Is zelda's story supposed to be good?

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Lable1985

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#1 Lable1985
Member since 2008 • 1046 Posts

I've just got done beating Zelda ocarina of time, and twilight princess on the gamecube, and thought they were both a master piece from a design standpoint however I thought the story was lacking. This I found weird, because many people phase the story in the games, but they felt interchangeable from each other, and rather predictable. I want to know if anyone agrees with me, or if people feel as though I wasn't understanding something important about the story(And if, so, tell me what it is)

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jalexbrown

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#2 jalexbrown
Member since 2006 • 11432 Posts
I never found the stories in the Zelda games to be that great. I think they're brilliant from a design standpoint - perhaps Miyamoto's best work - but they do seem to be somewhat lacking in the story department.
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funsohng

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#3 funsohng
Member since 2005 • 29976 Posts
story in zelda is very simple - you are Link, a hero saving Zelda (in most of the cases, i guess MM is an exception) i think the charm of zelda's storyline is that it is extremely simple. but that does not mean it is a great story, really. TP should have had something going on with Ilia...
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jalexbrown

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#4 jalexbrown
Member since 2006 • 11432 Posts
[QUOTE="funsohng"]story in zelda is very simple - you are Link, a hero saving Zelda (in most of the cases, i guess MM is an exception) i think the charm of zelda's storyline is that it is extremely simple. but that does not mean it is a great story, really. TP should have had something going on with Ilia...

Yeah, the story is great if you look past the simplicity of it. It's sort of like a child's fairy tale, where you can look back at the lore of your youth - simple as they might have been - and still find them immensely entertaining, because they open up your imagination in a way that complex stories don't.
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funsohng

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#5 funsohng
Member since 2005 • 29976 Posts
[QUOTE="funsohng"]story in zelda is very simple - you are Link, a hero saving Zelda (in most of the cases, i guess MM is an exception) i think the charm of zelda's storyline is that it is extremely simple. but that does not mean it is a great story, really. TP should have had something going on with Ilia...jalexbrown
Yeah, the story is great if you look past the simplicity of it. It's sort of like a child's fairy tale, where you can look back at the lore of your youth - simple as they might have been - and still find them immensely entertaining, because they open up your imagination in a way that complex stories don't.

yeah. Zelda itself is a franchise that is based on Miyamoto's imagination during his childhood too.
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Lable1985

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#6 Lable1985
Member since 2008 • 1046 Posts

story in zelda is very simple - you are Link, a hero saving Zelda (in most of the cases, i guess MM is an exception) i think the charm of zelda's storyline is that it is extremely simple. but that does not mean it is a great story, really. TP should have had something going on with Ilia...funsohng
perhaps the nostalgia of the guys who were kids when they first played them clouds their judgment a bit on the story department of those games. And yea I was forced to play the games by one of those nostalgic indulged twit rackets which may have caused my bias toward the story from the start.

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jalexbrown

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#7 jalexbrown
Member since 2006 • 11432 Posts

[QUOTE="funsohng"]story in zelda is very simple - you are Link, a hero saving Zelda (in most of the cases, i guess MM is an exception) i think the charm of zelda's storyline is that it is extremely simple. but that does not mean it is a great story, really. TP should have had something going on with Ilia...Lable1985

perhaps the nostalgia of the guys who were kids when they first played them clouds their judgment a bit on the story department of those games. And yea I was forced to play the games by one of those nostalgic indulged twit rackets which may have caused my bias toward the story from the start.

You know, I get pretty tired of people throwing around the word nostalgia so much. It's like, if a game isn't the newest game on the market, you must like it because of nostalgia.
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csimonma

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#8 csimonma
Member since 2005 • 2820 Posts
The story is actually pretty simple, but its the journey and how everything happens in between the beginning and end that counts
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funsohng

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#9 funsohng
Member since 2005 • 29976 Posts

[QUOTE="funsohng"]story in zelda is very simple - you are Link, a hero saving Zelda (in most of the cases, i guess MM is an exception) i think the charm of zelda's storyline is that it is extremely simple. but that does not mean it is a great story, really. TP should have had something going on with Ilia...Lable1985

perhaps the nostalgia of the guys who were kids when they first played them clouds their judgment a bit on the story department of those games. And yea I was forced to play the games by one of those nostalgic indulged twit rackets which may have caused my bias toward the story from the start.

umm i did not even mention nostalgia (well, more like Miyamoto used his nostalgic memories to create the story, but i'm just saying i like its simplicity without even considering nostalgia) my childhood imaginations were far more complex with lots of M rated stuff going on and a lot more hawt girls
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ShuichiChamp24

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#10 ShuichiChamp24
Member since 2009 • 5014 Posts

If you want a story in a Zelda game, play Majora's Mask. Other than that, the series usually has a very simple story.

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Lable1985

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#12 Lable1985
Member since 2008 • 1046 Posts
[QUOTE="Lable1985"]

[QUOTE="funsohng"]story in zelda is very simple - you are Link, a hero saving Zelda (in most of the cases, i guess MM is an exception) i think the charm of zelda's storyline is that it is extremely simple. but that does not mean it is a great story, really. TP should have had something going on with Ilia...jalexbrown

perhaps the nostalgia of the guys who were kids when they first played them clouds their judgment a bit on the story department of those games. And yea I was forced to play the games by one of those nostalgic indulged twit rackets which may have caused my bias toward the story from the start.

You know, I get pretty tired of people throwing around the word nostalgia so much. It's like, if a game isn't the newest game on the market, you must like it because of nostalgia.

oh, now nostalgia is a naughty word for gamers. Its just simply that people can enjoy things more because of its familiarity to them linked back to the times they enjoyed them as a child. I just never grew up to therefore I wont have such feelings for such things. To switch things around a bit, I feel stronger nostalgia for MGS2 over the rest in the series because I played it first, and left a very strong first impression on me.even when Raiden appeared. I hear people saying its the worst in the Solid series, and that's because its, well, true but no other game brings me back such nostalgic feelings.
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salxis

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#13 salxis
Member since 2009 • 4280 Posts
It's simple, but it's what you see and experienced during the game play that mattered.
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killerfist

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#14 killerfist
Member since 2005 • 20155 Posts
The stories in Zelda games are pretty straight forward..nothing really special about them. Land is in terror, princess Zelda needs saving, bad guy need a beating..fin. So yeah I agree. Everything else about any Zelda game I played is great tho, and the fact that the story is kind of lacking never bothered me.
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IgorAntunov

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#15 IgorAntunov
Member since 2010 • 368 Posts
It's the execution of zelda that makes it a AAAAAAAAAAAA franchise.
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iowastate

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#16 iowastate
Member since 2004 • 7922 Posts

A lot of people must like the simple story of Zelda...it is a very long running franchise and any time there is a new game out with Link 'n Zelda it sells big.

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tomarlyn

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#17 tomarlyn
Member since 2005 • 20148 Posts
Funny how all Nintendo's franchises are simple on the story, yet Metroid is too complex and heavily layered IMO (especially if you've missed a few out the series).
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Arbiterisl33t69

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#18 Arbiterisl33t69
Member since 2009 • 2542 Posts
It's the execution of zelda that makes it a AAAAAAAAAAAA franchise.IgorAntunov
Lol please tell me this is a joke post or you really don't know about letter ratings..
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Shad0ki11

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#19 Shad0ki11
Member since 2006 • 12576 Posts

Zelda's story is supposed to be good, but in a straight-forward kind of way. It's very simple. As you continue gaming over the years, you'll realize that many videogames don't need elaborate, long, drawn-out storylines in order to be entertaining.

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mo0ksi

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#20 mo0ksi
Member since 2007 • 12337 Posts
None have ever been exceptional, but they've been consistent due to its simplicity. However I would argue that Majora's Mask had a deeper story than the rest.
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eveileb-ekam

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#21 eveileb-ekam
Member since 2009 • 1578 Posts

Individually, the games themselves have a very straightforward story. The simplicity is kind of the point of Zelda games. However, it is when you merge all of the games together that it gets interesting. Although noone can agree on a direct chronology, the way that each game adds to the overall lore and mythos of the world is really exciting for many players.

The key is imagination - these games are straightforward, but they imply so so much that you never actually get to see. The fun is in learning all that you can and being able to interpret more.

Think of them like the original Star Wars trilogy. The plot is straightforward, and consists of the usual stereotypes and binary oppositions. But there is so much back history implied that an extra layer of story telling grips you. Before the prequels, things like the Clone Wars, Darth Vader's rise and fall and the Jedi Temple were only in my mind; they reinforced the solidity of the films.

Also, TC, if you continue to play Zelda games, then try and talk to as many people as possible, and really pay attention to what they say. Each game has a central theme that the whole story revolves around, and I tend to find that much more compelling than the structure of the main story. It is most noticable in Majora's Mask, which almost doesnt feel like a Zelda game at all. There is a whole history implied there that is fascinating.

If you want to read more, then go to this link. It might spoil Majora for you, but I read it before playing and it really opened me up to the game world and its nuances.

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vashkey

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#22 vashkey
Member since 2005 • 33781 Posts
It's a videogame. Good luck finding good stories. In most cases gamers seem to think that stereo typical anime and summer block buster quality stories in games are gold. Just look at the jrpg crowd.
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110million

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#23 110million
Member since 2008 • 14910 Posts
While the stories work brilliantly for the games themselves, and are enough to satisfy the need to keep the gameplay interesting, I do find it annoying how Miyamoto goes out of his way to remove stories from all of his games, I've heard of him saying employees have tried to add deeper stories but he scraps them all the time, I liked the neat little story bits in SMG but those are gone in SMG2, and Zelda was apparantly supposed to have a better storyline at one point but Miyamoto apparently thinks we are way too dumb for that.
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HarlockJC

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#24 HarlockJC
Member since 2006 • 25546 Posts
I never found the stories in the Zelda games to be that great. I think they're brilliant from a design standpoint - perhaps Miyamoto's best work - but they do seem to be somewhat lacking in the story department.jalexbrown
Miyamoto normally does not have much to do with the story in the Zelda games. I forget the guy name but there is someone else which works for Nintendo who adds in the Zelda story. I remember reading an interview with him and he stated that he almost had to sneak the story into the game.
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osan0

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#25 osan0
Member since 2004 • 18264 Posts
like any nintendo game really, the story is very light and is just there to give the action and adventuring some context or reason. it then stays very much in the background. so in most zeldas...as in most mario platformers, its a case of save the princess. thats pretty much the story. what makes the games so great is how you go about saving them. i think ninty only change the storyline when the game design requires it really.
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farnham

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#26 farnham
Member since 2003 • 21147 Posts

i dont think the story is bad

its functional as it is engaging and lets you want to see whats next and at the same time it is not overconvoluted and has a lot of room for imagination..

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skrat_01

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#27 skrat_01
Member since 2007 • 33767 Posts
Twilight Princess a masterpiece from a design standpoint? Oh wow. Lol, just lol. No, no TC it isn't.
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Dataleak

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#28 Dataleak
Member since 2010 • 1737 Posts

Since when has Zelda had a good story? Where it excels is unrivaled level design, charm, puzzle mechanics, and overrall epicness.

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eveileb-ekam

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#29 eveileb-ekam
Member since 2009 • 1578 Posts
[QUOTE="skrat_01"]Twilight Princess a masterpiece from a design standpoint? Oh wow. Lol, just lol. No, no TC it isn't.

Twilight Princess is a fantastic game :|
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Dataleak

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#30 Dataleak
Member since 2010 • 1737 Posts

[QUOTE="skrat_01"]Twilight Princess a masterpiece from a design standpoint? Oh wow. Lol, just lol. No, no TC it isn't.eveileb-ekam
Twilight Princess is a fantastic game :|

Agreed. Especially compared to certain games this gen. :roll:

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#31 DraugenCP
Member since 2006 • 8486 Posts

I've just got done beating Zelda ocarina of time, and twilight princess on the gamecube, and thought they were both a master piece from a design standpoint however I thought the story was lacking. This I found weird, because many people phase the story in the games, but they felt interchangeable from each other, and rather predictable. I want to know if anyone agrees with me, or if people feel as though I wasn't understanding something important about the story(And if, so, tell me what it is)

Lable1985

Stories of Nintendo games are always intended to be rather open, general, and multi-interpretable, so that the player can use his own imagination. This is no different with Zelda, and in this particular case, the interesting part is the way in which the story is told rather than the story itself, which is admittedly nothing special.

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deactivated-5f9e3c6a83e51

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#32 deactivated-5f9e3c6a83e51
Member since 2004 • 57548 Posts

I don't think anyone other than diehard fans have ever promoted Zelda's story as anything more than adequate.

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jethrovegas

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#33 jethrovegas
Member since 2007 • 5103 Posts

It isn't about the actual story being told (ie, the overall plot) in Zelda games so much as it is about the narrative, and for you to dismiss Zelda's story outright because it doesn't use traditional storytelling methods or because it lacks the "ZOMG, amazing twistz, lol" factor that so many people think constitutes good storytelling these days (I don't know what stories you like, so I can't really comment much further), is a bit silly on your part, and more so for declaring that those of us who think Zelda games have good stories are blinded by nostalgia. You're missing out on some good stuff, friend.

Zelda games are often chock full of moments of subtle poetry, and sublime beauty that no other series in gaming has ever managed to top, or even to come close to topping. Even some of the least introspective and spiritual Zelda games (OoT, for instance) are very satisfying on a artistic level, and when you take the cream of the crop (Majora's Mask, easily) and compare it with, well, any video game ever made, you'll start to see what I'm talking about.

Good storytelling doesn't necessitate enormous nonsensical plot lines filled with mind numbing drama and sudden revelations; all it necessitates is that a theme, a feeling, a concept, an emotional state, a spiritual moment, be successfully transferred from artist to whomever happens to be engaging the art, in whatever medium. In that sense, the Zelda series is an enormous success as piece of interactive storytelling, and I don't think you should dismiss it so lightly when it is capable of such moments of beauty and sadness.

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skrat_01

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#34 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="eveileb-ekam"] Twilight Princess is a fantastic game :|

Agreed. Especially compared to certain games this gen. :roll:

Dataleak
Indeed it is a good game, however it is so far from a design "masterpiece", to the extent that the new systems that it introduces not only feel contrived and forced, but that it relies so heavily in the design formula that OOT pushed so many years ago. Which is a shame to be honest, considering the last three LoZ games before it. Far from a masterpiece, can't disagree that it is good.
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akbar13

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#35 akbar13
Member since 2009 • 2186 Posts

The overall story is simple but how you get to places to places and stuff is what makes it good.

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StealthSting

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#36 StealthSting
Member since 2006 • 6915 Posts

[QUOTE="eveileb-ekam"] Twilight Princess is a fantastic game :|skrat_01

Agreed. Especially compared to certain games this gen. :roll:

Dataleak

Indeed it is a good game, however it is so far from a design "masterpiece", to the extent that the new systems that it introduces not only feel contrived and forced, but that it relies so heavily in the design formula that OOT pushed so many years ago. Which is a shame to be honest, considering the last three LoZ games before it. Far from a masterpiece, can't disagree that it is good.

I agree. I also agree with the essential view jethrovegas is talking about, though I think he went a little to... umm... poetic for my taste :P. A game like Wind Waker has a very simple story for instance, and I feel that I liked it more because of it, it's just something that is designed within the series. I simply found that some of the characters had a charm to them, which made the game very light-hearted and the game's story isn't so much told through a quality narrative, but the gamer's experience with the exploration of that universe... it's difficult to explain.

I can't believe I'm going to use Dragon Age again, I'm starting to sound like a hater... my disapointment with Dragon Age wasn't so much the narrative, actually skip that, I felt that a lot of the dialogue in Dragon Age was unecessary. While I did like the characters of Dragon Age, and the universe had a load of information in it, I didn't gain much of a connection to it... why? Because dispite all of the things the game threw at you, I found the universe to be uninteresting, unoriginal, and it's portrayel downright badly executed. I didn't find the art style appealing in most of the areas of the game, nor the level design, nor the execution of gameplay in relation to the universe(side-quests etc). In other words, I found that the game had high quality writing, good character structure, yet, I still felt detached from it... again it's difficult to explain...

On the other hand, while I wouldn't say that Wind Waker's story is the same as, shall we say Ocarina of Time, both games still center on themes and instances of plot that have been present throughout most of the games in the series. And I agree with some people who state that the plot pretty much boils down to some of these elements.

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DivineSword

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#37 DivineSword  Moderator
Member since 2007 • 15840 Posts

The story is pretty average at best, but the overall quality of the game from another standpoint more than makes up for this.

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Half-Way

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#38 Half-Way
Member since 2010 • 5001 Posts

the story itself is simplistic, like Shadow of the Colossus. its supposed to be like a fairytale

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kansasdude2009

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#39 kansasdude2009
Member since 2006 • 11802 Posts

Videogame stories, in general, are bad. Zelda's just happens to be more simplistic than others.

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Lable1985

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#40 Lable1985
Member since 2008 • 1046 Posts
None have ever been exceptional, but they've been consistent due to its simplicity. However I would argue that Majora's Mask had a deeper story than the rest.mo0ksi
I'll have to look into that one then(IE steal it from a friends house)
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#41 DaViD_99
Member since 2007 • 2496 Posts
[QUOTE="skrat_01"]Twilight Princess a masterpiece from a design standpoint? Oh wow. Lol, just lol. No, no TC it isn't.

As far as the design for dungeons/bosses, I thought it is by far the best in a Zelda game. But it does it feels like something was missing, and that is mainly why i enjoyed Wind Waker/ Majoras Mask a lot more.
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jalexbrown

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#42 jalexbrown
Member since 2006 • 11432 Posts

[QUOTE="jalexbrown"][QUOTE="Lable1985"] perhaps the nostalgia of the guys who were kids when they first played them clouds their judgment a bit on the story department of those games. And yea I was forced to play the games by one of those nostalgic indulged twit rackets which may have caused my bias toward the story from the start.

Lable1985

You know, I get pretty tired of people throwing around the word nostalgia so much. It's like, if a game isn't the newest game on the market, you must like it because of nostalgia.

oh, now nostalgia is a naughty word for gamers. Its just simply that people can enjoy things more because of its familiarity to them linked back to the times they enjoyed them as a child. I just never grew up to therefore I wont have such feelings for such things. To switch things around a bit, I feel stronger nostalgia for MGS2 over the rest in the series because I played it first, and left a very strong first impression on me.even when Raiden appeared. I hear people saying its the worst in the Solid series, and that's because its, well, true but no other game brings me back such nostalgic feelings.

I agree that there are some instances where nostalgia helps a game. For instance, I didn't care much for Ocarina of Time, but I didn't play it for the first time until I was 21 years old...it came out when I was like 11. Other games, like Symphony of the Night, were also very old when I played them for the first time, and I still found them immensely enjoyable and high-quality.

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LegatoSkyheart

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#43 LegatoSkyheart
Member since 2009 • 29733 Posts

Funny how all Nintendo's franchises are simple on the story, yet Metroid is too complex and heavily layered IMO (especially if you've missed a few out the series).tomarlyn

at least Metroid sort of gives you a run down of what happened in the previous game. besides I never payed attention to the Metroid stoyline...

As for Zelda...It's the Hero out to save the day story! What? Do you NOT want to be a Hero?

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princeofshapeir

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#44 princeofshapeir
Member since 2006 • 16652 Posts
It's not so much the actual story, but the characters and how Link is this chosen hero who rose from nothing to become the savior of the world. It's charming and simple, while pretty inspiring.
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#45 samusarmada
Member since 2005 • 5816 Posts

Zelda games are often chock full of moments of subtle poetry, and sublime beauty that no other series in gaming has ever managed to top, or even to come close to topping. Even some of the least introspective and spiritual Zelda games (OoT, for instance) are very satisfying on a artistic level, and when you take the cream of the crop (Majora's Mask, easily) and compare it with, well, any video game ever made, you'll start to see what I'm talking about.

jethrovegas

Case in point:

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foxhound_fox

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#46 foxhound_fox
Member since 2005 • 98532 Posts

I'm no sure if they "intend" for it to be good, but merely fill the gap where a good story should be. The Zelda world is rife with material that cries out for a complex and deep story... but it shamefully is hardly ever given one (except for possibly Majora's Mask).

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DaViD_99

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#47 DaViD_99
Member since 2007 • 2496 Posts

I'm no sure if they "intend" for it to be good, but merely fill the gap where a good story should be. The Zelda world is rife with material that cries out for a complex and deep story... but it shamefully is hardly ever given one (except for possibly Majora's Mask).

foxhound_fox
A little off topic, but did you play Majoras yet?
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foxhound_fox

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#48 foxhound_fox
Member since 2005 • 98532 Posts

A little off topic, but did you play Majoras yet? DaViD_99

Nope. I've got quite a bit on my plate now, and I'm starting work next week. Plus the N64 is packed away right now.

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SecretPolice

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#49 SecretPolice
Member since 2007 • 45675 Posts

One of a kind story.. what other story has you saving the princess and becoming a hero ? :twisted:

Seriously, I love the Zelda series and if "n" offers a true next gen console in a few years they can really make the story / adventure more complex with a bunch of spoken dialog me thinks.

I Wonder what Link would sound like ? :P

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juden41

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#50 juden41
Member since 2010 • 4447 Posts
The story is formulaic, collect this many magical jewels, unlock the sword, pull the sword, uh oh! something evil happened because you pulled the sword! unlock more magical jewels, go fight ganondorf, put the sword away