Lol ignorant fool, so i guess you are gonna blame (lets say) Batman Arkham knight's low sales on piracy?
@True_Gamer_:PC failed because it's userbase is largely comprised of criminals
Lol ignorant fool, so i guess you are gonna blame (lets say) Batman Arkham knight's low sales on piracy?
@True_Gamer_:PC failed because it's userbase is largely comprised of criminals
@Dark_sageX: If PC had strong sales it would be a priority. As it stands, they have about 16 people buying it and 16 million stealing it.
It's worth noting as well, Grand Theft Auto started out as a PC franchise, Rockstar have outright said they didn't want to port it and the very late/lazy ports is testament to that fact.
So yea, keep banging them war drums, it was over before it started.
......yeah i'm not gonna bother with you anymore.
@Dark_sageX: As it stands, they have about 16 people buying it and 16 million stealing it.
@Dark_sageX: Statics show about 95 and even higher Torrent over buying, this is a fact. Throwing a tantrum and running away with your ball will not change this.
@Dark_sageX: Statics show about 95 and even higher Torrent over buying, this is a fact. Throwing a tantrum and running away with your ball will not change this.
I'm very curious where you got this fact from. I am guessing it is not a fact at all but people love to wrongly use the word fact to make their point seem stronger.
Publishers like to overstate the effect of piracy
Pirates like to downplay the effect of piracy
I think the truth falls somewhere in the middle. Piracy of course hurts game sales... No doubt about that. But not as big as some publishers want us to believe.
The big issue regarding piracy is whether a pirate would actually purchase the game if they weren't given an option to play it for free.
The big issue regarding piracy is whether a pirate would actually purchase the game if they weren't given an option to play it for free.
Meh, pirating a PC game ain't hard.
So as a matter of fact we all have the option to play our PC games for free. A lot of use choose not to do so and choose to support developers for their hard work.
A game that has no crack why it doesnt skyrocket sales?
FIFA 14 had millions of downloads on torrents
Why FIFA 16 didnt break any sales records?
If pirates love fifa why the lack of a crack didnt force them to buy a legit copy?
Keep the same broken record it amuses me...
@Dark_sageX: If PC had strong sales it would be a priority. As it stands, they have about 16 people buying it and 16 million stealing it.
It's worth noting as well, Grand Theft Auto started out as a PC franchise, Rockstar have outright said they didn't want to port it and the very late/lazy ports is testament to that fact.
So yea, keep banging them war drums, it was over before it started.
MGSV is cracked and works fine. Fallout 4 was cracked a day before release and still broke records so in some cases it is a lie
Its not hard but it is a hassle, manually updating your games is really annoying, not to mention getting multiplayer to work and facing compatibility issues that are automatically fixed when your game is legit but if its a pirate copy you will have to troubleshoot it until it works again, I stand by my statement: Nobody would pirate games unless getting a game is affordable or is not a financial burden or they even care about games at all, the idea that people would pirate for the fun of it is stupid and outright dishonest, its a myth that is typically spread by people who are ignorant of PC gaming, they are probably the same people that would tell you that you need a 4 digit number to get a PC that matches consoles.
The big issue regarding piracy is whether a pirate would actually purchase the game if they weren't given an option to play it for free.
Meh, pirating a PC game ain't hard.
So as a matter of fact we all have the option to play our PC games for free. A lot of use choose not to do so and choose to support developers for their hard work.
@raugutcon: You guys don't have access to steam? or open market websites that sell games for ridiculously dirt cheap ($2 - $5)? I understand some countries don't even have access to certain games.
@True_Gamer_: Unfortantly i'm not the one creating pro piracy threads every 10 minutes. You've came on here, shouted a load of nonsense and been given facts and (basically) don't like it.
And now, like a sore loser, ridiculous ly attempt to make a point about sales.
Games, inevitably always sell more on consoles to the point almost all Publishers have jumped ship.
Fact. The end.
Its not hard but it is a hassle, manually updating your games is really annoying, not to mention getting multiplayer to work and facing compatibility issues that are automatically fixed when your game is legit but if its a pirate copy you will have to troubleshoot it until it works again, I stand by my statement: Nobody would pirate games unless getting a game is affordable or is not a financial burden or they even care about games at all, the idea that people would pirate for the fun of it is stupid and outright dishonest, its a myth that is typically spread by people who are ignorant of PC gaming, they are probably the same people that would tell you that you need a 4 digit number to get a PC that matches consoles.
For the fun of it ?
How about because they can get something free that otherwise costs money.
Some people will always pirate. Some people have the means to buy games, they can get games for cheap during steam sales... yet they still pirate.
Piracy is there but it rarely affects actual sales. Pirates don't buy games, no matter what. Piracy excuse was used by people like Cliffy B to hide their exclusivity deals. We are past that joke now.
And some people like to add cheese to their ice cream, "some" doesn't make the norm, again, pirated copies are a pain and if the games are either affordable, or are not a financial burden or they even care about video games at all then people WILL pay for it.
Its not hard but it is a hassle, manually updating your games is really annoying, not to mention getting multiplayer to work and facing compatibility issues that are automatically fixed when your game is legit but if its a pirate copy you will have to troubleshoot it until it works again, I stand by my statement: Nobody would pirate games unless getting a game is affordable or is not a financial burden or they even care about games at all, the idea that people would pirate for the fun of it is stupid and outright dishonest, its a myth that is typically spread by people who are ignorant of PC gaming, they are probably the same people that would tell you that you need a 4 digit number to get a PC that matches consoles.
For the fun of it ?
How about because they can get something free that otherwise costs money.
Some people will always pirate. Some people have the means to buy games, they can get games for cheap during steam sales... yet they still pirate.
And some people like to add cheese to their ice cream, "some" doesn't make the norm, again, pirated copies are a pain and if the games are either affordable, or are not a financial burden or they even care about video games at all then people WILL pay for it.
Yeah I was talking about "some" because you clearly said:
"I stand by my statement: Nobody would pirate games unless getting a game is affordable or is not a financial burden or they even care about games at all, the idea that people would pirate for the fun of it is stupid and outright dishonest"
And that is honestly not true. Your statement is false, and I disproved your statement.
Saying silly stuff like "And some people like to add cheese to their ice cream" doesn't really change the fact that your statement was wrong.
@raugutcon: You guys don't have access to steam? or open market websites that sell games for ridiculously dirt cheap ($2 - $5)? I understand some countries don't even have access to certain games.
Of course we have access to Steam and guess what ? most people are not going to get Steam accounts, you may not understand it but I do, where I live purchasing piracy ( games, programs, clothes, music, etc ) is in practical terms a cult, there are dozens of countries practically identical to the one where I live now, at any given time there are no less than 15 tianguis ( that´s the term we use to define those "markets" ) all over the city and those move to another location every day 7 days of the week. In third world countries piracy is real and costs millions of dollars in lost sales to companies, how many third world countries vs first world countries the world has ?
Pirated movies
There are no less than 20 stands in one of those tianguis with thousands of those in each stand, at the current exchange rate each one of those cost like 0.55 US dollars.
If you don´t speak Spanish let me tell you what that sign in the left says: installation of hardware/software ( modding ) for PS2, PS3, Xbox 360, Wii. You bring your console and right there they mod your console, and all those games you see exhibited are not exactly legal. Like those stands there are stands with PC programs and games.
@R4gn4r0k: OK then, "most people".
@raugutcon: Actually that situation in your town is different, those vendors are SELLING those pirated copies, in that case its actually lost sales, people are paying for those products (despite them being pirated copies) when the money should go to the content creators, what those vendors are actually doing IS theft and is something developers should legitimately be concerned with, not regular people at home who can't or are not willing to pay for games.
@R4gn4r0k: OK then, "most people".
@raugutcon: Actually that situation in your town is different, those vendors are SELLING those pirated copies, in that case its actually lost sales, people are paying for those products (despite them being pirated copies) when the money should go to the content creators, what those vendors are actually doing IS theft and is something developers should legitimately be concerned with, not regular people at home who can't or are not willing to pay for games.
Even though I have shown you the evidence you keep saying the same thing, it is the regular people at home the ones purchasing that pirated merchandise. Leave your first world shell, it´s millions of pirated copies sold all over the world. In the American Continent only 2 countries are "first" world countries ( and even in them piracy is common ) once you cross the Rio Grande all the way down to Patagonia there are thousands of places like the ones I have shown you, in countries like Mexico 8 out of 10 people has purchased pirated goods at least once and pirates actually export first quality pirated goods to other countries.
think about this
lots of people use the pirate version as a demo, if its good they will pay $60 on release date
lots of pirates wont pay $60 ever (because they dont want, or because they dont have)
if a game uses denuvo, the first guy wont buy the game on release, but will pay when it gets down to $30 (copies sold numbers still untouched)
the same way, the guy that never pays wont play the game, he will pirate something else or pay for some online game with hundreds hours worth
so denuvo costs money, it wont make pirates become legit players and will hurt profits, how long untill developers realise it?
@raugutcon: No I'm not saying the same thing, earlier we were talking about people not willing to pay for games and use piracy as an alternative, what you showed me was people are actually willing to pay for games (yes those are pirated copies but people ARE willing to pay all the same), lets put it this way, if legitimate games were sold at the same price as those pirated copies, would people still go for pirated copies?
Selling a pirated copy is a whole different level than simply pirating, you are using the license of the original creator's to profit from it, when that money should go to the creators, what those vendors in your town are doing is actually theft and is something that I'd actually agree that DRM should be implemented for.
If an icecream man stops at a street and bad people (PC gamers) are just stealing cones, they will go another route to people on a street who will actually buy cones.
"ohh it's just a demo"
"Ohhh they won't buy it anyway"
PC gamers once again coming up with any guff to avoid responsibility.
@uninspiredcup: if the icecream man stops at a street and then 5% of people clone his icecream without taking a single icecream from his truck, he loses nothing, if some of those people come back to buy from him he gains something, you cant compare IP piracy to real life stealing of objects that left the owner with something less than what he had, its a lie preached to you and youre accepting it without thinking about how it really works, if 1 billion people on china pirate games, developers dont lose a peny
I wonder if game prices have anything to do with it. Console games on the PC usually still cost a lot. I'm buying less of those games this gen myself. I may consider them when they're cheaper, but the asking price at launch for games is too much now and with a costly season pass with almost every game.
More spin and excuses. It's never ending with you lot is it? It's never fucking ending!
You're boring now. :(
Piracy makes games sell poorly on PC?
Games get cracked and people dont buy em?
More spin and excuses. It's never ending with you lot is it? It's never fucking ending!
@MrGeezer: If thats how you feel then don't ever play the morality card again, never ask for sympathy if you yourself can't provide it.
Sympathy? Morality? When your boss asks you to work for free, and he says, "please, have some sympathy", do you take the bait? Is the fry cook at McDonalds supposed to have sympathy for his bosses and then come in and flip burgers without getting paid?
The best way to combat piracy is to give potential customers (even those who pirate) a reason to buy it, one way is to provide extra content on a regular basis through updates, rather than DRM use the online service as a way of getting additional content which is tied to the updates, and provide an online potion of a game that's worth playing.
If you do that most people who enjoy the game will gladly buy the game, most companies out there are more focused on rushing games out the door with content missing that need patching and trying to sell you DLC while the game is still not finished, it puts people off buying things when games are in a state like that.
@True_Gamer_: The WIiU failed due to being too innovative, PC failed because it's userbase is largely comprised of criminals, the only innovations PC is interested in is how those who run these websites can steal credit card details from some one naive enough to get maliware/ransomware. In almost every respect PC gaming has been a detriment.
@lostrib- This looks like the perfect opportunity for you to quote his contradicting posts again lol.
Ill repeat:
FIFA 14 had millions of downloads when cracked day 1
FIFA 16 is yet to be cracked but NOPE this doesnt translate into sales!
How amazingly bizzare heh?
Finally we got a DRM that killed the piracy myth...Denuvo proved beyond doubt that the vast majority of pirates WILL NOT buy an uncrackable game
This idea that the piracy that does happen is benign and is just a small culture of non-purchasers anyway is a lie the PC group tells to itself.
Ill repeat:
FIFA 14 had millions of downloads when cracked day 1
FIFA 16 is yet to be cracked but NOPE this doesnt translate into sales!
How amazingly bizzare heh?
Finally we got a DRM that killed the piracy myth...Denuvo proved beyond doubt that the vast majority of pirates WILL NOT buy an uncrackable game
This idea that the piracy that does happen is benign and is just a small culture of non-purchasers anyway is a lie the PC group tells to itself.
Are you talking about the wider piracy problem, because the FIFA example is only a single case and stretching that out across the entire debate would be parochial at the very least?
@MirkoS77: Immoral you say? So if you walked past someone playing music and you enjoyed it does that make you feel immoral? do you feel like a thief if you watch a TV show through the window of your neighbor? maybe your problem is you try WAAAAY to hard to demonize pirates when in reality piracy has very little effect on the sale of the game,
and if we are talking about morality then let me ask you something, do you feel its morally right to lock someone from enjoying life just because they can't afford it? whats wrong with giving a peasant left over cake? because you don't get money out of it? if thats how you think then from my point of view you are the immoral one.
and you seem to have this silly misconception that developers are some kind of hard working middle men, most of them are greedy and care more about squeezing money off of people than providing joy, I'm baffled as to why you would defend them anyway, I mean have you seen what was happening as of late? with all the practice of season pass, dlcs, pre-orders, and generally treating gamers like they are cash cows, you think there is room to play the morality card?
Don't be ridiculous. If you can't see the difference between hearing music on the street or seeing a show through a window and piracy in context of morality (or even practical terms), you're either incredibly obtuse, or haven't thought it through. I'll grant you the latter and will humor this analogy: did you walk up and demand that the music be played, and that you hold the right to have a copy, as you would by pirating? Can you enjoy it over and over again as you wish in hi-quality? You are not actively taking without the creator's consent, you are a passive recipient, and it's temporal. It's about intent.
Of course I believe locking out someone of enjoyment because they can't afford it is morally justifiable. There's necessity in life, and then there's luxury. People who cannot afford luxuries are not suddenly entitled to them, but an argument can be put forth for necessity on moral grounds. If someone is starving, has no shelter, or is very disabled/ill then I can see how it's morally just to give them basic necessities to sustaining life to better themselves (and by extension...society). Luxuries? No. I don't hold a right to take a yacht as my own sans payment because I'm "not enjoying life" as much as I could if I had one. There's nothing wrong with giving someone a piece of cake, because it's consensual. Taking someone's work for free after they've put it on the market with the understanding it's to be paid for is the exact opposite. How can you miss such an obvious distinction?
When you play a game not paid for, you are depriving people what they would've had otherwise if there were no other way to get that game than to pay for it. That is a fact. It amuses me that people honestly believe when 6 million copies of a game is pirated, not one single one of those would've brought in more money if piracy were impossible. Sure, I've no doubt there wouldn't be nearly 6 million more sales, but there undoubtedly would be more sales. To believe otherwise is delusional wishful thinking. Aside, if people weren't going to pay for it, then by what reasoning should they have access to it? And "they weren't going to pay for it anyway" is not a valid answer....it's circular logic.
This sense of entitlement from pirates is difficult for me to stomach. Even if it were true that piracy's harm is minimal (none of us really knows), when everything else is put to the side, all these excuses are is justifications for a disturbing mindset of people thinking they're entitled to everything around them for nothing given in return. When the day comes when your boss says to you, "Well, I never was going to pay for your work today anyway because I can't afford it/don't want to" after you labor all day, let's see then how far you'll walk your talk. Something tells me you'll have a change of heart very quickly.
On a practical level my FIFA analogy works wonders
MILLIONS UPON MILLIONS of torrent downloads EVERY year in the launch day 1 crack "MERRY" pirate times
Denuvo literally savages the cracking groups and BAM! FIFA cannot scratch even basic sales charts on PC....
@so_hai
I can not provide a new ip (like Lords of Fallen) since we dont have download rates pre Denuvo
MGS V is unstable as f***k whole sections dont work and crash...only launch version has been cracked and none of the patches
Denuvo FINALLY killed this myth.
Millions of pirates proved that the crashing majority WILL NOT PAY...
It will be proven by future releases of popular franchises
I wont be surprised by a DAY 1 console and PC launch of next GTA title protected by Denuvo thats how safe it makes devs feel
When you play a game not paid for, you are depriving people what they would've had otherwise if there were no other way to get that game than to pay for it. That is a fact. It amuses me that people honestly believe when 6 million copies of a game is pirated, not one single one of those would've brought in more money if piracy were impossible. Sure, I've no doubt there wouldn't be nearly 6 million more sales, but there undoubtedly would be more sales. To believe otherwise is delusional wishful thinking. Aside, if people weren't going to pay for it, then by what reasoning should they have access to it? And "they weren't going to pay for it anyway" is not a valid answer....it's circular logic.
@MirkoS77: Immoral you say? So if you walked past someone playing music and you enjoyed it does that make you feel immoral? do you feel like a thief if you watch a TV show through the window of your neighbor? maybe your problem is you try WAAAAY to hard to demonize pirates when in reality piracy has very little effect on the sale of the game,
and if we are talking about morality then let me ask you something, do you feel its morally right to lock someone from enjoying life just because they can't afford it? whats wrong with giving a peasant left over cake? because you don't get money out of it? if thats how you think then from my point of view you are the immoral one.
and you seem to have this silly misconception that developers are some kind of hard working middle men, most of them are greedy and care more about squeezing money off of people than providing joy, I'm baffled as to why you would defend them anyway, I mean have you seen what was happening as of late? with all the practice of season pass, dlcs, pre-orders, and generally treating gamers like they are cash cows, you think there is room to play the morality card?
Don't be ridiculous. If you can't see the difference between hearing music on the street or seeing a show through a window and piracy in context of morality (or even practical terms), you're either incredibly obtuse, or haven't thought it through. I'll grant you the latter and will humor this analogy: did you walk up and demand that the music be played, and that you hold the right to have a copy, as you would by pirating? Can you enjoy it over and over again as you wish in hi-quality? You are not actively taking without the creator's consent, you are a passive recipient, and it's temporal. It's about intent.
Of course I believe locking out someone of enjoyment because they can't afford it is morally justifiable. There's necessity in life, and then there's luxury. People who cannot afford luxuries are not suddenly entitled to them, but an argument can be put forth for necessity on moral grounds. If someone is starving, has no shelter, or is very disabled/ill then I can see how it's morally just to give them basic necessities to sustaining life to better themselves (and by extension...society). Luxuries? No. I don't hold a right to take a yacht as my own sans payment because I'm "not enjoying life" as much as I could if I had one. There's nothing wrong with giving someone a piece of cake, because it's consensual. Taking someone's work for free after they've put it on the market with the understanding it's to be paid for is the exact opposite. How can you miss such an obvious distinction?
When you play a game not paid for, you are depriving people what they would've had otherwise if there were no other way to get that game than to pay for it. That is a fact. It amuses me that people honestly believe when 6 million copies of a game is pirated, not one single one of those would've brought in more money if piracy were impossible. Sure, I've no doubt there wouldn't be nearly 6 million more sales, but there undoubtedly would be more sales. To believe otherwise is delusional wishful thinking. Aside, if people weren't going to pay for it, then by what reasoning should they have access to it? And "they weren't going to pay for it anyway" is not a valid answer....it's circular logic.
This sense of entitlement from pirates is difficult for me to stomach. Even if it were true that piracy's harm is minimal (none of us really knows), when everything else is put to the side, all these excuses are is justifications for a disturbing mindset of people thinking they're entitled to everything around them for nothing given in return. When the day comes when your boss says to you, "Well, I never was going to pay for your work today anyway because I can't afford it/don't want to" after you labor all day, let's see then how far you'll walk your talk. Something tells me you'll have a change of heart very quickly.
No I don't see the difference, both are perfect analogies, you are enjoying content without paying for it in both scenarios, according to you those people are "thieves", and no you don't demand someone plays the music for you, just like nobody demands for free copies of a game, who fucking demands games to be pirated? thats fucking stupid, someone uploads it to share it with others, or in the case of the music analogy the owner offers to put the music on a loud speaker, and as for the TV the neighbor notices you are watching and decides to leave the curtain open.
When did I EVER say they are entitled to it? you are trying SOO hard to demonize pirates you are being genuinely dishonest, what I'm saying is why are you trying so hard to prevent them from having left overs that nobody would buy and then punish and demonize them for even taking a sniff? because you would not get any money out of it? thats not moral, thats unadulterated crony capitalism, people who pirates games don't buy games, so why punish them? especially at the cost of genuine buyers? does the thought of not getting every single dime possible bother you so much that you would throw away simple basic human decency? morality is a two way streak, you can't expect people to treat you with respect while you are being disrespectful.
and besides since we are being nitpicky I can say piracy is consensual, the person who uploaded the file did it intending to share it, so nobody is taking anything away from your company, to compare it with your yacht analogy, the person who bought the yacht decided to let people on it and enjoy a free ride because sharing is nice thing to do, you gonna call that person a thief? you think if he didn't let people enjoy the ride people would go out and buy a yacht? same principle with games.
Devs can implement DRM and have the right to do so, but its a prick move and doesn't warrant sympathy from anyone, again i fail to understand why you are defending them, they don't even consider you as a person, to them you are just a piggy bank.
@MirkoS77: Ironic coming from you, I'm certain you didn't bother reading past the first sentence, enjoy being a corporate sheep them.
It's not that expensive to buy a video game,
€60 up to €120 is "not expensive"?
@raugutcon:I thought we were talking about PC gaming...
@clyde46: So to summarize your comment "LALALA ALL PIRATES ARE EVIL LOW LIFE THIEFS AND THEY LIKE STEALING THINGS BECAUSE IT GIVES THEM A RUSH AND I DON'T CARE WHAT THEY SAY LALALALA", you know treating everyone like they are criminals makes you an asshole.
No, if anything it's ridiculously cheap compared to other hobbies.
@Dark_sageX:
I'm not even going to attempt to lessen my tone of contempt and condescension here, because the asininity of these points all merit it.
"When did I EVER say they are entitled to it? you are trying SOO hard to demonize pirates you are being genuinely dishonest, what I'm saying is why are you trying so hard to prevent them from having left overs that nobody would buy and then punish and demonize them for even taking a sniff? because you would not get any money out of it? thats not moral, thats unadulterated crony capitalism, people who pirates games don't buy games, so why punish them? especially at the cost of genuine buyers? does the thought of not getting every single dime possible bother you so much that you would throw away simple basic human decency? morality is a two way streak, you can't expect people to treat you with respect while you are being disrespectful".
You don't have to say entitled explicitly, because it permeates throughout every word you type. It doesn't MATTER that "nobody would buy it". They're using something they've not paid for regardless. Using my example with you and your boss: does the fact that he was never going to pay you for your work mean that the work you have done (and he is now using) is worthless to you? You'd agree (by your...."logic") that you'd be willing to work for free, correct? Why shouldn't your boss get a free sniff of your labor? You'd get nothing out of it, but hey, at least you'd be standing up against that crony capitalism, while not punishing your poor, poor boss from the responsibility of actually having to pay for services. Do you even understand the meaning of the term punitive? The only thing that bothers me is the thought of people who have worked not getting paid because someone believes they're allowed access to things for free because (*insert whatever pathetic excuse here*). As for human decency....give me a break. Sorry pal, the business and commercial world is generally not altruistic in nature. You are the one who holds no respect for other peoples' work, not me.
"and besides since we are being nitpicky I can say piracy is consensual, the person who uploaded the file did it intending to share it, so nobody is taking anything away from your company, to compare it with your yacht analogy, the person who bought the yacht decided to let people on it and enjoy a free ride because sharing is nice thing to do, you gonna call that person a thief? you think if he didn't let people enjoy the ride people would go out and buy a yacht? same principle with games".
THE PERSON WHO UPLOADED IT IS DOING SO WITH A PRICE TAG ATTACHED, OR IS A PIRATE THAT IS DOING SO AGAINST THE WISHES OF THE CREATOR'S DEMAND FOR $$$, YOU DUNCE! You think the creator is intending to share it? No, to SELL it, for PAYMENT. As for this new dumb yacht analogy, if a person wishes to share their yacht....again....that'sconsent on their part towards their guests. It is not the same in principle at all. To hold piracy in contrast to the argument, you're arguing people should have the ability to take yachts for their own permanent use without the builder's consent instead of just sharing a day on it with the owner's consent. It's a world apart. You are incapable of even delineating these very rudimentary differences, and as such, I'm not going to bother explaining them or holding discourse with someone who can't even understand these pedestrian notions or present a coherent, sensible position based on any type of logic.
Publishers like to overstate the effect of piracy
Pirates like to downplay the effect of piracy
I think the truth falls somewhere in the middle. Piracy of course hurts game sales... No doubt about that. But not as big as some publishers want us to believe.
@PurpleMan5000: €50 is an entire week worth of food, no offense but you sound like you are very spoiled...
@PurpleMan5000: €50 is an entire week worth of food, no offense but you sound like you are very spoiled...
Well yeah, I play video games in my spare time. Of course I'm spoiled.
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