I did that for was Skyrim.

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elbert_b_23

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#149 elbert_b_23
Member since 2003 • 8247 Posts
not really $60 is a good price for games nowdays and sure some games are not worth full price but thats nothing new
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#150 fueled-system
Member since 2008 • 6529 Posts

Depends on the game.

A game that last only 8 hours and has terrible/no MP would be a bargin bin purchase for me.

A game like Skyrim or COD sure I will pay it.

But I think we forget the times where games were more expensive in 80/90s and were only 5 hours long TOPS