Loose translation from Japanese Interview:
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"Basically they (MH team) said the wii isn't exactly being known for great graphics, and they understand graphics plays a very important part in a MH player's experience, and a lot of people were doubting how MH would look on a wii. So they had to go the extra mile and tried very very hard. Their goal was to make MH3 to be the best looking game on wii.
Iwata then went on and told them the designers in nintendo were stimulated by how MH3 looks and especially the zelda team were under immense pressure."
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Good, GOOD!!! Eiji Aonuma's team under pressure makes me smile.
Cant wait to see what the Zelda crew comes up with. I can see why they feel pressure...
^online
C'MON ZELDA TEAM. SHOW US YOUR KUNG-FU!!!
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