it's safe to say that Oblivion is the most important RPG of this gen.

  • 175 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for deactivated-59d151f079814
deactivated-59d151f079814

47239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#51 deactivated-59d151f079814
Member since 2003 • 47239 Posts

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

Shootingpeanuts

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Avatar image for NinjaMunkey01
NinjaMunkey01

7485

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#52 NinjaMunkey01
Member since 2007 • 7485 Posts

It is an incredible game.

it takes great RPG elements and then adds a great fighting mechanic. Plus its very open to your playing style. You could fight by being sneaky, or tacticla with a blade. Or you could go mad with a big hammer, or use magic, or best of all, a combination of all of them.

its a great game with so much to do its amazing. I don't mind if some people dont like it but some people dont give it a chance as it is overwhelming. But you cant say its not an RPG it is and its a great one.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#53 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="sSubZerOo"]

Its the most over-rated RPG this gen.. Its dumbed down every way possible to let the user think very little in any decision making..

Character deveolpment? None you can have all skills at the get go and it doesn't matter if they are major or minor they all can be maxed out.. So what you have is a thief-Mage-Fighter every time.. Infact the only way to be the best is gimp yoru self by picking major skills you never use..

Dialogue and decision making? None dialogue has no real decision making that makes a difference basically its alittle as possible for your character go from A to B.. There is NO CONSQUENCES WHAT SO EVER... You can be a evil bad ass at the same time as being the leader of the goodly fighters guild.. Top that off this game is more of a weak sauce action adventure game where you cheese swings while capitalizing on the dumb combat AI..

It gets even better when EVERYTHING IS LEVELED TO YOU.. Meaning in the end it tries to be a action adventure game where people who don't wnat to think can enjoy.. I have noticed that the majority of people who love Oblivion don't play other great rpgs much, go figure right? Lets move on to items, they are pointless they level up with you and they break immersion completely ... In the end this is the main example of what a game SHOULD NOT DO, it has been dumbed down in every perspective to what makes a good rpg.

GUNpoint_



huh? i've been playing RPG's ever since i got my hands on FF7 & Chrono Cross way back in the PS days. and no, Oblivion isn't trying to be an action/adventure game. thats what sets Oblivion apart from other RPG's. you can make it whatever you want to be. a stealth game, action game, a little of both, or whatever else you want. and what are you talking about items level up with you? you mean that Umbra's strength is 33 by the time you reach 100 in strength & longblade skill? ok? how is that bad?

sweet, so basically, this is what you wanted. all items & weapons never increase in damage, & remain as is from beginning to end. ok, so lets say i make a new character, and get Umbra. level 33 blade being used by a level 1 character. ok, i'd basically kill everything with one shot. sounds like fun. and since when do action adventure games have enemies that level up with you? since when do you even level up in action games? i'm pretty sure that in God of War, that cyclops i killed in the beginning was just as strong as the other cyclops i killed near the end of the game.

as for dialogue, sorry, we can't all be KOTOR or Mas Effect.

Are you seriously saying that before Oblivion, your only RPGs have been JRPGs?

No wonder you think Oblivion is such a revolution.

Avatar image for st1ka
st1ka

8179

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#54 st1ka
Member since 2008 • 8179 Posts
Oblivion was a good game but a terrible RPG
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#55 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="Shootingpeanuts"]

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

sSubZerOo

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Oblivion has LOWERED the standard for RPGs.

Avatar image for GUNpoint_
GUNpoint_

1964

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#56 GUNpoint_
Member since 2008 • 1964 Posts
[QUOTE="GUNpoint_"][QUOTE="sSubZerOo"]

Its the most over-rated RPG this gen.. Its dumbed down every way possible to let the user think very little in any decision making..

Character deveolpment? None you can have all skills at the get go and it doesn't matter if they are major or minor they all can be maxed out.. So what you have is a thief-Mage-Fighter every time.. Infact the only way to be the best is gimp yoru self by picking major skills you never use..

Dialogue and decision making? None dialogue has no real decision making that makes a difference basically its alittle as possible for your character go from A to B.. There is NO CONSQUENCES WHAT SO EVER... You can be a evil bad ass at the same time as being the leader of the goodly fighters guild.. Top that off this game is more of a weak sauce action adventure game where you cheese swings while capitalizing on the dumb combat AI..

It gets even better when EVERYTHING IS LEVELED TO YOU.. Meaning in the end it tries to be a action adventure game where people who don't wnat to think can enjoy.. I have noticed that the majority of people who love Oblivion don't play other great rpgs much, go figure right? Lets move on to items, they are pointless they level up with you and they break immersion completely ... In the end this is the main example of what a game SHOULD NOT DO, it has been dumbed down in every perspective to what makes a good rpg.

sSubZerOo



huh? i've been playing RPG's ever since i got my hands on FF7 & Chrono Cross way back in the PS days. and no, Oblivion isn't trying to be an action/adventure game. thats what sets Oblivion apart from other RPG's. you can make it whatever you want to be. a stealth game, action game, a little of both, or whatever else you want.

YOU CAN DO THIS WITH JUST ABOUT EVEYR GREAT RPG GAME.. THE DIFFERENCE IS YOU CAN DO THIS AT ANY MOMENT POSSIBLE.. Making it a weak sauce action game.. I didn't realize the mage thats scrawny due to study so hard with spell craft can come around and split a giant orc in two witha 20 lb battle axe.

and what are you talking about items level up with you? you mean that Umbra's strength is 33 by the time you reach 100 in strength & longblade skill? ok? how is that bad?

BECAUSE THAT IS THE DEFINITION OFA ACTION ADVENTURE GAME.. LOL.. Very few thigns get harder they just change alitle bit more subjtle fo rhte most part most of them are the exact same difficulty as they were at level 1.. Didn't know youc an complete 99% of the game including the main quest at level 2..

sweet, so basically, this is what you wanted. all items & weapons never increase in damage, & remain as is from beginning to end. ok, so lets say i make a new character, and get Umbra. level 33 blade being used by a level 1 character. ok, i'd basically kill everything with one shot. sounds like fun.

Your genious or lack thereof ceases to amaze me.. Because ina static enviroemnt you wouldn't be capable of getting the item at a very long time because Umbra would be a very high levle tough customer.. Also i would like to point ou that Umbra is really the only HAND PLACEDITEM IN THE ENTIRE GAME..

and since when do action adventure games have enemies that level up with you?

LOL if they all level up with you as you level up.. There is no difference in gameplay it would be just as if you never had a leveling system and theya ll stayed the same..

since when do you even level up in action games? i'm pretty sure that in God of War, that cyclops i killed in the beginning was just as strong as the other cyclops i killed near the end of the game.

LOL just like the majority of creatures in Oblivion.. Make matters worse everything is elveled including gear with no handplaced stuff.. Meaning? There is NO POINT IN EXPLORING.. Because teh first dungeon that you come to will have the exact same things to offer as every other in the game.. You ahve far less meaningful decision making then the majority of rpgs I have ever played.

as for dialogue, sorry, we can't all be KOTOR or Mas Effect.

What a pitiful excuse when your trying to argue abou ta game where your able to do everything with tons of choices.. If this is true where is the choices in dialogue? There are noen, this game was aweful and required very little thought to compelte.. Did your ealize you could beat the entire game at level 2?



you've never played Oblivion. go into an Oblivion gate and try to shut it with a level 2 character. unless you have 500 strong health potions, it won't happen. and i can't change your tastes in games, and i could even make fun of your grammar, but i won't. this thread wasn't meant to be a flame war. i just wanted to hear peoples thought on the matter.

and yes, you do need to explore in Oblivion to get good gear. finding a full armor set of Daedric armor is pretty tough. and Oblivion does have tons of choices, but not much when it comes to dialogue decision making. imo, KOTOR was the best game for that.
Avatar image for humber_matus
humber_matus

2101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 humber_matus
Member since 2007 • 2101 Posts
[QUOTE="sSubZerOo"][QUOTE="Shootingpeanuts"]

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

mjarantilla

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Oblivion has LOWERED the standard for RPGs.

amen.

Avatar image for GUNpoint_
GUNpoint_

1964

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#58 GUNpoint_
Member since 2008 • 1964 Posts
[QUOTE="sSubZerOo"][QUOTE="Shootingpeanuts"]

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

mjarantilla

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Oblivion has LOWERED the standard for RPGs.



yeah, even though it's gotten 100's & 10's across the board.
Avatar image for NinjaMunkey01
NinjaMunkey01

7485

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#59 NinjaMunkey01
Member since 2007 • 7485 Posts

[QUOTE="GUNpoint_"][QUOTE="Ramadear"]I wasn't aware that Oblivion was a rpg. From what I remember it lacked RPG elements. Maybe you really meant Morrowind.redstormrisen



what? you level up. kill monsters. do quests. level up some more. there's magic. fantasy setting.

Role Play Game.

How can you role play in a game that lacks any kind of immersion...

you play the role of a person who starts off in jail, you play as hi through the whole game and make his/her personality yourself, you make the characters story yourself and you level your character up to exaclty what yo want it to be.

You can get a house, make friends, have people who follow you, make/find your own weapons and make any sort of character you like.

I think your problem is that its not what you would call a 'hardcore' RPG, it was a game made to suite all abilites which is why it did so well.

If you are more into 'hardcore' RPG's then thats fine, but ypu cant say that this is not an RPG. Unless your mad that is.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#60 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="sSubZerOo"][QUOTE="Shootingpeanuts"]

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

GUNpoint_

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Oblivion has LOWERED the standard for RPGs.



yeah, even though it's gotten 100's & 10's across the board.

Of course. That's what happens when you lower the standard. It becomes easier to get higher scores.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#61 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="redstormrisen"]

[QUOTE="GUNpoint_"][QUOTE="Ramadear"]I wasn't aware that Oblivion was a rpg. From what I remember it lacked RPG elements. Maybe you really meant Morrowind.NinjaMunkey01



what? you level up. kill monsters. do quests. level up some more. there's magic. fantasy setting.

Role Play Game.

How can you role play in a game that lacks any kind of immersion...

you play the role of a person who starts off in jail, you play as hi through the whole game and make his/her personality yourself, you make the characters story yourself and you level your character up to exaclty what yo want it to be.

You can get a house, make friends, have people who follow you, make/find your own weapons and make any sort of character you like.

I think your problem is that its not what you would call a 'hardcore' RPG, it was a game made to suite all abilites which is why it did so well.

If you are more into 'hardcore' RPG's then thats fine, but ypu cant say that this is not an RPG. Unless your mad that is.

It's an RPG, just not a very good one. It's not about being hardcore or not. It's about lacking any sense of continuity or consequence.

Avatar image for deactivated-59d151f079814
deactivated-59d151f079814

47239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#62 deactivated-59d151f079814
Member since 2003 • 47239 Posts


you've never played Oblivion. go into an Oblivion gate and try to shut it with a level 2 character. unless you have 500 strong health potions, it won't happen. and i can't change your tastes in games, and i could even make fun of your grammar, but i won't. this thread wasn't meant to be a flame war. i just wanted to hear peoples thought on the matter.

and yes, you do need to explore in Oblivion to get good gear. finding a full armor set of Daedric armor is pretty tough. and Oblivion does have tons of choices, but not much when it comes to dialogue decision making. imo, KOTOR was the best game for that.GUNpoint_

Are you kidding me I did play Oblivion, and YES YOU CAN DO A oblivion gate at level 2.. The only thing that required levels was Daedric shrine quests, which si the reason why you required level 2 because it requires to do one to complete the quest.. How bout the levle 10 deadric shrine quest that basically made lockpicking useless as hell as a skill due to a unbreakable pick? How bout the fact that there are no real differences between blunts and swords? And that for the most part 1 handers are always better then two handers, there is no trade off.

Avatar image for Kez1984
Kez1984

4548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#63 Kez1984
Member since 2007 • 4548 Posts
[QUOTE="mjarantilla"][QUOTE="sSubZerOo"][QUOTE="Shootingpeanuts"]

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

GUNpoint_

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Oblivion has LOWERED the standard for RPGs.



yeah, even though it's gotten 100's & 10's across the board.

Golly, I guess that means he's not allowed to think what he thinks and what other people like him think.

Halo get's high ratings, that's a pile of crap as well.

Avatar image for Sirfruitytooty
Sirfruitytooty

103

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 Sirfruitytooty
Member since 2008 • 103 Posts
[QUOTE="GUNpoint_"][QUOTE="sSubZerOo"]

Its the most over-rated RPG this gen.. Its dumbed down every way possible to let the user think very little in any decision making..

Character deveolpment? None you can have all skills at the get go and it doesn't matter if they are major or minor they all can be maxed out.. So what you have is a thief-Mage-Fighter every time.. Infact the only way to be the best is gimp yoru self by picking major skills you never use..

Dialogue and decision making? None dialogue has no real decision making that makes a difference basically its alittle as possible for your character go from A to B.. There is NO CONSQUENCES WHAT SO EVER... You can be a evil bad ass at the same time as being the leader of the goodly fighters guild.. Top that off this game is more of a weak sauce action adventure game where you cheese swings while capitalizing on the dumb combat AI..

It gets even better when EVERYTHING IS LEVELED TO YOU.. Meaning in the end it tries to be a action adventure game where people who don't wnat to think can enjoy.. I have noticed that the majority of people who love Oblivion don't play other great rpgs much, go figure right? Lets move on to items, they are pointless they level up with you and they break immersion completely ... In the end this is the main example of what a game SHOULD NOT DO, it has been dumbed down in every perspective to what makes a good rpg.

mjarantilla



huh? i've been playing RPG's ever since i got my hands on FF7 & Chrono Cross way back in the PS days. and no, Oblivion isn't trying to be an action/adventure game. thats what sets Oblivion apart from other RPG's. you can make it whatever you want to be. a stealth game, action game, a little of both, or whatever else you want. and what are you talking about items level up with you? you mean that Umbra's strength is 33 by the time you reach 100 in strength & longblade skill? ok? how is that bad?

sweet, so basically, this is what you wanted. all items & weapons never increase in damage, & remain as is from beginning to end. ok, so lets say i make a new character, and get Umbra. level 33 blade being used by a level 1 character. ok, i'd basically kill everything with one shot. sounds like fun. and since when do action adventure games have enemies that level up with you? since when do you even level up in action games? i'm pretty sure that in God of War, that cyclops i killed in the beginning was just as strong as the other cyclops i killed near the end of the game.

as for dialogue, sorry, we can't all be KOTOR or Mas Effect.

Are you seriously saying that before Oblivion, your only RPGs have been JRPGs?

No wonder you think Oblivion is such a revolution.

Never was a truer word well said.

On the consoles one can understand their admiration for it. I liked the idea that you could actually walk around and do what you wanted. It created a sense of immersion. True the characters sucked but its still a damn fine game.

The witcher and gothic 3 are better RPG's for this gen(if you want to use the word gen). Sadly bug ridden though.

Oblivion is a typical RPG. You played lost odyssey? Talk about rinse and repeat. Great music great story. But rinse and repeat gameplay japanese developers can't seem to get away from.

Avatar image for NinjaMunkey01
NinjaMunkey01

7485

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#65 NinjaMunkey01
Member since 2007 • 7485 Posts
[QUOTE="mjarantilla"][QUOTE="sSubZerOo"][QUOTE="Shootingpeanuts"]

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

GUNpoint_

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Oblivion has LOWERED the standard for RPGs.



yeah, even though it's gotten 100's & 10's across the board.

Exaclty.

Also gunpoint your video thing for your avatar is cool. Makes me want MGS4 even more.

Avatar image for GUNpoint_
GUNpoint_

1964

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#66 GUNpoint_
Member since 2008 • 1964 Posts
[QUOTE="mjarantilla"][QUOTE="sSubZerOo"][QUOTE="Shootingpeanuts"]

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

humber_matus

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Oblivion has LOWERED the standard for RPGs.

amen.



one could argue that CoD4 lowered the standard of shooters.

5 hour campaign, infinitely respawning enemies, n00b tubes, martyrdom, & horrid enemy A.I. compare this to Halo C.E. long, fun campaign, intelligent A.I., great graphics for it's time, & no cheap kills in multiplayer. to be fair, it seems most shooters are becoming shorter & more shallow.

yet, you like CoD4? & you're bashing Oblivion?
Avatar image for linkin_guy109
linkin_guy109

8864

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#67 linkin_guy109
Member since 2005 • 8864 Posts
the game got too much praise, yahtzee's review nailed it on the head when he said that the game lacked immersion, oh sure the game is big, but just as your getting into it youll see something and realize that the game isnt that great, the graphics are dated and thats one of the things that drove me insane, for a game with such high praise the graphics are probably some of the worst of all of the current gen games that i own
Avatar image for Sirfruitytooty
Sirfruitytooty

103

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 Sirfruitytooty
Member since 2008 • 103 Posts
OOps i meant Oblivion is a typical console RPG. Lacking any real substance.
Avatar image for GUNpoint_
GUNpoint_

1964

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#69 GUNpoint_
Member since 2008 • 1964 Posts
[QUOTE="mjarantilla"][QUOTE="GUNpoint_"][QUOTE="sSubZerOo"]

Its the most over-rated RPG this gen.. Its dumbed down every way possible to let the user think very little in any decision making..

Character deveolpment? None you can have all skills at the get go and it doesn't matter if they are major or minor they all can be maxed out.. So what you have is a thief-Mage-Fighter every time.. Infact the only way to be the best is gimp yoru self by picking major skills you never use..

Dialogue and decision making? None dialogue has no real decision making that makes a difference basically its alittle as possible for your character go from A to B.. There is NO CONSQUENCES WHAT SO EVER... You can be a evil bad ass at the same time as being the leader of the goodly fighters guild.. Top that off this game is more of a weak sauce action adventure game where you cheese swings while capitalizing on the dumb combat AI..

It gets even better when EVERYTHING IS LEVELED TO YOU.. Meaning in the end it tries to be a action adventure game where people who don't wnat to think can enjoy.. I have noticed that the majority of people who love Oblivion don't play other great rpgs much, go figure right? Lets move on to items, they are pointless they level up with you and they break immersion completely ... In the end this is the main example of what a game SHOULD NOT DO, it has been dumbed down in every perspective to what makes a good rpg.

Sirfruitytooty



huh? i've been playing RPG's ever since i got my hands on FF7 & Chrono Cross way back in the PS days. and no, Oblivion isn't trying to be an action/adventure game. thats what sets Oblivion apart from other RPG's. you can make it whatever you want to be. a stealth game, action game, a little of both, or whatever else you want. and what are you talking about items level up with you? you mean that Umbra's strength is 33 by the time you reach 100 in strength & longblade skill? ok? how is that bad?

sweet, so basically, this is what you wanted. all items & weapons never increase in damage, & remain as is from beginning to end. ok, so lets say i make a new character, and get Umbra. level 33 blade being used by a level 1 character. ok, i'd basically kill everything with one shot. sounds like fun. and since when do action adventure games have enemies that level up with you? since when do you even level up in action games? i'm pretty sure that in God of War, that cyclops i killed in the beginning was just as strong as the other cyclops i killed near the end of the game.

as for dialogue, sorry, we can't all be KOTOR or Mas Effect.

Are you seriously saying that before Oblivion, your only RPGs have been JRPGs?

No wonder you think Oblivion is such a revolution.

Never was a truer word well said.

On the consoles one can understand their admiration for it. I liked the idea that you could actually walk around and do what you wanted. It created a sense of immersion. True the characters sucked but its still a damn fine game.

The witcher and gothic 3 are better RPG's for this gen(if you want to use the word gen). Sadly bug ridden though.

Oblivion is a typical RPG. You played lost odyssey? Talk about rinse and repeat. Great music great story. But rinse and repeat gameplay japanese developers can't seem to get away from.



No. Oblivion was not my first WPRG. i've played the hell out of KOTOR & KOTOR 2, as well as Morrowind. those games are better then Oblivion, but that was a gen long past. i'm talking about this gen.
Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#70 foxhound_fox
Member since 2005 • 98532 Posts
As we already plainly know, scores given out by internet "journalists" are in no way an objective source of information regarding a game's "quality." When you view Oblivion in an objective light you can see that it is pretty much completely broken and pales in comparison to it's predecessors in terms of story, characters, atmosphere and "role-playing" elements.

If Oblivion, more of an action-adventure than a role-playing game, is the "most important RPG of this gen" then gaming is dying... fast.
Avatar image for deactivated-5a84f3399aa1c
deactivated-5a84f3399aa1c

6504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#71 deactivated-5a84f3399aa1c
Member since 2005 • 6504 Posts
[QUOTE="humber_matus"][QUOTE="mjarantilla"][QUOTE="sSubZerOo"][QUOTE="Shootingpeanuts"]

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

GUNpoint_

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Oblivion has LOWERED the standard for RPGs.

amen.



one could argue that CoD4 lowered the standard of shooters.

5 hour campaign, infinitely respawning enemies, n00b tubes, martyrdom, & horrid enemy A.I. compare this to Halo C.E. long, fun campaign, intelligent A.I., great graphics for it's time, & no cheap kills in multiplayer. to be fair, it seems most shooters are becoming shorter & more shallow.

yet, you like CoD4? & you're bashing Oblivion?

If you just said Halo 3 was better than CoD4, I'm going to faint, then awake in a rage.

Avatar image for angelkimne
angelkimne

14037

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#72 angelkimne
Member since 2006 • 14037 Posts
74 posts in 38 minutes, wow Oblivion hate is MASSIVE
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#73 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="humber_matus"][QUOTE="mjarantilla"][QUOTE="sSubZerOo"][QUOTE="Shootingpeanuts"]

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

GUNpoint_

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Oblivion has LOWERED the standard for RPGs.

amen.



one could argue that CoD4 lowered the standard of shooters.

5 hour campaign, infinitely respawning enemies, n00b tubes, martyrdom, & horrid enemy A.I. compare this to Halo C.E. long, fun campaign, intelligent A.I., great graphics for it's time, & no cheap kills in multiplayer. to be fair, it seems most shooters are becoming shorter & more shallow.

yet, you like CoD4? & you're bashing Oblivion?

I don't know about him, but I do think that COD4 lowered the standard for shooters. A lot of games this generation lowered the standards for their genres, shooters and WRPGs being the ones most obviously affected by it.

Avatar image for deactivated-59d151f079814
deactivated-59d151f079814

47239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#74 deactivated-59d151f079814
Member since 2003 • 47239 Posts


one could argue that CoD4 lowered the standard of shooters.

5 hour campaign, infinitely respawning enemies, n00b tubes, martyrdom, & horrid enemy A.I. compare this to Halo C.E. long, fun campaign, intelligent A.I., great graphics for it's time, & no cheap kills in multiplayer. to be fair, it seems most shooters are becoming shorter & more shallow.

yet, you like CoD4? & you're bashing Oblivion?GUNpoint_

Don't know abou tthe guy you were responding to.. But myself I think CoD4 and Oblivion are some of the most over-rated games of all time.

Avatar image for GUNpoint_
GUNpoint_

1964

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#75 GUNpoint_
Member since 2008 • 1964 Posts
[QUOTE="GUNpoint_"][QUOTE="mjarantilla"][QUOTE="sSubZerOo"][QUOTE="Shootingpeanuts"]

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

NinjaMunkey01

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Oblivion has LOWERED the standard for RPGs.



yeah, even though it's gotten 100's & 10's across the board.

Exaclty.

Also gunpoint your video thing for your avatar is cool. Makes me want MGS4 even more.



only 7 more days :D
Avatar image for humber_matus
humber_matus

2101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#76 humber_matus
Member since 2007 • 2101 Posts
[QUOTE="humber_matus"][QUOTE="mjarantilla"][QUOTE="sSubZerOo"][QUOTE="Shootingpeanuts"]

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

GUNpoint_

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Oblivion has LOWERED the standard for RPGs.

amen.



one could argue that CoD4 lowered the standard of shooters.

5 hour campaign, infinitely respawning enemies, n00b tubes, martyrdom, & horrid enemy A.I. compare this to Halo C.E. long, fun campaign, intelligent A.I., great graphics for it's time, & no cheap kills in multiplayer. to be fair, it seems most shooters are becoming shorter & more shallow.

yet, you like CoD4? & you're bashing Oblivion?

yes cod4 lowered the standarts of shooters but it was a fun shooter., oblivion was fun too, but it failed miserably as an prg.

and dont bring halo into this thread. That game is a disgrace to FPS's all around. Maybe not CE , but 2 and 3 definitely.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#77 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="Sirfruitytooty"][QUOTE="mjarantilla"][QUOTE="GUNpoint_"][QUOTE="sSubZerOo"]

Its the most over-rated RPG this gen.. Its dumbed down every way possible to let the user think very little in any decision making..

Character deveolpment? None you can have all skills at the get go and it doesn't matter if they are major or minor they all can be maxed out.. So what you have is a thief-Mage-Fighter every time.. Infact the only way to be the best is gimp yoru self by picking major skills you never use..

Dialogue and decision making? None dialogue has no real decision making that makes a difference basically its alittle as possible for your character go from A to B.. There is NO CONSQUENCES WHAT SO EVER... You can be a evil bad ass at the same time as being the leader of the goodly fighters guild.. Top that off this game is more of a weak sauce action adventure game where you cheese swings while capitalizing on the dumb combat AI..

It gets even better when EVERYTHING IS LEVELED TO YOU.. Meaning in the end it tries to be a action adventure game where people who don't wnat to think can enjoy.. I have noticed that the majority of people who love Oblivion don't play other great rpgs much, go figure right? Lets move on to items, they are pointless they level up with you and they break immersion completely ... In the end this is the main example of what a game SHOULD NOT DO, it has been dumbed down in every perspective to what makes a good rpg.

GUNpoint_



huh? i've been playing RPG's ever since i got my hands on FF7 & Chrono Cross way back in the PS days. and no, Oblivion isn't trying to be an action/adventure game. thats what sets Oblivion apart from other RPG's. you can make it whatever you want to be. a stealth game, action game, a little of both, or whatever else you want. and what are you talking about items level up with you? you mean that Umbra's strength is 33 by the time you reach 100 in strength & longblade skill? ok? how is that bad?

sweet, so basically, this is what you wanted. all items & weapons never increase in damage, & remain as is from beginning to end. ok, so lets say i make a new character, and get Umbra. level 33 blade being used by a level 1 character. ok, i'd basically kill everything with one shot. sounds like fun. and since when do action adventure games have enemies that level up with you? since when do you even level up in action games? i'm pretty sure that in God of War, that cyclops i killed in the beginning was just as strong as the other cyclops i killed near the end of the game.

as for dialogue, sorry, we can't all be KOTOR or Mas Effect.

Are you seriously saying that before Oblivion, your only RPGs have been JRPGs?

No wonder you think Oblivion is such a revolution.

Never was a truer word well said.

On the consoles one can understand their admiration for it. I liked the idea that you could actually walk around and do what you wanted. It created a sense of immersion. True the characters sucked but its still a damn fine game.

The witcher and gothic 3 are better RPG's for this gen(if you want to use the word gen). Sadly bug ridden though.

Oblivion is a typical RPG. You played lost odyssey? Talk about rinse and repeat. Great music great story. But rinse and repeat gameplay japanese developers can't seem to get away from.



No. Oblivion was not my first WPRG. i've played the hell out of KOTOR & KOTOR 2, as well as Morrowind. those games are better then Oblivion, but that was a gen long past. i'm talking about this gen.

Oh, well gee, no wonder. You have all of TWO WRPGs to choose from.

Strike that. You have ONE WRPG to choose from, since Mass Effect is an action-RPG.

:roll:

Arbitrarily limiting the scope of your proclamation to just this generation effectively makes it meaningless.

Avatar image for humber_matus
humber_matus

2101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#78 humber_matus
Member since 2007 • 2101 Posts
not to mention cod4 was casualised for the console market. If i was a hermit i'd be super pissed.
Avatar image for GUNpoint_
GUNpoint_

1964

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#79 GUNpoint_
Member since 2008 • 1964 Posts
[QUOTE="GUNpoint_"][QUOTE="humber_matus"][QUOTE="mjarantilla"][QUOTE="sSubZerOo"][QUOTE="Shootingpeanuts"]

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

mjarantilla

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Oblivion has LOWERED the standard for RPGs.

amen.



one could argue that CoD4 lowered the standard of shooters.

5 hour campaign, infinitely respawning enemies, n00b tubes, martyrdom, & horrid enemy A.I. compare this to Halo C.E. long, fun campaign, intelligent A.I., great graphics for it's time, & no cheap kills in multiplayer. to be fair, it seems most shooters are becoming shorter & more shallow.

yet, you like CoD4? & you're bashing Oblivion?

I don't know about him, but I do think that COD4 lowered the standard for shooters. A lot of games this generation lowered the standards for their genres, shooters and WRPGs being the ones most obviously affected by it.



graphics seem to be top priority for devs right now. either that, or they're just not used to the technology yet. its weird that all this new hardware has so much storage capacity & processing power, yet they make shorter, less immersive games.
Avatar image for deactivated-5a84f3399aa1c
deactivated-5a84f3399aa1c

6504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#80 deactivated-5a84f3399aa1c
Member since 2005 • 6504 Posts

not to mention cod4 was casualised for the console market. If i was a hermit i'd be super pissed.humber_matus

It was still great on the PC in my opinion...

Avatar image for GUNpoint_
GUNpoint_

1964

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#81 GUNpoint_
Member since 2008 • 1964 Posts
[QUOTE="GUNpoint_"][QUOTE="humber_matus"][QUOTE="mjarantilla"][QUOTE="sSubZerOo"][QUOTE="Shootingpeanuts"]

allright i'm seeing the hate in this topic and I have to say one thing.

Oblivion isn't the best RPG made, definetly not. I think what it has done is create a new standard for console RPGs in this era of gaming.

humber_matus

Yeah your right by letting other rpg's see that you can have weak story, weak action, little real decision making and dialogue, no real item system, or character deveolpment system to be successful.. If anything it has set rpg's back some by taking as much thought out of the game as possible.. There are no real consquences in the game worth mentioning what so ever..

Oblivion has LOWERED the standard for RPGs.

amen.



one could argue that CoD4 lowered the standard of shooters.

5 hour campaign, infinitely respawning enemies, n00b tubes, martyrdom, & horrid enemy A.I. compare this to Halo C.E. long, fun campaign, intelligent A.I., great graphics for it's time, & no cheap kills in multiplayer. to be fair, it seems most shooters are becoming shorter & more shallow.

yet, you like CoD4? & you're bashing Oblivion?

yes cod4 lowered the standarts of shooters but it was a fun shooter., oblivion was fun too, but it failed miserably as an prg.

and dont bring halo into this thread. That game is a disgrace to FPS's all around. Maybe not CE , but 2 and 3 definitely.



2 & 3 suck, but Halo: CE was revolutionary. and CoD4 was fun, i won't lie. i had over 13 days on it & had a k.d ratio of 3.02 with 4/5 golden guns. but still, i felt like their was something missing from it.
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#82 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="GUNpoint_"]



one could argue that CoD4 lowered the standard of shooters.

5 hour campaign, infinitely respawning enemies, n00b tubes, martyrdom, & horrid enemy A.I. compare this to Halo C.E. long, fun campaign, intelligent A.I., great graphics for it's time, & no cheap kills in multiplayer. to be fair, it seems most shooters are becoming shorter & more shallow.

yet, you like CoD4? & you're bashing Oblivion?GUNpoint_

I don't know about him, but I do think that COD4 lowered the standard for shooters. A lot of games this generation lowered the standards for their genres, shooters and WRPGs being the ones most obviously affected by it.



graphics seem to be top priority for devs right now. either that, or they're just not used to the technology yet. its weird that all this new hardware has so much storage capacity & processing power, yet they make shorter, less immersive games.

It's called "budget." The more they spend on graphics, the less they can spend on gameplay. PCs don't have this problem because PC devs don't have to pay huge licensing fees to MS or Sony. And the Wii doesn't have this problem because its graphics are comparatively simple.

Anyone who wants what's best for the future of the industry should support PC and Wii exclusivity, not the PS3 or 360.

Avatar image for Kez1984
Kez1984

4548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#83 Kez1984
Member since 2007 • 4548 Posts

I thought CO4 was alright, but not 90% worthy.

Avatar image for humber_matus
humber_matus

2101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#84 humber_matus
Member since 2007 • 2101 Posts

[QUOTE="humber_matus"]not to mention cod4 was casualised for the console market. If i was a hermit i'd be super pissed.supercubedude64

It was still great on the PC in my opinion...

definitely not as good as the first one. In terms of multiplayer at least.

Avatar image for humber_matus
humber_matus

2101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#85 humber_matus
Member since 2007 • 2101 Posts
[QUOTE="GUNpoint_"][QUOTE="mjarantilla"][QUOTE="GUNpoint_"]



one could argue that CoD4 lowered the standard of shooters.

5 hour campaign, infinitely respawning enemies, n00b tubes, martyrdom, & horrid enemy A.I. compare this to Halo C.E. long, fun campaign, intelligent A.I., great graphics for it's time, & no cheap kills in multiplayer. to be fair, it seems most shooters are becoming shorter & more shallow.

yet, you like CoD4? & you're bashing Oblivion?mjarantilla

I don't know about him, but I do think that COD4 lowered the standard for shooters. A lot of games this generation lowered the standards for their genres, shooters and WRPGs being the ones most obviously affected by it.



graphics seem to be top priority for devs right now. either that, or they're just not used to the technology yet. its weird that all this new hardware has so much storage capacity & processing power, yet they make shorter, less immersive games.

It's called "budget." The more they spend on graphics, the less they can spend on gameplay. PCs don't have this problem because PC devs don't have to pay huge licensing fees to MS or Sony. And the Wii doesn't have this problem because its graphics are comparatively simple.

Anyone who wants what's best for the future of the industry should support PC and Wii exclusivity, not the PS3 or 360.

what do licensing fees have to do with graphics?

Avatar image for deactivated-59d151f079814
deactivated-59d151f079814

47239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#86 deactivated-59d151f079814
Member since 2003 • 47239 Posts

what do licensing fees have to do with graphics?

humber_matus

They both require this magical thing called "money".. And with out this so called "money" they have to cut corners or spend less "money".. I know this whole "money" concept can be confusing and all.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#87 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="GUNpoint_"][QUOTE="mjarantilla"][QUOTE="GUNpoint_"]



one could argue that CoD4 lowered the standard of shooters.

5 hour campaign, infinitely respawning enemies, n00b tubes, martyrdom, & horrid enemy A.I. compare this to Halo C.E. long, fun campaign, intelligent A.I., great graphics for it's time, & no cheap kills in multiplayer. to be fair, it seems most shooters are becoming shorter & more shallow.

yet, you like CoD4? & you're bashing Oblivion?humber_matus

I don't know about him, but I do think that COD4 lowered the standard for shooters. A lot of games this generation lowered the standards for their genres, shooters and WRPGs being the ones most obviously affected by it.



graphics seem to be top priority for devs right now. either that, or they're just not used to the technology yet. its weird that all this new hardware has so much storage capacity & processing power, yet they make shorter, less immersive games.

It's called "budget." The more they spend on graphics, the less they can spend on gameplay. PCs don't have this problem because PC devs don't have to pay huge licensing fees to MS or Sony. And the Wii doesn't have this problem because its graphics are comparatively simple.

Anyone who wants what's best for the future of the industry should support PC and Wii exclusivity, not the PS3 or 360.

what do licensing fees have to do with graphics?

Nothing directly, but having to pay licensing fees adds to the financial burden because the fees (which is, I believe, 20% of the sticker price) cuts the company's profits, which means that in order for developers to make back what they spent on development, they have to sell more.

Avatar image for deactivated-5a84f3399aa1c
deactivated-5a84f3399aa1c

6504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#88 deactivated-5a84f3399aa1c
Member since 2005 • 6504 Posts
[QUOTE="humber_matus"]

what do licensing fees have to do with graphics?

sSubZerOo

They both require this magical thing called "money".. And with out this so called "money" they have to cut corners or spend less "money".. I know this whole "money" concept can be confusing and all.

I hear money can buy you love...

Avatar image for humber_matus
humber_matus

2101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#89 humber_matus
Member since 2007 • 2101 Posts
[QUOTE="humber_matus"][QUOTE="mjarantilla"][QUOTE="GUNpoint_"][QUOTE="mjarantilla"][QUOTE="GUNpoint_"]



one could argue that CoD4 lowered the standard of shooters.

5 hour campaign, infinitely respawning enemies, n00b tubes, martyrdom, & horrid enemy A.I. compare this to Halo C.E. long, fun campaign, intelligent A.I., great graphics for it's time, & no cheap kills in multiplayer. to be fair, it seems most shooters are becoming shorter & more shallow.

yet, you like CoD4? & you're bashing Oblivion?mjarantilla

I don't know about him, but I do think that COD4 lowered the standard for shooters. A lot of games this generation lowered the standards for their genres, shooters and WRPGs being the ones most obviously affected by it.



graphics seem to be top priority for devs right now. either that, or they're just not used to the technology yet. its weird that all this new hardware has so much storage capacity & processing power, yet they make shorter, less immersive games.

It's called "budget." The more they spend on graphics, the less they can spend on gameplay. PCs don't have this problem because PC devs don't have to pay huge licensing fees to MS or Sony. And the Wii doesn't have this problem because its graphics are comparatively simple.

Anyone who wants what's best for the future of the industry should support PC and Wii exclusivity, not the PS3 or 360.

what do licensing fees have to do with graphics?

Nothing directly, but having to pay licensing fees adds to the financial burden because the fees (which is, I believe, 20% of the sticker price) cuts the company's profits, which means that in order for developers to make back what they spent on development, they have to sell more.

and developers dont have to pay 'huge licensing fees' to nintendo?

Avatar image for st1ka
st1ka

8179

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#90 st1ka
Member since 2008 • 8179 Posts
[QUOTE="sSubZerOo"][QUOTE="humber_matus"]

what do licensing fees have to do with graphics?

supercubedude64

They both require this magical thing called "money".. And with out this so called "money" they have to cut corners or spend less "money".. I know this whole "money" concept can be confusing and all.

I hear money can buy you love...

really?....could i borrow you 20 bucks?

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#91 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="humber_matus"][QUOTE="mjarantilla"]

It's called "budget." The more they spend on graphics, the less they can spend on gameplay. PCs don't have this problem because PC devs don't have to pay huge licensing fees to MS or Sony. And the Wii doesn't have this problem because its graphics are comparatively simple.

Anyone who wants what's best for the future of the industry should support PC and Wii exclusivity, not the PS3 or 360.

humber_matus

what do licensing fees have to do with graphics?

Nothing directly, but having to pay licensing fees adds to the financial burden because the fees (which is, I believe, 20% of the sticker price) cuts the company's profits, which means that in order for developers to make back what they spent on development, they have to sell more.

and developers dont have to pay 'huge licensing fees' to nintendo?

They do, but remember that it's much cheaper to develop for the Wii. IIRC, it costs about $8-12 million to develop a Wii game (something like No More Heroes), and about $20-40 million to develop a 360/PS3 game (something like GRAW or Rainbow Six Vegas).

Avatar image for PBSnipes
PBSnipes

14621

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#92 PBSnipes
Member since 2007 • 14621 Posts

No, that honour would go to Mass Effect for it's superb voice acting and "digital actors".

TC, you've failed to realize 2 things:

1) Oblivion is not an RPG. It's an action adventure game with tacked-on RPG elements. Sure you can level up, do quests, create different characters etc., but at the end of the day none of it matters. The point of an RPG (or at least a WRPG) is to allow the player to shape not only his character(s), but the world around him. However, between it's repetitive design, piss-poor leveling system and unbalanced skills, Oblivion accomplishes neither. Because Bethesda was too worried about dumbing down their game to make it more "accessible" there are no concequences for any of your actions, and therefore you are not role playing.

2) Gaming journalism is a joke. There are dozens of reasons why, but I'll focus on one: the honeymoon period. When you first play a game of even average quality, you'll probably think it's one of the best games of all time. Why? Because you haven't had time to truly experience the game. You're so caught up in the newness of a game that you cannot accurately judge it. It can take days, if not weeks of play time to accurately judge an RPG, and because gaming journalists usually don't have the time (case in point, how many "OMG why hasn't GS reviewed Game X!?!?" threads we see here) to get out of the honeymoon period, they cannot accurately judge most "hardcore" games.

Avatar image for Kez1984
Kez1984

4548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#93 Kez1984
Member since 2007 • 4548 Posts
[QUOTE="sSubZerOo"][QUOTE="humber_matus"]

what do licensing fees have to do with graphics?

supercubedude64

They both require this magical thing called "money".. And with out this so called "money" they have to cut corners or spend less "money".. I know this whole "money" concept can be confusing and all.

I hear money can buy you love...


It can, you should take a trip to Thailand.

Avatar image for ice144
ice144

3350

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#94 ice144
Member since 2005 • 3350 Posts

[QUOTE="GUNpoint_"][QUOTE="RobbieH1234"]No and no.naval



wow, people hate Oblivion so much that they make websites to express their hate? well, scores don't lie, and it seems only here in SW do people hate Oblivion.

Oblivion (9.6), Baldur's Gate 2. (9.2.)

hell, even the PC version of Oblivion outscored Baldur's Gate 2. and thats just one website that expresses hate towards Oblivion.

one person is relatively small compared to all these people who loved Oblivion.

7.7 out 10 - rated by 408 users

This.

Seriously, this game is one of the biggest disappointments of this gen. A straight up HORRENDOUS rpg that shouldnt even be mentioned in the likes of other wrpg's such as morrowind, baldur's gate, Planescape, etc.

Avatar image for Ibacai
Ibacai

14459

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#95 Ibacai
Member since 2006 • 14459 Posts
I see it as important because of the view Bethesda is taking with it's games. Casualization is the key word here.
Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#96 foxhound_fox
Member since 2005 • 98532 Posts
2 & 3 suck, but Halo: CE was revolutionary. and CoD4 was fun, i won't lie. i had over 13 days on it & had a k.d ratio of 3.02 with 4/5 golden guns. but still, i felt like their was something missing from it.GUNpoint_

What exactly did Halo: CE do that was "revolutionary?" All it did was take successful elements from other shooters that came before and mushed them all into a well-polished, action-oriented package.

A "revolution" is something that has not been done before and goes against the common mainstream mode of thought. Halo is nothing of the sort.
Avatar image for Kez1984
Kez1984

4548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#97 Kez1984
Member since 2007 • 4548 Posts
Halo was what pc users were playing 10 years before it.
Avatar image for ice144
ice144

3350

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#98 ice144
Member since 2005 • 3350 Posts

[QUOTE="GUNpoint_"]2 & 3 suck, but Halo: CE was revolutionary. and CoD4 was fun, i won't lie. i had over 13 days on it & had a k.d ratio of 3.02 with 4/5 golden guns. but still, i felt like their was something missing from it.foxhound_fox

What exactly did Halo: CE do that was "revolutionary?" All it did was take successful elements from other shooters that came before and mushed them all into a well-polished, action-oriented package.

A "revolution" is something that has not been done before and goes against the common mainstream mode of thought. Halo is nothing of the sort.

Really? What fps then, revolutionized how fps's should be done in that gen? Goldeneye did it with the ps1 era, and it's considered revolutionary, why isnt Halo?

I'm not fanboy of halo, I'm just stating the truth of the matter.

Avatar image for the_one34
the_one34

1105

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#99 the_one34
Member since 2004 • 1105 Posts

[QUOTE="foxhound_fox"][QUOTE="GUNpoint_"]2 & 3 suck, but Halo: CE was revolutionary. and CoD4 was fun, i won't lie. i had over 13 days on it & had a k.d ratio of 3.02 with 4/5 golden guns. but still, i felt like their was something missing from it.ice144


What exactly did Halo: CE do that was "revolutionary?" All it did was take successful elements from other shooters that came before and mushed them all into a well-polished, action-oriented package.

A "revolution" is something that has not been done before and goes against the common mainstream mode of thought. Halo is nothing of the sort.

Really? What fps then, revolutionized how fps's should be done in that gen? Goldeneye did it with the ps1 era, and it's considered revolutionary, why isnt Halo?

I'm not fanboy of halo, I'm just stating the truth of the matter.

Halo brought the stupidest and most anti-skill thing imaginable in gaming:

Regenerating Health

Avatar image for RobbieH1234
RobbieH1234

7464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#100 RobbieH1234
Member since 2005 • 7464 Posts
I didn't think it'd come down to this, but fine. Why Oblivion sucks in general:

Story - The story in Oblivion is, quite frankly, terrible. You are told that there's a demonic invasion hell bent on devouring the land and that you must find Martin immediately...yet nothing happens if you don't. The demons just wait at their little gates waiting for you to close them. What's the point of an invasion if they never invade? And for something as threatening as an invasion, nobody in the world gives a ****.

Dialogue/Voice acting - Oblivion features some of the worst dialogue I've ever come across. "I saw a mudcrab the other day" is uttered 700 times. After that you're treated to dull, repetitive drivel that takes itself far too seriously. Want some humour or personality? Look somewhere else. Speaking of personality...

NPCs - Not one person in Oblivion, apart from the main characters, have a personality between them. They're voiced by 7 people who utter the aforementioned crappy dialogue which essentially makes every NPC the same person, just with a different face.

Radiant AI - The eternally hyped radiant AI system is ****. NPCs walk to the store, look at the wall for 6 hours, utter broken dialogue to eachother (oftentimes the same voice) then go home. The normal AI is also terrible as enemies just gung-ho and friendlies continually run in front of you when you're attacking.

Repetitive - Every dungeon is the same, every fort is the same, every ruin is the same, every Oblivion gate is the same and the game is just a giant forest. Virtually every quest involves going to X and killing everything along the way.

Now, why it sucks as a role playing game:

Character creation - No matter what character you create, it will always end up as a thief-warrior-mage. This means that there is no reason to specialise your character. There's also the problem of...

Character vs player skill
- In Oblivion, emphasis is placed on player skill. This is the exact opposite of how it should be. If I'm roleplaying a character, success should be based on their skill, not mine. Therefore, a character with 0 in lockpicking and speechcraft can be successful in either due to player skill. The same can be said for combat. A "mage" with 0 in blade can pick up a sword and win a battle due to player skill.

That goddamned scaled leveling - This breaks the game, simple as that. You will never find an area where you find your character being destroyed, no will never find unique loot. Isn't it a tad game breaking that the armor you grounded your character to get is being worn by lowly bandits? Or how someone can become the most powerful fighter in the land at level 1? Or can stop a demonic invasion at level 2?

Choices and consequences - Oblivion does not feature meaning choices and consequences. Whenever the player should be able to make a choice, the game either A) Doesn't present it or B) Makes it for them. You know the rules of the Dark Brotherhood? If you tell someone about it they'll kick you out? Well you can't, even if you want to. You cannot choose to join enemy factions, you cannot choose to talk to enemies, you cannot choose to solve a quest peacefully.

Nothing matters - In the grand scheme of things, nothing you do in Oblivion has any consequence whatsoever. You can join every guild and no quest overlaps, you can kill everyone (not really since certain people can't be killed) and nobody cares. Seriously, go kill everybody in Chorrol and serve your jail time. Then talk to a random NPC and see what they think of you. If you kill a child in Fallout you're labeled a child killer, bounty hunters will then be after you for the whole game and people will be reluctant to give you quests. That's choice and consequence. Nothing you do in Oblivion affects the game world. Nothing.

Quite simply, Oblivion is a poor game and an abomination of a role playing game. If you want a longer explanation, read the RPGCodex review. Oblivion lovers will just ignore this and say "lol you didn't play it" or "lol ur wrong", but people who can think for themselves will agree with me. How a game with the above flaws (and admittedly more) can be called "one of the best role playing games ever made" is a ******* mystery.