It is a FACT that the Dual Shock 3 is better than the Xbox 360 controller.

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ElectroSpecter6

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#151 ElectroSpecter6
Member since 2011 • 25 Posts

[QUOTE="halokillerz"]360 analog sticks are better than the ps3's. Why? their positions on the controller, which is far more important than the negligible 10 and 8 bit difference of each controller. Also, the shape of the top of the analog sticks make it better to use. This is not my opinion, it is fact. U just spew out some numbers without taking into consideration their actual applicable effects. You wanted actual reasons, this reason alone makes the 360 controller better than the ps3 controllers. The ps3 has a better d-pad and motion sensing but analog sticks are much more important since its used in more games. I like how the ps3's controller supports usb charging except for the part where the wire is so short that u cant plug and play which totally destroys half its use. Also, it isnt hard to invest in rechargeable AA batteries which counters the rechargeable argument, and u can use the batteries for other electronics too :O Just for fun, ill throw in the fact that u have the option to buy a cheaper wired controller that also works on the pc, and most games support it very well.arkephonic

Let me show you how facts and opinions differ from each other.

The preference of position and shape of the top of the analog sticks on the PS3 and 360 controller is an opinion. For instance, I prefer the position and shape of the top of the PS3 analog sticks over the 360 analog sticks. There's a reason I didn't mention that in the OP, it is just an opinion, it holds no weight in any argument what so ever. The fact that you prefer the position and shape of the 360 analog stick is meaningless. It is a FACT that the PS3 Dualshock 3 controller uses 10-bit analog precision, whereas the 360 controller uses 8-bit analog precision. 10-bit analog precision is superior to 8-bit analog precision. That is a fact. This means that it is a FACT that the PS3 analog sticks are better because they are more precise.

Funny how you bring up rechargable AA batteries. Those don't come with a 360, you have to go buy them seperately. Well guess what? The USB connector cable for the PS3 Dualshock 3 is a universal USB connector cable, the same one included with most USB devices and sold almost everywhere. You claim that the cable to charge a PS3 Dualshock 3 controller is "so short that u cant plug a play". You can go to the store and buy a 25 foot USB connector cable, problem solved.

You're not very good at this whole argument thing. Your "opinions" don't measure up very well to my facts. 8)

So buying rechargeable batteries is a negative to the 360 controller, but buying a 25 foot cable for the DS is all right?

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arkephonic

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#152 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="Mozelleple112"][QUOTE="hippiesanta"]Many people want to see MGS4 in xbox360.... but how could you assasinate screaming mantis without sixaxis.....MirkoS77

Lol good point :lol: MGS4 never coming to 360 confirmed!

Thank God.

Do all of you who defend the DS3 know that it's designed to be disposable? Go into any store and look at the back of any DS3 box (in fine print): "how to dispose of wireless controller". That's a first I've ever seen in my 28 years of gaming.....disposable hardware. I couldn't believe what I was reading when I first saw that. Now everytime I pick one up I know why it feels so light and cheap.

By law, you need to have disposable instructions for anything that has a rechargable battery because it is bad for the earth if you just throw it away. It's not there because the controller is cheaply made...

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arkephonic

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#153 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="halokillerz"]360 analog sticks are better than the ps3's. Why? their positions on the controller, which is far more important than the negligible 10 and 8 bit difference of each controller. Also, the shape of the top of the analog sticks make it better to use. This is not my opinion, it is fact. U just spew out some numbers without taking into consideration their actual applicable effects. You wanted actual reasons, this reason alone makes the 360 controller better than the ps3 controllers. The ps3 has a better d-pad and motion sensing but analog sticks are much more important since its used in more games. I like how the ps3's controller supports usb charging except for the part where the wire is so short that u cant plug and play which totally destroys half its use. Also, it isnt hard to invest in rechargeable AA batteries which counters the rechargeable argument, and u can use the batteries for other electronics too :O Just for fun, ill throw in the fact that u have the option to buy a cheaper wired controller that also works on the pc, and most games support it very well.ElectroSpecter6

Let me show you how facts and opinions differ from each other.

The preference of position and shape of the top of the analog sticks on the PS3 and 360 controller is an opinion. For instance, I prefer the position and shape of the top of the PS3 analog sticks over the 360 analog sticks. There's a reason I didn't mention that in the OP, it is just an opinion, it holds no weight in any argument what so ever. The fact that you prefer the position and shape of the 360 analog stick is meaningless. It is a FACT that the PS3 Dualshock 3 controller uses 10-bit analog precision, whereas the 360 controller uses 8-bit analog precision. 10-bit analog precision is superior to 8-bit analog precision. That is a fact. This means that it is a FACT that the PS3 analog sticks are better because they are more precise.

Funny how you bring up rechargable AA batteries. Those don't come with a 360, you have to go buy them seperately. Well guess what? The USB connector cable for the PS3 Dualshock 3 is a universal USB connector cable, the same one included with most USB devices and sold almost everywhere. You claim that the cable to charge a PS3 Dualshock 3 controller is "so short that u cant plug a play". You can go to the store and buy a 25 foot USB connector cable, problem solved.

You're not very good at this whole argument thing. Your "opinions" don't measure up very well to my facts. 8)

So buying rechargeable batteries is a negative to the 360 controller, but buying a 25 foot cable for the DS is all right?

They're both negatives, so they cancel each other out.

The USB connector cable for the DS3 is a universal USB connector cable though, the same one packaged with almost every USB compatible piece of electronics out there, so chances are, almost everyone has some of them lying around their house. I have like 20 of them in my house, some of them are 30 feet long. The cable packaged with the DS3 is 4 1/2 feet long.

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Stevelovessony

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#154 Stevelovessony
Member since 2011 • 267 Posts
Yea ds3 is the best, some controllers look too big and nerdy. The ds3 is small and cool, plus the pressure sensitive buttons allow you to check-swing in baseball games, and the extra precise analog sticks gice more accuracy in shooters. Ps3 rules.
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PSP107

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#155 PSP107
Member since 2007 • 18976 Posts
DS2>>>>>>>> everything else.
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deactivated-57ad0e5285d73

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#156 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Heirren"]

[QUOTE="dkdk999"] He stated opinions not facts. KevinnButlerNPK

He did? It looked to me like he just simply took an objectional view on what each pad offers, essentially stating that the ps3 one offers everything the xbox one does, plus more.

That's an opinion or does it ellude you?

I read his post and he stated the features of each controller. His conclusion was that the DS3 was everything the 360 pad is and more. Not much opinion there.

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Pug-Nasty

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#157 Pug-Nasty
Member since 2009 • 8508 Posts

[QUOTE="KevinnButlerNPK"]

[QUOTE="Heirren"]

He did? It looked to me like he just simply took an objectional view on what each pad offers, essentially stating that the ps3 one offers everything the xbox one does, plus more.

Heirren

That's an opinion or does it ellude you?

I read his post and he stated the features of each controller. His conclusion was that the DS3 was everything the 360 pad is and more. Not much opinion there.

The differences he stated are facts. That the DS3 is better than the 360 pad because of those differences is opinion. Can we settle this argument now?

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JohnnyWPSP

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#158 JohnnyWPSP
Member since 2009 • 1895 Posts
Here's what i think: Triggers: 360 Bumpers: PS3 D-pad: PS3 Analog sticks: 360 Face buttons: Tie (though i prefer X, Circle, Triangle and Square over A, B, X and Y) Start/Select/Home: PS3 Overall layout and shape: 360 Extras: PS3 I prefer the Dualshock, but i can certainly see why people like the 360 controller more (especially for shooters).
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VanDammFan

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#159 VanDammFan
Member since 2009 • 4783 Posts

1st SONY needs to make the controller heavier and larger. Its too small..NEXT SONY needs to make their main trigger the bottom button for shooters NOT the lil dumb bumper. That has to be the most akward layout ive uesed outside of NIN64. Please SONY listen to people. Most people have had these same complaints now for 10 years..Love your system, and games..now, get the controller fixed.

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specialzed

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#160 specialzed
Member since 2007 • 682 Posts

OP is correct. Dual Shock 3 > Xbox controller. The Xbox controller is completley uncomfortable to my hands aswell.

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vashkey

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#161 vashkey
Member since 2005 • 33781 Posts
What difference does sixaxis and pressure sensitive buttons make when all of ten games make use of the pressure sensitive buttons and no game really made any good use of the sixaxis? Certainly wasn't good enough to stop Sony from making a dedicated motion controller. I'll take a comfortable controller with nice triggers over some useless features and recharchable batteries aren't exactly expensive.
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savagetwinkie

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#162 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="ActicEdge"]

Terrible triggers are terrible. Controller is garbage for shooters. 360 controller has a garbage Dpad making it terrible for fihgters and 2D platformers generally. Each has ups and downs. Tech doesn't make the best controller, practical use does.

arkephonic

Wrong.

I like the triggers. I think the DS3 is great for shooters.

You see how this works? You throw around loose opinions trying to make an argument. It doesn't work. The only way you can make an argument is by using facts. Specs are facts.

its subjective, the fact is those technical achievments don't make the controller any more usable over the 360 controller,
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campzor

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#163 campzor
Member since 2004 • 34932 Posts
agreed, the dualshock is the best controller in history, bring on the dualshock 4 sony
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#164 delta3074
Member since 2007 • 20003 Posts

[QUOTE="Heirren"]

[QUOTE="KevinnButlerNPK"] That's an opinion or does it ellude you?

Pug-Nasty

I read his post and he stated the features of each controller. His conclusion was that the DS3 was everything the 360 pad is and more. Not much opinion there.

The differences he stated are facts. That the DS3 is better than the 360 pad because of those differences is opinion. Can we settle this argument now?

not all of them are facts though, whether a built in rechargeable lithium battery is better than lithium AA batteries is subjective, all batterys lose there charge and eventually you are going to have to open the DS3 to replace the battery,and with the 370 you on't have to worry if you lose the recharge cable also the D-pad part is no longer fact because the 360 controller now comes with an improved morphing D-pad that allows you to either hava round D-pad or plus D-pad with a small twist which i would consider to be much better than the D-pad on the Ds3, the fact that the analogs are 10 bit doesn't make up for it's lack of resistance and bad placement for shooters either, it's all subjective at the end of the day and down to what people prefer, some people prefer the Ds3 others prefer the 360 pad.
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ElectroSpecter6

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#165 ElectroSpecter6
Member since 2011 • 25 Posts

[QUOTE="ElectroSpecter6"]

[QUOTE="arkephonic"]

Let me show you how facts and opinions differ from each other.

The preference of position and shape of the top of the analog sticks on the PS3 and 360 controller is an opinion. For instance, I prefer the position and shape of the top of the PS3 analog sticks over the 360 analog sticks. There's a reason I didn't mention that in the OP, it is just an opinion, it holds no weight in any argument what so ever. The fact that you prefer the position and shape of the 360 analog stick is meaningless. It is a FACT that the PS3 Dualshock 3 controller uses 10-bit analog precision, whereas the 360 controller uses 8-bit analog precision. 10-bit analog precision is superior to 8-bit analog precision. That is a fact. This means that it is a FACT that the PS3 analog sticks are better because they are more precise.

Funny how you bring up rechargable AA batteries. Those don't come with a 360, you have to go buy them seperately. Well guess what? The USB connector cable for the PS3 Dualshock 3 is a universal USB connector cable, the same one included with most USB devices and sold almost everywhere. You claim that the cable to charge a PS3 Dualshock 3 controller is "so short that u cant plug a play". You can go to the store and buy a 25 foot USB connector cable, problem solved.

You're not very good at this whole argument thing. Your "opinions" don't measure up very well to my facts. 8)

arkephonic

So buying rechargeable batteries is a negative to the 360 controller, but buying a 25 foot cable for the DS is all right?

They're both negatives, so they cancel each other out.

The USB connector cable for the DS3 is a universal USB connector cable though, the same one packaged with almost every USB compatible piece of electronics out there, so chances are, almost everyone has some of them lying around their house. I have like 20 of them in my house, some of them are 30 feet long. The cable packaged with the DS3 is 4 1/2 feet long.

Rechargeable batteries are universal too. I've got plenty of those in my house, what's the difference.

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190586385885857957282413308806

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#166 190586385885857957282413308806
Member since 2002 • 13084 Posts
Fact: 'Fact' on system wars really means truths skewed by bias opinions.
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2013th

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#167 2013th
Member since 2010 • 209 Posts
lol at first thing being sixaxis would've been better off leaving that out of post. Also, concave sticks
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bernardrea

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#168 bernardrea
Member since 2004 • 366 Posts

ps3 controller is the bomb, matter of fact the ps3 in general is BOOMHEADSHOT BEYATCHZ

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hensothor

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#169 hensothor
Member since 2011 • 522 Posts
I play better with the 360 controller, thus I like it more and think it is the better controller.
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FancyRaptor

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#170 FancyRaptor
Member since 2011 • 110 Posts

I only like the Xbox controller because it's very comfortable, besides that it sucks. DS3 all the way.

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Thuganomic05

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#171 Thuganomic05
Member since 2004 • 3456 Posts

Those are definitely opinions. If you play PS3 your going to be more comfortable with a Dual Shock - if you play 360 your going to be more comfortable with their controller. Has nothing to do with which is "better" - sure the PS3 has more features and is smaller, but for a 360 player it's too small our hands are huge - you know what they say about big hands - sorry ps3 players, you're still just boys!

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HaloPimp978

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#172 HaloPimp978
Member since 2005 • 7329 Posts

I prefer the PS3 one because it feels more comfortable, I don't need batteriesand cause the Duelshock has always been awesome.

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ToastRider11

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#173 ToastRider11
Member since 2010 • 2573 Posts

That is Opinion. I still like the Xbox 360 controller better.

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rzepak

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#174 rzepak
Member since 2005 • 5758 Posts

Normal adult sized hands=360 controller.

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#175 percech
Member since 2011 • 5237 Posts
- I hate the gigantic slippary circular sticks that are too damn close to each other. The 360 controller does a good job making them far apart and on different levels from eachother...MAKING IT BETTER FOR SHOOTERS. Oh and speaking of the PS3's sticks...they are so flimsy that I've broken both of them, and I don't even play games that much. - The triggers are horrendous. Whenever I'm watching a movie on my PS3, it always messes with the FF because the triggers are horribly placed. If you set the controller down, they will inadvertently trigger the FF or skip scenes options. The triggers also constantly slip off my fingers when I'm using them. That's really it, but they make the PS3 controller ergonomically horrible compared to the 360.
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#176 Pug-Nasty
Member since 2009 • 8508 Posts

[QUOTE="Pug-Nasty"]

[QUOTE="Heirren"]

I read his post and he stated the features of each controller. His conclusion was that the DS3 was everything the 360 pad is and more. Not much opinion there.

delta3074

The differences he stated are facts. That the DS3 is better than the 360 pad because of those differences is opinion. Can we settle this argument now?

not all of them are facts though, whether a built in rechargeable lithium battery is better than lithium AA batteries is subjective, all batterys lose there charge and eventually you are going to have to open the DS3 to replace the battery,and with the 370 you on't have to worry if you lose the recharge cable also the D-pad part is no longer fact because the 360 controller now comes with an improved morphing D-pad that allows you to either hava round D-pad or plus D-pad with a small twist which i would consider to be much better than the D-pad on the Ds3, the fact that the analogs are 10 bit doesn't make up for it's lack of resistance and bad placement for shooters either, it's all subjective at the end of the day and down to what people prefer, some people prefer the Ds3 others prefer the 360 pad.

The battery in the DS3 is user-changeable, so it is a fact that it is better to have it included rather than buy it seperately.

10-bit resistance being better than 8-bit is a fact, and to say otherwise is beyond ridiculous. I can't even play a shooter on the 360 due to the deadzone and low sensitiviy on the sticks. That's why auto-aim is a must on 360 shooters.

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sonic_spark

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#177 sonic_spark
Member since 2003 • 6196 Posts

The Dualshock has been the worst controller of every generation. I bought a Shadow 6 (w/ Sixaxis) for my PS3 because I hated the controller that much. It's really only good for 2D platformers and fighters.

The left joystick is horribly placed making it difficult to have the precision I want when navigating a 3D space. And the handles themselves are too short. My hands are always cramped.

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taterfrickintot

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#178 taterfrickintot
Member since 2008 • 2851 Posts

not a fact. i prefer the 360 controller. i own both so no fanboy logic here...

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Androvinus

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#179 Androvinus
Member since 2008 • 5796 Posts
I love how TC presented pure facts and most people just coming screaming "opinions !!".
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MirkoS77

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#180 MirkoS77
Member since 2011 • 17960 Posts

The battery in the DS3 is user-changeable, so it is a fact that it is better to have it included rather than buy it seperately.

10-bit resistance being better than 8-bit is a fact, and to say otherwise is beyond ridiculous. I can't even play a shooter on the 360 due to the deadzone and low sensitiviy on the sticks. That's why auto-aim is a must on 360 shooters.

Pug-Nasty

The battery in the DS3 is not meant to be user-changeable, if it was, it would be easily swappable like the charge packs are for the 360. It's obvious it was not Sony's intention for people to try to change it when you have to disassemble the entire controller to gain access to it.

That's the thing that pisses me off. Sony knows that some people won't even bother trying to replace the battery when it dies and won't want to play with a controller continually plugged in, and will just toss it in the trash and buy another one out of convenience. Of course this won't happen for many years after the console's release (though I've had two DS3s die on me after sitting for 6+ months of no use, not working even when plugged in), but Sony will be getting a nice little revenue stream throughout the future from something that is integral to the system and should last forever.

It's a poor design, and I believe intentional on Sony's part so they can continue to have people buy new controllers over and over as the years pass.

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deactivated-5f19d4c9d7318

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#181 deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts
[QUOTE="MirkoS77"]

[QUOTE="Pug-Nasty"]

The battery in the DS3 is user-changeable, so it is a fact that it is better to have it included rather than buy it seperately.

10-bit resistance being better than 8-bit is a fact, and to say otherwise is beyond ridiculous. I can't even play a shooter on the 360 due to the deadzone and low sensitiviy on the sticks. That's why auto-aim is a must on 360 shooters.

The battery in the DS3 is not meant to be user-changeable, if it was, it would be easily swappable like the charge packs are for the 360. It's obvious it was not Sony's intention for people to try to change it when you have to disassemble the entire controller to gain access to it.

That's the thing that pisses me off. Sony knows that some people won't even bother trying to replace the battery when it dies and won't want to play with a controller continually plugged in, and will just toss it in the trash and buy another one out of convenience. Of course this won't happen for many years after the console's release (though I've had two DS3s die on me after sitting for 6+ months of no use, not working even when plugged in), but Sony will be getting a nice little revenue stream throughout the future from something that is integral to the system and should last forever.

It's a poor design, and I believe intentional on Sony's part so they can continue to have people buy new controllers over and over as the years pass.

I still have a launch controller and it isn't the battery that's made be stop using it, other areas of controllers go first in my experience with batteries never even being considered personally. I've had a PS3 controller with a broken stick and two 360 controllers being unusable with dodgy electronics causing constant disconnections and the inability to charge, the ports for the play and charge kits must be rubbish cause they seem to go all too easily too so i can't even use them wired. If the issue is the controller losing charge, do you have the auto switch off option to like 5 minutes so it's not left on when you leave it?
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SPYDER0416

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#182 SPYDER0416
Member since 2008 • 16736 Posts

Its been the gold controller standard for years, the DS3's triggers are annoying but otherwise I agree. If it had Xbox triggers it would be better, but for now its kind of equal in the sense that it has worse triggers, btu better d-pad and analog sticks.

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MirkoS77

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#183 MirkoS77
Member since 2011 • 17960 Posts

[QUOTE="MirkoS77"]

[QUOTE="Pug-Nasty"]

The battery in the DS3 is user-changeable, so it is a fact that it is better to have it included rather than buy it seperately.

10-bit resistance being better than 8-bit is a fact, and to say otherwise is beyond ridiculous. I can't even play a shooter on the 360 due to the deadzone and low sensitiviy on the sticks. That's why auto-aim is a must on 360 shooters.

hoosier7

The battery in the DS3 is not meant to be user-changeable, if it was, it would be easily swappable like the charge packs are for the 360. It's obvious it was not Sony's intention for people to try to change it when you have to disassemble the entire controller to gain access to it.

That's the thing that pisses me off. Sony knows that some people won't even bother trying to replace the battery when it dies and won't want to play with a controller continually plugged in, and will just toss it in the trash and buy another one out of convenience. Of course this won't happen for many years after the console's release (though I've had two DS3s die on me after sitting for 6+ months of no use, not working even when plugged in), but Sony will be getting a nice little revenue stream throughout the future from something that is integral to the system and should last forever.

It's a poor design, and I believe intentional on Sony's part so they can continue to have people buy new controllers over and over as the years pass.

I still have a launch controller and it isn't the battery that's made be stop using it, other areas of controllers go first in my experience with batteries never even being considered personally. I've had a PS3 controller with a broken stick and two 360 controllers being unusable with dodgy electronics causing constant disconnections and the inability to charge, the ports for the play and charge kits must be rubbish cause they seem to go all too easily too so i can't even use them wired. If the issue is the controller losing charge, do you have the auto switch off option to like 5 minutes so it's not left on when you leave it?

Yea I have the auto-off function on. Maybe it's because I don't use them (sometimes my PS3 is not played for more than a year, that was the longest period), but I shouldn't have to use them to keep them working. It also sucks when I do want to play after a long delay, they're always dead. With a 360 controller if this happens I can just swap out the dead pack with one that's in the charge station and I'm wireless. With the PS3 it always seems I'm forced to play wired.

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deactivated-5f19d4c9d7318

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#184 deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts
[QUOTE="MirkoS77"]

[QUOTE="hoosier7"][QUOTE="MirkoS77"]

The battery in the DS3 is not meant to be user-changeable, if it was, it would be easily swappable like the charge packs are for the 360. It's obvious it was not Sony's intention for people to try to change it when you have to disassemble the entire controller to gain access to it.

That's the thing that pisses me off. Sony knows that some people won't even bother trying to replace the battery when it dies and won't want to play with a controller continually plugged in, and will just toss it in the trash and buy another one out of convenience. Of course this won't happen for many years after the console's release (though I've had two DS3s die on me after sitting for 6+ months of no use, not working even when plugged in), but Sony will be getting a nice little revenue stream throughout the future from something that is integral to the system and should last forever.

It's a poor design, and I believe intentional on Sony's part so they can continue to have people buy new controllers over and over as the years pass.

I still have a launch controller and it isn't the battery that's made be stop using it, other areas of controllers go first in my experience with batteries never even being considered personally. I've had a PS3 controller with a broken stick and two 360 controllers being unusable with dodgy electronics causing constant disconnections and the inability to charge, the ports for the play and charge kits must be rubbish cause they seem to go all too easily too so i can't even use them wired. If the issue is the controller losing charge, do you have the auto switch off option to like 5 minutes so it's not left on when you leave it?

Yea I have the auto-off function on. Maybe it's because I don't use them (sometimes my PS3 is not played for more than a year, that was the longest period), but I shouldn't have to use them to keep them working. It also sucks when I do want to play after a long delay, they're always dead. With a 360 controller if this happens I can just swap out the dead pack with one that's in the charge station and I'm wireless. With the PS3 it always seems I'm forced to play wired.

Have you got two controllers? If so you can rotate by gaming with one and charging the other then switching the next night :P that's the main advantage of batteries though you can still wind up in the same situation if you don't have any batteries or if you use rechargables then it's just my suggestion really :)
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arad96

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#185 arad96
Member since 2009 • 7783 Posts

I personally prefer the DS3 becuase of the symmetrical and good design. The 360 control is also good, though.

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DJ_Headshot

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#186 DJ_Headshot
Member since 2010 • 6427 Posts
Many people want to see MGS4 in xbox360.... but how could you assasinate screaming mantis without sixaxis.....hippiesanta
One word kinect
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arkephonic

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#187 arkephonic
Member since 2006 • 7221 Posts

I love how TC presented pure facts and most people just coming screaming "opinions !!".Androvinus

Lol, I know, right?

It's like, "Hey guys, the sky is blue". "Yeah, nice opinions there TC"!!!!

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Lost-Memory

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#188 Lost-Memory
Member since 2009 • 1556 Posts

[QUOTE="ActicEdge"]

Terrible triggers are terrible. Controller is garbage for shooters. 360 controller has a garbage Dpad making it terrible for fihgters and 2D platformers generally. Each has ups and downs. Tech doesn't make the best controller, practical use does.

arkephonic

Wrong.

I like the triggers. I think the DS3 is great for shooters.

You see how this works? You throw around loose opinions trying to make an argument. It doesn't work. The only way you can make an argument is by using facts. Specs are facts.

Dude, your whole thread is based on " loose opinions " The reason there is a better controller is SOLEY BECAUSE OF OPINION. Thats the ONLY reason one controller is better than the other. Because of an opinion. Get off your highhorse and join the rest of us. commoner.
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arkephonic

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#189 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="ActicEdge"]

Terrible triggers are terrible. Controller is garbage for shooters. 360 controller has a garbage Dpad making it terrible for fihgters and 2D platformers generally. Each has ups and downs. Tech doesn't make the best controller, practical use does.

Lost-Memory

Wrong.

I like the triggers. I think the DS3 is great for shooters.

You see how this works? You throw around loose opinions trying to make an argument. It doesn't work. The only way you can make an argument is by using facts. Specs are facts.

Dude, your whole thread is based on " loose opinions " The reason there is a better controller is SOLEY BECAUSE OF OPINION. Thats the ONLY reason one controller is better than the other. Because of an opinion. Get off your highhorse and join the rest of us. commoner.

So I take it you think 2 + 2 = 4 is an opinion? Because I think it is a fact.

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chaosflare44

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#190 chaosflare44
Member since 2009 • 601 Posts

[QUOTE="Androvinus"]I love how TC presented pure facts and most people just coming screaming "opinions !!".arkephonic

Lol, I know, right?

It's like, "Hey guys, the sky is blue". "Yeah, nice opinions there TC"!!!!

And I find it funny how you insist on ignoring something as important as ergonomics. Its not a coincidence that so many people bring up how comfortable the 360 controller is, it was designed that way. As crazy as it sounds, there is a general trend in human anatomy that developers can look at when designing a controller. For example, a concave surface for analog sticks offers a better grip to human thumbs which are convex, fingers are less likely to slip when pressing a trigger then the L2/R2 buttons, and so on. These are just as much facts as what you listed but you don't seem to care. Both controllers have their ups and downs (the D-pad on the 360 controller is remarkably useless), and everyone will have their own preferences (who knows, maybe your hands genuinely are better suited for the DS3), but when the point of a controller is to control, comfort and ease of use are just as important as feature list.
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arkephonic

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#191 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="Androvinus"]I love how TC presented pure facts and most people just coming screaming "opinions !!".chaosflare44

Lol, I know, right?

It's like, "Hey guys, the sky is blue". "Yeah, nice opinions there TC"!!!!

And I find it funny how you insist on ignoring something as important as ergonomics. Its not a coincidence that so many people bring up how comfortable the 360 controller is, it was designed that way. As crazy as it sounds, there is a general trend in human anatomy that developers can look at when designing a controller. For example, a concave surface for analog sticks offers a better grip to human thumbs which are convex, fingers are less likely to slip when pressing a trigger then the L2/R2 buttons, and so on. These are just as much facts as what you listed but you don't seem to care. Both controllers have their ups and downs (the D-pad on the 360 controller is remarkably useless), and everyone will have their own preferences (who knows, maybe your hands genuinely are better suited for the DS3), but when the point of a controller is to control, comfort and ease of use are just as important as feature list.

The problem with that is comfort is purely subjective. I don't care if 100 million dollars was spent on research and development designing the shape of the 360 controller. There are many people that find the DS3 to be more comfortable, making it a debatable issue. It would be like arguing over what is a better game, Grand Theft Auto 4 or Super Mario Galaxy, you won't get anywhere with that argument because it is all based on personal preference, just like the comfort of the DS3 and 360 controller is based purely on preference.

Things like the DS3 having 10-bit analog precision vs the 360 8-bit analog precision is a fact, not debatable, not an opinion like comfort is.

For example, saying the PS3 has a blu ray drive and the 360 uses a DVD drive is a fact, it isn't debatable. It isn't something you can debate about it, it is set in stone.

The DS3 has a pressure sensitive D-Pad and face buttons. That is a fact, not debatable, not an opinion like comfort is.

The DS3 has Sixaxis motion control, while the 360 controller doesn't nor does it have anything even similar to it. That is a fact, not debatable, not an opinion like comfort is.

By default, the DS3 uses a rechargable lithium ion battery, while the 360 controller uses AA batteries. That is a fact, not debatable, not an opinion like comfort is.

The Dual Shock 3 has a wider range of motion along with higher precision with the D-Pad. The problem with the current Xbox 360 controller's D-pad is that there is too much give in the plastic piece that sits on top. Also, the circular cut-out is not always lined up perfectly to fit inside the controller's casing, so the edges can hit the controller too. Long story short, the defects in design lead to accidental directional commands and ultimately frustrated gamers. That is a fact, not debatable, not an opinion like comfort is.

Something I forgot to add in the original post is that the DS3 uses blutooth connectivity, which is superior to the wireless connectivity used in the 360 controller. That is a fact, not debatable, not an opinion like comfort is.

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savagetwinkie

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#192 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="arkephonic"]

[QUOTE="Lost-Memory"][QUOTE="arkephonic"]

Wrong.

I like the triggers. I think the DS3 is great for shooters.

You see how this works? You throw around loose opinions trying to make an argument. It doesn't work. The only way you can make an argument is by using facts. Specs are facts.

Dude, your whole thread is based on " loose opinions " The reason there is a better controller is SOLEY BECAUSE OF OPINION. Thats the ONLY reason one controller is better than the other. Because of an opinion. Get off your highhorse and join the rest of us. commoner.

So I take it you think 2 + 2 = 4 is an opinion? Because I think it is a fact.

it might be a bit more technically enhanced but to the end user it doesn't matter, known of the facts your brought make the controller more usable without a very weighted personal opinion.
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savagetwinkie

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#193 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="Lost-Memory"] Dude, your whole thread is based on " loose opinions " The reason there is a better controller is SOLEY BECAUSE OF OPINION. Thats the ONLY reason one controller is better than the other. Because of an opinion. Get off your highhorse and join the rest of us. commoner.arkephonic

So I take it you think 2 + 2 = 4 is an opinion? Because I think it is a fact.

it might be a bit more technically enhanced but to the end user it doesn't matter, known of the facts your brought make the controller more usable without a very weighted personal opinion

edit: like mgs2 i remember playing it for ps2, and xbox, the xbox was slightier easier to use because It wasn't using preshure sensitive buttons, in the ps2 version if you paniced and pressed too hard you'd end up accidently shooting someone, the xbox you had to release and press it again to shoot, there was literally no difference in movements but the xbox you couldn't easily push too hard and shoot by accident.

edit: oops didn't mean to quote myself, either way the xbox was technically less advance and more usable in my scenario.

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soulitane

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#194 soulitane
Member since 2010 • 15091 Posts
With a controller it being comfortable is the most important aspect so no it's not fact that the DS3 is better.
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#195 chaosflare44
Member since 2009 • 601 Posts

The problem with that is comfort is purely subjective. I don't care if 100 million dollars was spent on research and development designing the shape of the 360 controller. There are many people that find the DS3 to be more comfortable, making it a debatable issue. It would be like arguing over what is a better game, Grand Theft Auto 4 or Super Mario Galaxy, you won't get anywhere with that argument because it is all based on personal preference, just like the comfort of the DS3 and 360 controller is based purely on preference.Things like the DS3 having 10-bit analog precision vs the 360 8-bit analog precision is a fact, not debatable, not an opinion like comfort is.For example, saying the PS3 has a blu ray drive and the 360 uses a DVD drive is a fact, it isn't debatable. It isn't something you can debate about it, it is set in stone.The DS3 has a pressure sensitive D-Pad and face buttons. That is a fact, not debatable, not an opinion like comfort is.The DS3 has Sixaxis motion control, while the 360 controller doesn't nor does it have anything even similar to it. That is a fact, not debatable, not an opinion like comfort is.By default, the DS3 uses a rechargable lithium ion battery, while the 360 controller uses AA batteries. That is a fact, not debatable, not an opinion like comfort is.The Dual Shock 3 has a wider range of motion along with higher precision with the D-Pad. The problem with the current Xbox 360 controller's D-pad is that there is too much give in the plastic piece that sits on top. Also, the circular cut-out is not always lined up perfectly to fit inside the controller's casing, so the edges can hit the controller too. Long story short, the defects in design lead to accidental directional commands and ultimately frustrated gamers. That is a fact, not debatable, not an opinion like comfort is.Something I forgot to add in the original post is that the DS3 uses blutooth connectivity, which is superior to the wireless connectivity used in the 360 controller. That is a fact, not debatable, not an opinion like comfort is.

arkephonic

And what I argued is fact as well.

Concave analog sticks offer a better grip for thumbs. Fact

The 360's triggers prevent slippage and are less likely to be accidentally pressed when set down then the L2/R2 buttons. Fact

Extra features are nice, but little details like shape, size, and material are just as crucial in a controller's design. People just don't ever pay attention to stuff like that because they don't have a fancy name like sixaxis (even though I guarantee you use the analog stick more then sixaxis). Whether a product is better then another isn't just about how many more features it has, practicality is just as important.

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deactivated-5ef52b89b6fd0

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#196 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

Not going to even bother reading the text, of this lame ass topic. There is no fact, I prefer the360 controller but does that matter? NO. Its preference just like every other topic on this board it is boring useless and dumb, probley why I dont post here anymore

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#197 Pug-Nasty
Member since 2009 • 8508 Posts

[QUOTE="Pug-Nasty"]

The battery in the DS3 is user-changeable, so it is a fact that it is better to have it included rather than buy it seperately.

10-bit resistance being better than 8-bit is a fact, and to say otherwise is beyond ridiculous. I can't even play a shooter on the 360 due to the deadzone and low sensitiviy on the sticks. That's why auto-aim is a must on 360 shooters.

MirkoS77

The battery in the DS3 is not meant to be user-changeable, if it was, it would be easily swappable like the charge packs are for the 360. It's obvious it was not Sony's intention for people to try to change it when you have to disassemble the entire controller to gain access to it.

That's the thing that pisses me off. Sony knows that some people won't even bother trying to replace the battery when it dies and won't want to play with a controller continually plugged in, and will just toss it in the trash and buy another one out of convenience. Of course this won't happen for many years after the console's release (though I've had two DS3s die on me after sitting for 6+ months of no use, not working even when plugged in), but Sony will be getting a nice little revenue stream throughout the future from something that is integral to the system and should last forever.

It's a poor design, and I believe intentional on Sony's part so they can continue to have people buy new controllers over and over as the years pass.

Honestly, if you never open up the controller, you will have to replace it for sticking buttons and sticks long before the charge becomes an issue.

And it's able to be replaced by the user, and there are instructions online to do so. That's not poor design, because it serves it's purpose and can be fixed if broken.

Poor design would be locking content in games purchased by the user until they pay ransom, and there's no way around that one. Talk about price gouging.

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arkephonic

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#198 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

The problem with that is comfort is purely subjective. I don't care if 100 million dollars was spent on research and development designing the shape of the 360 controller. There are many people that find the DS3 to be more comfortable, making it a debatable issue. It would be like arguing over what is a better game, Grand Theft Auto 4 or Super Mario Galaxy, you won't get anywhere with that argument because it is all based on personal preference, just like the comfort of the DS3 and 360 controller is based purely on preference.Things like the DS3 having 10-bit analog precision vs the 360 8-bit analog precision is a fact, not debatable, not an opinion like comfort is.For example, saying the PS3 has a blu ray drive and the 360 uses a DVD drive is a fact, it isn't debatable. It isn't something you can debate about it, it is set in stone.The DS3 has a pressure sensitive D-Pad and face buttons. That is a fact, not debatable, not an opinion like comfort is.The DS3 has Sixaxis motion control, while the 360 controller doesn't nor does it have anything even similar to it. That is a fact, not debatable, not an opinion like comfort is.By default, the DS3 uses a rechargable lithium ion battery, while the 360 controller uses AA batteries. That is a fact, not debatable, not an opinion like comfort is.The Dual Shock 3 has a wider range of motion along with higher precision with the D-Pad. The problem with the current Xbox 360 controller's D-pad is that there is too much give in the plastic piece that sits on top. Also, the circular cut-out is not always lined up perfectly to fit inside the controller's casing, so the edges can hit the controller too. Long story short, the defects in design lead to accidental directional commands and ultimately frustrated gamers. That is a fact, not debatable, not an opinion like comfort is.Something I forgot to add in the original post is that the DS3 uses blutooth connectivity, which is superior to the wireless connectivity used in the 360 controller. That is a fact, not debatable, not an opinion like comfort is.

chaosflare44

And what I argued is fact as well.

Concave analog sticks offer a better grip for thumbs. Fact

The 360's triggers prevent slippage and are less likely to be accidentally pressed when set down then the L2/R2 buttons. Fact

Extra features are nice, but little details like shape, size, and material are just as crucial in a controller's design. People just don't ever pay attention to stuff like that because they don't have a fancy name like sixaxis (even though I guarantee you use the analog stick more then sixaxis). Whether a product is better then another isn't just about how many more features it has, practicality is just as important.

Nice opinions, brah :P

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deactivated-5ef52b89b6fd0

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#199 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="chaosflare44"]

[QUOTE="arkephonic"]

The problem with that is comfort is purely subjective. I don't care if 100 million dollars was spent on research and development designing the shape of the 360 controller. There are many people that find the DS3 to be more comfortable, making it a debatable issue. It would be like arguing over what is a better game, Grand Theft Auto 4 or Super Mario Galaxy, you won't get anywhere with that argument because it is all based on personal preference, just like the comfort of the DS3 and 360 controller is based purely on preference.Things like the DS3 having 10-bit analog precision vs the 360 8-bit analog precision is a fact, not debatable, not an opinion like comfort is.For example, saying the PS3 has a blu ray drive and the 360 uses a DVD drive is a fact, it isn't debatable. It isn't something you can debate about it, it is set in stone.The DS3 has a pressure sensitive D-Pad and face buttons. That is a fact, not debatable, not an opinion like comfort is.The DS3 has Sixaxis motion control, while the 360 controller doesn't nor does it have anything even similar to it. That is a fact, not debatable, not an opinion like comfort is.By default, the DS3 uses a rechargable lithium ion battery, while the 360 controller uses AA batteries. That is a fact, not debatable, not an opinion like comfort is.The Dual Shock 3 has a wider range of motion along with higher precision with the D-Pad. The problem with the current Xbox 360 controller's D-pad is that there is too much give in the plastic piece that sits on top. Also, the circular cut-out is not always lined up perfectly to fit inside the controller's casing, so the edges can hit the controller too. Long story short, the defects in design lead to accidental directional commands and ultimately frustrated gamers. That is a fact, not debatable, not an opinion like comfort is.Something I forgot to add in the original post is that the DS3 uses blutooth connectivity, which is superior to the wireless connectivity used in the 360 controller. That is a fact, not debatable, not an opinion like comfort is.

arkephonic

And what I argued is fact as well.

Concave analog sticks offer a better grip for thumbs. Fact

The 360's triggers prevent slippage and are less likely to be accidentally pressed when set down then the L2/R2 buttons. Fact

Extra features are nice, but little details like shape, size, and material are just as crucial in a controller's design. People just don't ever pay attention to stuff like that because they don't have a fancy name like sixaxis (even though I guarantee you use the analog stick more then sixaxis). Whether a product is better then another isn't just about how many more features it has, practicality is just as important.

Nice opinions, brah :P

Honestly my post summed it up. There is no point in arguing it is what is is a opinion, if can never actuallty proven factually so it really is complete bs, have fun wasting ur timr
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deactivated-5ef52b89b6fd0

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#200 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

I have realised I was to old foe SW when I noticed that when common sense was brought up it get ignored and beat. PEroof enough for me. thissiteis a joke