Is the Xbox One Putting a Damper on 2017?

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PutASpongeOn

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#101 PutASpongeOn
Member since 2014 • 4897 Posts

@xhawk27 said:
@putaspongeon said:
@ronvalencia said:
@putaspongeon said:
@truegamer1337 said:

Phantom Dust, Voodoo Vince Remastered, Sea of Thieves, etc. multiplats which all control better on the Xbox One...

There is more than enough already to feed legions of diverse gamer types.

"Control better on Xbox One"

Nope.

Sea of Thieves, Phantom Dust, etc etc are going to be on pc.

Xbox one has halo 5, sunset overdrive, and 3rd party only.

Buying Xbox Play Anywhere games also buys Xbox One version

Why do you need an xbox one version if you can already play it on pc on higher settings?

Because someone might want to watch TV so you can keep playing the game on your PC.

You don't understand what I said, I said why the **** would you need the xbox one version, not the pc version.

Just get the pc version and you're good.

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nethernova

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#102 nethernova
Member since 2008 • 5721 Posts
@freedomfreak said:

Joined alongside with titles with Hollow Knight and Bloody Boobs.

Googled the Bloody Boobs game and was not disappointed.

@loe12k said:

No because Nier and Nioh are Japanese titles and we know why they review well on Sites like Gamespot.

Because those are good games like most people who actually played them will confirm? You are an embarrassment to any gamer. Go home.

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ronvalencia

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#103  Edited By ronvalencia
Member since 2008 • 29612 Posts

@putaspongeon said:

@ronvalencia: Why do I need to give you a 1070 build when that is light years more than even the scorpio will end up being?

An rx 480 will do you fine.

Microsoft are in a bad place, if they make it too powerful, even the hardcore won't buy it, if they make it too cheap, it'll still be out of the mainstream hands but won't be powerful enough to do anything.

But yeah, using quotes from people related to microsoft isn't really anything.

Wrong. Scorpio with Vega based 6 TFLOPS FP32 + tile cache render + pack math is faster than RX-480 which doesn't have pack math and tile cache render features.

You can compare AMD and NVidia FLOPS only under specific conditions.

There's nothing wrong with AMD's GPU FLOPS FP32 but there are missing features with their current GPUs e.g. pack math, tile cache render with polygon binning.

Tile cache render with polygon binning feature is important to reduce GPU's TFLOPS from being bound by external memory bandwidth.

AMD has to effectively clone Maxwell/Pascal to rival it's efficiency just as AMD effectively clone Intel's Haswell/Broadwell CPUs for Ryzen.

Scorpio's APU size is 362 mm^2

PS4 Pro's APU size is 321 mm^2 and already has two features from Vega e.g. double rate FP16 pack math and polygon new dispatch engine, hence it's half assed upgrade since it's incomplete design.

http://gamingbolt.com/ps4-pro-bandwidth-is-potential-bottleneck-for-4k-but-a-thought-through-tradeoff-little-nightmares-dev

PS4 Pro's GPU is memory bandwidth bottleneck!. PS4 Pro's APU didn't mitigate memory bandwidth bound issues.

http://wccftech.com/phil-spencer-xbox-scorpio-teraflops/

Phil Spencer correctly identifies AMD GPU issues with it's high TFLOPS i.e. memory bandwidth.

When you talk to me about Scorpio, the term I use about the architecture isn’t the six teraflops which is obviously what we’ve announced, it’s balance. Really what it is, is you want a platform that is balanced between memory bandwidth, GPU power, you know, your ability to move memory and [an] amount of memory around in many ways is more inhibiting to the performance of your game than absolute teraflops on any one of the individual pieces, and when we designed Scorpio we really thought about this balanced rig that could come together at a price-point. Like, I want Scorpio to be at a console price-point, I’m not trying to go and compete with a high-end rig. And because we’re building one spec, we’re able to look at the balance between all the components and make sure that it’s something we really hit that matters to consumers and gamers.

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PutASpongeOn

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#104 PutASpongeOn
Member since 2014 • 4897 Posts

@ronvalencia said:
@putaspongeon said:

@ronvalencia: Why do I need to give you a 1070 build when that is light years more than even the scorpio will end up being?

An rx 480 will do you fine.

Microsoft are in a bad place, if they make it too powerful, even the hardcore won't buy it, if they make it too cheap, it'll still be out of the mainstream hands but won't be powerful enough to do anything.

But yeah, using quotes from people related to microsoft isn't really anything.

Wrong. Scorpio with Vega based 6 TFLOPS FP32 + tile cache render + pack math is faster than RX-480 which doesn't have pack math and tile cache render features.

You can compare AMD and NVidia FLOPS only under specific conditions.

There's nothing wrong with AMD's GPU FLOPS FP32 but there are missing features with their current GPUs e.g. pack math, tile cache render with polygon binning.

Tile cache render with polygon binning feature is important to reduce GPU's TFLOPS from being bound by external memory bandwidth.

AMD has to effectively clone Maxwell/Pascal to rival it's efficiency just as AMD effectively clone Intel's Haswell/Broadwell CPUs for Ryzen.

Scorpio's APU size is 362 mm^2

PS4 Pro's APU size is 321 mm^2 and already two features from Vega e.g. double rate FP16 and polygon new dispatch engine, hence it's half assed upgrade since it's incomplete design.

http://gamingbolt.com/ps4-pro-bandwidth-is-potential-bottleneck-for-4k-but-a-thought-through-tradeoff-little-nightmares-dev

PS4 Pro's GPU is memory bandwidth bottleneck!. PS4 Pro's APU didn't mitigate memory bandwidth bound issues.

It's cute how you're establishing what the scorpio is when we know nothing.

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ronvalencia

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#105  Edited By ronvalencia
Member since 2008 • 29612 Posts

@putaspongeon said:
@ronvalencia said:
@putaspongeon said:

@ronvalencia: Why do I need to give you a 1070 build when that is light years more than even the scorpio will end up being?

An rx 480 will do you fine.

Microsoft are in a bad place, if they make it too powerful, even the hardcore won't buy it, if they make it too cheap, it'll still be out of the mainstream hands but won't be powerful enough to do anything.

But yeah, using quotes from people related to microsoft isn't really anything.

Wrong. Scorpio with Vega based 6 TFLOPS FP32 + tile cache render + pack math is faster than RX-480 which doesn't have pack math and tile cache render features.

You can compare AMD and NVidia FLOPS only under specific conditions.

There's nothing wrong with AMD's GPU FLOPS FP32 but there are missing features with their current GPUs e.g. pack math, tile cache render with polygon binning.

Tile cache render with polygon binning feature is important to reduce GPU's TFLOPS from being bound by external memory bandwidth.

AMD has to effectively clone Maxwell/Pascal to rival it's efficiency just as AMD effectively clone Intel's Haswell/Broadwell CPUs for Ryzen.

Scorpio's APU size is 362 mm^2

PS4 Pro's APU size is 321 mm^2 and already two features from Vega e.g. double rate FP16 and polygon new dispatch engine, hence it's half assed upgrade since it's incomplete design.

http://gamingbolt.com/ps4-pro-bandwidth-is-potential-bottleneck-for-4k-but-a-thought-through-tradeoff-little-nightmares-dev

PS4 Pro's GPU is memory bandwidth bottleneck!. PS4 Pro's APU didn't mitigate memory bandwidth bound issues.

It's cute how you're establishing what the scorpio is when we know nothing.

Bonaire GCN was the basis for XBO GPU, hence the next copy and paste job is Vega 11 for Scorpio.

Radeon HD 7790 (GCN version 1.1) was released ahead of XBO and R9-290X (GCN 1.1)

Vega 10 will be release ahead of Vega 11 and Scorpio.

AMD has not attributed 4K gaming for RX-480 and PS4 Pro. AMD is hinting Scorpio has the latest AMD technology.

Scorpio's IGP is not Polaris 10 i.e. it's APU is larger than PS4 Pro's APU which already has two features from Vega e.g. pack path (double rate FP16) and new polygon load balancing dispatcher..

http://wccftech.com/phil-spencer-xbox-scorpio-teraflops/

Phil Spencer correctly identifies AMD GPU issues with it's high TFLOPS i.e. memory bandwidth bottleneck.

When you talk to me about Scorpio, the term I use about the architecture isn’t the six teraflops which is obviously what we’ve announced, it’s balance. Really what it is, is you want a platform that is balanced between memory bandwidth, GPU power, you know, your ability to move memory and [an] amount of memory around in many ways is more inhibiting to the performance of your game than absolute teraflops on any one of the individual pieces, and when we designed Scorpio we really thought about this balanced rig that could come together at a price-point. Like, I want Scorpio to be at a console price-point, I’m not trying to go and compete with a high-end rig. And because we’re building one spec, we’re able to look at the balance between all the components and make sure that it’s something we really hit that matters to consumers and gamers.

RX-480 has NOT mitigated it's memory bandwidth bound issues.

For AMD's agenda, isolating Vega Gaming Evolve optimizations on just PC platform doesn't sound logical.

Example of "pack math" Vega Gaming Evolved TressFX.

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ronvalencia

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#106 ronvalencia
Member since 2008 • 29612 Posts

@putaspongeon said:
@xhawk27 said:
@putaspongeon said:
@ronvalencia said:
@putaspongeon said:

"Control better on Xbox One"

Nope.

Sea of Thieves, Phantom Dust, etc etc are going to be on pc.

Xbox one has halo 5, sunset overdrive, and 3rd party only.

Buying Xbox Play Anywhere games also buys Xbox One version

Why do you need an xbox one version if you can already play it on pc on higher settings?

Because someone might want to watch TV so you can keep playing the game on your PC.

You don't understand what I said, I said why the **** would you need the xbox one version, not the pc version.

Just get the pc version and you're good.

If your reasoning is true, how come PC hasn't taken over XBO's market share with western multiplatform game revenue share?

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PutASpongeOn

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#107 PutASpongeOn
Member since 2014 • 4897 Posts

@ronvalencia said:
@putaspongeon said:
@xhawk27 said:
@putaspongeon said:
@ronvalencia said:

Buying Xbox Play Anywhere games also buys Xbox One version

Why do you need an xbox one version if you can already play it on pc on higher settings?

Because someone might want to watch TV so you can keep playing the game on your PC.

You don't understand what I said, I said why the **** would you need the xbox one version, not the pc version.

Just get the pc version and you're good.

If your reasoning is true, how come PC hasn't taken over XBO's market share with western multiplatform game revenue share?

Fanboyism.

The fact that you think that's a good argument means other people think it's good. It's a shit argument, your literal logic is: Because -insert argumentum ad populum-, I am right.

No, that's not how logic or the real world works. What is best isn't what sells. What has good marketing and shit behind it is usually what sells.

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ronvalencia

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#108  Edited By ronvalencia
Member since 2008 • 29612 Posts

@putaspongeon said:
@ronvalencia said:
@putaspongeon said:
@xhawk27 said:

Because someone might want to watch TV so you can keep playing the game on your PC.

You don't understand what I said, I said why the **** would you need the xbox one version, not the pc version.

Just get the pc version and you're good.

If your reasoning is true, how come PC hasn't taken over XBO's market share with western multiplatform game revenue share?

Fanboyism.

The fact that you think that's a good argument means other people think it's good. It's a shit argument, your literal logic is: Because -insert argumentum ad populum-, I am right.

No, that's not how logic or the real world works. What is best isn't what sells. What has good marketing and shit behind it is usually what sells.

My arguments are based on financial results and DYI PC builds doesn't pass the "white goods" out-of-the-box experience test i.e. Apple won the war with "white goods" out-of-the-box experience test. In the real world, normal end users hates level 1 IT support.

Microsoft was selling millions of Windows 6 phones while Apple was selling 0 phones. iPhone destroyed Windows 6 phones market.

Your fanboyism assertion is a hypocritical assertion. Your assumption that everybody has the skills to assemble a PC is a shit argument

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PutASpongeOn

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#109 PutASpongeOn
Member since 2014 • 4897 Posts

@ronvalencia said:
@putaspongeon said:
@ronvalencia said:
@putaspongeon said:
@xhawk27 said:

Because someone might want to watch TV so you can keep playing the game on your PC.

You don't understand what I said, I said why the **** would you need the xbox one version, not the pc version.

Just get the pc version and you're good.

If your reasoning is true, how come PC hasn't taken over XBO's market share with western multiplatform game revenue share?

Fanboyism.

The fact that you think that's a good argument means other people think it's good. It's a shit argument, your literal logic is: Because -insert argumentum ad populum-, I am right.

No, that's not how logic or the real world works. What is best isn't what sells. What has good marketing and shit behind it is usually what sells.

My arguments are based on financial results and DYI PC builds doesn't pass the "white goods" out-of-the-box experience test i.e. Apple won the war with "white goods" out-of-the-box experience test. In the real world, normal end users hates level 1 IT support.

Microsoft was selling millions of Windows 6 phones while Apple was selling 0 phones. iPhone destroyed Windows 6 phones market.

Your fanboyism assertion is a hypocritical assertion. Your assumption that everybody has the skills to assemble a PC is a shit argument

It's actually damn easy to build a pc, literally the hardest part is fucking drivers.

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cainetao11

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#110 cainetao11
Member since 2006 • 38074 Posts

@R4gn4r0k: I completely agree. New games over remasters any day

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cainetao11

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#111 cainetao11
Member since 2006 • 38074 Posts

@tormentos: Thumbs up, pal.

You can do anything you want.

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kvally

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#112 kvally
Member since 2014 • 8445 Posts

@tormentos said:
@oflow said:

You actually are gonna talk about GS scores as validation for whats worth playing?

lol

Haters here hate but Halo Wars 2 is a good game.

Its only the second week of March and MS has released FH3, Gears 4, DR4 and HW2 since Q4. Thats four AAA games in 5 months.

Not really seeing how thats some huge drought just because PS4 brought out a couple of games finally. And Zelda is a flagship title for a new console thats pretty much better than everything including all the PS4 titles you listed which was to be expected.

Yes Halo Wars 2 is a good game,just not better than the tons of games the PS4 is getting.

Yeah be a dishonest lemmings 5 games in 5 months,4 of those games are from 2016,1 is from this year,hell Forza horizon 3 is 6 months old not 5.

Then how you use Dead Rising 4 which is a freaking 72% game on meta yet you DARE like a blind fanboy claim that the PS4 got a couple of games finally,let see how your argument really hold.

The Last Guardian 82%

Steins Gate 0 -81%

World of Final Fantasy 77%

Dragon quest builders 83%

Thumper 84%

Nobunagas Amabition 74%

Some of the games that release since september 2016 there are more.

So the PS4 was also getting games before this year started but after the year started it has get even more,and higher rated,while the xbox one in the last 3+ months only got Halo Wars 2.

So hiding in 2016 games is a joke the PS4 got games on the end of 2016 as well and still getting tons of games,and more are coming P5,MLB,Drawn to death coming really soon.

Reality is the xbox one line up is weak and the PS4 is smocking it every time a lemming try to act as if the xbox one was getting games all 2016 long and the PS4 doesn't is really a dishonest fanboy,you named Dead Rising 4 i should lower the standards and name every PS4 game released since september with 72% or more,after all if it is good for the xbox one it most be good for the PS4.

VGcharts... Ultra lol

Oh, I didn't get the memo. Was it this week, or was it last week that it was VChartz doesn't count week? I keep getting them mixed up.