It's hard to imagine graphics getting much better than this.....

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DarkLink77

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#101 DarkLink77
Member since 2004 • 32731 Posts
[QUOTE="ZoomZoom2490"][QUOTE="DarkLink77"]

Oh, look. Uncharted. What a surprise. :roll:

There are better looking games. Also, bullshots.

those are not bullshots, lol. you didnt watch E3 i guess? i think not.

I did, actually. And yeah, those are bullshots, because there are no jaggies, and there is no way in hell Uncharted is running 8XAA. Also, there's no HUD.
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DCSullyvan

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#102 DCSullyvan
Member since 2011 • 320 Posts

[QUOTE="ZoomZoom2490"][QUOTE="DarkLink77"]

Oh, look. Uncharted. What a surprise. :roll:

There are better looking games. Also, bullshots.

DarkLink77

those are not bullshots, lol. you didnt watch E3 i guess? i think not.

I did, actually. And yeah, those are bullshots, because there are no jaggies, and there is no way in hell Uncharted is running 8XAA. Also, there's no HUD.

omg u n00b do u kno wut U3 l00ks lik? No, bcuz u haznt pleyed tehn game. SO shush ur faec.

In seriousness, I think the boat level is a bullshot, but remember in UC2, without doing anything for a while, your HUD dissapears. So who knows "Shrugs".

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ActicEdge

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#103 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ZoomZoom2490"][QUOTE="DarkLink77"]

Oh, look. Uncharted. What a surprise. :roll:

There are better looking games. Also, bullshots.

DarkLink77

those are not bullshots, lol. you didnt watch E3 i guess? i think not.

I did, actually. And yeah, those are bullshots, because there are no jaggies, and there is no way in hell Uncharted is running 8XAA. Also, there's no HUD.

Its a really nice looking game, the best on a console but you could tell that the gameplay was not up to the cutscenes in visuals and the screens in the opening look like cutscenes.

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mitu123

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#104 mitu123
Member since 2006 • 155290 Posts

It doesn't even look better than the PC version of BF3.

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foxhound_fox

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#105 foxhound_fox
Member since 2005 • 98532 Posts
I was expecting something new coming to PC... not a console game that was bested in 2007 by Crysis.
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mitu123

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#106 mitu123
Member since 2006 • 155290 Posts
[QUOTE="ZoomZoom2490"][QUOTE="DarkLink77"]

Oh, look. Uncharted. What a surprise. :roll:

There are better looking games. Also, bullshots.

those are not bullshots, lol. you didnt watch E3 i guess? i think not.

Even direct feed had jaggies...
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bleehum

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#107 bleehum
Member since 2004 • 5321 Posts
Lol is all I have to say.
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Truth_Hurts_U

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#108 Truth_Hurts_U
Member since 2006 • 9703 Posts

I can imagine way better graphics then that.

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savagetwinkie

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#109 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="garland51"]

You can't be serious, right? :lol:

ActicEdge said, a PC game from '07 (Crysis 1) easily trumps every PS3 exclusive in graphics. Graphics will never stop getting better. Heck, PC is about a generation ahead of both 360/PS3 in graphics (& maybe the Wii U, too).

ActicEdge

I do think that we are going to reach a diminishing returns point for graphics on consoles though tbh and I think we are starting to near that. Because PCs are upgradable and with mods and constantly evolving parts and the nature of PC games being able to scale graphics so well, it won't be hurt by this too much but on consoles I think it will beging to become tooo expensive for most games to do this. I was looking at some tech demos posted on neogaf after the Wii U demo was posted and yeah graphics still have a long way to go but I think it'll be way too much money to get to that level anytime soon.

It doesn't actually cost that much more money for better graphics, it costs more on consoles because they have massive changes to underlying hardware every 5 years, where PC you can just keep clawing your way up, and everything you've made up to that point is still usable so is small incremental changes that keep progressing. With consoles after a steady pace up, you toss everything out and start over, so each gen has to take time to catch up to where they were, then add to it. Seeing as nintendo has full backwards compatibility, they likely have another ati chip, definitly another IBM, so there isn't a lot to catch up with.
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ToastRider11

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#110 ToastRider11
Member since 2010 • 2573 Posts

:lol: wow guy lol. Try looking for a better and bigger imagination.

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ActicEdge

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#111 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="garland51"]

You can't be serious, right? :lol:

ActicEdge said, a PC game from '07 (Crysis 1) easily trumps every PS3 exclusive in graphics. Graphics will never stop getting better. Heck, PC is about a generation ahead of both 360/PS3 in graphics (& maybe the Wii U, too).

savagetwinkie

I do think that we are going to reach a diminishing returns point for graphics on consoles though tbh and I think we are starting to near that. Because PCs are upgradable and with mods and constantly evolving parts and the nature of PC games being able to scale graphics so well, it won't be hurt by this too much but on consoles I think it will beging to become tooo expensive for most games to do this. I was looking at some tech demos posted on neogaf after the Wii U demo was posted and yeah graphics still have a long way to go but I think it'll be way too much money to get to that level anytime soon.

It doesn't actually cost that much more money for better graphics, it costs more on consoles because they have massive changes to underlying hardware every 5 years, where PC you can just keep clawing your way up, and everything you've made up to that point is still usable so is small incremental changes that keep progressing. With consoles after a steady pace up, you toss everything out and start over, so each gen has to take time to catch up to where they were, then add to it. Seeing as nintendo has full backwards compatibility, they likely have another ati chip, definitly another IBM, so there isn't a lot to catch up with.

That's pretty much what I said or atleast meant.

I am fine with where the Wii U's power seems to be at, I am more interested in the games though tbh.

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RuprechtMonkey

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#112 RuprechtMonkey
Member since 2008 • 1509 Posts

The characters look like they're made of clay and their clothes look like they're made of wax.

If you can't imagine graphics looking better than that you have a poor imagination.

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jaqulle999

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#113 jaqulle999
Member since 2009 • 2897 Posts

It sure looks good but pc games are way better

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DillonShwing

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#114 DillonShwing
Member since 2010 • 565 Posts

Thats what I thought about Banjo Kazooie the first time I played it.

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Inconsistancy

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#115 Inconsistancy
Member since 2004 • 8094 Posts

Thats what I thought about Banjo Kazooie the first time I played it.

DillonShwing
Man, Doom back in the day, or SM64! my God, FF8 was mindblowing! :lol:
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93BlackHawk93

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#116 93BlackHawk93
Member since 2010 • 8611 Posts

You haven't seen Crysis, Bf3, etc. right?

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savagetwinkie

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#117 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="Inconsistancy"][QUOTE="ZoomZoom2490"] im suprised that you arent considering the fact that pc gaming is still stick with dx9.ZoomZoom2490

Api =/= graphics, but Metro is dx11, Crysis is dx10, BF3 is dx10/11 only, ARMA is going the same direction, Codemasters' has been on DX11 since F1 2010.

none of those games are using full dx11 features, i would say 5%-10% at best.

just because pc's look more powerfull on paper it doesnt mean much if you dont even have a single dev making exclusive games for pc.

like i said before, what ps3 is doing with that crappy gpu is amazing.

too bad pc's dont have 5% of effort put in that area.

what do you mean by full dx11 feaatures, You do realize that dx11 is just more API calls that allow for different hardware acceleration features, you could still do most things you can on a dx11 card on a dx9 card except for those specific things... and even then you could still do them you'd just have to do the math out a slower way... if you say its only using 5-10% dx11 features you do realize that it just adds on another set of features, like dx11, now with 15% more features, so what we got another 5% to work with!
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savagetwinkie

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#118 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="ActicEdge"]

I do think that we are going to reach a diminishing returns point for graphics on consoles though tbh and I think we are starting to near that. Because PCs are upgradable and with mods and constantly evolving parts and the nature of PC games being able to scale graphics so well, it won't be hurt by this too much but on consoles I think it will beging to become tooo expensive for most games to do this. I was looking at some tech demos posted on neogaf after the Wii U demo was posted and yeah graphics still have a long way to go but I think it'll be way too much money to get to that level anytime soon.

ActicEdge

It doesn't actually cost that much more money for better graphics, it costs more on consoles because they have massive changes to underlying hardware every 5 years, where PC you can just keep clawing your way up, and everything you've made up to that point is still usable so is small incremental changes that keep progressing. With consoles after a steady pace up, you toss everything out and start over, so each gen has to take time to catch up to where they were, then add to it. Seeing as nintendo has full backwards compatibility, they likely have another ati chip, definitly another IBM, so there isn't a lot to catch up with.

That's pretty much what I said or atleast meant.

I am fine with where the Wii U's power seems to be at, I am more interested in the games though tbh.

but my point was nintendo isn't going nuts, and if they have the room to do things like U3 and beyond we'll definitely see those games sooner then later in its lifetime.
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15strong

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#119 15strong
Member since 2007 • 2806 Posts

[QUOTE="15strong"]

You have to prove it. Which you can't.

The ship is actually titlting back and forth as if it were at sea. All the objects(chandaliers, boxes, tables, ect.) are reacting to the tilting of the ship. Drake's weight placement and movement is not scripted, he is actually reacting to the weight distribution of the ship.

ChubbyGuy40

You can't prove it isn't scripted. Most of those objects are static. They are set to move according to which way the boat is tilting. Its not dynamic. Its scripted.

I am about 3 pages late, but here is an article from Joystq:

"As you probably noticed from the press conference demo, the waves play as much of an adversarial role as the ship's gun-toting crew. The ship's movement (and Drake's reactionary movement against the swaying ocean) isn't a canned animation. It's an actual stable platform held aloft by a randomly generated series of waves, each of which moves objects in the environment (including Drake himself) with a unique trajectory. From a programming standpoint, it's dizzying. From a player's standpoint, it's literally dizzying."

Don't act like you are not impressed.

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dream431ca

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#120 dream431ca
Member since 2003 • 10165 Posts

Ok. I love Uncharted but those are clearly bull shots.

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Cj19_32

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#121 Cj19_32
Member since 2005 • 662 Posts

[QUOTE="ChubbyGuy40"]

[QUOTE="15strong"]

You have to prove it. Which you can't.

The ship is actually titlting back and forth as if it were at sea. All the objects(chandaliers, boxes, tables, ect.) are reacting to the tilting of the ship. Drake's weight placement and movement is not scripted, he is actually reacting to the weight distribution of the ship.

15strong

You can't prove it isn't scripted. Most of those objects are static. They are set to move according to which way the boat is tilting. Its not dynamic. Its scripted.

I am about 3 pages late, but here is an article from Joystq:

"As you probably noticed from the press conference demo, the waves play as much of an adversarial role as the ship's gun-toting crew. The ship's movement (and Drake's reactionary movement against the swaying ocean) isn't a canned animation. It's an actual stable platform held aloft by a randomly generated series of waves, each of which moves objects in the environment (including Drake himself) with a unique trajectory. From a programming standpoint, it's dizzying. From a player's standpoint, it's literally dizzying."

Don't act like you are not impressed.

He's movement and say the movements of a background object move completely different.
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Cj19_32

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#122 Cj19_32
Member since 2005 • 662 Posts
His*
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Arach666

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#123 Arach666
Member since 2009 • 23285 Posts

You clearly don´t have a very strong imagination then, ;)

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good_sk8er7

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#124 good_sk8er7
Member since 2009 • 4327 Posts

They can and will get alot better than that. But for consoles, UC3 looks just straight jaw dropping and amazing.

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BuryMe

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#125 BuryMe
Member since 2004 • 22017 Posts

Um... There are better looking games from this generation...

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15strong

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#126 15strong
Member since 2007 • 2806 Posts

[QUOTE="15strong"]

[QUOTE="ChubbyGuy40"]

You can't prove it isn't scripted. Most of those objects are static. They are set to move according to which way the boat is tilting. Its not dynamic. Its scripted.

Cj19_32

I am about 3 pages late, but here is an article from Joystq:

"As you probably noticed from the press conference demo, the waves play as much of an adversarial role as the ship's gun-toting crew. The ship's movement (and Drake's reactionary movement against the swaying ocean) isn't a canned animation. It's an actual stable platform held aloft by a randomly generated series of waves, each of which moves objects in the environment (including Drake himself) with a unique trajectory. From a programming standpoint, it's dizzying. From a player's standpoint, it's literally dizzying."

Don't act like you are not impressed.

He's movement and say the movements of a background object move completely different.

Not sure what you are saying? But it says background objects. Even the water in the half filled pool has to move dynamically becuase the waves are randomly generated.

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savagetwinkie

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#127 savagetwinkie
Member since 2008 • 7981 Posts
it is hard to imagine since i've got metro 2033 to make it a reality
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strangeisland

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#129 strangeisland
Member since 2009 • 1153 Posts

pow right in the kisser

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navyguy21

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#130 navyguy21
Member since 2003 • 17913 Posts

[QUOTE="ChubbyGuy40"]

[QUOTE="15strong"]

You have to prove it. Which you can't.

The ship is actually titlting back and forth as if it were at sea. All the objects(chandaliers, boxes, tables, ect.) are reacting to the tilting of the ship. Drake's weight placement and movement is not scripted, he is actually reacting to the weight distribution of the ship.

15strong

You can't prove it isn't scripted. Most of those objects are static. They are set to move according to which way the boat is tilting. Its not dynamic. Its scripted.

I am about 3 pages late, but here is an article from Joystq:

"As you probably noticed from the press conference demo, the waves play as much of an adversarial role as the ship's gun-toting crew. The ship's movement (and Drake's reactionary movement against the swaying ocean) isn't a canned animation. It's an actual stable platform held aloft by a randomly generated series of waves, each of which moves objects in the environment (including Drake himself) with a unique trajectory. From a programming standpoint, it's dizzying. From a player's standpoint, it's literally dizzying."

Don't act like you are not impressed.

That means scripted :P

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deactivated-5d78760d7d740

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#131 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

For consoles, I'd completely agree, I can't see graphics getting any better on the consoles, this is of course already top-notch for PS3. PC obviously beats it though, it's not even a competition.

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James161324

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#132 James161324
Member since 2009 • 8315 Posts

Just becuase of dev costs, i think we may not see much improvement, they can't afford to double dev costs, like they have each gen

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Cj19_32

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#133 Cj19_32
Member since 2005 • 662 Posts

[QUOTE="Cj19_32"][QUOTE="15strong"]

I am about 3 pages late, but here is an article from Joystq:

"As you probably noticed from the press conference demo, the waves play as much of an adversarial role as the ship's gun-toting crew. The ship's movement (and Drake's reactionary movement against the swaying ocean) isn't a canned animation. It's an actual stable platform held aloft by a randomly generated series of waves, each of which moves objects in the environment (including Drake himself) with a unique trajectory. From a programming standpoint, it's dizzying. From a player's standpoint, it's literally dizzying."

Don't act like you are not impressed.

15strong

He's movement and say the movements of a background object move completely different.

Not sure what you are saying? But it says background objects. Even the water in the half filled pool has to move dynamically becuase the waves are randomly generated.

Im saying next time you play or see a UC game or trailer. See if the small stuff like strands of hair leafs grass or clouds reacts to the environment individually.
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navyguy21

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#134 navyguy21
Member since 2003 • 17913 Posts

For consoles, I'd completely agree, I can't see graphics getting any better on the consoles, this is of course already top-notch for PS3. PC obviously beats it though, it's not even a competition.

XVision84
Games can get more realistic. Uncharted has a cartoony look to it. Devs can always go for a more realistic asthetic. What TC seems to be arguing is art style. Uncharted uses flat textures and shaders, with very little complex mapping, while other games (Gears, Metro, etc) use texture, bump mapping, etc. They all look great, its up to the dev to wow us with the artstyle, but games can still get more realistic
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clone01

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#135 clone01
Member since 2003 • 29843 Posts

Back when I played FF7, I thought graphics would never get better. So no, TC, I have to disagree.

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Cheesehead9099

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#136 Cheesehead9099
Member since 2008 • 2849 Posts

I don't want games to go beyond real-time ray tracing. It's just creepy after that.

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deactivated-5d78760d7d740

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#137 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

[QUOTE="XVision84"]

For consoles, I'd completely agree, I can't see graphics getting any better on the consoles, this is of course already top-notch for PS3. PC obviously beats it though, it's not even a competition.

navyguy21

Games can get more realistic. Uncharted has a cartoony look to it. Devs can always go for a more realistic asthetic. What TC seems to be arguing is art style. Uncharted uses flat textures and shaders, with very little complex mapping, while other games (Gears, Metro, etc) use texture, bump mapping, etc. They all look great, its up to the dev to wow us with the artstyle, but games can still get more realistic

Realistic doesn't always mean better though, I don't think realism would really suit Uncharted, but I can see how art style would help a lot. It helped a ton with SMG 2 which looks fantastic running on Wii hardware thanks to it's art style.

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navyguy21

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#138 navyguy21
Member since 2003 • 17913 Posts

I don't want games to go beyond real-time ray tracing. It's just creepy after that.

Cheesehead9099
You will be creeped out and you will like it :P
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22Toothpicks

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#139 22Toothpicks
Member since 2005 • 12546 Posts
Uncharted looks AMAZING but I can imagine much better graphics. I mean just look at any recent CGI for a glimpse of the graphics of tomorrow.
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muscleserge

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#140 muscleserge
Member since 2005 • 3307 Posts
    this game disagrees, it is better in technical graphics and artstyle.
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#141 navyguy21
Member since 2003 • 17913 Posts

[QUOTE="navyguy21"][QUOTE="XVision84"]

For consoles, I'd completely agree, I can't see graphics getting any better on the consoles, this is of course already top-notch for PS3. PC obviously beats it though, it's not even a competition.

XVision84

Games can get more realistic. Uncharted has a cartoony look to it. Devs can always go for a more realistic asthetic. What TC seems to be arguing is art style. Uncharted uses flat textures and shaders, with very little complex mapping, while other games (Gears, Metro, etc) use texture, bump mapping, etc. They all look great, its up to the dev to wow us with the artstyle, but games can still get more realistic

Realistic doesn't always mean better though, I don't think realism would really suit Uncharted, but I can see how art style would help a lot. It helped a ton with SMG 2 which looks fantastic running on Wii hardware thanks to it's art style.

I know that, and i wasnt saying UC should be realistic. As you can tell i LOVE uncharted. Im just saying that games can get more realistic, and that uncharted isnt really a complex, pixel/texture pushing game like some fanatics think. Games can use better texture work to look better. Crysis is a good example. Crysis 2 looks better (except for the popins lol)
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aaronmullan

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#142 aaronmullan
Member since 2004 • 33426 Posts
Really? I was waiting for someone to say it first and agree with me.
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Wiimotefan

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#143 Wiimotefan
Member since 2010 • 4151 Posts

I always get annoyed when people say stuff like this and people have been saying stuff like this FOR YEARS!!! I still remember people looking at Mortal Kombat 1 and saying "yep, this is it!".

Take a look around you. Go outside and look around. As soon as games consistently look as real as what you are seeing then this will be a conversation worth having.

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Cj19_32

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#144 Cj19_32
Member since 2005 • 662 Posts

I always get annoyed when people say stuff like this and people have been saying stuff like this FOR YEARS!!! I still remember people looking at Mortal Kombat 1 and saying "yep, this is it!".

Take a look around you. Go outside and look around. As soon as games consistently look as real as what you are seeing then this will be a conversation worth having.

Wiimotefan
EXACTLY
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ZoomZoom2490

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#145 ZoomZoom2490
Member since 2008 • 3943 Posts

if you dismiss resolution, UC3 is the most advanced looking game on the market right now.

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muscleserge

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#146 muscleserge
Member since 2005 • 3307 Posts

if you dismiss resolution, UC3 is the most advanced looking game on the market right now.

ZoomZoom2490
also if you dismiss AA, AF, higher quality lighting, 30fps, and plenty more.
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deactivated-5cf4b2c19c4ab

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#147 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

if you dismiss resolution, UC3 is the most advanced looking game on the market right now.

ZoomZoom2490
is it now?
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marcogamer07

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#148 marcogamer07
Member since 2008 • 1615 Posts

...I already get way better than that... :lol:

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TheEpicGoat

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#149 TheEpicGoat
Member since 2011 • 2006 Posts

*looks at the Witcher 2 Ultra*

Don't need to imagine when there is proof for all to see.

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lespaul1919

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#150 lespaul1919
Member since 2003 • 7074 Posts

yeah, the ship demo......that's the most impressive piece of video game technology I've ever seen. and I've seen alot. they way everything reacts and flat out how good it looks.....very impressive.