Is the Resident Evil series becoming less and less scarier?

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sneslover

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#52 sneslover
Member since 2005 • 957 Posts

First of all, horror is different from terror.

Horror is the reaction to something horrifying, Terror is the constant fear of that happening.

Terror was present from RE2 until REmake and RE0. RE4 lost it when it provided lots of ammo and weapons, as well as a merchant.
In my opinion REmake had the atmosphere in place and RE5 can be better if the enemies are scarier and there is 1/3 of the firepower, as well as a better soundtrack and badly lit environments. All this without changing the gameplay.

RE4 was not scary, just sometimes stressful because of the lack of health items. But it had horror, but it wasn't as powerful and it certainly wasn't terrifying.

Anyway, once you go mainstream, there's no coming back.

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angryfodder

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#53 angryfodder
Member since 2007 • 20490 Posts

I've not played all of them. I have played the first game on ps1 and gamecube, nemisis and RE4 on the wii.

One was def a scarier experience - more stuff jumped out at you. Those dogs coming through the window almost made me mess my trousers...even the second time on the GC when i was expecting it!

I think the big thing with RE4 and even nemisis was that you have more guns. I don't feel anywhere as near as vulnerable in RE4 than I did in RE1.

The semi zombie village people are more like fodder than a threat now - I welcome them to come taste my shotgun shells.

In RE1 I had like 2 bullets in a pistol and a knife

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deactivated-63f6895020e66

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#54 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

Yup, I believe it is getting less scarier, but, in compensation, it is becoming a better game.

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angryfodder

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#55 angryfodder
Member since 2007 • 20490 Posts
I'm not sure if its made it a better game or not. It has for me, but thats cos i'm a wimp. Feelings of lonelyness and hopelessness are not ones I really enjoy. I'd come off a game and still be left with those feelings. I actually stay away from games like that now.
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mo0ksi

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#56 mo0ksi
Member since 2007 • 12337 Posts

Resident Evil has clearly become an action title now. RE4 felt nothing like the previous ones, survival doesn't even apply anymore since that you were a walking tank in RE4 and most likely RE5.

Resident Evil 2 was a survival horror. REmake was a survival horror.

RE4 and 5 is just action.

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EuroMafia

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#57 EuroMafia
Member since 2008 • 7026 Posts

Depends. How old are you? Maybe you just matured.

But yeah, RE5 looks very... "not scary"

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angryfodder

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#58 angryfodder
Member since 2007 • 20490 Posts

Doesn't even look like a zombie game.

Maybe I the game has changed, but the last vid I saw, it just looked like a load of crazy africans* going after the guy you play as. The graphics look great......but game as a whole looked rubbish though.

I am not saying that africans are crazy, just the ones in this game.

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XenoNinja

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#59 XenoNinja
Member since 2003 • 5382 Posts

RE4 may not be as scary as past resident evils but, but it is by far a better game than the past titles.web966

Yeah, I agree. it's the overall package that matters to me, the earlier games may have been a little scarier, but some things like the clunky controls just spoiled the experience.

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DivineSword

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#60 DivineSword  Moderator
Member since 2007 • 15840 Posts

i once beat re3 in 1hr 34 min and by time i got the magnum sup kit i had enough ammo to never use any other gun again and beat the game with a full box of mag rounds

its not about having ammo or not having ammo

surrealnumber5

Well you are basing this on your own playthrough, not everyone is skill as you to beat the game in under 2 hours. You just pointed out what I said earlier about how avoiding most enemies, you can't possibly tell me that you killed every single zombies and still get that ridiculous time.:? There simply isn't enough ammo for you to simply killed all or most zombies and still have enough for boss battle.

I didn't mean to say the ammount of ammo was the only factor, in fact the major factor is the control scheme for Resident Evil 4. It simply made it into an generic action game instead of the survival horror genre. no longer do you have to struggle like in REmake to get away from enemies due to the control, while RE4 you simply used it as any other action game because of how users friendly it is.

Another factor that could be the reason is the amount of items you can hold, back in RE1, RE2, and RE3 you can only hold up to 8 items which isn't alot, but in RE4 you have a big suitcase to place all your belongings in it. Well having all the good weapons in hand does feel safe doesn't it and don't forgot about all the herbs that can fit in it.:P

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foxhound_fox

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#61 foxhound_fox
Member since 2005 • 98532 Posts

Please name these factors that made RE1 WAY MORE OF A SURVIVAL Horror and scary game over RE4...please.

You must be talking about the music and empy mansion. Zombies arn't scary RE1 wasn't scary. you just prefered the mood and settings.

something every RE can't just copy and expect to be a hit. If capcom were to please u guys, RE4 would have gotten a 6.5.

I love how RE has changed. it still manages to keep what made the old RE good (stop and shoot, herbs, sprays, some enemies, etc)

RE isn't a pyschological thriller to the extent of Silent Hill, don't know why many say it isn't scary. lolEyezonmii

1) Limited saves
2) Limited ammunition
3) Crimson Heads

There you go, argument debunked.

The control scheme used in RE4 was still incredibly flawed, there was no shooting while moving and the movment was still as clunky as it was in the previous games, the only reason it didn't seem that way to a lot of people is because of the change in perspective combined with the free-aim.

You obviosly never played the Res Remake on Gamecube. It is by all means a "survival horror" game and the Crimson heads alone make it leagues better than Ras 4 in terms of "survival" and "horror." When you first meet them, you are given a choice: waste ammo trying to take them down or run away... the problem is, in both situations they generally will catch you before you can do either.

And Fatal Frame takes a crap on Silent Hill. You just don't seem to understand that there are games with varying degrees of "scariness." Resident Evil on the Gamecube isn't as scary as the first three Silent Hill's and the first three Silent Hill's aren't as scary as the Fatal Frame games.

Resident Evil 4 and soon to be Resident Evil 5 are and ar going to be terrible Resident Evil games... but fortunately they are still fun to play and well-made. This isn't a matter about being a stuck-up "old school" fan, it's about being a fan of a certain genre and then having one of the games you like most being utterly changed for the worse.

How would you like it if Gears was changed from an action game to a slow-moving, puzzle-adventure game?
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Eyezonmii

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#62 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="Eyezonmii"]

Please name these factors that made RE1 WAY MORE OF A SURVIVAL Horror and scary game over RE4...please.

You must be talking about the music and empy mansion. Zombies arn't scary RE1 wasn't scary. you just prefered the mood and settings.

something every RE can't just copy and expect to be a hit. If capcom were to please u guys, RE4 would have gotten a 6.5.

I love how RE has changed. it still manages to keep what made the old RE good (stop and shoot, herbs, sprays, some enemies, etc)

RE isn't a pyschological thriller to the extent of Silent Hill, don't know why many say it isn't scary. lolfoxhound_fox

1) Limited saves
2) Limited ammunition
3) Crimson Heads

There you go, argument debunked.

The control scheme used in RE4 was still incredibly flawed, there was no shooting while moving and the movment was still as clunky as it was in the previous games, the only reason it didn't seem that way to a lot of people is because of the change in perspective combined with the free-aim.

You obviosly never played the Res Remake on Gamecube. It is by all means a "survival horror" game and the Crimson heads alone make it leagues better than Ras 4 in terms of "survival" and "horror." When you first meet them, you are given a choice: waste ammo trying to take them down or run away... the problem is, in both situations they generally will catch you before you can do either.

And Fatal Frame takes a crap on Silent Hill. You just don't seem to understand that there are games with varying degrees of "scariness." Resident Evil on the Gamecube isn't as scary as the first three Silent Hill's and the first three Silent Hill's aren't as scary as the Fatal Frame games.

Resident Evil 4 and soon to be Resident Evil 5 are and ar going to be terrible Resident Evil games... but fortunately they are still fun to play and well-made. This isn't a matter about being a stuck-up "old school" fan, it's about being a fan of a certain genre and then having one of the games you like most being utterly changed for the worse.

How would you like it if Gears was changed from an action game to a slow-moving, puzzle-adventure game?

1. RE4 was still a survival horror game:|

2. Stop using your opinions as FACTS.

3. i never said remake wasn't a survival horror game.

4. learn to read.

RE4 isn't any less of a surival horror game, its just added more moves, weapons, and a new camera perspective. the basic's are still there.

again, the Regenerators, chainsaw dude, parasite dogs > any enemie in the past RE games, imo.

sorry but your argument is flawed, nothing but personal taste and opinions.

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jethrovegas

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#63 jethrovegas
Member since 2007 • 5103 Posts

3) Crimson Heads

You obviosly never played the Res Remake on Gamecube. It is by all means a "survival horror" game and the Crimson heads alone make it leagues better than Ras 4 in terms of "survival" and "horror." When you first meet them, you are given a choice: waste ammo trying to take them down or run away... the problem is, in both situations they generally will catch you before you can do either.
foxhound_fox

Am I the only one who never really had a problem with the Crimson Heads?

I mean, even on my very first playthrough, once I realised what was up, I made sure to burn every body that I didn't decapitate, I avoided the one that automatically appears in the golden arrow hallway, and I killed the one that the game necessitated I kill.

I had a much harder/scarier time with the hunters. That ambush in the hallway next to the medical room... holy ****.

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Gesyma

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#64 Gesyma
Member since 2003 • 1082 Posts
I think when 1 and 2 came out the concept of horror in videogames was fresh. They weren't really that scary if you think about it. I think we're either a) getting older b) getting jaded or c) all of the above. With FPS games now being more immersive I think we still expect 3rd person view games to give us the same feeling and it's just not possible... hopefully deadspace and RE5 will change that though. ;)
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deactivated-63f6895020e66

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#65 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

1) Limited saves
2) Limited ammunition
3) Crimson Heads

1) That's a standard element of the RE series, not of the whole survival horror genre. It is like saying that firing fireballs is standard for platformers.

2) In RE4, the first time you play it I bet you didn't have unlimited ammo or health. I bet you needed to care about how you use your ammo and health items.

3) Chainsaw dude (Dr Salvador) ? Garriator? Regenerators?


The control scheme used in RE4 was still incredibly flawed, there was no shooting while moving and the movment was still as clunky as it was in the previous games, the only reason it didn't seem that way to a lot of people is because of the change in perspective combined with the free-aim.

That's enough for making it feel waaay more confortable than any other RE before. (Besides, are you telling us that RE4's control was as bad as previous games', but simply we didn't notice?)

You obviosly never played the Res Remake on Gamecube. It is by all means a "survival horror" game and the Crimson heads alone make it leagues better than Ras 4 in terms of "survival" and "horror."

Better (In your opinion), but just for that it doesn't mean RE4 is no survival horror.

Besides, once you mastered the controld of RE (what is really uncomfortable), you can practically avoy every single enemy (go left, wait until the zombie, dog or frog-man turns to you and the run right). Hoe exactly is "survival" if you keep avoiding every danger?

RE4 forces you to fight, and to survive the battle (and sometimes surviving can be really difficult). There's no running away this time. Surviving, not avoiding.

The "horror" aspects are still there, ok, far less impressive than in previous game. But they are still there.


How would you like it if Gears was changed from an action game to a slow-moving, puzzle-adventure game?

The change in RE4 was not that radical. It would be a better comparission if Gears became a FPS. I probably wouldn't like it, but I wouldn't bash it just for that.

In any case, I'm happy that in RE4 the way the character is controled didn't change in every new room.

foxhound_fox

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Eyezonmii

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#66 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="foxhound_fox"]

1) Limited saves
2) Limited ammunition
3) Crimson Heads

1) That's an estandard element of the RE series, not of the whole survival horror genre. It is like saying that firing fireballs is satandard for platformers.

2) In RE4, the first time you play it I bet you didn't have unlimited ammo or health. I bet you needed to care about how you use your ammo and health items.

3) Argueable.


The control scheme used in RE4 was still incredibly flawed, there was no shooting while moving and the movment was still as clunky as it was in the previous games, the only reason it didn't seem that way to a lot of people is because of the change in perspective combined with the free-aim.

That's enough for making it feel waaay more confortable than any other RE before.

You obviosly never played the Res Remake on Gamecube. It is by all means a "survival horror" game and the Crimson heads alone make it leagues better than Ras 4 in terms of "survival" and "horror."

Better (In your opinion), but just for that it doesn't mean RE4 is no survival horror.

Besides, once you mastered the controld of RE (what is really uncomfortable), you can practically aboy every single enemy (go left, wait until the zombie, dog or frog-man turns to you and the run right). Hoe exactly is "survival" if you keep aboiding every danger?

RE4 forces you to fight, and to survive the battle (and sometimes surviving can be really difficult). There's no running away this time.

The "horror" aspects are still there, ok, far less impressive than in previous game. But they are still there.


How would you like it if Gears was changed from an action game to a slow-moving, puzzle-adventure game?

The change in RE4 was not that radical. It would be a better comparission if Gears became a FPS. I probably wouldn't like it, but I wouldn't bash it just for that.

IronBass

you sir are a smart guy....nicely said.

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ithilgore2006

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#67 ithilgore2006
Member since 2006 • 10494 Posts

you called RE4 an action horror, LOL. when its clearly a SURVIVAL HORROR, leon has to SURIVE THE HORROR while trying to do his job. Horror, being the creatures, enemies, atmostphere..please look up the word SURVIVAL for me. :)

leon has to survive in RE4..what from? what THEME is it? macho guys with guns (action) chicks with sticks (LOVE) or creatures and killings (HORROR)?

Eyezonmii

That's not survival horror. He has no problem surviving. In RE4 you'll fight ten villigars at once, and blow all of them away with a shotgun and grenades, with plenty of explosions, there's the action. There's no "horror" in that, it's jsut action, and it's the majoriy of the game. Other parts of the game have you creeping around a facility, with Regenerators around corners, there's the horror. Hence, "action horror", a sort of genre cross over.

Now take REmake. You have nearly no ammo, there's not too many enemies, but more then enough to make sure you'ven ot enough ammo to take them all out.You spend a lot of time creeping around a mansion, trying to solve puzzles and exploring new rooms,, all the while knowing there's monsters around that could come out of nowhere, that you may not have enough ammo to kill. There's horror, and a hard time surviving, hence "survival horror".

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kingfire11

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#69 kingfire11
Member since 2005 • 1498 Posts
[QUOTE="Eyezonmii"]

you called RE4 an action horror, LOL. when its clearly a SURVIVAL HORROR, leon has to SURIVE THE HORROR while trying to do his job. Horror, being the creatures, enemies, atmostphere..please look up the word SURVIVAL for me. :)

leon has to survive in RE4..what from? what THEME is it? macho guys with guns (action) chicks with sticks (LOVE) or creatures and killings (HORROR)?

ithilgore2006

That's not survival horror. He has no problem surviving. In RE4 you'll fight ten villigars at once, and blow all of them away with a shotgun and grenades, with plenty of explosions, there's the action. There's no "horror" in that, it's jsut action, and it's the majoriy of the game. Other parts of the game have you creeping around a facility, with Regenerators around corners, there's the horror. Hence, "action horror", a sort of genre cross over.

Now take REmake. You have nearly no ammo, there's not too many enemies, but more then enough to make sure you'ven ot enough ammo to take them all out.You spend a lot of time creeping around a mansion, trying to solve puzzles and exploring new rooms,, all the while knowing there's monsters around that could come out of nowhere, that you may not have enough ammo to kill. There's horror, and a hard time surviving, hence "survival horror".

Couldn't agree more,

RE4 was more like an action game than a survival, hell in most situations you can see your enemies from a long distance and you always have enough ammo, the surprise factor is rarely used in that game.

I'm not saying RE4 sucks, it's one of my fav game of last gen, but it's not as spooky as the remake or even the original title.

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Eyezonmii

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#70 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="Eyezonmii"]

you called RE4 an action horror, LOL. when its clearly a SURVIVAL HORROR, leon has to SURIVE THE HORROR while trying to do his job. Horror, being the creatures, enemies, atmostphere..please look up the word SURVIVAL for me. :)

leon has to survive in RE4..what from? what THEME is it? macho guys with guns (action) chicks with sticks (LOVE) or creatures and killings (HORROR)?

ithilgore2006

That's not survival horror. He has no problem surviving. In RE4 you'll fight ten villigars at once, and blow all of them away with a shotgun and grenades, with plenty of explosions, there's the action. There's no "horror" in that, it's jsut action, and it's the majoriy of the game. Other parts of the game have you creeping around a facility, with Regenerators around corners, there's the horror. Hence, "action horror", a sort of genre cross over.

Now take REmake. You have nearly no ammo, there's not too many enemies, but more then enough to make sure you'ven ot enough ammo to take them all out.You spend a lot of time creeping around a mansion, trying to solve puzzles and exploring new rooms,, all the while knowing there's monsters around that could come out of nowhere, that you may not have enough ammo to kill. There's horror, and a hard time surviving, hence "survival horror".

erm..what LEON does is called SURVIVAL HORROR, no matter how u spin it or add the extra weapons/moves. the term isn't ONLY refered by limited ammo LOL, or fewer enemies, thats you loving the classic RE and making something a fact, which isn't.

RE4 is as much of a SH as the old RE's. no matter how you look at it. your not giving unlimited ammo and grenade launchers from the beginning to kill every single thing in your path with no deaths. lol

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Eyezonmii

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#71 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="ithilgore2006"][QUOTE="Eyezonmii"]

you called RE4 an action horror, LOL. when its clearly a SURVIVAL HORROR, leon has to SURIVE THE HORROR while trying to do his job. Horror, being the creatures, enemies, atmostphere..please look up the word SURVIVAL for me. :)

leon has to survive in RE4..what from? what THEME is it? macho guys with guns (action) chicks with sticks (LOVE) or creatures and killings (HORROR)?

kingfire11

That's not survival horror. He has no problem surviving. In RE4 you'll fight ten villigars at once, and blow all of them away with a shotgun and grenades, with plenty of explosions, there's the action. There's no "horror" in that, it's jsut action, and it's the majoriy of the game. Other parts of the game have you creeping around a facility, with Regenerators around corners, there's the horror. Hence, "action horror", a sort of genre cross over.

Now take REmake. You have nearly no ammo, there's not too many enemies, but more then enough to make sure you'ven ot enough ammo to take them all out.You spend a lot of time creeping around a mansion, trying to solve puzzles and exploring new rooms,, all the while knowing there's monsters around that could come out of nowhere, that you may not have enough ammo to kill. There's horror, and a hard time surviving, hence "survival horror".

Couldn't agree more,

RE4 was more like an action game than a survival, hell in most situations you can see your enemies from a long distance and you always have enough ammo, the surprise factor is rarely used in that game.

I'm not saying RE4 sucks, it's one of my fav game of last gen, but it's not as spooky as the remake or even the original title.

:| you say Remake is surival horror, yet u can just dogde most zombie. the games were piss easy, play RE4 on pro and don't upgrade your weapons..and see which is more surival..i can't count the times i felt my ammo was limited.

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JetB1ackNewYear

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#72 JetB1ackNewYear
Member since 2007 • 2931 Posts
re4 was crap compared to the old ones i wish we got the "biohazrd" version of it :( 5 looks good but its not the same and the real fans of the series knows it
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ithilgore2006

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#73 ithilgore2006
Member since 2006 • 10494 Posts
[QUOTE="ithilgore2006"][QUOTE="Eyezonmii"]

you called RE4 an action horror, LOL. when its clearly a SURVIVAL HORROR, leon has to SURIVE THE HORROR while trying to do his job. Horror, being the creatures, enemies, atmostphere..please look up the word SURVIVAL for me. :)

leon has to survive in RE4..what from? what THEME is it? macho guys with guns (action) chicks with sticks (LOVE) or creatures and killings (HORROR)?

Eyezonmii

That's not survival horror. He has no problem surviving. In RE4 you'll fight ten villigars at once, and blow all of them away with a shotgun and grenades, with plenty of explosions, there's the action. There's no "horror" in that, it's jsut action, and it's the majoriy of the game. Other parts of the game have you creeping around a facility, with Regenerators around corners, there's the horror. Hence, "action horror", a sort of genre cross over.

Now take REmake. You have nearly no ammo, there's not too many enemies, but more then enough to make sure you'ven ot enough ammo to take them all out.You spend a lot of time creeping around a mansion, trying to solve puzzles and exploring new rooms,, all the while knowing there's monsters around that could come out of nowhere, that you may not have enough ammo to kill. There's horror, and a hard time surviving, hence "survival horror".

erm..what LEON does is called SURVIVAL HORROR, no matter how u spin it or add the extra weapons/moves. the term isn't ONLY refered by limited ammo LOL, or fewer enemies, thats you loving the classic RE and making something a fact, which isn't.

RE4 is as much of a SH as the old RE's. no matter how you look at it. your not giving unlimited ammo and grenade launchers from the beginning to kill every single thing in your path with no deaths. lol

I don't call it survival horror for one major reason, survival horror (no it doesn't mean you must "survive" enemies, seeing as pretty much every game in existence requires that) is a genre, in which the games are primarily horror, in fact, I'd say entirely horror. RE4 is not primarily horror, most of the time it's a TPS. Hence I objet to it being called survival horror when there's very little horror it in at all, let alone horror being the focus of the game.
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deactivated-63f6895020e66

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#74 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
[QUOTE="Eyezonmii"]

you called RE4 an action horror, LOL. when its clearly a SURVIVAL HORROR, leon has to SURIVE THE HORROR while trying to do his job. Horror, being the creatures, enemies, atmostphere..please look up the word SURVIVAL for me. :)

leon has to survive in RE4..what from? what THEME is it? macho guys with guns (action) chicks with sticks (LOVE) or creatures and killings (HORROR)?

ithilgore2006

Now take REmake. You have nearly no ammo, there's not too many enemies, but more then enough to make sure you'ven ot enough ammo to take them all out.You spend a lot of time creeping around a mansion, trying to solve puzzles and exploring new rooms,, all the while knowing there's monsters around that could come out of nowhere, that you may not have enough ammo to kill. There's horror, and a hard time surviving, hence "survival horror".

Once you master the controls of RE (what is really uncomfortable), you can practically avoy every single enemy (go left, wait until the zombie, dog or frog-man turns to you and the run right). How exactly is "survival" if almost the only thing you do avoiding every enemy?

That's not survival horror. He has no problem surviving.

You mean now. After you have played it some times. I bet the first time you did it (and then the first time on professional) you have plenty of problems surviving. Og course, now I can can finish the game with the case full of ammo and health itmes, and daying maximal once or twice. But that goes to every other RE. After mastering the controls, surviving (*cough* avoiding *cough*) is not a problem, neither.

In RE4 you'll fight ten villigars at once, and blow all of them away with a shotgun and grenades, with plenty of explosions, there's the action. There's no "horror" in that, it's jsut action, and it's the majoriy of the game. Other parts of the game have you creeping around a facility, with Regenerators around corners, there's the horror.

- Gore? Check.

- Scary enemies? Check.

- Crappy enviroments? Check.

- Crappy soundtrack? Check.

Crappy sound effects? Check.

Yup. Horror.

Hence, "action horror", a sort of genre cross over.

Well, Survival Horror is in esscence a sub-genre of the action genre.

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jethrovegas

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#75 jethrovegas
Member since 2007 • 5103 Posts

:| you say Remake is surival horror, yet u can just dogde most zombie. the games were piss easy, play RE4 on pro and don't upgrade your weapons..and see which is more surival..i can't count the times i felt my ammo was limited.

Eyezonmii

Are you ****ing kidding me? Piss easy?

Have you ever even played REmake or RE0 or any of the previous titles?

I've played through RE4 a grand total of seven times. Four of those times were on pro, and one of those four times was a pistol-only run. It was still easier than REmake.

You say "dodge most zombie" like dodging all the zombies, and the crimson heads, and the dogs, and the woolies, and the hunters, and the chimeras, was easy. It wasn't easy. It was damn hard. I should know, I've played through REmake many, many, times. Dodging every time is a practical impossibility, and there are frequent suprises and ambushes (for the uninitated anyway).

You clearly have no idea what you are talking about, and that's not a good thing when you are debating with a hardcore RE fan who can actually call you out on your bull ****.

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-DrRobotnik-

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#76 -DrRobotnik-
Member since 2008 • 5463 Posts
Yeah its less scarier. You dont really get that feeling youre alone in RE4, and you certainly dont feel like youre barely surviving. Plus theres unlimited saves, crap load of weapons and ammo that just make the game too easy. Theres less lore lying around to freak you out. I just think its went more along the line of the action genre.
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DivineSword

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#77 DivineSword  Moderator
Member since 2007 • 15840 Posts

Yeah its less scarier. You dont really get that feeling youre alone in RE4, and you certainly dont feel like youre barely surviving. Plus theres unlimited saves, crap load of weapons and ammo that just make the game too easy. Theres less lore lying around to freak you out. I just think its went more along the line of the action genre.-DrRobotnik-

Not too mention that you get a nice suitcase to carry all those stuff in it, making it less a survival horror games. When I think of survival horror especially in Resident Evil series, I think of having a small limited supplies of items (like in RE1, RE2, RE3 with the 8 slot) that I need to carry throughout the game and switching back and forth through the boxes. I don't see anything survival when you can carry a bunch of herbies and even chicken eggs with you. Don't get me wrong RE4 is a great game just it is not the same one that I used to like.

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ithilgore2006

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#78 ithilgore2006
Member since 2006 • 10494 Posts
[QUOTE="ithilgore2006"][QUOTE="Eyezonmii"]

you called RE4 an action horror, LOL. when its clearly a SURVIVAL HORROR, leon has to SURIVE THE HORROR while trying to do his job. Horror, being the creatures, enemies, atmostphere..please look up the word SURVIVAL for me. :)

leon has to survive in RE4..what from? what THEME is it? macho guys with guns (action) chicks with sticks (LOVE) or creatures and killings (HORROR)?

IronBass

Now take REmake. You have nearly no ammo, there's not too many enemies, but more then enough to make sure you'ven ot enough ammo to take them all out.You spend a lot of time creeping around a mansion, trying to solve puzzles and exploring new rooms,, all the while knowing there's monsters around that could come out of nowhere, that you may not have enough ammo to kill. There's horror, and a hard time surviving, hence "survival horror".

Once you master the controls of RE (what is really uncomfortable), you can practically avoy every single enemy (go left, wait until the zombie, dog or frog-man turns to you and the run right). How exactly is "survival" if almost the only thing you do avoiding every enemy?

That's not survival horror. He has no problem surviving.

You mean now. After you have played it some times. I bet the first time you did it (and then the first time on professional) you have plenty of problems surviving. Og course, now I can can finish the game with the case full of ammo and health itmes, and daying maximal once or twice. But that goes to every other RE. After mastering the controls, surviving (*cough* avoiding *cough*) is not a problem, neither.

In RE4 you'll fight ten villigars at once, and blow all of them away with a shotgun and grenades, with plenty of explosions, there's the action. There's no "horror" in that, it's jsut action, and it's the majoriy of the game. Other parts of the game have you creeping around a facility, with Regenerators around corners, there's the horror.

- Gore? Check.

- Scary enemies? Check.

- Crappy enviroments? Check.

- Crappy soundtrack? Check.

Crappy sound effects? Check.

Yup. Horror.

Hence, "action horror", a sort of genre cross over.

Well, Survival Horror is in esscence a sub-genre of the action genre.

That is surviving you know, you're avoiding the enemies, you're not fighting them. Also it's really not as easy as you seem to pass it off to be to avoid everything,particularly on the high diffculty settings.

And no, I don't mean now, I only died once on my first playthrough of RE4, on normal, at the beginning of the castle when I got blasted by a catapult unexpectedly , other than that I had no trouble. It's really not a difficult game, the enemies are weak, you get lots of ammo, there's loads of healing equipment, and you get a lot of money to easily buy upgrades and new guns.

RE4 didn't have the last three you say for starters, and they're not really "horror", nor is gore, it's often in horror games but it's not always, and not really scary by itself (Half Life is gory, is it scary?", and only two of it's enemies and one of it's bosses where really very scary.

"Well, Survival Horror is in esscence a sub-genre of the action genre."

I don't follow that at all, you're saying all survial horror games are action games?

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deactivated-63f6895020e66

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#79 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

That is surviving you know, you're avoiding the enemies, you're not fighting them. Also it's really not as easy as you seem to pass it off to be to avoid everything,particularly on the high diffculty settings.

We have a different perception of what "survival" is.

And no, I don't mean now, I only died once on my first playthrough of RE4, on normal, at the beginning of the castle when I got blasted by a catapult unexpectedly , other than that I had no trouble. It's really not a difficult game, the enemies are weak, you get lots of ammo, there's loads of healing equipment, and you get a lot of money to easily buy upgrades and new guns.

Well, for me it wasn't that easy.

RE4 didn't have the last three you say for starters, and they're not really "horror", nor is gore, it's often in horror games but it's not always, and not really scary by itself (Half Life is gory, is it scary?", and only two of it's enemies and one of it's bosses where really very scary.

"Well, Survival Horror is in esscence a sub-genre of the action genre."

I don't follow that at all, you're saying all survial horror games are action games?

Action-Adventure, in essence.

ithilgore2006
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surrealnumber5

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#80 surrealnumber5
Member since 2008 • 23044 Posts

both re 2,3 had "craploads" of ammo but it still had that on your toes feel

re4 felt like you were playing as link and running through corridors only using your bow, yea it was a fun game and those quick action moments required some twitch action, but if you had ever killed nemesis with just a knife you would understand why re4 is seen as spoiled bastardized spinoff of the family. was re4 fun? yes. was it a RE game? no

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Danieldbest

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#81 Danieldbest
Member since 2007 • 176 Posts

IMO what made previous resident evil scary was the camera. In the old ones you have a fixed camera and that really makes the game scarier, cause the developers can play around with you. Like they won't let you see your enemies and then they just bump into you.

In 4 and 5 you can control the camera and see everything, so if you see an emeny you won't be surprised.

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odin2019

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#82 odin2019
Member since 2006 • 4677 Posts
No its not scary. RE2 did have things in it that made it scary and it gave you this feeling that there were certain places in the game you didn't want to enter because it was scary or had some type of thrill added in to the area. I still enjoy the RE series though.
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stereointegrity

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#83 stereointegrity
Member since 2007 • 12151 Posts

Re4 wasnt scrary just creepy and Re5 doesnt look to scare either.....

but for me the scariest RE moment was the first time u encounter a Crimson Head...wow....

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angelkimne

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#84 angelkimne
Member since 2006 • 14037 Posts
Capcom are going for the all action, no scares side of things with the RE series.
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HAZE-Unit

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#85 HAZE-Unit
Member since 2007 • 10564 Posts
[QUOTE="foxhound_fox"][QUOTE="Eyezonmii"]

Please name these factors that made RE1 WAY MORE OF A SURVIVAL Horror and scary game over RE4...please.

You must be talking about the music and empy mansion. Zombies arn't scary RE1 wasn't scary. you just prefered the mood and settings.

something every RE can't just copy and expect to be a hit. If capcom were to please u guys, RE4 would have gotten a 6.5.

I love how RE has changed. it still manages to keep what made the old RE good (stop and shoot, herbs, sprays, some enemies, etc)

RE isn't a pyschological thriller to the extent of Silent Hill, don't know why many say it isn't scary. lolEyezonmii

1) Limited saves
2) Limited ammunition
3) Crimson Heads

There you go, argument debunked.

The control scheme used in RE4 was still incredibly flawed, there was no shooting while moving and the movment was still as clunky as it was in the previous games, the only reason it didn't seem that way to a lot of people is because of the change in perspective combined with the free-aim.

You obviosly never played the Res Remake on Gamecube. It is by all means a "survival horror" game and the Crimson heads alone make it leagues better than Ras 4 in terms of "survival" and "horror." When you first meet them, you are given a choice: waste ammo trying to take them down or run away... the problem is, in both situations they generally will catch you before you can do either.

And Fatal Frame takes a crap on Silent Hill. You just don't seem to understand that there are games with varying degrees of "scariness." Resident Evil on the Gamecube isn't as scary as the first three Silent Hill's and the first three Silent Hill's aren't as scary as the Fatal Frame games.

Resident Evil 4 and soon to be Resident Evil 5 are and ar going to be terrible Resident Evil games... but fortunately they are still fun to play and well-made. This isn't a matter about being a stuck-up "old school" fan, it's about being a fan of a certain genre and then having one of the games you like most being utterly changed for the worse.

How would you like it if Gears was changed from an action game to a slow-moving, puzzle-adventure game?

1. RE4 was still a survival horror game:|

2. Stop using your opinions as FACTS.

3. i never said remake wasn't a survival horror game.

4. learn to read.

RE4 isn't any less of a surival horror game, its just added more moves, weapons, and a new camera perspective. the basic's are still there.

again, the Regenerators, chainsaw dude, parasite dogs > any enemie in the past RE games, imo.

sorry but your argument is flawed, nothing but personal taste and opinions.

Contradiction at it's finest, you are the one who is not listening and forcing your wrong opinion about recent RE games.

It is freaking joke when somebody calls RE4 or 5 a survival horror games now, it is so funny, I think most of them are people who didn't have the chance playing the past games and was blown away of how awesome their first RE experience ( RE4 ) was and said "wow so this is how RE games are, they are really scary ****" when in reality they didn't experience half of the terrifying moments of a real BIO HAZARD game.

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HAZE-Unit

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#86 HAZE-Unit
Member since 2007 • 10564 Posts

I think when 1 and 2 came out the concept of horror in videogames was fresh. They weren't really that scary if you think about it. I think we're either a) getting older b) getting jaded or c) all of the above. With FPS games now being more immersive I think we still expect 3rd person view games to give us the same feeling and it's just not possible... hopefully deadspace and RE5 will change that though. ;)Gesyma

3rd person view >>>>>>>>>>>>>>>>>>>>>first person view.

Berserker in Gears is a horrifying terrifying experience, that goes also to Nemisis in Resident Evil and all the other zombies, Don't forget Silent Hill, Fatal Frame..etc all in 3rd person view perspective.

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Donkey_Puncher

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#87 Donkey_Puncher
Member since 2005 • 5083 Posts

I really liked RE4, and I'll buy RE5, but the old resident evils were better games IMO.

I played RE for the atmosphere, suspense and largely for the story. All three of these were butchered with RE4. First time RE players that started on RE4 just don't understand things like this. Hell I felt embarrassed at how crappy and unoriginal the story in RE4 was, and how stupid and pointless the "puzzles" were.

Give me back my old school style of RE, but keeping the reworked camera and inventory though.

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deactivated-5b1e62582e305

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#88 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts

4 had some scary parts (to me) like the dogs in the castle courtyard, the part with the twin chainsaw sisters, and seeing a regenerator for the first time.

According to the developers 5 is going to have a mix of both which is a great thing and I can see it being the best game in the series.

Anyways, even though Resident Evil 4 wasn't scary it was easily the best game in the series.

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Donkey_Puncher

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#89 Donkey_Puncher
Member since 2005 • 5083 Posts

4 had some scary parts (to me) like the dogs in the castle courtyard, the part with the twin chainsaw sisters, and seeing a regenerator for the first time.

According to the developers 5 is going to have a mix of both which is a great thing and I can see it being the best game in the series.

Anyways, even though Resident Evil 4 wasn't scary it was easily the best game in the series.

Aljosa23

Best? Depends if you take the action in RE4 over Old school RE's story, atmosphere, puzzles, exploration, and suspense.

Gameplay wise, it's easilly better, but I feel the old RE games as a whole are better.

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gdp72

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#90 gdp72
Member since 2007 • 1270 Posts
I never found RE games to be that scary. I can understand how a fixed camera can add suspense but it's at the cost of quality gameplay. RE4 improved on the gameplay 10 fold over previous RE games which actually prompted me to finish the game unlike previous RE titles where I felt like chucking my remote in my TV.
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HAZE-Unit

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#91 HAZE-Unit
Member since 2007 • 10564 Posts

I never found RE games to be that scary. I can understand how a fixed camera can add suspense but it's at the cost of quality gameplay. RE4 improved on the gameplay 10 fold over previous RE games which actually prompted me to finish the game unlike previous RE titles where I felt like chucking my remote in my TV.gdp72

There is nothing wrong with the new gameplay mechanics, it was the best of the series and even with the new camera, there are some scary moments like when you walk in corridors ( ie the start of the game in the village where you should close the door and zombies shooting you through out the window), these scary situations could be easily done in small corridors even with full 360 camera.

The problem with the game is the atmosphere, it was way too different than the past games and the story sucked ass imo, some enemies were funny when I first encountered them, like the chainsaw guy, the magicians like guys who throw some kind of magic.

I prefer the dark Raccon city over unknown European city or Africa playing at afternoon or in the morning.

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Floppy_Jim

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#92 Floppy_Jim
Member since 2007 • 25933 Posts
I'd say it is. Then again I was much younger when I played through 1-3, maybe that's why they seem scarier compared to 4. I'll never forget when that damn dog jumped through the window......
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REforever101

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#93 REforever101
Member since 2005 • 11223 Posts

RE4 may not be as scary as past resident evils but, but it is by far a better game than the past titles.web966

no...no its not

besides, you can't really compare the two. the old series is basically a different IP

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Vandalvideo

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#94 Vandalvideo
Member since 2003 • 39655 Posts
And Fatal Frame takes a crap on Silent Hill. You just don't seem to understand that there are games with varying degrees of "scariness." Resident Evil on the Gamecube isn't as scary as the first three Silent Hill's and the first three Silent Hill's aren't as scary as the Fatal Frame games.foxhound_fox
Blasphemy. Thats like saying Judge Judy is a more compelling court room drama than To Kill a Mockingbird. Silent Hill is a masterpeice of sound, story, and character design.
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HAZE-Unit

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#95 HAZE-Unit
Member since 2007 • 10564 Posts

I wonder why did they scrap Dino Crisis? it was as much scary as the RE series.

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REforever101

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#96 REforever101
Member since 2005 • 11223 Posts

I wonder why did they scrap Dino Crisis? it was as much scary as the RE series.

HAZE-Unit

check out dino crisis 3.

thats why. its a game so bad it killed the series beyond all hope of redemption.

on a side note, Dino Crisis did kick a lot of ass. I still play through it every now and again.

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Gamer4Iife

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#97 Gamer4Iife
Member since 2008 • 6010 Posts

fun>scary

mephisto_11

Scary IS fun. :)

I don't mind the gameplay changes, but that doesn't justify how pathetic the Ganados are, compared to the zombies.

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phatkav

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#98 phatkav
Member since 2005 • 1357 Posts
It would be nice for them to go back to the old roots. I wouldn't mind it at all. However, RE becoming more of an action game doesn't really bother me that much as long as the gameplay is fine and enjoyable.
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HummaKavula

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#99 HummaKavula
Member since 2007 • 850 Posts
Capcom changed their tactics when they realised mainstream = $$$. Blowing s*** up has a much stronger appeal.
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gdp72

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#100 gdp72
Member since 2007 • 1270 Posts

[QUOTE="gdp72"]I never found RE games to be that scary. I can understand how a fixed camera can add suspense but it's at the cost of quality gameplay. RE4 improved on the gameplay 10 fold over previous RE games which actually prompted me to finish the game unlike previous RE titles where I felt like chucking my remote in my TV.HAZE-Unit

There is nothing wrong with the new gameplay mechanics, it was the best of the series and even with the new camera, there are some scary moments like when you walk in corridors ( ie the start of the game in the village where you should close the door and zombies shooting you through out the window), these scary situations could be easily done in small corridors even with full 360 camera.

The problem with the game is the atmosphere, it was way too different than the past games and the story sucked ass imo, some enemies were funny when I first encountered them, like the chainsaw guy, the magicians like guys who throw some kind of magic.

I prefer the dark Raccon city over unknown European city or Africa playing at afternoon or in the morning.

I laughed my arse off the 1st time my head got sawed off! I agree the story was weak. Hopefully RE5 addresses that. As for the being an RE purist like you, I don't have issues with them shaking up the locations the game takes place.