It's official: ME2 is nothing more than a dumbed down console shooter.

  • 157 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for Chutebox
Chutebox

51602

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#101 Chutebox  Online
Member since 2007 • 51602 Posts
[QUOTE="Chutebox"]

[QUOTE="Verge_6"] Lulz, right? Please tell lulz...Verge_6

I'm not hating on ME at all, but it was kinda "shooter" heavy to begin with. So I don't see the big deal.

Even if that's the case, it means the poster was ignorant as to what ME1 was to begin with. And disregarding that entirely, there's still the fact that removing a slew of the more annoying/useless features that we saw in ME1 doesn't singlehandedly turn it into a shooter, and it's certainly not 'dumbing it down'. Hence why I'm praying Dahaka here was merely being sarcastic.

I don't know why but I wasn't bothered by the Inventory system. I just turned stuff into the gel and that's that. No biggie for me. Anywho, it looks great and once again it has got two AAA scores so far...so ya.
Avatar image for AAllxxjjnn
AAllxxjjnn

19992

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#102 AAllxxjjnn
Member since 2008 • 19992 Posts
[QUOTE="AAllxxjjnn"][QUOTE="Dahaka-UK"]

So it seems FFXIII is more an RPG than ME2.

Dahaka-UK
What?

What does one not understand. ME2 just got dumbed down into shooter. For the masses.

Oh, and FFXIII definitely isn't for the masses... Still don't get what makes it less of an RPG than FFXIII either. It's got character stats, choice, exploration, weapon upgrades, etc. It's an Action-RPG.
Avatar image for ElTriforceo
ElTriforceo

1130

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#103 ElTriforceo
Member since 2009 • 1130 Posts

Coming from a part Cow part Sheep:

Mass Effect 2 is going to be a good game, like the first one. Haters get over it, until you have something constructive to say. I for one will be borrowing/taking my friend's old 360 to get ME2, it just looks like a good game. People need to stop denying the idea that the other consoles could never have a good game.

Avatar image for Dahaka-UK
Dahaka-UK

6915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#104 Dahaka-UK
Member since 2005 • 6915 Posts

It wasn't shooter heavy to behind with, it was a shooter with RPG elements to begin with but now it's obviously throwning away any depth it previously had and going shooter 85%. For the masses. The inferior masses.

Avatar image for Verge_6
Verge_6

20282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#105 Verge_6
Member since 2007 • 20282 Posts
[QUOTE="AAllxxjjnn"][QUOTE="Dahaka-UK"][QUOTE="AAllxxjjnn"] What?

What does one not understand. ME2 just got dumbed down into shooter. For the masses.

Oh, and FFXIII definitely isn't for the masses... Still don't get what makes it less of an RPG than FFXIII either. It's got character stats, choice, exploration, weapon upgrades, etc. It's an Action-RPG.

We've yet to get a proper explanation as to how it's being 'dumbed down'. All I'm seeing is a bunch of knee-jerk posts that are regurgitating the same stuff the OP was comprised of, none of which going into any detail.
Avatar image for AAllxxjjnn
AAllxxjjnn

19992

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#106 AAllxxjjnn
Member since 2008 • 19992 Posts

It wasn't shooter heavy to behind with, it was a shooter with RPG elements to begin with but now it's obviously throwning away any depth it previously had and going shooter 85% For the masses. The inferior masses.

Dahaka-UK
Because they changed how the weapon system works and removed a couple of the stats?
Avatar image for AAllxxjjnn
AAllxxjjnn

19992

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#107 AAllxxjjnn
Member since 2008 • 19992 Posts
[QUOTE="Verge_6"][QUOTE="AAllxxjjnn"][QUOTE="Dahaka-UK"] What does one not understand. ME2 just got dumbed down into shooter. For the masses.

Oh, and FFXIII definitely isn't for the masses... Still don't get what makes it less of an RPG than FFXIII either. It's got character stats, choice, exploration, weapon upgrades, etc. It's an Action-RPG.

We've yet to get a proper explanation as to how it's being 'dumbed down'. All I'm seeing is a bunch of knee-jerk posts that are regurgitating the same stuff the OP was comprised of, none of which going into any detail.

All they've done is made it so there are 19 weapons total, all of which can be individually modded and upgraded, instead of having a bunch of guns that basically feel and look the same. Same with Armor, you find tech upgrades to change the look and stats of each piece of your armor ( armor material, helmets, legs, arms, shoulders, etc), mixing and matching different combination.
Avatar image for Verge_6
Verge_6

20282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#108 Verge_6
Member since 2007 • 20282 Posts
[QUOTE="AAllxxjjnn"][QUOTE="Verge_6"][QUOTE="AAllxxjjnn"] Oh, and FFXIII definitely isn't for the masses... Still don't get what makes it less of an RPG than FFXIII either. It's got character stats, choice, exploration, weapon upgrades, etc. It's an Action-RPG.

We've yet to get a proper explanation as to how it's being 'dumbed down'. All I'm seeing is a bunch of knee-jerk posts that are regurgitating the same stuff the OP was comprised of, none of which going into any detail.

All they've done is made it so there are 19 weapons total, all of which can be individually modded and upgraded, instead of having a bunch of guns that basically feel and look the same. Same with Armor, you find tech upgrades to change the look and stats of each piece of your armor ( armor material, helmets, legs, arms, shoulders, etc), mixing and matching different combination.

Which, essentially, is just the same, except now you can cater your weapon to your exact desires. In ME1, each type of weapon maybe had about, oh....four different design schemes total. The only way to tell they were different was their names and predesignated stats, which you could not adjust in any way. Now, theslew pf identical weapons are replaced with components, so you're still hunting and striving for a way to get better weapons. The exact same thing applies to armor. If you get stat bonuses or hits as a result of combining different component, that will make things even better. If anything, that system would be more intuitive than the whole 'hunt for unalterable weapons/armor and get better ones through chance'.
Avatar image for pstripl3
pstripl3

795

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#109 pstripl3
Member since 2007 • 795 Posts
I already knew this game was going to be a not so good third person shooter. The graphics are pretty bad for next gen game too.
Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#110 skrat_01
Member since 2007 • 33767 Posts

what does this dumbing down have to do with console? :|

sikanderahmed
Exactly. ME1 was first on the 360...
Avatar image for JangoWuzHere
JangoWuzHere

19032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#111 JangoWuzHere
Member since 2007 • 19032 Posts

I'm sorry, but only crazy people would actually want all that pointless inventory management and useless skiils in their game. Those were the most annoying parts of the first game...

Avatar image for JangoWuzHere
JangoWuzHere

19032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#112 JangoWuzHere
Member since 2007 • 19032 Posts

It wasn't shooter heavy to behind with, it was a shooter with RPG elements to begin with but now it's obviously throwning away any depth it previously had and going shooter 85%. For the masses. The inferior masses.

Dahaka-UK
Its not like Mass Effect had much depth to begin with, so who honestly cares? I would much rather have them focus on the shooting and role playing besides pointless character management and inventory management.
Avatar image for BlancoBX
BlancoBX

894

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#113 BlancoBX
Member since 2009 • 894 Posts

I hope they didnt dumb it down too much...I enjoyed almost everything about the first one and I hope it doesnt end up being another brainless shooter like most of the games for Xbox...and the 90% score doesnt really mean much, the general public loves casual dumbed down games and most of the time reviews reflect that (im looking at you Call of Duty)

p.s. im still getting it regardless once I get money

Avatar image for slipknot0129
slipknot0129

5832

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#114 slipknot0129
Member since 2008 • 5832 Posts

You will probably get to role play better then any other game on mass effect 2.

Avatar image for Odrec
Odrec

1897

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#115 Odrec
Member since 2009 • 1897 Posts
So many games now are slowly becoming MW2/Halo clones? I guess that's what sells and I guess gaming is going to suck in the future.
Avatar image for UnknownSniper65
UnknownSniper65

9238

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#116 UnknownSniper65
Member since 2004 • 9238 Posts

http://meforums.bioware.com/viewtopic.html?topic=718302&forum=144

So, someone got his hands on the PC Gamer review of Mass Effect 2.

"you no longer have an inventory. its been replaced by a more abstract system, similar to a pure action game. Instead of loot drops abd containers full of equipable gear, you find technology pickups that can be researched on your ship to unlock new weapons."

- The inventory system in the first was terrible, by the end of the game you were forced to vender long lists of useless items. I am actually happy they did away with this it did nothing to make Mass Effect more of an RPG


"Also gone are equipment mods, replaced by castable abilities.... The miserably clunky inventory system of ME1 is no longer a problem, although the new weapon load-out and research interfaces aren't great either."

-Equipment Mods were also pointless, besides medical mods you could add to armor, you could essentially run through the game without ever using this feature. It needed to be streamlined and it sounds like it was.

"character development(skills) has also been culled down to six or seven upgradeable skills for shepard and just four for companions. Has ME2 been dumbed down? Yeah abit, but these changes don't make it a worse game than its predecessor; it just haas some different priorities this time around,"

- Nothing is really lost here...all they did was group up the attribute system. So instead of putting points into shotguns, you put points into a more broad catagory. I actually was pretty happy to find out they really cut down the attributes for followers as well. I found in Mass Effect that a lot of my companions had useless skills. As a whole this really isn't a downgrade at all, they simply took the system they already had and made it more practical.

" The way Paragon and Renegade points are handed out could have been better, however. Often you're dealing with an issue so ambiguous that either path could be seen as good or bad, and when I'm trying to be a good guy it awards me Renegade points without telling me what it was that I did to earn them. "

Morally ambiguous decisions may be a slight annoyance here (although for the most part I would think you'd know what is evil or good) but this is another welcomed change in my opinion. If my character is an evil dude, It wouldn't make sense for him to be able to persuade the enemy using friendly speech.

" The levels are attractive, but a bit blocky and workman like. Some have inexplicable waist-high barriers that pop out of the ground when combat begins to provide cover. It's so contrived it feels like an in-joke for cover-based shooter players. "

- Happens in most games...I doubt it will really be that annoying. Nobody complained about the waist high barriers all over GeOW games.

RichardStallman

Its still an RPG

Avatar image for Midnightshade29
Midnightshade29

6003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 301

User Lists: 0

#117 Midnightshade29
Member since 2008 • 6003 Posts

Coming from a part Cow part Sheep:

Mass Effect 2 is going to be a good game, like the first one. Haters get over it, until you have something constructive to say. I for one will be borrowing/taking my friend's old 360 to get ME2, it just looks like a good game. People need to stop denying the idea that the other consoles could never have a good game.

ElTriforceo

This has nothing to do with "the console war" not everything does...Something people on this board find hard to accept. Most of the people like myself complaining about the direction this game is tacking were looking forward to the game as we played the first one. Mass Effect Series is not Exclusive. Anyone with a PC from the last 4-5 yeas and a Geforce 6800 series or higher should be able to play the game no problem, which according to steam is the majority of gamers who own a pc. We are upset that the game may be getting dumbed down for the "shooter" crowd, inventory management is a vital part of any rpg. It was in the first one.

I understand how some of you don't give a damn.. " Just want to get into actionz" ... but some of us love the pacing bioware rpgs allowed, being able to pause the game with the space button and choose where you are going to attack, with what. Using items for healing or other misc items to change battle. If you played any of the Kotor games you would understand what I am referring to. Rpgs fans saw a gem of a series get destroyed by doing just what tc is describing is happening to me2. Dues EX was RPg -shooter of the decade then Dues EX 2 sucked big-time as they took out the RPG elements and simplified it for the console crowd.. Just because someone owns a console doesn't mean they should be happy with just shooters and or shooters with mediorce rpg elements.

Like I said certain things are staples of rpgs and were staples of the first Mass Effect.. While I will still check out the game my hype level has hit a flatline and will probably wait to pick this up until after reviews. I played enough shooters and was hoping for a game like me1. Maybe it's still somewhat like that, but I am not going to take a gamble on that until i hear more reviews.

Avatar image for SparkyProtocol
SparkyProtocol

7680

Forum Posts

0

Wiki Points

0

Followers

Reviews: 76

User Lists: 0

#118 SparkyProtocol
Member since 2009 • 7680 Posts

[QUOTE="AAllxxjjnn"][QUOTE="Dahaka-UK"]

So it seems FFXIII is more an RPG than ME2.

Dahaka-UK

What?

What does one not understand. ME2 just got dumbed down into shooter. For the masses.

Final Fantasy is not a Role Playing Game at all, though. It loses by default. Offtopic, but the FF13 **** storm implies that you have no room to talk anyways (could be wrong though as I mainly ignore FF13 threads)

Avatar image for Midnightshade29
Midnightshade29

6003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 301

User Lists: 0

#119 Midnightshade29
Member since 2008 • 6003 Posts
[QUOTE="Dahaka-UK"]

It wasn't shooter heavy to behind with, it was a shooter with RPG elements to begin with but now it's obviously throwning away any depth it previously had and going shooter 85%. For the masses. The inferior masses.

JangoWuzHere
Its not like Mass Effect had much depth to begin with, so who honestly cares? I would much rather have them focus on the shooting and role playing besides pointless character management and inventory management.

How is character managment and iventory pointless? You guys never played Kotor? Diablo2, Morrowind/Elder scrolls. (would name more obscure wrpgs /action rpgs, but most of you wouldn't know the non system wars hyped games) Inventory Systems and character management have been a staple of rpgs since crpgs were first programmed on Pc back in the early 80s. What fun is it when you don't get to collect cool loot after a battle? or a cache of weapons , items or gold. looting, shopping , item collection , management is a part of an rpg. You just killed a boss but you can't take his gear , because there is no inventory system...yeah that sounds like a lot of fun...
Avatar image for SparkyProtocol
SparkyProtocol

7680

Forum Posts

0

Wiki Points

0

Followers

Reviews: 76

User Lists: 0

#120 SparkyProtocol
Member since 2009 • 7680 Posts
[QUOTE="JangoWuzHere"][QUOTE="Dahaka-UK"]

It wasn't shooter heavy to behind with, it was a shooter with RPG elements to begin with but now it's obviously throwning away any depth it previously had and going shooter 85%. For the masses. The inferior masses.

Midnightshade29
Its not like Mass Effect had much depth to begin with, so who honestly cares? I would much rather have them focus on the shooting and role playing besides pointless character management and inventory management.

How is character managment and iventory pointless? You guys never played Kotor? Diablo2, Morrowind/Elder scrolls. (would name more obscure wrpgs /action rpgs, but most of you wouldn't know the non system wars hyped games) Inventory Systems and character management have been a staple of rpgs since crpgs were first programmed on Pc back in the early 80s. What fun is it when you don't get to collect cool loot after a battle? or a cache of weapons , items or gold. looting, shopping , item collection , management is a part of an rpg. You just killed a boss but you can't take his gear , because there is no inventory system...yeah that sounds like a lot of fun...

Why should every RPG be the same? There is no inventory system, big whoop. There are other RPGs you can play if you want to make such a deal out of it. It is still a RPG. Inventory systems and loot whoring don't change that.
Avatar image for deactivated-660c2894dc19c
deactivated-660c2894dc19c

2190

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#121 deactivated-660c2894dc19c
Member since 2004 • 2190 Posts

[QUOTE="JangoWuzHere"][QUOTE="Dahaka-UK"]

It wasn't shooter heavy to behind with, it was a shooter with RPG elements to begin with but now it's obviously throwning away any depth it previously had and going shooter 85%. For the masses. The inferior masses.

Midnightshade29

Its not like Mass Effect had much depth to begin with, so who honestly cares? I would much rather have them focus on the shooting and role playing besides pointless character management and inventory management.

How is character managment and iventory pointless? You guys never played Kotor? Diablo2, Morrowind/Elder scrolls. (would name more obscure wrpgs /action rpgs, but most of you wouldn't know the non system wars hyped games) Inventory Systems and character management have been a staple of rpgs since crpgs were first programmed on Pc back in the early 80s. What fun is it when you don't get to collect cool loot after a battle? or a cache of weapons , items or gold. looting, shopping , item collection , management is a part of an rpg. You just killed a boss but you can't take his gear , because there is no inventory system...yeah that sounds like a lot of fun...

Not every RPG is about loot or stats. If you've ever played PnP RPGs (other than DnD) you should know that. Mass Effect is about Shephard, who and what he is. In Mass Effect you get to create and tell your own story, which is in my opinion the true essence of RPG.

Avatar image for texasgoldrush
texasgoldrush

15255

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#122 texasgoldrush
Member since 2003 • 15255 Posts

[QUOTE="Midnightshade29"][QUOTE="JangoWuzHere"] Its not like Mass Effect had much depth to begin with, so who honestly cares? I would much rather have them focus on the shooting and role playing besides pointless character management and inventory management.Icarian

How is character managment and iventory pointless? You guys never played Kotor? Diablo2, Morrowind/Elder scrolls. (would name more obscure wrpgs /action rpgs, but most of you wouldn't know the non system wars hyped games) Inventory Systems and character management have been a staple of rpgs since crpgs were first programmed on Pc back in the early 80s. What fun is it when you don't get to collect cool loot after a battle? or a cache of weapons , items or gold. looting, shopping , item collection , management is a part of an rpg. You just killed a boss but you can't take his gear , because there is no inventory system...yeah that sounds like a lot of fun...

Not every RPG is about loot or stats. If you've ever played PnP RPGs (other than DnD) you should know that. Mass Effect is about Shephard, who and what he is. In Mass Effect you get to create and tell your own story, which is in my opinion the true essence of RPG.

Thank You.... People really do not know what an RPG is.
Avatar image for SpinoRaptor24
SpinoRaptor24

10316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 143

User Lists: 0

#123 SpinoRaptor24
Member since 2008 • 10316 Posts

Most of the items you picked up were useless anyway.

And I hated shuffling through long lists of items I would never touch (especially when you had to sit there deleting most of them because the game wouldn't let you exit the menu if you exceeded the limit of items)

Avatar image for timmy00
timmy00

15360

Forum Posts

0

Wiki Points

0

Followers

Reviews: 26

User Lists: 0

#124 timmy00
Member since 2006 • 15360 Posts

Topics like this make me hate Gamespot.

Avatar image for naval
naval

11108

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#125 naval
Member since 2003 • 11108 Posts
So, the first one was the same with a worse shooting mechanics and if they improve it , it could be better than the first. Anyways seeing the first I don't know why you were expecting it to be any different
Avatar image for naval
naval

11108

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#126 naval
Member since 2003 • 11108 Posts
[QUOTE="texasgoldrush"][QUOTE="Icarian"]

Not every RPG is about loot or stats. If you've ever played PnP RPGs (other than DnD) you should know that. Mass Effect is about Shephard, who and what he is. In Mass Effect you get to create and tell your own story, which is in my opinion the true essence of RPG.

Thank You.... People really do not know what an RPG is.

except that no matter what you did the story or the outcome didn't really had any affect (besides the choice at the extreme end)
Avatar image for texasgoldrush
texasgoldrush

15255

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#127 texasgoldrush
Member since 2003 • 15255 Posts
[QUOTE="texasgoldrush"][QUOTE="Icarian"]

Not every RPG is about loot or stats. If you've ever played PnP RPGs (other than DnD) you should know that. Mass Effect is about Shephard, who and what he is. In Mass Effect you get to create and tell your own story, which is in my opinion the true essence of RPG.

naval
Thank You.... People really do not know what an RPG is.

except that no matter what you did the story or the outcome didn't really had any affect (besides the choice at the extreme end)

but the choices done in the first game affect this one and the choices made in this one will affect the next game. Brilliant idea.
Avatar image for slipknot0129
slipknot0129

5832

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#128 slipknot0129
Member since 2008 • 5832 Posts

It would be cool if they made a resident evil rpg, it would be set in a world that has alot of zombies. Anyone think resident evil would make a good rpg?

Avatar image for naval
naval

11108

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#129 naval
Member since 2003 • 11108 Posts

[QUOTE="naval"][QUOTE="texasgoldrush"] Thank You.... People really do not know what an RPG is.texasgoldrush
except that no matter what you did the story or the outcome didn't really had any affect (besides the choice at the extreme end)

but the choices done in the first game affect this one and the choices made in this one will affect the next game. Brilliant idea.

Well they didn't really had much affect in in the first game and first game is the only thing we can use to judge the series and Shephard's story as of now.

Also, one of the review had only one con mentioned - the choices you made in the first game didn't had a lot of affect on the second one

Avatar image for rook2rook
rook2rook

294

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#130 rook2rook
Member since 2009 • 294 Posts

[QUOTE="Icarian"]

[QUOTE="Midnightshade29"] How is character managment and iventory pointless? You guys never played Kotor? Diablo2, Morrowind/Elder scrolls. (would name more obscure wrpgs /action rpgs, but most of you wouldn't know the non system wars hyped games) Inventory Systems and character management have been a staple of rpgs since crpgs were first programmed on Pc back in the early 80s. What fun is it when you don't get to collect cool loot after a battle? or a cache of weapons , items or gold. looting, shopping , item collection , management is a part of an rpg. You just killed a boss but you can't take his gear , because there is no inventory system...yeah that sounds like a lot of fun...texasgoldrush

Not every RPG is about loot or stats. If you've ever played PnP RPGs (other than DnD) you should know that. Mass Effect is about Shephard, who and what he is. In Mass Effect you get to create and tell your own story, which is in my opinion the true essence of RPG.

Thank You.... People really do not know what an RPG is.

i hate rpg's but this shooter rpg is one that ill pick just to try it.

Avatar image for texasgoldrush
texasgoldrush

15255

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#131 texasgoldrush
Member since 2003 • 15255 Posts

[QUOTE="texasgoldrush"][QUOTE="naval"] except that no matter what you did the story or the outcome didn't really had any affect (besides the choice at the extreme end)naval

but the choices done in the first game affect this one and the choices made in this one will affect the next game. Brilliant idea.

Well they didn't really had much affect in in the first game and first game is the only thing we can use to judge the series and Shephard's story as of now.

Also, one of the review had only one con mentioned - the choices you made in the first game didn't had a lot of affect on the second one

It should not drastically change the story in this one. Why? It would be too difficult to do the third game. Next game though, should have an even bigger impact.
Avatar image for deactivated-660c2894dc19c
deactivated-660c2894dc19c

2190

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#132 deactivated-660c2894dc19c
Member since 2004 • 2190 Posts

[QUOTE="texasgoldrush"][QUOTE="Icarian"]

Not every RPG is about loot or stats. If you've ever played PnP RPGs (other than DnD) you should know that. Mass Effect is about Shephard, who and what he is. In Mass Effect you get to create and tell your own story, which is in my opinion the true essence of RPG.

naval

Thank You.... People really do not know what an RPG is.

except that no matter what you did the story or the outcome didn't really had any affect (besides the choice at the extreme end)

Mainly the purpose of choises in first game was to define Shephard and who he is. Some choises did affect the world (like fate of the counsil), but the most important thing is that in Mass Effect player gets to tell the story of Shephard. Start and ending maybe the same (we don't know before ME3), but the journey will be different for each Shephard.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#133 delta3074
Member since 2007 • 20003 Posts
good, it got a little bit old having to sort my inventory out every 10 frickin minutes on ME1, this is an improvement in my book, a lot of the stuff in ME1 was just poinless micro- management and a big waste of time, the experience will be more streamlined this time around
Avatar image for miless
miless

715

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#135 miless
Member since 2005 • 715 Posts

Yay I love shooters

Avatar image for devilsoultaker2
devilsoultaker2

904

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#136 devilsoultaker2
Member since 2009 • 904 Posts
Cows thread/
Avatar image for Baranga
Baranga

14217

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#137 Baranga
Member since 2005 • 14217 Posts

[QUOTE="texasgoldrush"][QUOTE="Icarian"]

Not every RPG is about loot or stats. If you've ever played PnP RPGs (other than DnD) you should know that. Mass Effect is about Shephard, who and what he is. In Mass Effect you get to create and tell your own story, which is in my opinion the true essence of RPG.

naval

Thank You.... People really do not know what an RPG is.

except that no matter what you did the story or the outcome didn't really had any affect (besides the choice at the extreme end)

The illusion that your choice matters was there though. It's easy to look back and point out the flaws, but while you're playing you rarely notice the smoke and mirrors.

Avatar image for HermitGTX
HermitGTX

541

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#138 HermitGTX
Member since 2009 • 541 Posts

It's also a dumbed down PC game since it's also on the PC

Avatar image for naval
naval

11108

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#139 naval
Member since 2003 • 11108 Posts

[QUOTE="naval"][QUOTE="texasgoldrush"] Thank You.... People really do not know what an RPG is.Baranga

except that no matter what you did the story or the outcome didn't really had any affect (besides the choice at the extreme end)

The illusion that your choice matters was there though. It's easy to look back and point out the flaws, but while you're playing you rarely notice the smoke and mirrors.

umm.... no .... cannot say for anyone else. but I wasn't wasn't really fooled such basic illusion.
Avatar image for Theguy56
Theguy56

1379

Forum Posts

0

Wiki Points

0

Followers

Reviews: 25

User Lists: 0

#140 Theguy56
Member since 2003 • 1379 Posts

Those look like great changes to me?

Avatar image for Yandere
Yandere

9878

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#141 Yandere
Member since 2009 • 9878 Posts

[QUOTE="Midnightshade29"][QUOTE="JangoWuzHere"] Its not like Mass Effect had much depth to begin with, so who honestly cares? I would much rather have them focus on the shooting and role playing besides pointless character management and inventory management.Icarian

How is character managment and iventory pointless? You guys never played Kotor? Diablo2, Morrowind/Elder scrolls. (would name more obscure wrpgs /action rpgs, but most of you wouldn't know the non system wars hyped games) Inventory Systems and character management have been a staple of rpgs since crpgs were first programmed on Pc back in the early 80s. What fun is it when you don't get to collect cool loot after a battle? or a cache of weapons , items or gold. looting, shopping , item collection , management is a part of an rpg. You just killed a boss but you can't take his gear , because there is no inventory system...yeah that sounds like a lot of fun...

Not every RPG is about loot or stats. If you've ever played PnP RPGs (other than DnD) you should know that. Mass Effect is about Shephard, who and what he is. In Mass Effect you get to create and tell your own story, which is in my opinion the true essence of RPG.

CRPGs are different from PnP RPGs, no CRPGs have ever replicated PnP RPGs.

Avatar image for naval
naval

11108

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#142 naval
Member since 2003 • 11108 Posts

It should not drastically change the story in this one. Why? It would be too difficult to do the third game. Next game though, should have an even bigger impact.texasgoldrush
It **Should** have a bigger impact, but really speaking, there hasn't been any real visible impact till now, right ? When it does, then I will also join you in talking about creating Shepard's own story
Mainly the purpose of choises in first game was to define Shephard and who he is. Some choises did affect the world (like fate of the counsil), but the most important thing is that in Mass Effect player gets to tell the story of Shephard. Start and ending maybe the same (we don't know before ME3), but the journey will be different for each Shephard.

Icarian

Like I said , journey's start was pretty much the same (besides the few character swapping here-there) and since we haven't seen anything till now besides that, I think we should better wait before making statements like "Mass Effect allows you to create your own Sheppard's story"

Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#143 heretrix
Member since 2004 • 37881 Posts

I'm not seeing a problem here. It's still an RPG and the shooting is better. The game has interesting characters and a cool sci-fi hook. There are no whiny teenagers saving the world and it's got Sarah from Chuck in it.

AAA.

Avatar image for PAL360
PAL360

30574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#144 PAL360
Member since 2007 • 30574 Posts

Its official: ME2 got 1 9.0, 1 9.5 and 2 10.0 and you are just trying too hard.

Avatar image for deactivated-660c2894dc19c
deactivated-660c2894dc19c

2190

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#145 deactivated-660c2894dc19c
Member since 2004 • 2190 Posts

CRPGs are different from PnP RPGs, no CRPGs have ever replicated PnP RPGs.

Yandere

I know the difference, but my point was that loot and stats don't make an RPG. Original claim was that ME2 is "dumped down" as an RPG because of missing loot and stats.

Avatar image for lhughey
lhughey

4890

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#146 lhughey
Member since 2006 • 4890 Posts
GOOD! I've never been an altercation where i could say "hold on, let me check my inventory and see what i want to fight with".
Avatar image for racing1750
racing1750

14567

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#147 racing1750
Member since 2010 • 14567 Posts
hmmm ok, it's still going to be AAA.
Avatar image for PAL360
PAL360

30574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#148 PAL360
Member since 2007 • 30574 Posts

Lets see...

Two reviews out so far and one is 95% and the other is 90%. Looks great so far to me and no bad reviews so far.

kozzy1234

Man, GamesTM and (i think) EDGE gave it 10/10. Its official :D

Avatar image for Stats_
Stats_

2352

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#149 Stats_
Member since 2009 • 2352 Posts

So wait ... We're complaining that instead of having an inventory full of the exact same weapons in different colours, we have a new system in which we collect blue-prints and designs, then create the weapons back on the Normandy. The difference is minor ... very minor.

The Paragon/Renegade system has been tweaked, not removed, instead of putting points in it, it will upgrad itself depending on what decision you take (Like KOTOR) but in the background away from the players eyes.

Then there's the removel of some stats ... SOME stats, as in 3 i believe. Weapon stats, you no longer put exp into weapon stats. The weapon stats did nothing ... except make you shoot better. You know, that thing that havign weapon mods will render completely irrelevent.

The games been improved in everyway possible, it hasn't been dumbed down, it's been streamlined.

Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#150 heretrix
Member since 2004 • 37881 Posts


The Paragon/Renegade system has been tweaked, not removed, instead of putting points in it, it will upgrad itself depending on what decision you take (Like KOTOR) but in the background away from the players eyes.


Stats_

The paragon/renegade system has always worked like that. You never put points into it. It just tracked what you did by the decisions you made. You put points into the speech (charm/intimidation) categories.