Is Crysis 2 a financial megaflop?

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h575309

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#101 h575309
Member since 2005 • 8551 Posts

It was up for one week in March, Homefront was up for two weeks in March thus had twice as long to sell copies

First 3 weeks ~ 60% of game sales for majority of games. Dragon Age 2 was up for longer than both and sold worse than Homefront.

These numbers don't tell us anything really except that Homefront sold better than Dragon Age 2 at retail in the US. It has been high on Steam's top seller list for a while too, you cannot conclude it is a flop at this stage.

nutcrackr
I agree with this. Also, how the hell homefront sold more than dog crap I have no idea. Goes to show you can just pump out a CoD/Battlefield clone and you can make some dough!
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h575309

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#102 h575309
Member since 2005 • 8551 Posts

They expected to sell 7 million copies... They expected to score 94 in metacritic. I believe a lot of things went wrong.

The community is not very active it seens. Giving a quick look in Amazon, it's not top 10 anywhere. It is not on steam's top 20 played games. Their forums are just a trolling ground. Sales generally stop at 8 weeks from launch in consoles. At the end it should sell about maybe 2 million. In the PC it's not a good MP game, does not have mods, it's not a benchmark title... it has little value. I don't think it will have strong legs like the first one.

Masculus
Its under Steams best selling games in the top 10, and actually number 1 if you dont include games that have been on firesale this week. And this is nearly a month later....
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Filthybastrd

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#103 Filthybastrd
Member since 2009 • 7124 Posts

I for one regret purchasing it on launch day.....

Mp is still one big Cheatie McHackfest, SP still has a large amount of what looks like placeholder textures, the game is still bug ridden, dx11 is nowhere to be seen and it could release next christmas for all we know, dual gpu setups still make the game unplayable and after a month there still is'nt word on an SLI profile update, Crytek has next to no contact with it's increasingly trollish community.

What the hell did Nvidia pay Crytek for? When can I exect them to unbreak my game so I can actually play it?

The graphics alone are enough to boggle my mind and they're just the tip of the iceberg. Crytek needs to up their game before word of mouth kills it off.

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i5750at4Ghz

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#104 i5750at4Ghz
Member since 2010 • 5839 Posts

I for one regret purchasing it on launch day.....

Mp is still one big Cheatie McHackfest, SP still has a large amount of what looks like placeholder textures, the game is still bug ridden, dx11 is nowhere to be seen and it could release next christmas for all we know, dual gpu setups still make the game unplayable and after a month there still is'nt word on an SLI profile update, Crytek has next to no contact with it's increasingly trollish community.

What the hell did Nvidia pay Crytek for? When can I exect them to unbreak my game so I can actually play it?

The graphics alone are enough to boggle my mind and they're just the tip of the iceberg. Crytek needs to up their game before word of mouth kills it off.

Filthybastrd
SLI worked day one. There are many sites offering SLI support. Feel sorry for you man. I got through the game twice bug free. http://www.evga.com/articles/00463/ http://www.nvidia.com/object/nvidia-multigpu-SLI-profile-update-v7-driver.html
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Filthybastrd

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#105 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="Filthybastrd"]

I for one regret purchasing it on launch day.....

Mp is still one big Cheatie McHackfest, SP still has a large amount of what looks like placeholder textures, the game is still bug ridden, dx11 is nowhere to be seen and it could release next christmas for all we know, dual gpu setups still make the game unplayable and after a month there still is'nt word on an SLI profile update, Crytek has next to no contact with it's increasingly trollish community.

What the hell did Nvidia pay Crytek for? When can I exect them to unbreak my game so I can actually play it?

The graphics alone are enough to boggle my mind and they're just the tip of the iceberg. Crytek needs to up their game before word of mouth kills it off.

i5750at4Ghz

SLI worked day one. There are many sites offering SLI support. Feel sorry for you man. I got through the game twice bug free. http://www.evga.com/articles/00463/ http://www.nvidia.com/object/nvidia-multigpu-SLI-profile-update-v7-driver.html

Bandaids that don't work properly if you go much beyond fixing the silly FoV.

And what's with the MP? It's not exacty buzzing with life and am I supposed to die from as little as two shots in the ass (literally)?

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devious742

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#106 devious742
Member since 2003 • 3924 Posts

Some info first

http://www.neoseeker.com/news/8632-crysis-budget-unveiled/

The original Crysis costed€15m ($22m) to make

http://www.gamersbook.com/scene/developer-spotlight/crytek-crysis-2-much-better-than-crysis/

You have to understand that thebudget for Crysis was much lower than for Crysis 2. We could spend much more on Crysis 2 because we expected to sell more through multiplatform development.

For laughs

http://www.pcplay.hr/modules.php?r=23&id=15

Similar games on consoles sell factors of 4-5 more

http://www.tomshardware.com/news/Crysis-Crysis-Trilogy-Cevat-Yerli-FPS-Black-Ops,12080.html

"But if it sells anywhere near what [Call of Duty] Black Ops has, there may be more from Crysis,"

http://n4g.com/news/729346/crysis-2-crytek-wants-to-sell-7-million-copies


-> The game was constantly marketed on TV,Viral marketing and every single gaming site.

March NPD Numbers

1. Pokemon White Version (DS) - Nintendo
2. Pokemon Black Version (DS) - Nintendo
3. Homefront (360, PS3, PC) - THQ
4. Dragon Age II (360, PS3, PC) - Electronic Arts
5. Call of Duty: Black Ops (360, PS3, DS, Wii, PC) - Activision
6. Lego Star Wars III: The Clone Wars (Wii, 360, DS, PS3, 3DS, PSP, PC) - LucasArts
7. Crysis 2 (360, PS3, PC) - Electronic Arts
8. NBA 2K11 (360, PS3, PS2, Wii, PSP, PC) - Take-Two Interactive
9. MLB 11: The Show (PS3, PSP, PS2) - Sony
10. Fight Night Champion (360, PS3) - Electronic Arts

[QUOTE="Masculus"]

They expected to sell 7 million copies... They expected to score 94 in metacritic. I believe a lot of things went wrong.

The community is not very active it seens. Giving a quick look in Amazon, it's not top 10 anywhere. It is not on steam's top 20 played games. Their forums are just a trolling ground. Sales generally stop at 8 weeks from launch in consoles. At the end it should sell about maybe 2 million. In the PC it's not a good MP game, does not have mods, it's not a benchmark title... it has little value. I don't think it will have strong legs like the first one.

GeneralShowzer

Conclusion:

http://www.youtube.com/watch?v=yJxCdh1Ps48&feature=related

General.... you are awesome:lol::D

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Harisemo

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#107 Harisemo
Member since 2010 • 4133 Posts

Meh, they abandoned their PC core for the consolites and got screwed for it. Can't say I feel sorry for them.

htekemerald

which is why CoD continues to sell on PC......

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rzepak

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#108 rzepak
Member since 2005 • 5758 Posts

[QUOTE="htekemerald"]

Meh, they abandoned their PC core for the consolites and got screwed for it. Can't say I feel sorry for them.

WilliamRLBaker

the PC core users would have bought it in droves right? all games on the PC have 100% sell through.

The first Crysis sold 3mln copies.

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Ondoval

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#109 Ondoval
Member since 2005 • 3103 Posts

I think that overall is a failure in sales, which doesn't surprise me due I known for long time ago that going multiplatform =/= getting better sales. It happened with F.E.A.R. 2, Metro 2033, and will happen again with games as Bulletstorm, Crysis 2, Brink, The Witcher and Rage: jumping from high quality standards in PC to average quality at multiplatform developing doesn't turn your franchise in a COD/Battlefeild/Halo/Gears seller.

Crysis 1 did a amazing job and ended collecting tons of awards back in 2007; I'm sure that Crysis 2 will barely scratch an award in 2011. And is not a bad game, but "not being a bad game" being the son of Crysis is such a failure.

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shutdown_202

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#110 shutdown_202
Member since 2005 • 5649 Posts

Beaten by Homefront?

:lol:

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Stevo_the_gamer

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#111 Stevo_the_gamer  Moderator
Member since 2004 • 50177 Posts

Beaten by Homefront?

:lol:

shutdown_202
Homefront released a week earlier.
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heretrix

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#112 heretrix
Member since 2004 • 37881 Posts

Their next game should just be a game were you have to stare at textures throughout the entire game. That will make people happy because it sems like that all people did.

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Chiddaling

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#113 Chiddaling
Member since 2008 • 9106 Posts
It's only been almost a month since Crysis 2 released, relax GeneralShowzer.
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AgentA-Mi6

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#114 AgentA-Mi6
Member since 2006 • 16740 Posts

In order to discuss whether a game was a financial failure or not it, should be given at least a complete fiscal year, Crysis 2 was released less than a month ago, the advertisement campaign isn't over and this game was released on multiple systems which is a deciding factor this time around, Crysis 1/Warhead were successful only on PC. Crytek's projections are not the same.

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SHR3DD3D

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#115 SHR3DD3D
Member since 2011 • 889 Posts

Without any hesitation whatsoever, Crysis 2 is one of the biggest megaflops (financially) of our generation. The fact that Crytek hoped that it would sell as well as the BLACK OPS, and get a MC score of 94, says it all. Crysis 2 is a gigantic flop, and there is nothing Crytek can do about it. And since Treyarch and IW are the Gods of the FPS genre, I suggest Crytek go and try out a different genre, instead of just copying Call of Duty's features in their pathetic, low-quality games.

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John_Read

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#116 John_Read
Member since 2009 • 1214 Posts

it will sell well

crysis also sold almost 80000 during 1st month

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foxhound_fox

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#117 foxhound_fox
Member since 2005 • 98532 Posts
I hope so. Show them for wanting the "quick fix" on consoles.
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menes777

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#118 menes777
Member since 2003 • 2643 Posts

Just as predicted.

Consoles - Won't buy it unless it has the CoD name wrapped around it. They tried to get their name into an already crowded market and failed.

PC - Won't buy it for obvious reasons. When you set the bar at a certain point and then lower it to make profits you tend to piss some people off.

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deactivated-5e376fa88bd45

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#119 deactivated-5e376fa88bd45
Member since 2004 • 4403 Posts

Just how reliable is vgchartz? Because i managed to dig up some sales figures for the games:

Crysis 2 Xbox360 - 630,000 copies

http://gamrreview.vgchartz.com/game/35001/crysis-2/

Crysis 2 PS3 - 410,000 copies

http://gamrreview.vgchartz.com/game/35002/crysis-2/

Crysis 2 PC - 150,000 copies

http://gamrreview.vgchartz.com/game/35003/crysis-2/

So thier is that. Also what percentage of the games revenue per copy goes straight to the developer and to the publisher? Want to figure out if it makes breakeven based on its budget, though it seems likely that they did.

So that brings the total number of units sold to approx 1,190,000. This would actually be a pretty decent number had it not been for the absurd "lets sell 7 million copies!" expectations which is pretty much going to be where Crytek is going to cry failure like it did for the PC version when it blamed its sales on piracy. I have a feeling they still might given the low sales on the PC. Wouldn't put it past them at all.

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delta3074

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#120 delta3074
Member since 2007 • 20003 Posts

In order to discuss whether a game was a financial failure or not it, should be given at least a complete fiscal year, Crysis 2 was released less than a month ago, the advertisement campaign isn't over and this game was released on multiple systems which is a deciding factor this time around, Crysis 1/Warhead were successful only on PC. Crytek's projections are not the same.

AgentA-Mi6
spot on dude, spot on
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Rougehunter

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#121 Rougehunter
Member since 2004 • 5873 Posts

Without any hesitation whatsoever, Crysis 2 is one of the biggest megaflops (financially) of our generation. The fact that Crytek hoped that it would sell as well as the BLACK OPS, and get a MC score of 94, says it all. Crysis 2 is a gigantic flop, and there is nothing Crytek can do about it. And since Treyarch and IW are the Gods of the FPS genre, I suggest Crytek go and try out a different genre, instead of just copying Call of Duty's features in their pathetic, low-quality games.

SHR3DD3D

Try saying that about the first Crysis and Far cry. If there is something there're not then it would be CoD clones.

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tenaka2

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#122 tenaka2
Member since 2004 • 17958 Posts

I hope it was a financial flop, they deserve it.

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imprezawrx500

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#123 imprezawrx500
Member since 2004 • 19187 Posts
Well it all went wrong when they took it to new york, they should have gone back to the jungle can continued where crysis left off. But crytek got to fixed on making the best looking game on crysis rather than making a great game, so they chose easy to render buildings over trees. They should be ashamed that the first game is considered to be much better. Even farcry has better level design and gameplay. If they had put all the awesome new features into the jungle it would have been so much better.
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imprezawrx500

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#124 imprezawrx500
Member since 2004 • 19187 Posts
[QUOTE="lamprey263"]between the Xbox 360 and PS3 sales of Crysis 2 combined they've already sold like 1 million so that should have already covered the development costs of $22 million and then someGeneralShowzer
Crysis was 22 million. Crysis 2 was MUCH MORE. Also it didn't sell a million on consoles. Probably 600.000 - 700.000. If it sold a million it would be higher on the lists don't you think?

the funny thing is farcry is in many way their best game and was made by like 30 people for cheap.
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alexside1

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#125 alexside1
Member since 2006 • 4412 Posts
I hope so. Show them for wanting the "quick fix" on consoles.foxhound_fox
Motivated by revenge eh?
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Gamingcucumber

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#126 Gamingcucumber
Member since 2004 • 5612 Posts

Still too early to judge. I do think however that Crysis 2 is only another grass straw in an already crowded market. I honestly expect FPS sales to drop or change in the next coming year, the market should have a music game reaction soon a lá Guitar Hero/Rock Band.

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themyth01

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#127 themyth01
Member since 2003 • 13924 Posts
They probably made a lot more money on it than with Crysis 1.
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Coolyfett

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#128 Coolyfett
Member since 2008 • 6277 Posts

Pretty interestin. Cant really say, but it all does look interesting.

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Xtasy26

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#129 Xtasy26
Member since 2008 • 5597 Posts

Who will Crytek blame now?

Point is Crysis and Crysis Warhead sold over a longer period. Around ~4.5 million copies. That's supposed to be bad?

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drakekratos

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#130 drakekratos
Member since 2011 • 2311 Posts
itll help them sell Crytek engine, so maybe not
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dameon51

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#131 dameon51
Member since 2004 • 160 Posts

I'm sure this one was better off than the first just because it was cross platform.

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AdrianWerner

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#132 AdrianWerner
Member since 2003 • 28441 Posts

I don't think it will flop (ie..not make money), but it's extremely unlikely it will be as profitable as the first one. Crysis 2 costed at least twice, if not three times as much. It's a console game so it needed to have huge marketing budget, while with Crysis 1 the marketing was petite and it was mostly paid by Nvidia. Add to this the fact that development budget was also a lot higher. And well..to make more money than Crysis 1 the sequel would propably need to sell over 6 mln copies. I just don't see it happening. It had weak start on consoles and there sales die out very fast. And it's not graphical benchmark or mod-friendly title, so I don't see how it has any chances of selling for as long as the first one did.

In most cases when FPS dev goes multiplat it brings money, but I guess there are exceptions to every rule. Deus Ex was funnily the same way. Combined sales od console and PC version of Invisible War also didn't match how much the first game sold on PC alone

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deactivated-635601fd996cc

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#134 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
Well General care to be quoted on this one in a year's time? I don't think those figures are accurate simply because Homefront wasn't even in the top 5 sellers when Crysis 2 released and topped all 3 charts in the US and now it's 3rd? Doesn't make sense really
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Lethalhazard

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#135 Lethalhazard
Member since 2009 • 5451 Posts
Eh, the first one had a lot of hype because of the graphics. I think things died down a bit for Crysis 2 because gamers knew what to expect. Basically, pretty graphics but bad AI/story. It's the story part that prevents me from playing it. I can't stand shooters in general, and Crysis 1's story was so laughable I wouldn't give this one a chance. Unless reviews said otherwise, which they didn't.
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savagetwinkie

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#136 savagetwinkie
Member since 2008 • 7981 Posts
it cost alot to make because of the game engine, its an investment for other dev's to possibly use the cry engine, and crysis 2 was really just the showcase
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AdrianWerner

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#137 AdrianWerner
Member since 2003 • 28441 Posts

Eh, the first one had a lot of hype because of the graphics. I think things died down a bit for Crysis 2 because gamers knew what to expect. Basically, pretty graphics but bad AI/story. It's the story part that prevents me from playing it. I can't stand shooters in general, and Crysis 1's story was so laughable I wouldn't give this one a chance. Unless reviews said otherwise, which they didn't.Lethalhazard
Crysis 2 actualy has quite a good story for FPS

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Filthybastrd

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#138 Filthybastrd
Member since 2009 • 7124 Posts

Eh, the first one had a lot of hype because of the graphics. I think things died down a bit for Crysis 2 because gamers knew what to expect. Basically, pretty graphics but bad AI/story. It's the story part that prevents me from playing it. I can't stand shooters in general, and Crysis 1's story was so laughable I wouldn't give this one a chance. Unless reviews said otherwise, which they didn't.Lethalhazard

What's so bad about the first one's story? There's no cheesy dialogue or plot holes. If anything it's simple which does'nt make it bad.

I see a lot of people trashing the story of Crysis 1 but never anyone providing even a shred of argument.

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DarkLink77

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#139 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="Lethalhazard"]Eh, the first one had a lot of hype because of the graphics. I think things died down a bit for Crysis 2 because gamers knew what to expect. Basically, pretty graphics but bad AI/story. It's the story part that prevents me from playing it. I can't stand shooters in general, and Crysis 1's story was so laughable I wouldn't give this one a chance. Unless reviews said otherwise, which they didn't.Filthybastrd

What's so bad about the first one's story? There's no cheesy dialogue or plot holes. If anything it's simple which does'nt make it bad.

I see a lot of people trashing the story of Crysis 1 but never anyone providing even a shred of argument.

Well, Crytek wanted a better one, so they hired an award winning writer, who went on to trash the stories in other games and then... wrote a mediocre story. :lol:
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Mazoch

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#140 Mazoch
Member since 2004 • 2473 Posts
Crysis 2 is currently #6 on the STEAM top sellers. 4 of the top sellers are major sales packages, the fifth game is Portal 2. That means it's outselling Shogun 2, Bullet storm. Rift, Home Front and Dragon Age 2. That's hardly the sign of a 'mega flop' by any standard? OnD2D it's currently #4, one that list, game 1 and 2 were recently put on sale. So overall, it's not quite topping the charts but it's one of the top selling games on the PC after having been on the market for about 3 weeks. Now I'd be very surprised if it was to reach 7 million sales and it's obviously not hitting 94% Meta Critic. To me it's looking like a solid but not revolutionary FPS with solid but not revolutionary sales. Not a resounding success but not a flop either.
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LOXO7

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#141 LOXO7
Member since 2008 • 5595 Posts

If a game gets the biggest budget ever award, then it better be attractive to every player out there. And limiting this game to a FPS is just shooting yourself in the foot. Of course this is only my opinion and I may be wrong.

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Mazoch

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#142 Mazoch
Member since 2004 • 2473 Posts

If a game gets the biggest budget ever award, then it better be attractive to every player out there. And limiting this game to a FPS is just shooting yourself in the foot. Of course this is only my opinion and I may be wrong.

LOXO7
I'm pretty sure that neither Crysis 1 or 2 had anywhere near the biggest budget ever awarded? Also, what genre would you suggest for Crysis 2 when Crysis 1 was a shooter?
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Espada12

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#143 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Lethalhazard"]Eh, the first one had a lot of hype because of the graphics. I think things died down a bit for Crysis 2 because gamers knew what to expect. Basically, pretty graphics but bad AI/story. It's the story part that prevents me from playing it. I can't stand shooters in general, and Crysis 1's story was so laughable I wouldn't give this one a chance. Unless reviews said otherwise, which they didn't.AdrianWerner

Crysis 2 actualy has quite a good story for FPS

Yeah it's actually pretty intriguing to say the least.

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shane_orija

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#144 shane_orija
Member since 2008 • 910 Posts

[QUOTE="Masculus"]...In the PC it's not a good MP game, does not have mods, it's not a benchmark title... it has little value. I don't think it will have strong legs like the first one.GeneralShowzer

Is that guy implying pc gamers have better standards. lol

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TheAcountantMan

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#145 TheAcountantMan
Member since 2011 • 1281 Posts

If a game gets the biggest budget ever award, then it better be attractive to every player out there. And limiting this game to a FPS is just shooting yourself in the foot. Of course this is only my opinion and I may be wrong.

LOXO7


What do you mean by "limiting"?
Did you want it to be more like Banjo nuts and bolts?

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Cranler

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#146 Cranler
Member since 2005 • 8809 Posts
Crysis 2 is currently #6 on the STEAM top sellers. 4 of the top sellers are major sales packages, the fifth game is Portal 2. That means it's outselling Shogun 2, Bullet storm. Rift, Home Front and Dragon Age 2. That's hardly the sign of a 'mega flop' by any standard? OnD2D it's currently #4, one that list, game 1 and 2 were recently put on sale. So overall, it's not quite topping the charts but it's one of the top selling games on the PC after having been on the market for about 3 weeks. Now I'd be very surprised if it was to reach 7 million sales and it's obviously not hitting 94% Meta Critic. To me it's looking like a solid but not revolutionary FPS with solid but not revolutionary sales. Not a resounding success but not a flop either.Mazoch
Also keep in mind that when Crysis was released most pc gamers were still buying retail. The only digital download avail for Crysis for the 1st year was EA. DD give publisher 70% profit margin and retail is about 30% on average. Now more pc gamers buy digital. Plus the game is $10 more than Crysis was.
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Sledgehammer117

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#147 Sledgehammer117
Member since 2011 • 298 Posts

So it was only there second game in the series, there first on a console and they were hopingn to achieve COD like sales ?? Talk about putting your expectations too high :D

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KHAndAnime

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#148 KHAndAnime
Member since 2009 • 17565 Posts
I wonder how much their advertising campaign cost. Probably a LOT...
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xionvalkyrie

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#149 xionvalkyrie
Member since 2008 • 3444 Posts

[QUOTE="Mazoch"]Crysis 2 is currently #6 on the STEAM top sellers. 4 of the top sellers are major sales packages, the fifth game is Portal 2. That means it's outselling Shogun 2, Bullet storm. Rift, Home Front and Dragon Age 2. That's hardly the sign of a 'mega flop' by any standard? OnD2D it's currently #4, one that list, game 1 and 2 were recently put on sale. So overall, it's not quite topping the charts but it's one of the top selling games on the PC after having been on the market for about 3 weeks. Now I'd be very surprised if it was to reach 7 million sales and it's obviously not hitting 94% Meta Critic. To me it's looking like a solid but not revolutionary FPS with solid but not revolutionary sales. Not a resounding success but not a flop either.Cranler
Also keep in mind that when Crysis was released most pc gamers were still buying retail. The only digital download avail for Crysis for the 1st year was EA. DD give publisher 70% profit margin and retail is about 30% on average. Now more pc gamers buy digital. Plus the game is $10 more than Crysis was.

DD is 70% for publisher if it's on Steam or D2Drive, but if it's from EA themselves, it's probably 90% profit after you factor in some overhead costs. Still, considering the bulk of the sales have been on consoles so far, it'd seem they'd need to sell a lot more to break even.

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GeneralShowzer

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#150 GeneralShowzer
Member since 2010 • 11598 Posts
Well General care to be quoted on this one in a year's time? I don't think those figures are accurate simply because Homefront wasn't even in the top 5 sellers when Crysis 2 released and topped all 3 charts in the US and now it's 3rd? Doesn't make sense reallyocstew
Those are NPD march 2011 numbers. I copied them off gamespot, you can also google it.