Is the DVD9 format a hassle to compress all the data in such a "little&quot

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Next-Gen-Tec

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#51 Next-Gen-Tec
Member since 2009 • 4623 Posts
[QUOTE="ChrisJ2004"]

[QUOTE="Casual_Gamer_"] FF8 and FF9 looked greater then all the n64 games combined.Casual_Gamer_

Only because the background was pre-rendered 2D :D The battles looked atrocious even for its time and even worse when compard to the N64.

and you think they could have fit all those 2D backgrounds on cartridge? thats my point.

2D backgrounds with 3D cubes.
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aia89

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#52 aia89
Member since 2009 • 2828 Posts

well they could put dragon age onto 2 dvd's if it was that problematic. I don't think they reduced the quality to fit in 6,8 GB of storage..

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Tyrant156

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#53 Tyrant156
Member since 2004 • 737 Posts

well they could put dragon age onto 2 dvd's if it was that problematic. I don't think they reduced the quality to fit in 6,8 GB of storage..

aia89
They would have to pay royalties for that 2nd dvd...
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aia89

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#54 aia89
Member since 2009 • 2828 Posts
[QUOTE="aia89"]

well they could put dragon age onto 2 dvd's if it was that problematic. I don't think they reduced the quality to fit in 6,8 GB of storage..

Tyrant156
They would have to pay royalties for that 2nd dvd...

ugh. dvd9 being obsolete= new xbox coming in the way?
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ronvalencia

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#55 ronvalencia
Member since 2008 • 29612 Posts

I've been thinking 8,5 GB is not enough anymore, maybe Ms should really adopt bluray in the future?

aia89

I rather see the $$ allocated to blu-ray go towards GPU and VRAM.

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Casual_Gamer_

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#56 Casual_Gamer_
Member since 2009 • 147 Posts
[QUOTE="ronvalencia"][QUOTE="aia89"]

I've been thinking 8,5 GB is not enough anymore, maybe Ms should really adopt bluray in the future?

I rather see the $$ allocated to blu-ray go towards GPU and VRAM.

lol i like how lots of ppl undermind the SIZE OF A GAME.
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ronvalencia

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#57 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="ronvalencia"][QUOTE="aia89"]

I've been thinking 8,5 GB is not enough anymore, maybe Ms should really adopt bluray in the future?

Casual_Gamer_
I rather see the $$ allocated to blu-ray go towards GPU and VRAM.

lol i like how lots of ppl undermind the SIZE OF A GAME.

Crysis PC doesn't need blu-ray.
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Casual_Gamer_

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#58 Casual_Gamer_
Member since 2009 • 147 Posts
[QUOTE="Casual_Gamer_"][QUOTE="ronvalencia"] I rather see the $$ allocated to blu-ray go towards GPU and VRAM.ronvalencia
lol i like how lots of ppl undermind the SIZE OF A GAME.

Crysis PC doesn't need blu-ray.

but it still needs the space, you know, something i like to call a Hard Drive.
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aia89

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#59 aia89
Member since 2009 • 2828 Posts
[QUOTE="ronvalencia"][QUOTE="Casual_Gamer_"] lol i like how lots of ppl undermind the SIZE OF A GAME.Casual_Gamer_
Crysis PC doesn't need blu-ray.

but it still needs the space, you know, something i like to call a Hard Drive.

but you can have one. besides, I don't get the 6.8 GB thing. why can't games use the whole space? what's this security thing?
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pitty8982

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#60 pitty8982
Member since 2008 • 1072 Posts

dvd is on its way out the door. if xbox 360 is to last another 5 years, they'll rely on HDD installation, which leads me to think that the next xbox 360's will all have at least a 250 HDD.

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daveg1

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#61 daveg1
Member since 2005 • 20405 Posts
[QUOTE="daveg1"]people dont realise that multiplat titles on both 360 and ps3 of the same game in every case where the ps3 version is twice the size of the 360 version..its due to the ps3 needing to have the same game facets loaded on the disc over and over due to memory constraints...Tyrant156
But the 360 version of the game restricts the PS3 version as well, developers can copy the data over and over and still have room left but the developers have to limit themselves to the 360 because the games have to be as similar as possible on both systems. This is why GTA4s city was so small

so the 360 and pc restricted the ps3 version of gta 4 man your so funny..
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mythrol

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#62 mythrol
Member since 2005 • 5237 Posts
no disc touches blu-ray at this point. it remind me of the N64 vs PS1 era. The n64 was 64 bits, and the PS1 was 32, but with the advantage of disc space alone, many ps1 games looked better then n64 games even tho the hardware was suppose to be inferior. hahahahahahahaCasual_Gamer_
What? N64 have multiple games that looked far superior to PS1 games. Are you sure you're not confusing the FMV with actual gameplay?? As far as DVD9's go, the ONLY games that are affected by disc size are Free Roaming, Open World games. However, saying as games like Oblivion, Fallout 3, Just Cause 2 fit onto one Xbox 360 disc. . .I don't see DVD9s being that much of a limitation this gen. Any other game can be spanned across multiple discs if need be.
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Martin_G_N

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#63 Martin_G_N
Member since 2006 • 2124 Posts
[QUOTE="Casual_Gamer_"]no disc touches blu-ray at this point. it remind me of the N64 vs PS1 era. The n64 was 64 bits, and the PS1 was 32, but with the advantage of disc space alone, many ps1 games looked better then n64 games even tho the hardware was suppose to be inferior. hahahahahahahamythrol
What? N64 have multiple games that looked far superior to PS1 games. Are you sure you're not confusing the FMV with actual gameplay?? As far as DVD9's go, the ONLY games that are affected by disc size are Free Roaming, Open World games. However, saying as games like Oblivion, Fallout 3, Just Cause 2 fit onto one Xbox 360 disc. . .I don't see DVD9s being that much of a limitation this gen. Any other game can be spanned across multiple discs if need be.

Yes, but free roaming games could have been better this gen. Fallout 3 and Oblivion use alot of tricks to make the game feel big when it really is'nt. You are limited to walking and you have no vehicles to move around, except the horses in oblivion. And the audio in Fallout 3 is rubbish, it uses the same voice acting over and over again and it has limited sound effects. I doubt they made Fallout 3 the way they actually wanted to. GTA 4 on PC is 13GB or something. It makes me wonder if the game could have looked even better. The size of the city would have been alot bigger if they had'nt been limited by the 6.8GB.
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pitty8982

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#64 pitty8982
Member since 2008 • 1072 Posts
[QUOTE="mythrol"][QUOTE="Casual_Gamer_"]no disc touches blu-ray at this point. it remind me of the N64 vs PS1 era. The n64 was 64 bits, and the PS1 was 32, but with the advantage of disc space alone, many ps1 games looked better then n64 games even tho the hardware was suppose to be inferior. hahahahahahahaMartin_G_N
What? N64 have multiple games that looked far superior to PS1 games. Are you sure you're not confusing the FMV with actual gameplay?? As far as DVD9's go, the ONLY games that are affected by disc size are Free Roaming, Open World games. However, saying as games like Oblivion, Fallout 3, Just Cause 2 fit onto one Xbox 360 disc. . .I don't see DVD9s being that much of a limitation this gen. Any other game can be spanned across multiple discs if need be.

Yes, but free roaming games could have been better this gen. Fallout 3 and Oblivion use alot of tricks to make the game feel big when it really is'nt. You are limited to walking and you have no vehicles to move around, except the horses in oblivion. And the audio in Fallout 3 is rubbish, it uses the same voice acting over and over again and it has limited sound effects. I doubt they made Fallout 3 the way they actually wanted to. GTA 4 on PC is 13GB or something. It makes me wonder if the game could have looked even better. The size of the city would have been alot bigger if they had'nt been limited by the 6.8GB.

are you saying that pc games are limited to 6.8 GB?
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mythrol

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#65 mythrol
Member since 2005 • 5237 Posts
[QUOTE="mythrol"][QUOTE="Casual_Gamer_"]no disc touches blu-ray at this point. it remind me of the N64 vs PS1 era. The n64 was 64 bits, and the PS1 was 32, but with the advantage of disc space alone, many ps1 games looked better then n64 games even tho the hardware was suppose to be inferior. hahahahahahahaMartin_G_N
What? N64 have multiple games that looked far superior to PS1 games. Are you sure you're not confusing the FMV with actual gameplay?? As far as DVD9's go, the ONLY games that are affected by disc size are Free Roaming, Open World games. However, saying as games like Oblivion, Fallout 3, Just Cause 2 fit onto one Xbox 360 disc. . .I don't see DVD9s being that much of a limitation this gen. Any other game can be spanned across multiple discs if need be.

Yes, but free roaming games could have been better this gen. Fallout 3 and Oblivion use alot of tricks to make the game feel big when it really is'nt. You are limited to walking and you have no vehicles to move around, except the horses in oblivion. And the audio in Fallout 3 is rubbish, it uses the same voice acting over and over again and it has limited sound effects. I doubt they made Fallout 3 the way they actually wanted to. GTA 4 on PC is 13GB or something. It makes me wonder if the game could have looked even better. The size of the city would have been alot bigger if they had'nt been limited by the 6.8GB.

Wasn't GTA split across 2 discs, effectively making it . . .you know, 13ish GB? I'm confused about how you'd even DO a vehicle in Oblivion. The fastest mode of transportation actually WAS horses in those times. Also, Oblivion used up aboutu 2/3 of the DVD9 disc space. Don't you think if they were REALLY hurting they would have you know, had to use ALL the data avaliable?
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Panosola

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#66 Panosola
Member since 2006 • 2150 Posts

[QUOTE="Tyrant156"][QUOTE="aia89"]

well they could put dragon age onto 2 dvd's if it was that problematic. I don't think they reduced the quality to fit in 6,8 GB of storage..

aia89

They would have to pay royalties for that 2nd dvd...

ugh. dvd9 being obsolete= new xbox coming in the way?

Don't forget that a HD-DVD can hold 15GB.The XBOX 360 can use a HD-DVD. Two HD-DVD can hold 30GB.

I don't see any problem with that.And the DVD is more faster than BRay.

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Frank2368

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#67 Frank2368
Member since 2006 • 434 Posts

[QUOTE="aia89"][QUOTE="Tyrant156"] They would have to pay royalties for that 2nd dvd...Panosola
ugh. dvd9 being obsolete= new xbox coming in the way?

Don't forget that a HD-DVD can hold 15GB.The XBOX 360 can use a HD-DVD. Two HD-DVD can hold 30GB.I don't see any problem with that.And the DVD is more faster that BRay.

X360 can read HD-DVD?

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SpruceCaboose

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#68 SpruceCaboose
Member since 2005 • 24589 Posts
It would be irrelevant now, but next generation you can expect to see a larger storage medium in most game systems so long as DD does not take off.
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Panosola

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#69 Panosola
Member since 2006 • 2150 Posts

[QUOTE="Panosola"][QUOTE="aia89"] ugh. dvd9 being obsolete= new xbox coming in the way?Frank2368

Don't forget that a HD-DVD can hold 15GB.The XBOX 360 can use a HD-DVD. Two HD-DVD can hold 30GB.I don't see any problem with that.And the DVD is more faster that BRay.

X360 can read HD-DVD?

Yes it can.And a dual layer HD DVD can hold 30GB.
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Frank2368

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#70 Frank2368
Member since 2006 • 434 Posts

[QUOTE="Frank2368"]

[QUOTE="Panosola"] Don't forget that a HD-DVD can hold 15GB.The XBOX 360 can use a HD-DVD. Two HD-DVD can hold 30GB.I don't see any problem with that.And the DVD is more faster that BRay.Panosola

X360 can read HD-DVD?

Yes it can.And a dual layer HD DVD can hold 30GB.

Hmmmm... link?

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SpruceCaboose

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#71 SpruceCaboose
Member since 2005 • 24589 Posts

[QUOTE="Panosola"][QUOTE="aia89"] ugh. dvd9 being obsolete= new xbox coming in the way?Frank2368

Don't forget that a HD-DVD can hold 15GB.The XBOX 360 can use a HD-DVD. Two HD-DVD can hold 30GB.I don't see any problem with that.And the DVD is more faster that BRay.

X360 can read HD-DVD?

Only HD DVD movies and only if you have the HD DVD add on.
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SpruceCaboose

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#72 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="Frank2368"]

[QUOTE="Panosola"] Don't forget that a HD-DVD can hold 15GB.The XBOX 360 can use a HD-DVD. Two HD-DVD can hold 30GB.I don't see any problem with that.And the DVD is more faster that BRay.Panosola

X360 can read HD-DVD?

Yes it can.And a dual layer HD DVD can hold 30GB.

No, no it cannot. Not in the least.
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Martin_G_N

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#73 Martin_G_N
Member since 2006 • 2124 Posts
[QUOTE="mythrol"][QUOTE="Martin_G_N"][QUOTE="mythrol"] What? N64 have multiple games that looked far superior to PS1 games. Are you sure you're not confusing the FMV with actual gameplay?? As far as DVD9's go, the ONLY games that are affected by disc size are Free Roaming, Open World games. However, saying as games like Oblivion, Fallout 3, Just Cause 2 fit onto one Xbox 360 disc. . .I don't see DVD9s being that much of a limitation this gen. Any other game can be spanned across multiple discs if need be.

Yes, but free roaming games could have been better this gen. Fallout 3 and Oblivion use alot of tricks to make the game feel big when it really is'nt. You are limited to walking and you have no vehicles to move around, except the horses in oblivion. And the audio in Fallout 3 is rubbish, it uses the same voice acting over and over again and it has limited sound effects. I doubt they made Fallout 3 the way they actually wanted to. GTA 4 on PC is 13GB or something. It makes me wonder if the game could have looked even better. The size of the city would have been alot bigger if they had'nt been limited by the 6.8GB.

Wasn't GTA split across 2 discs, effectively making it . . .you know, 13ish GB? I'm confused about how you'd even DO a vehicle in Oblivion. The fastest mode of transportation actually WAS horses in those times. Also, Oblivion used up aboutu 2/3 of the DVD9 disc space. Don't you think if they were REALLY hurting they would have you know, had to use ALL the data avaliable?

Hehe, that's why I mentioned the horses in Oblivion(which is'nt exactly fast), Fallout however does'nt have anything. But both these games forces you to move slowly around the world, making it feel big. At first I thought the world in Fallout 3 was huge, but after a while it was'nt. Both these games are around 4-5GB and does'nt really fill up the disc. But they can only have 6.8GB, which is'nt really far away. Remember that the first games on the PS2 was around 500MB, the last games almost filled up a whole singlelayer DVD. I doubt developers can make games that are twice the size of GTA 4 or Fallout 3 with 6.8GB of data.
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Riverwolf007

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#74 Riverwolf007
Member since 2005 • 26023 Posts

i installed borderlands to my 360 hdd and even with game saves it clocks in at 3.3 gig... seriously, other than for movies why did we need a larger storage format?

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mythrol

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#75 mythrol
Member since 2005 • 5237 Posts
Hehe, that's why I mentioned the horses in Oblivion(which is'nt exactly fast), Fallout however does'nt have anything. But both these games forces you to move slowly around the world, making it feel big. At first I thought the world in Fallout 3 was huge, but after a while it was'nt. Both these games are around 4-5GB and does'nt really fill up the disc. But they can only have 6.8GB, which is'nt really far away. Remember that the first games on the PS2 was around 500MB, the last games almost filled up a whole singlelayer DVD. I doubt developers can make games that are twice the size of GTA 4 or Fallout 3 with 6.8GB of data.Martin_G_N
Just for the record, Oblivion's game world is approximately 16 square miles (41 km2) in size. That's a pretty good size for an open world game. Can you imagine trying to walk that in real life? Also, the reason why Fallout 3 felt small to you was because IT WAS. It was between 50% - 80% the size of Oblivion. So obviously it would feel smaller to you. HOWEVER the size of the world was not limited by DVD9 as you've already pointed out, both games had room to spare. So why were these worlds "small"? Developer decision. It's very hard to make an open world game on the level of what Bethseda does. Especially since they actually choose the placement of EVERY item in the entire game. The size of these games were not the limit of DVD. it just simply would be overwhelming to try and create a huge game world and populate it with believable people and debug it and optimize it. Which is why I think DVD9s will be fine for this gen. Once the next consoles bump up to 1080p graphics, we'll obviously need more data storage. But that won't be this gen.
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SpruceCaboose

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#76 SpruceCaboose
Member since 2005 • 24589 Posts

i installed borderlands to my 360 hdd and even with game saves it clocks in at 3.3 gig... seriously, other than for movies why did we need a larger storage format?

Riverwolf007
Some games are larger than others, some compression schemes work better than others, some developers are more skilled than others....More space is rarely a bad thing.
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Casual_Gamer_

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#77 Casual_Gamer_
Member since 2009 • 147 Posts
imagine a 360 game that spans across 7 or 8 discs (roughly the size of a blu-ray), you guys would all be like "woah this game is massive"
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Frank2368

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#78 Frank2368
Member since 2006 • 434 Posts

imagine a 360 game that spans across 7 or 8 discs (roughly the size of a blu-ray), you guys would all be like "woah this game is massive"Casual_Gamer_

Loading times+installing game = switching disks times

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Riverwolf007

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#79 Riverwolf007
Member since 2005 • 26023 Posts

[QUOTE="Riverwolf007"]

i installed borderlands to my 360 hdd and even with game saves it clocks in at 3.3 gig... seriously, other than for movies why did we need a larger storage format?

SpruceCaboose

Some games are larger than others, some compression schemes work better than others, some developers are more skilled than others....More space is rarely a bad thing.

yeah but in the ps3s case it was... manditory installs, slow load times, increased expense that slowed down early adoption...

sure i realize it's a whole new ballgame these days and the inherent flaws of BD are not such a big deal as it was but still...

you and i did not need a new storage medium, sony did...

you can't (well maybe you can) imagine how frustrating it is to see people around here that actually believe a storage device that holds ones and zeros makes any difference to the quality of a game...

i find it hard to believe people are such suckers for marketing but we see it said every single time we are on here...

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Casual_Gamer_

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#80 Casual_Gamer_
Member since 2009 • 147 Posts

[QUOTE="Casual_Gamer_"]imagine a 360 game that spans across 7 or 8 discs (roughly the size of a blu-ray), you guys would all be like "woah this game is massive"Frank2368

Loading times+installing game = switching disks times

is that suppose to be some sort of math that solves disc limitation?
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SpruceCaboose

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#81 SpruceCaboose
Member since 2005 • 24589 Posts

[QUOTE="Casual_Gamer_"]imagine a 360 game that spans across 7 or 8 discs (roughly the size of a blu-ray), you guys would all be like "woah this game is massive"Frank2368

Loading times+installing game = switching disks times

But does Loading time + installing game = switching discs + loading time? 360 games load as well.
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Frank2368

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#82 Frank2368
Member since 2006 • 434 Posts

[QUOTE="Frank2368"]

[QUOTE="Casual_Gamer_"]imagine a 360 game that spans across 7 or 8 discs (roughly the size of a blu-ray), you guys would all be like "woah this game is massive"Casual_Gamer_

Loading times+installing game = switching disks times

is that suppose to be some sort of math that solves disc limitation?

It's an equation xD

On the left side of the equal sign it's the PS3 and on the right side it's the X360

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Casual_Gamer_

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#83 Casual_Gamer_
Member since 2009 • 147 Posts
[QUOTE="SpruceCaboose"][QUOTE="Frank2368"]

imagine a 360 game that spans across 7 or 8 discs (roughly the size of a blu-ray), you guys would all be like "woah this game is massive"Casual_Gamer_

Loading times+installing game = switching disks times

But does Loading time + installing game = switching discs + loading time? 360 games load as well.

or Loading Time + installing game = loading time + installing game + switch discs?
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Frank2368

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#84 Frank2368
Member since 2006 • 434 Posts

[QUOTE="SpruceCaboose"][QUOTE="Frank2368"]

Loading times+installing game = switching disks times

Casual_Gamer_

But does Loading time + installing game = switching discs + loading time? 360 games load as well.

or Loading Time + installing game = loading time + installing game + switch discs?

X360 doesn't have installing time. Optional installs.

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Casual_Gamer_

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#85 Casual_Gamer_
Member since 2009 • 147 Posts

[QUOTE="Casual_Gamer_"][QUOTE="SpruceCaboose"] But does Loading time + installing game = switching discs + loading time? 360 games load as well. Frank2368

or Loading Time + installing game = loading time + installing game + switch discs?

X360 doesn't have installing time. Optional installs.

so maybe we can put that in brackets and multiply it with the whole equation to cover the stress factor.
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SpruceCaboose

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#86 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="Casual_Gamer_"] so maybe we can put that in brackets and multiply it with the whole equation to cover the stress factor.

Stress?
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Casual_Gamer_

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#87 Casual_Gamer_
Member since 2009 • 147 Posts
[QUOTE="Casual_Gamer_"] so maybe we can put that in brackets and multiply it with the whole equation to cover the stress factor.SpruceCaboose
Stress?

you havent heard of stress in physics?
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Casual_Gamer_

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#88 Casual_Gamer_
Member since 2009 • 147 Posts
[QUOTE="SpruceCaboose"][QUOTE="Casual_Gamer_"] so maybe we can put that in brackets and multiply it with the whole equation to cover the stress factor.Casual_Gamer_
Stress?

you havent heard of stress in physics?

while you get up to switch a disc, your putting stress on your body.
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Next-Gen-Tec

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#89 Next-Gen-Tec
Member since 2009 • 4623 Posts
[QUOTE="Frank2368"]

[QUOTE="Casual_Gamer_"] or Loading Time + installing game = loading time + installing game + switch discs?Casual_Gamer_

X360 doesn't have installing time. Optional installs.

so maybe we can put that in brackets and multiply it with the whole equation to cover the stress factor.

You mean the troll factor. That's what you're here for.
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mythrol

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#90 mythrol
Member since 2005 • 5237 Posts

[QUOTE="SpruceCaboose"][QUOTE="Frank2368"]

Loading times+installing game = switching disks times

Casual_Gamer_

But does Loading time + installing game = switching discs + loading time? 360 games load as well.

or Loading Time + installing game = loading time + installing game + switch discs?

Now that's just a fanboyish statement.

Everyone knows that the 360's DVD drive is faster than the PS3's Blu-Ray drive, that's the entire reason behind PS3 games having mandatory installs while 360 games don't. Right now I could see the argument that Loading times + installing game = loading time + switching disc. But installing the game to the 360 improves more than just loading times. it has a direct increase to things like fps (frames per second).

The PS3 has yet to offer an option like this. The mandatory installs simply make the loading times EQUAL to the DVD9 drive load times.

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SpruceCaboose

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#91 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="Casual_Gamer_"][QUOTE="SpruceCaboose"] Stress?Casual_Gamer_
you havent heard of stress in physics?

while you get up to switch a disc, your putting stress on your body.

And when I get up to pick up my game controllers the same thing applies. Getting a bit over-silly aren't we?
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Casual_Gamer_

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#92 Casual_Gamer_
Member since 2009 • 147 Posts
[QUOTE="Casual_Gamer_"][QUOTE="Casual_Gamer_"] you havent heard of stress in physics?SpruceCaboose
while you get up to switch a disc, your putting stress on your body.

And when I get up to pick up my game controllers the same thing applies. Getting a bit over-silly aren't we?

well thats one less stress point when leveling up your body that you dont need for ps3.
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nZiFFLe

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#93 nZiFFLe
Member since 2009 • 1481 Posts

Most multiplatform devs don't even take advantage of the PS3 blu ray since 360 is usually the lead console. In some ways, the 360 is holding the PS3's full potential back. That's why 1st party PS3 games look so great because the dev takes full use of the blu ray disc. I think it's only a matter of time when devs will want to use more space and eventually switch lead to the PS3. Space is going to be a problem for the 360, a great example of this is DAO.

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Casual_Gamer_

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#94 Casual_Gamer_
Member since 2009 • 147 Posts

Most multiplatform devs don't even take advantage of the PS3 blu ray since 360 is usually the lead console. In some ways, the 360 is holding the PS3's full potential back. That's why 1st party PS3 games look so great because the dev takes full use of the blu ray disc. I think it's only a matter of time when devs will want to use more space and eventually switch lead to the PS3. Space is going to be a problem for the 360, a great example of this is DAO.

nZiFFLe
ye but ppl here dont get that blu-ray actually = better graphics.
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Wings_008

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#95 Wings_008
Member since 2008 • 3813 Posts
it's not really a problem, if the game is too big like forza 3, then it will be in two disks
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Frank2368

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#96 Frank2368
Member since 2006 • 434 Posts

[QUOTE="nZiFFLe"]

Most multiplatform devs don't even take advantage of the PS3 blu ray since 360 is usually the lead console. In some ways, the 360 is holding the PS3's full potential back. That's why 1st party PS3 games look so great because the dev takes full use of the blu ray disc. I think it's only a matter of time when devs will want to use more space and eventually switch lead to the PS3. Space is going to be a problem for the 360, a great example of this is DAO.

Casual_Gamer_

ye but ppl here dont get that blu-ray actually = better graphics.

No, the consoles can only handle so much textures. With a 256MB of ram there's a limit.

BTW, 360 does have a superior GPU, and a inferior GPU, making PS3's and X360's output limit pretty much equal. PS3 does indeed has the advantage of Blu-Ray though.

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pitty8982

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#97 pitty8982
Member since 2008 • 1072 Posts

[QUOTE="Casual_Gamer_"][QUOTE="nZiFFLe"]

Most multiplatform devs don't even take advantage of the PS3 blu ray since 360 is usually the lead console. In some ways, the 360 is holding the PS3's full potential back. That's why 1st party PS3 games look so great because the dev takes full use of the blu ray disc. I think it's only a matter of time when devs will want to use more space and eventually switch lead to the PS3. Space is going to be a problem for the 360, a great example of this is DAO.

Frank2368

ye but ppl here dont get that blu-ray actually = better graphics.

No, the consoles can only handle so much textures. With a 256MB of ram there's a limit.

BTW, 360 does have a superior GPU, and a inferior GPU, making PS3's and X360's output limit pretty much equal. PS3 does indeed has the advantage of Blu-Ray though.

i remember playing final fantasy on the ps1: it had 4 cd's. FFXIII will have 3 dvd9's, I don't think it'll be a problem. besides nowadays it's easier with the HDD, you install the game and u're done.
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vaderhater

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#98 vaderhater
Member since 2003 • 3972 Posts

people dont realise that multiplat titles on both 360 and ps3 of the same game in every case where the ps3 version is twice the size of the 360 version..its due to the ps3 needing to have the same game facets loaded on the disc over and over due to memory constraints...daveg1
Well actually its the slow drive speed. Blu-Ray was invented before the PS3 for movies so lets get that cleared up. The mandatory installs and repeated data are work arounds for the BR format to work properly with games.

Now if it is so good for games as cows have claimed then why the work arounds huh? Go ahead and jamb all the uncompressed content you want on it and it will still only have the same 256megs of ram on the GPU side to work with. Bottom line is that the reason you are seeing lots of gigs used on the BR's is because of 1.slow drive speeds thus repeated data 2.uncompressed audio which only does very few any good anyhow.

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V4SKUNK

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#99 V4SKUNK
Member since 2009 • 137 Posts

no disc touches blu-ray at this point. it remind me of the N64 vs PS1 era. The n64 was 64 bits, and the PS1 was 32, but with the advantage of disc space alone, many ps1 games looked better then n64 games even tho the hardware was suppose to be inferior. hahahahahahahaCasual_Gamer_

The best N64 games looked alot better than the best PS1 games. The only advantage PS1 had over the N64 was that the PS1s CDs allowed games to have real music and FMV cutscenes.

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beast667

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#100 beast667
Member since 2005 • 3397 Posts
DVD9 is good enough. I don't think theres even half-a-dozen 360 games on multiple discs. More space would be great, but DVD is gettin it done for now.