It's over, Crysis 2 on 360 is sub hd confirmed.

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psn8214

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#501 psn8214
Member since 2009 • 14930 Posts

so what're your pc specs?

theuncharted34

Phenom 2 Quad OCed to 3.4 Ghz, GTX 480 AMP edition, 4 Gb DDR3 1600 Mhz RAM, and it's all water cooled. 8)

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SolidTy

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#502 SolidTy
Member since 2005 • 49991 Posts

It might turnout like FF13 i.e. neither console versions has the absolute advantage.ronvalencia

The PS3 has the absolute advantage by far, besides everything you noted (frame rate drop for much better visuals ; sometimes), the CGI of the PS3 is running in HD. The 360 CGI was practically ruined, for the full FFXIII experience, there is no contest on which version is absolute. I didn't even have to mention the sound, for audiophiles out there.

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Bus-A-Bus

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#503 Bus-A-Bus
Member since 2009 • 5089 Posts

[QUOTE="Bus-A-Bus"]

Yap,that i agree with.ALTHOUGH,we still haven't seen SP and in general SP is always better looking and in this case it should be even more pronounced.cough * *haze* cough.I remember Crysis MP man that was looking meh... :)

It does not matter if it ends up like this since I was alyways planing to get it on PC(as well on consoles) I just wanted to see can Crytek put everything from high settings PC Crysis to consoles.

psn8214

Good man.I too was intrigued in the console versions, but I think the demo showed us a number of things. Typically, if a game looks better in singleplayer it doesn't eliminate engine faults, like pop-in, poor AF, and that odd AA. Plus there's no way that we'll be seeing DirectX11 effects in the game, which puts out any hope of them pulling off a scaled down high settings version. It's a shame, really, because with smarter resource allocation, this game could look incredible on consoles, but you have to remember that 1.) Crytek has always been a PC dev first, and 2.) this is their first outing on consoles, so people who are dissapointed ought to cut them some slack. Anyways, the PC version will be incredible so we're both set! :P

Yap...AF and AA really break the immersion IMO.I dunno its trillinear AF I think but UC2 did much better job with masking it,proly cus it did not have that Edge AA blurring.

This and release of superdupper powered PSP2 makes me want new consoles...at least in 2012,I think that would be fair to expect.Im sorry but 512mb in 2011 is big NO-NO

Anyway,yea...we are good to go!The rig will be waiting Crysis 2 in the corner of my room...waiting to tear it apart :P

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theuncharted34

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#504 theuncharted34
Member since 2010 • 14529 Posts

[QUOTE="theuncharted34"]

so what're your pc specs?

psn8214

Phenom 2 Quad OCed to 3.4 Ghz, GTX 480 AMP edition, 4 Gb DDR3 1600 Mhz RAM, and it's all water cooled. 8)

sweet :) you should be able to max it then, since the cryengine 3 is much more optimised.

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psn8214

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#505 psn8214
Member since 2009 • 14930 Posts

Anyway,yea...we are good to go!The rig will be waiting Crysis 2 in the corner of my room...waiting to tear it apart :P

Bus-A-Bus

Is there going to be some sort of MAXIMUM EDITION or something? I want to get this bad boy preordered, and I'd love a good collector's edition! :D

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psn8214

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#506 psn8214
Member since 2009 • 14930 Posts

sweet :) you should be able to max it then, since the cryengine 3 is much more optimised.

theuncharted34

Yeah, and I run Crysis with 8X AA at ~50 FPS. It's sick. 8)

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ronvalencia

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#507 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="theuncharted34"]

[QUOTE="ronvalencia"]

Well, i'm not going to waste my time anymore. Djsifer already said everything. Many games on PS3 use HDR + true HD + anti-aliasing. Examples : Uncharted games, GT games, GOW3. Even if MSAA was a problem, MLAA is much better. GOW3 has the best anti-aliasing on consoles. Once again, not a single game using HDR on 360 is able to work in true HD. Some examples : PGR3 - Halo games - Crysis 2. If my memory is good, 360 can't use HDR + anti-aliasing too. All 720p games on 360 don't have any HDR as those using anti-aliasing. As said Leadbetter :"Few games on 360 run with 'proper' HDR. Halo 3 is one of them, but this comes at a cost of a sub-HD resolution and no anti-aliasing." http://www.eurogamer.net/articles/final-fantasy-xiii-how-will-it-work-on-360-article?page=2 (fourth paragraph) Anyway, that's not the main point : PS3 exclusives are simply unmatched ! Too easy... bye ^^yellowise

As for FF13, Read http://www.eurogamer.net/articles/digitalfoundry-final-fantasy-xiii-face-off?page=2

You want resolution, go for PS3. You want frame rates, go for Xbox 360.

framerate is the same on both versions.

global framerate avg. - 360 29.92 fps

global framerate avg. - ps3 29.95 fps

Lens of truth

if you want HD, and 1080p uncompressed cutscenes, go for the ps3.

if you want very low sub HD resolutions, and compressed to hell cutscenes, go for the 360 version.

If you want to avoid a BAD game altogether, don't buy either. :P

http://www.eurogamer.net/articles/digitalfoundry-final-fantasy-xiii-face-off?page=2 The context was "It's interesting to note that the character close-ups are seemingly no problem for the 360: 30FPS is maintained while PS3 struggles. "
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ronvalencia

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#509 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]It might turnout like FF13 i.e. neither console versions has the absolute advantage.SolidTy

The PS3 has the absolute advantage by far, besides everything you noted (frame rate drop for much better visuals ; sometimes), the CGI of the PS3 is running in HD. The 360 CGI was practically ruined, for the full FFXIII experience, there is no contest on which version is absolute.

The context was for non-CGI i.e. Crysis 2 aims for 100 percent real time.

Using lensoftruth is a double edge sword i.e. in http://www.lensoftruth.com/?p=18555

It has "the Xbox 360 has a slightly better filter distance"

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theuncharted34

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#510 theuncharted34
Member since 2010 • 14529 Posts

[QUOTE="psn8214"]

[QUOTE="Bus-A-Bus"]

Yap,that i agree with.ALTHOUGH,we still haven't seen SP and in general SP is always better looking and in this case it should be even more pronounced.cough * *haze* cough.I remember Crysis MP man that was looking meh... :)

It does not matter if it ends up like this since I was alyways planing to get it on PC(as well on consoles) I just wanted to see can Crytek put everything from high settings PC Crysis to consoles.

Bus-A-Bus

Good man.I too was intrigued in the console versions, but I think the demo showed us a number of things. Typically, if a game looks better in singleplayer it doesn't eliminate engine faults, like pop-in, poor AF, and that odd AA. Plus there's no way that we'll be seeing DirectX11 effects in the game, which puts out any hope of them pulling off a scaled down high settings version. It's a shame, really, because with smarter resource allocation, this game could look incredible on consoles, but you have to remember that 1.) Crytek has always been a PC dev first, and 2.) this is their first outing on consoles, so people who are dissapointed ought to cut them some slack. Anyways, the PC version will be incredible so we're both set! :P

Yap...AF and AA really break the immersion IMO.I dunno its trillinear AF I think but UC2 did much better job with masking it,proly cus it did not have that Edge AA blurring.

This and release of superdupper powered PSP2 makes me want new consoles...at least in 2012,I think that would be fair to expect.Im sorry but 512mb in 2011 is big NO-NO

Anyway,yea...we are good to go!The rig will be waiting Crysis 2 in the corner of my room...waiting to tear it apart :P

so what's in your rig bus? :)

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yellowise

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#511 yellowise
Member since 2011 • 25 Posts
My true las post. Something is sad about ronvalencia... he still doesn't know that FP10 is a cheap method of HDR or a false HDR. LogLUV, usally used in PS3, is much better. http://www.google.com/url?sa=t&source=web&cd=3&ved=0CCAQFjAC&url=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2Fbionic-commando-on-console-ssao-vs-v-sync-blog-entry&ei=py9CTYy9GcKq8QOiodj4Dw&usg=AFQjCNFdYvFDKG7uQmOGNMMGh5Sr075iKw : "Onto lighting: Bionic Commando appears to employ the NAO32 pixel format on PS3, allowing for the inclusion of HDR, which can dramatically transform the appearance of a given scene when deployed. Its weakness is the lack of alpha channel (hence a heavy flickering artifact on the blinds in the second shot). The Xbox game on the other hand seems to use the more conventional FP10 format, only offering a medium dynamic range, but alpha is available to the developers." It's a fact. 360 struggles very hard to produce a decent HDR... all games using such a HDR on 360 have serious issues.
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Bus-A-Bus

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#512 Bus-A-Bus
Member since 2009 • 5089 Posts

[QUOTE="Bus-A-Bus"]

Anyway,yea...we are good to go!The rig will be waiting Crysis 2 in the corner of my room...waiting to tear it apart :P

psn8214

Is there going to be some sort of MAXIMUM EDITION or something? I want to get this bad boy preordered, and I'd love a good collector's edition! :D

Yea...NANO edition its only for pre orders though.

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psn8214

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#513 psn8214
Member since 2009 • 14930 Posts

[QUOTE="psn8214"]

[QUOTE="Bus-A-Bus"]

Anyway,yea...we are good to go!The rig will be waiting Crysis 2 in the corner of my room...waiting to tear it apart :P

Bus-A-Bus

Is there going to be some sort of MAXIMUM EDITION or something? I want to get this bad boy preordered, and I'd love a good collector's edition! :D

Yea...NANO edition its only for pre orders though.

Damn! Best get on that! :P

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catfishmoon23

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#514 catfishmoon23
Member since 2005 • 5197 Posts

After playing the beta, I can definitely say that it looks great.

With that being said, I feel that it plays kind of like CoD, but without the nice, smooth 60fps CoD offers (of course I'm just talking about the feel of the controls, not stealth/armor powers and whatever else is in Crysis).

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pomd1

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#515 pomd1
Member since 2010 • 314 Posts
How can it be 1152 x 720? that's not a 16:9 ratio...
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Bus-A-Bus

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#516 Bus-A-Bus
Member since 2009 • 5089 Posts

My true las post. Something is sad about ronvalencia... he still doesn't know that FP10 is a cheap method of HDR or a false HDR. LogLUV, usally used in PS3, is much better. http://www.google.com/url?sa=t&source=web&cd=3&ved=0CCAQFjAC&url=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2Fbionic-commando-on-console-ssao-vs-v-sync-blog-entry&ei=py9CTYy9GcKq8QOiodj4Dw&usg=AFQjCNFdYvFDKG7uQmOGNMMGh5Sr075iKw : "Onto lighting: Bionic Commando appears to employ the NAO32 pixel format on PS3, allowing for the inclusion of HDR, which can dramatically transform the appearance of a given scene when deployed. Its weakness is the lack of alpha channel (hence a heavy flickering artifact on the blinds in the second shot). The Xbox game on the other hand seems to use the more conventional FP10 format, only offering a medium dynamic range, but alpha is available to the developers." It's a fact. 360 struggles very hard to produce a decent HDR... all games using such a HDR on 360 have serious issues.yellowise

No.They use R11G11B10 and its not top of the line but thats default one.Read through latest Crytek PDF papers "Reaching speed of light" its much improved over the default one,with more precision.And PS3 also does not use NAO32 because its to bandwidth heavy.

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ronvalencia

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#517 ronvalencia
Member since 2008 • 29612 Posts

My true las post. Something is sad about ronvalencia... he still doesn't know that FP10 is a cheap method of HDR or a false HDR. LogLUV, usally used in PS3, is much better. http://www.google.com/url?sa=t&source=web&cd=3&ved=0CCAQFjAC&url=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2Fbionic-commando-on-console-ssao-vs-v-sync-blog-entry&ei=py9CTYy9GcKq8QOiodj4Dw&usg=AFQjCNFdYvFDKG7uQmOGNMMGh5Sr075iKw : "Onto lighting: Bionic Commando appears to employ the NAO32 pixel format on PS3, allowing for the inclusion of HDR, which can dramatically transform the appearance of a given scene when deployed. Its weakness is the lack of alpha channel (hence a heavy flickering artifact on the blinds in the second shot). The Xbox game on the other hand seems to use the more conventional FP10 format, only offering a medium dynamic range, but alpha is available to the developers." It's a fact. 360 struggles very hard to produce a decent HDR... all games using such a HDR on 360 have serious issues.yellowise

LogLUV HDR can be use with Xbox 360. http://mynameismjp.wordpress.com/samples-tutorials-tools/xna-hdr/

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ronvalencia

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#518 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="yellowise"]My true las post. Something is sad about ronvalencia... he still doesn't know that FP10 is a cheap method of HDR or a false HDR. LogLUV, usally used in PS3, is much better. http://www.google.com/url?sa=t&source=web&cd=3&ved=0CCAQFjAC&url=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2Fbionic-commando-on-console-ssao-vs-v-sync-blog-entry&ei=py9CTYy9GcKq8QOiodj4Dw&usg=AFQjCNFdYvFDKG7uQmOGNMMGh5Sr075iKw : "Onto lighting: Bionic Commando appears to employ the NAO32 pixel format on PS3, allowing for the inclusion of HDR, which can dramatically transform the appearance of a given scene when deployed. Its weakness is the lack of alpha channel (hence a heavy flickering artifact on the blinds in the second shot). The Xbox game on the other hand seems to use the more conventional FP10 format, only offering a medium dynamic range, but alpha is available to the developers." It's a fact. 360 struggles very hard to produce a decent HDR... all games using such a HDR on 360 have serious issues.Bus-A-Bus

No.They use R11G11B10 and its not top of the line but thats default one.Read through latest Crytek PDF papers "Reaching speed of light" its much improved over the default one,with more precision.And PS3 also does not use NAO32 because its to bandwidth heavy.

Your link http://www.crytek.com/cryengine/presentations/CryENGINE3-reaching-the-speed-of-light

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ronvalencia

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#519 ronvalencia
Member since 2008 • 29612 Posts
My true las post. Something is sad about ronvalencia... he still doesn't know that FP10 is a cheap method of HDR or a false HDR. LogLUV, usally used in PS3, is much better. http://www.google.com/url?sa=t&source=web&cd=3&ved=0CCAQFjAC&url=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2Fbionic-commando-on-console-ssao-vs-v-sync-blog-entry&ei=py9CTYy9GcKq8QOiodj4Dw&usg=AFQjCNFdYvFDKG7uQmOGNMMGh5Sr075iKw : "Onto lighting: Bionic Commando appears to employ the NAO32 pixel format on PS3, allowing for the inclusion of HDR, which can dramatically transform the appearance of a given scene when deployed. Its weakness is the lack of alpha channel (hence a heavy flickering artifact on the blinds in the second shot). The Xbox game on the other hand seems to use the more conventional FP10 format, only offering a medium dynamic range, but alpha is available to the developers." It's a fact. 360 struggles very hard to produce a decent HDR... all games using such a HDR on 360 have serious issues.yellowise
This NAO32 has it's own weakness i.e. lack of alpha channel.
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ronvalencia

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#521 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

[QUOTE="Bus-A-Bus"]

No.They use R11G11B10 and its not top of the line but thats default one.Read through latest Crytek PDF papers "Reaching speed of light" its much improved over the default one,with more precision.And PS3 also does not use NAO32 because its to bandwidth heavy.

worknow222

Your link http://www.crytek.com/cryengine/presentations/CryENGINE3-reaching-the-speed-of-light

why are you even responding to that ps3 fanboy? he wont listen at all

Bus-A-Bus or yellowise? I don't think Bus-A-Bus is a PS3 fanboy.

I mostly agree with Bus-A-Bus's comments.

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worknow222

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#522 worknow222
Member since 2007 • 1816 Posts

[QUOTE="worknow222"]

[QUOTE="ronvalencia"] Your link http://www.crytek.com/cryengine/presentations/CryENGINE3-reaching-the-speed-of-light

ronvalencia

why are you even responding to that ps3 fanboy? he wont listen at all

Bus-A-Bus or yellowise? I don't think Bus-A-Bus is a PS3 fanboy.

I mostly agree with Bus-A-Bus's comments.

nah yellowise Bus abus is great
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Teuf_

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#523 Teuf_
Member since 2004 • 30805 Posts

No.They use R11G11B10 and its not top of the line but thats default one.Read through latest Crytek PDF papers "Reaching speed of light" its much improved over the default one,with more precision.And PS3 also does not use NAO32 because its to bandwidth heavy.

Bus-A-Bus



By "default one" are you talking about the R10G10G10A2 floating point format? That's what most people use on the 360. R11G11B10 gives you a *little* bit more precision, but you lose alpha. "NAO32" (LogLuv) has the exact same bandwidth as R11G11B10, or your standard R8G8B8A8, or any other 32-bit format. You just have to add some extra fragment instructions to decode it when sampling, or to encode it when writing. Most people are using RGBM anyway on the PS3 these days, because the encode/decode is a lot cheaper.

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Mozelleple112

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#524 Mozelleple112
Member since 2011 • 11293 Posts

"It's over, Crysis 2 on 360 is sub hd confirmed"

Definitely over....

The fact that Crytek pumped out a console graphics king in sub-HD resolution is a testament to their talent and the power of the 360 :shock:

T-razor1
Power of 360 ? :lol: Graphics king ? :lol: There are 5 PS3 exclusives and perhaps 2 multiplats that look better than the Crysis 2 footage we've seen. I can list if you want.
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Reiko2K1

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#526 Reiko2K1
Member since 2004 • 1288 Posts

[QUOTE="Mozelleple112"][QUOTE="T-razor1"]

"It's over, Crysis 2 on 360 is sub hd confirmed"

Definitely over....

The fact that Crytek pumped out a console graphics king in sub-HD resolution is a testament to their talent and the power of the 360 :shock:

sts106mat

Power of 360 ? :lol: Graphics king ? :lol: There are 5 PS3 exclusives and perhaps 2 multiplats that look better than the Crysis 2 footage we've seen. I can list if you want.

cant believe this is still going. how come MGS4 was graphics king when it was sub HD? how come limbo and darkstar one are both 1080p native resolution on 360 and neither are graphical powerhouses???? answer = there are tonnes of games with lower res that look better than those. its not just about counting pixels! there are so many clueless people on here. also everyone knows if you want the greatest graphics - go PC!

Makes you wonder if SW will go raving mad if the console version of Crysis 2 gets awards for graphics...

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locopatho

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#527 locopatho
Member since 2003 • 24300 Posts
So are tons of games. Who cares.
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deactivated-635601fd996cc

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#528 deactivated-635601fd996cc
Member since 2009 • 4381 Posts

[QUOTE="sts106mat"][QUOTE="Mozelleple112"] Power of 360 ? :lol: Graphics king ? :lol: There are 5 PS3 exclusives and perhaps 2 multiplats that look better than the Crysis 2 footage we've seen. I can list if you want.CorbraMax

cant believe this is still going. how come MGS4 was graphics king when it was sub HD? how come limbo and darkstar one are both 1080p native resolution on 360 and neither are graphical powerhouses???? answer = there are tonnes of games with lower res that look better than those. its not just about counting pixels! there are so many clueless people on here. also everyone knows if you want the greatest graphics - go PC!

Makes you wonder if SW will go raving mad if the console version of Crysis 2 gets awards for graphics...

No, only the extremist cows will, Lemmings and Hermits will be happy for the game.
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locopatho

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#529 locopatho
Member since 2003 • 24300 Posts
[QUOTE="Mozelleple112"][QUOTE="T-razor1"]

"It's over, Crysis 2 on 360 is sub hd confirmed"

Definitely over....

The fact that Crytek pumped out a console graphics king in sub-HD resolution is a testament to their talent and the power of the 360 :shock:

sts106mat
Power of 360 ? :lol: Graphics king ? :lol: There are 5 PS3 exclusives and perhaps 2 multiplats that look better than the Crysis 2 footage we've seen. I can list if you want.

cant believe this is still going. how come MGS4 was graphics king when it was sub HD? how come limbo and darkstar one are both 1080p native resolution on 360 and neither are graphical powerhouses???? answer = there are tonnes of games with lower res that look better than those. its not just about counting pixels! there are so many clueless people on here. also everyone knows if you want the greatest graphics - go PC!

Lol playing Darkstar 1 right now, the whole TRUE 1080P thing on the cover is so meaningless :P
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Reiko2K1

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#530 Reiko2K1
Member since 2004 • 1288 Posts

Speaking of resolution, someone was looking inside the config file for the demo which goes with the PC and PS3 versions...

And found something very interesting...

http://forum.beyond3d.com/showpost.php?p=1517029&postcount=1377

Console Global Resolution:

r_Width = 1280 r_Height = 720

PS3

r_Height = 704???

Will the final build be in actual 720p? Will the PS3 version be 1280x704??? WTF?

I guess more will be discovered for pixel counters as the news develops...

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zxcqweasd1

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#532 zxcqweasd1
Member since 2011 • 273 Posts

Omg. A game is marginally sub-HD! 50+ pages!

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Reiko2K1

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#533 Reiko2K1
Member since 2004 • 1288 Posts

Omg. A game is marginally sub-HD! 50+ pages!

zxcqweasd1

Could be 2... Read my earlier post.

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Bus-A-Bus

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#534 Bus-A-Bus
Member since 2009 • 5089 Posts

Speaking of resolution, someone was looking inside the config file for the demo which goes with the PC and PS3 versions...

And found something very interesting...

http://forum.beyond3d.com/showpost.php?p=1517029&postcount=1377

Console Global Resolution:

r_Width = 1280 r_Height = 720

PS3

r_Height = 704???

Will the final build be in actual 720p? Will the PS3 version be 1280x704??? WTF?

I guess more will be discovered for pixel counters as the news develops...

CorbraMax

Well thats interesting...However, I don't believe it will be "full" 720p on consoles.I doubt it will change from MP to SP although I might be wrong.

Yea...that 704 is weird...

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marklarmer

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#535 marklarmer
Member since 2004 • 3883 Posts

i don't understand why cows are making such a big deal about 360 games being hyped as the best looking games on consoles, then being proven wrong when they end up not looking as good as some PS3 exclusives.Seriously, since like 2006 cows have been making endless threads about 'the PS3 will overtake the 360 in sales this year', or 'the PS3 has a better overall games library than the 360 now' or 'The 360 is maxed out now (hell, that started a couple months after the first Gears of War game)' and have been proven wrong again and again. Yet when it comes to the one thingthe PS3 is ahead in, you guys keep trying to call the argument as being over, even when games like Gears of War 3 are on the horizon.

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Metroid_Other_M

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#536 Metroid_Other_M
Member since 2009 • 438 Posts

i don't understand why cows are making such a big deal about 360 games being hyped as the best looking games on consoles, then being proven wrong when they end up not looking as good as some PS3 exclusives.Seriously, since like 2006 cows have been making endless threads about 'the PS3 will overtake the 360 in sales this year', or 'the PS3 has a better overall games library than the 360 now' or 'The 360 is maxed out now (hell, that started a couple months after the first Gears of War game)' and have been proven wrong again and again. Yet when it comes to the one thingthe PS3 is ahead in, you guys keep trying to call the argument as being over, even when games like Gears of War 3 are on the horizon.

marklarmer
what's the one thing Ps3 is ahead in?
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marklarmer

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#537 marklarmer
Member since 2004 • 3883 Posts

[QUOTE="marklarmer"]

i don't understand why cows are making such a big deal about 360 games being hyped as the best looking games on consoles, then being proven wrong when they end up not looking as good as some PS3 exclusives.Seriously, since like 2006 cows have been making endless threads about 'the PS3 will overtake the 360 in sales this year', or 'the PS3 has a better overall games library than the 360 now' or 'The 360 is maxed out now (hell, that started a couple months after the first Gears of War game)' and have been proven wrong again and again. Yet when it comes to the one thingthe PS3 is ahead in, you guys keep trying to call the argument as being over, even when games like Gears of War 3 are on the horizon.

Metroid_Other_M

what's the one thing Ps3 is ahead in?

currently having the best looking console games.

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Malta_1980

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#538 Malta_1980
Member since 2008 • 11890 Posts

i dont see the big deal here.. am sure if Crysis2 ends up being a great game nobody will worry much about the game being sub HD.. I still think Crysis2 on 360 looks great..

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XenoNinja

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#539 XenoNinja
Member since 2003 • 5382 Posts

I'm not worried. it still looks slightly better than goldeneye on N64...... day one purchase for me.

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Magik85

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#540 Magik85
Member since 2009 • 1078 Posts
[QUOTE="yellowise"]Well, i'm not going to waste my time anymore. Djsifer already said everything. Many games on PS3 use HDR + true HD + anti-aliasing. Examples : Uncharted games, GT games, GOW3. Even if MSAA was a problem, MLAA is much better. GOW3 has the best anti-aliasing on consoles. Once again, not a single game using HDR on 360 is able to work in true HD. Some examples : PGR3 - Halo games - Crysis 2. If my memory is good, 360 can't use HDR + anti-aliasing too. All 720p games on 360 don't have any HDR as those using anti-aliasing.

Forza 3 works in 720p + AAx2 and has proper HDR ;)
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Xtasy26

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#541 Xtasy26
Member since 2008 • 5589 Posts

This is why love being a PC gamer. 8) You don't have to worry about all these sub-HD nonsense. I will be enjoying Crysis 2 in FULL HD 1080P on my new XFX HD 6950 which I have unlocked to a HD 6970. :D

Seriously, if Xbox 360 guys are this upset about it being sub-HD you guys should just get a gaming rig. After all you guys wasted $300 on Xbox Live, a service we get for FREE on the PC through Steam and it's 10X better than Xbox Live with awesome deals on games. With the $300 you guys spent on Xbox Live it would have covered 1/2 to 2/3 the cost of a new gaming rig in the $400-$600 price range. You could even gotten a high end graphics card like a HD 6950 and unlocked to a HD 6970 within these price range. It would be great bang for your buck.

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Grawse

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#542 Grawse
Member since 2010 • 4342 Posts

This is why love being a PC gamer. 8) You don't have to worry about all these sub-HD nonsense. I will be enjoying Crysis 2 in FULL HD 1080P on my new XFX HD 6950 which I have unlocked to a HD 6970. :D

Seriously, if Xbox 360 guys are this upset about it being sub-HD you guys should just get a gaming rig. After all you guys wasted $300 on Xbox Live, a service we get for FREE on the PC through Steam and it's 10X better than Xbox Live with awesome deals on games. With the $300 you guys spent on Xbox Live it would have covered 1/2 to 2/3 the cost of a new gaming rig in the $400-$600 price range. You could even gotten a high end graphics card like a HD 6950 and unlocked to a HD 6970 within these price range. It would be great bang for your buck.

Xtasy26

Yeah I just bought a 6950. Funny how console fanboys act like 720p is some sort of impressive feat.

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MIYAMOTOnext007

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#543 MIYAMOTOnext007
Member since 2006 • 3061 Posts

[QUOTE="Xtasy26"]

This is why love being a PC gamer. 8) You don't have to worry about all these sub-HD nonsense. I will be enjoying Crysis 2 in FULL HD 1080P on my new XFX HD 6950 which I have unlocked to a HD 6970. :D

Seriously, if Xbox 360 guys are this upset about it being sub-HD you guys should just get a gaming rig. After all you guys wasted $300 on Xbox Live, a service we get for FREE on the PC through Steam and it's 10X better than Xbox Live with awesome deals on games. With the $300 you guys spent on Xbox Live it would have covered 1/2 to 2/3 the cost of a new gaming rig in the $400-$600 price range. You could even gotten a high end graphics card like a HD 6950 and unlocked to a HD 6970 within these price range. It would be great bang for your buck.

Grawse

Yeah I just bought a 6950. Funny how console fanboys act like 720p is some sort of impressive feat.

yeh I would be devestated if I found out a PC game I wanted was somehow going to be locked at 720p :cry: lol

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haberman13

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#544 haberman13
Member since 2003 • 2414 Posts

[QUOTE="Grawse"]

[QUOTE="Xtasy26"]

This is why love being a PC gamer. 8) You don't have to worry about all these sub-HD nonsense. I will be enjoying Crysis 2 in FULL HD 1080P on my new XFX HD 6950 which I have unlocked to a HD 6970. :D

Seriously, if Xbox 360 guys are this upset about it being sub-HD you guys should just get a gaming rig. After all you guys wasted $300 on Xbox Live, a service we get for FREE on the PC through Steam and it's 10X better than Xbox Live with awesome deals on games. With the $300 you guys spent on Xbox Live it would have covered 1/2 to 2/3 the cost of a new gaming rig in the $400-$600 price range. You could even gotten a high end graphics card like a HD 6950 and unlocked to a HD 6970 within these price range. It would be great bang for your buck.

MIYAMOTOnext007

Yeah I just bought a 6950. Funny how console fanboys act like 720p is some sort of impressive feat.

yeh I would be devestated if I found out a PC game I wanted was somehow going to be locked at 720p :cry: lol

720p is pretty bad, especially with a downscaled image since most PC gamers are on 1920x1200 monitors.

That said ... I would get like 200 fps at 720!

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Grawse

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#545 Grawse
Member since 2010 • 4342 Posts

[QUOTE="Grawse"]

[QUOTE="Xtasy26"]

This is why love being a PC gamer. 8) You don't have to worry about all these sub-HD nonsense. I will be enjoying Crysis 2 in FULL HD 1080P on my new XFX HD 6950 which I have unlocked to a HD 6970. :D

Seriously, if Xbox 360 guys are this upset about it being sub-HD you guys should just get a gaming rig. After all you guys wasted $300 on Xbox Live, a service we get for FREE on the PC through Steam and it's 10X better than Xbox Live with awesome deals on games. With the $300 you guys spent on Xbox Live it would have covered 1/2 to 2/3 the cost of a new gaming rig in the $400-$600 price range. You could even gotten a high end graphics card like a HD 6950 and unlocked to a HD 6970 within these price range. It would be great bang for your buck.

MIYAMOTOnext007

Yeah I just bought a 6950. Funny how console fanboys act like 720p is some sort of impressive feat.

yeh I would be devestated if I found out a PC game I wanted was somehow going to be locked at 720p :cry: lol

Sometimes I'll change ME2 to 720p for a good laugh.

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Masculus

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#546 Masculus
Member since 2009 • 2878 Posts

I find these news of it being sub-hd very awkward. In the same forum that the so-called "pixel counter" came from they have unveiled the cvar file for Crysis 2 and it clearly states that the game is set to run at 1280x720. People (as in PS3 fanboys) are too eager to bring the game down, hoping that it will be crap only for the sake of other peoples disappointement.

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ChubbyGuy40

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#547 ChubbyGuy40
Member since 2007 • 26442 Posts

720p is pretty bad, especially with a downscaled image since most PC gamers are on 1920x1200 monitors.

That said ... I would get like 200 fps at 720!

haberman13

Pfft you old PC gamers. Get with the program GAWL. Its all about 2048x1152 on my beautiful Samsung 2343BWX. I dun't need none of this 16:10 stuff! /rabblerabblerabble.

...seriously though 720p is pretty bad if you don't own a 720p screen.

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BPoole96

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#548 BPoole96
Member since 2008 • 22818 Posts

Do we know if its sub-HD on the PS3 yet? My bet is its sub-Hd on both

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X360PS3AMD05

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#549 X360PS3AMD05
Member since 2005 • 36320 Posts
Resolution is overrated and that's from a 360 basher.
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lowe0

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#550 lowe0
Member since 2004 • 13692 Posts

This is why love being a PC gamer. 8) You don't have to worry about all these sub-HD nonsense. I will be enjoying Crysis 2 in FULL HD 1080P on my new XFX HD 6950 which I have unlocked to a HD 6970. :D

Seriously, if Xbox 360 guys are this upset about it being sub-HD you guys should just get a gaming rig. After all you guys wasted $300 on Xbox Live, a service we get for FREE on the PC through Steam and it's 10X better than Xbox Live with awesome deals on games. With the $300 you guys spent on Xbox Live it would have covered 1/2 to 2/3 the cost of a new gaming rig in the $400-$600 price range. You could even gotten a high end graphics card like a HD 6950 and unlocked to a HD 6970 within these price range. It would be great bang for your buck.

Xtasy26
Pretty sure any of us who want gaming PCs already have them. It's not like we can't find a goddamned Fry's.