[QUOTE="ChubbyGuy40"]
Best selling game of all time? I'm pretty sure WoW alone is at 12 million and counting subscribers/buyers. It'll even get better now that China has allowed it access once again. Also pretty sure nothing has been more profitable than WoW.
One thing that consoles will always have over PC, platformers. I'll admit the idea of playing Mario with a keyboard and mouse would be akward at first, but probably even easier to control after awhile. Zelda on PC though would be too epic for gaming to handle imo.
Mods will never be introduced to consoles. Plus PC gets all the free DLC.
Slightly better graphics? CRYSIS/METRO 2033 PC PIX INC.
ShuffleSe7en
When I say slightly, this is for me personally. And only for Multiplats. Its not enough for me to sacrifice the confort of my living room, and my TV.
As for best selling games of all time MW2 sold as much as WoWs 12 million in a year across the platforms.
Obviously WoW will continue to grow.... and makes more money due to subscriptions, but more people have enjoyed the crap game MW2 than a stellar MMO like WoW
Im not saying PC gaming doesnt have a place. There are a few genres PC just flat out does better, and to those who love them, thats fine by me. But there are some games that PC gets that SHOULD be on consoles.
PC gaming IS a whole different beast. I play consoles primarily cause the better games on PC ARE on consoles... or they just arent my bag. (RTS, etc..)
There are plenty of time I have chosen the PC game over the console... But not even close to as many as I have the other way around... And usually I wait till the mods scene gets big for a game and dies down abit on consoles to make that switch.
I think "Is PC gaming all but dead" was a poor topic title. I dont mean dead as in its gonna go away, or that it should. But it does seem to have taken a major back seat to console gaming.
Case in point being the only PC game commercial I have seen this year was for Starcraft.
PC shouldnt have exclusives anymore IMO. thats my real point.
The PC platform is a launching pad for many developers. Ignoring the PC centric genres (RTS, Sim, MMO, Strategy), the PC platform is attracting indie developers in a way which hasn't happened since the early 90's. Releasing games on consoles costs lots of money, much more than releasing a game on PC, so many developers simply don't have the option to (and even if they can, it won't always turn out to be a wise move as shown by this and this). That's the reason the PC is getting tons of unique IPs such as Amnesia, Aquaria, Natural Selection, Dead State, Dear Esther, 0A.D, Age of Decandence, MineCraft, Mount and Blade, Overgrowth and many others I can't remember at the moment. It's open, it's cheap, and there's plenty of open minded people to play your game even if you can't market it. The mainstream moving to consoles has allowed other developers to thrive within the PC market, which is a great thing. The day PC doesn't have any exclusives is the day gaming will stagnate.
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