John Carmack:You need a 3.68 Teraflop GPU to match PS4's GPU

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tormentos

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#551 tormentos
Member since 2003 • 33795 Posts

 

http://www.pcgamer.com/2013/02/20/crytek-next-gen-consoles-pc/

"Crytek: Its impossible for next-gen consoles to compete with PCs"

 

Crytek's Cevat Yerli > ID's John Carmack.

 

ronvalencia

 

And he is right PC will always been stronger than consoles,even more than the xbox one which is 1.13TF after the 10% GPU reservation.

 

John Carmack >>> you.

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ronvalencia

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#552 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

http://www.pcgamer.com/2013/02/20/crytek-next-gen-consoles-pc/

"Crytek: Its impossible for next-gen consoles to compete with PCs"

Crytek's Cevat Yerli > ID's John Carmack.

tormentos

And he is right PC will always been stronger than consoles,even more than the xbox one which is 1.13TF after the 10% GPU reservation.

John Carmack >>> you.

Crytek's Cevat Yerli >>>>>>>>>>>>>> you

me >>>>>>>>>>>>>>>> you. I work as C++ programmer on Windows.

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ronvalencia

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#553 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

It doesn't say much. LOL. The 3rd party HSA app on Radeon HD 7800 is a practical example in action.

You can avoid the copy process if you don't write to main memory in the first place.

You allocate the required job to the right processor in the first place.

-------------

The presentation is correct if you write data on the main memory and then transfer it to the GPU.

The presentation is not applicable if you directly write to GPU's main memory.

tormentos

Standalone GPUs can benefit from HSA, but not to the extent of an APU. A dedicated GPU will have its own attached memory as well as shared memory with the main CPU. Due to the communication latency issues of writing from main memory to the video cards memory, it is not nearly as seamless as what an APU can accomplish. It makes sense that such a setup would benefit a solution with a shared memory pool as well as a shared memory controller. Everything else involves more latency and differing amounts and types of memory.

http://www.pcper.com/reviews/Processors/AMD-Details-hUMA-HSA-Action

OWNED....

Now this come from AMD it self have a nice day.

Read again and again and again until you understand that HSA more than anything is a design.

That statement was written by article's Josh Walrath. You missed the key assumption with that statement i.e. "writing from main memory to the video cards memory".

"Writing from main memory to the video cards memory" assumption would not be a problem if this situation was avoided in the first place.

My 3rd party HSA app example for Radeon HD 7800 and statement was from real programmer team that worked on AMD HSA system.

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tormentos

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#554 tormentos
Member since 2003 • 33795 Posts

 Crytek's Cevat Yerli >>>>>>>>>>>>>> you

 

me >>>>>>>>>>>>>>>> you. I work as C++ programmer on Windows.

ronvalencia

 

I don't care the info i posted >>>>>>>>>>>>>>>>>>>>>>> yours...

 

Confirmed HSA is a design and i prove it stand alone GPU will not benefit like APU will period,and that came from AMD..

 

AMD >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> you.

 

:lol:

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tormentos

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#555 tormentos
Member since 2003 • 33795 Posts

That statement was written by article's Josh Walrath. My 3rd party HSA app example for Radeon HD 7800 and statement was from real programmer team that worked on AMD HSA system.ronvalencia

 

He quoted from AND,my second link to the other dude was directly taken from AND it self that call HSA a hardware design and actually even claim that to take full advantage of HSA hardware makers need to think different and re-archited computers systems..

 

To fully exploit the capabilities of parallel execution units, it is essential for computer system designers to think differently. The designers must re-architect computer systems to tightly integrate the disparate compute elements on a platform into an evolved central processor while providing a programming path that does not require fundamental changes for software developers. This is the primary goal of the new HSAdesign.


http://developer.amd.com/resources/heterogeneous-computing/what-is-heterogeneous-system-architecture-hsa/


Straight from AMD own mouth what is your excuse now.?

 

A driver update will not make GDDR5 and DDR3 work as one uniffied memory is impossible,GDDR5 is was faster and DDR3 would not keep up,but wait there are 2 different polls of memory,which gos agains AMD hUMA arguments period.

 

You loss admit it and move on HSA will not work on dedicated GPU liek it will on APU,and if that was possible now it would be out already and games would be taking advantage of it.

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uninspiredcup

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#556 uninspiredcup
Member since 2013 • 62930 Posts

Even if John Carmack was right, that would still make the pc ahead of "next gen" on launch. These things will be around for at least 7 years (before consoles die out) and the pc will continue to grow like an awsome tree. In both the long and short game, pc wins. Give it a rest console users. Game over.

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ronvalencia

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#557 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

Crytek's Cevat Yerli >>>>>>>>>>>>>> you

me >>>>>>>>>>>>>>>> you. I work as C++ programmer on Windows.

tormentos

I don't care the info i posted >>>>>>>>>>>>>>>>>>>>>>> yours...

Confirmed HSA is a design and i prove it stand alone GPU will not benefit like APU will period,and that came from AMD..

AMD >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> you.

:lol:

You still missed the key assumption with that statement i.e. "writing from main memory to the video cards memory".

"Writing from main memory to the video cards memory" assumption would not be a problem if this situation was avoided in the first place. :lol:

My 3rd party HSA app example shows that case. Small detail is a challenge for you.

With a single virtual address space, a programmer can directly access GPU's memory space. The programmer can limit the interraction with DDR3 and use PCI-E bus like CPU i/O bus in PS4.

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ronvalencia

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#558 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]That statement was written by article's Josh Walrath. My 3rd party HSA app example for Radeon HD 7800 and statement was from real programmer team that worked on AMD HSA system.tormentos

He quoted from AND,my second link to the other dude was directly taken from AND it self that call HSA a hardware design and actually even claim that to take full advantage of HSA hardware makers need to think different and re-archited computers systems..

To fully exploit the capabilities of parallel execution units, it is essential for computer system designers to think differently. The designers must re-architect computer systems to tightly integrate the disparate compute elements on a platform into an evolved central processor while providing a programming path that does not require fundamental changes for software developers. This is the primary goal of the new HSAdesign.


http://developer.amd.com/resources/heterogeneous-computing/what-is-heterogeneous-system-architecture-hsa/


Straight from AMD own mouth what is your excuse now.?

A driver update will not make GDDR5 and DDR3 work as one uniffied memory is impossible,GDDR5 is was faster and DDR3 would not keep up,but wait there are 2 different polls of memory,which gos agains AMD hUMA arguments period.

You loss admit it and move on HSA will not work on dedicated GPU liek it will on APU,and if that was possible now it would be out already and games would be taking advantage of it.

The current AMD GCN fully supports HSAIL (due to GCN's more flexible instruction set) and my posted 3rd party HSA app shows this case in practical terms.

A hint for you. For every CU, there's a seperate scalar processor with it's own register storage and cache. DX doesn't directly expose CU's scalar processor.

GCNfullysupportsHSAIL_zpscc129eae.png

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tormentos

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#559 tormentos
Member since 2003 • 33795 Posts

 

You still missed the key assumption with that statement i.e. "writing from main memory to the video cards memory".

"Writing from main memory to the video cards memory" assumption would not be a problem if this situation was avoided in the first place. :lol:

 

 

My 3rd party HSA app example shows that case. Small detail is a challenge for you.

 

 

 

With a single virtual address space, a programmer can directly access GPU's memory space. The programmer can limit the interraction with DDR3 and use PCI-E bus like CPU i/O bus in PS4.

 

 

ronvalencia

 

No i did not it is very clear.

 

You  have to copy and write from CPU to GPU and the other way around,that is not how HSA works period even less hUMA.

 

AMD arguments are very clear,true HSA requires hUMA which current setups lack period and HSA on current PC will not make 2 memory pools work as one over a PCIe bus period.

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deactivated-5ba16896d1cc2

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#560 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

[QUOTE="ronvalencia"]That statement was written by article's Josh Walrath. My 3rd party HSA app example for Radeon HD 7800 and statement was from real programmer team that worked on AMD HSA system.tormentos

 

He quoted from AND,my second link to the other dude was directly taken from AND it self that call HSA a hardware design and actually even claim that to take full advantage of HSA hardware makers need to think different and re-archited computers systems..

 

To fully exploit the capabilities of parallel execution units, it is essential for computer system designers to think differently. The designers must re-architect computer systems to tightly integrate the disparate compute elements on a platform into an evolved central processor while providing a programming path that does not require fundamental changes for software developers. This is the primary goal of the new HSAdesign.


http://developer.amd.com/resources/heterogeneous-computing/what-is-heterogeneous-system-architecture-hsa/


Straight from AMD own mouth what is your excuse now.?

 

A driver update will not make GDDR5 and DDR3 work as one uniffied memory is impossible,GDDR5 is was faster and DDR3 would not keep up,but wait there are 2 different polls of memory,which gos agains AMD hUMA arguments period.

 

You loss admit it and move on HSA will not work on dedicated GPU liek it will on APU,and if that was possible now it would be out already and games would be taking advantage of it.

Dam Rona he got you here.. just admit it
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tormentos

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#561 tormentos
Member since 2003 • 33795 Posts

 

The current AMD GCN fully supports HSAIL (due to GCN's fully flexible instruction set) and my posted 3rd party HSA app shows this case in practical terms.

 

 

ronvalencia

 

HSA support on 7000 series mean nothing,support is not the same as fully support with all aspect of HSA.

 

You have quote that picture 100 times,it doesn't change anything and i just quoted AMD saying you PC makers need to re-arhicted systems to take full advantage of HSA.

You loss.

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pcgamingowns

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#562 pcgamingowns
Member since 2013 • 1223 Posts

pci express bandwidth doesnt matter shit

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pcgamingowns

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#563 pcgamingowns
Member since 2013 • 1223 Posts

pc is already acouple generations ahead of ps4/casualbox

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tormentos

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#564 tormentos
Member since 2003 • 33795 Posts

 

The current AMD GCN fully supports HSAIL (due to GCN's more flexible instruction set) and my posted 3rd party HSA app shows this case in practical terms.

 

 

A hint for you. For every CU, there's a seperate scalar processor with it's own register storage and cache. DX doesn't directly expose CU's scalar processor.

 

 

ronvalencia

 

Again HSA will not work on current setups like HSA will on PS4 period you loss.

I quote AMD say so full HSA requires hUMA good luck getting that on current systems.

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ronvalencia

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#565 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

You still missed the key assumption with that statement i.e. "writing from main memory to the video cards memory".

"Writing from main memory to the video cards memory" assumption would not be a problem if this situation was avoided in the first place. :lol:

My 3rd party HSA app example shows that case. Small detail is a challenge for you.

With a single virtual address space, a programmer can directly access GPU's memory space. The programmer can limit the interraction with DDR3 and use PCI-E bus like CPU i/O bus in PS4.

tormentos

No i did not it is very clear.

You have to copy and write from CPU to GPU and the other way around,that is not how HSA works period even less hUMA.

AMD arguments are very clear,true HSA requires hUMA which current setups lack period and HSA on current PC will not make 2 memory pools work as one over a PCIe bus period.

You still thinking of the old DX style sysmem to vram requirement i.e. this is not direct GPU access model. Sysmem to vram copy requirement is not necessary for HSA and dGPU.

With unified virtual memory address space between the two memory pools, the programmer can avoid the "writing from main memory to the video cards memory" situation by going direct to GPU's memory space i.e. over the PCI-E bus and use it like PS4's CPU I/O bus..

From CPU's POV, GPU's memory space is like it's own memory pool.

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#566 Capitan_Kid
Member since 2009 • 6700 Posts
The hermits have been owned. Their shit PCs cant stand up to the PS4 :lol:
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ronvalencia

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#567 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

 

The current AMD GCN fully supports HSAIL (due to GCN's more flexible instruction set) and my posted 3rd party HSA app shows this case in practical terms.

 

 

A hint for you. For every CU, there's a seperate scalar processor with it's own register storage and cache. DX doesn't directly expose CU's scalar processor.

 

 

tormentos

 

Again HSA will not work on current setups like HSA will on PS4 period you loss.

I quote AMD say so full HSA requires hUMA good luck getting that on current systems.

The key idea with hUMA is to avoid the memory copy process. I have shown you a practical 3rd party HSA compute app that run on Radeon HD 7800 and has avoided the memory copy process i.e. the unified virtual address space enables the direct address to the GPU's memory pool via the PCI-E bus.
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ronvalencia

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#568 ronvalencia
Member since 2008 • 29612 Posts

pci express bandwidth doesnt matter shit

pcgamingowns
PCI-E ver 3.0 16 lane 32 GB/s full duplex mode is faster than PS4's "<20GB/s CPU I/O" bus.
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kickingcarpet

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#569 kickingcarpet
Member since 2011 • 570 Posts

Sorry I guess you guys fail to realize that a desktop computer running windows is running lots of background processes whereas a gaming platform such as Xbox One or PS4 is dedicated primarily to gaming and gaming only....

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pcgamingowns

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#570 pcgamingowns
Member since 2013 • 1223 Posts

Sorry I guess you guys fail to realize that a desktop computer running windows is running lots of background processes whereas a gaming platform such as Xbox One or PS4 is dedicated primarily to gaming and gaming only....

kickingcarpet
you can disable processes lol
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pcgamingowns

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#571 pcgamingowns
Member since 2013 • 1223 Posts

ps4 and casualbox operating system's both eat up more memory than my windows 7 does

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Magescrew

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#572 Magescrew
Member since 2008 • 541 Posts
[QUOTE="kickingcarpet"]

Sorry I guess you guys fail to realize that a desktop computer running windows is running lots of background processes whereas a gaming platform such as Xbox One or PS4 is dedicated primarily to gaming and gaming only....

pcgamingowns
you can disable processes lol

Non-PC gamers know next to nothing about gaming PCs and therefore have to come up with random falsities to feel secure about their gaming decisions.
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pcgamingowns

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#573 pcgamingowns
Member since 2013 • 1223 Posts
[QUOTE="pcgamingowns"][QUOTE="kickingcarpet"]

Sorry I guess you guys fail to realize that a desktop computer running windows is running lots of background processes whereas a gaming platform such as Xbox One or PS4 is dedicated primarily to gaming and gaming only....

Magescrew
you can disable processes lol

Non-PC gamers know next to nothing about gaming PCs and therefore have to come up with random falsities to feel secure about their gaming decisions.

sitting here doing nothing with not all services i dont need not disabled i was down to 1.01 gb usage but i opened a browser and it shot up to 1.03 before i took the screenshot. lol so much ram usage.
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deactivated-5ba16896d1cc2

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#574 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="pcgamingowns"]

pci express bandwidth doesnt matter shit

ronvalencia
PCI-E ver 3.0 16 lane 32 GB/s full duplex mode is faster than PS4's "<20GB/s CPU I/O" bus.

and your point? PCI-e 3.0 has really no advantage over the 20 GB/s in the PS4 CPU I/O bus as of right now.... difference between pci e 2.0 and pci e 3.0 is very little right now 20 GB/s is plenty for ps4 cpu i/o
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deactivated-5ba16896d1cc2

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#575 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

ps4 and casualbox operating system's both eat up more memory than my windows 7 does

pcgamingowns
[QUOTE="kickingcarpet"]

Sorry I guess you guys fail to realize that a desktop computer running windows is running lots of background processes whereas a gaming platform such as Xbox One or PS4 is dedicated primarily to gaming and gaming only....

pcgamingowns
you can disable processes lol

much more overhead on PC's then consoles
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#576 MonsieurX
Member since 2008 • 39858 Posts

ps4 and casualbox operating system's both eat up more memory than my windows 7 does

pcgamingowns
lol nobody cares heewee
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pcgamingowns

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#577 pcgamingowns
Member since 2013 • 1223 Posts
[QUOTE="xboxiphoneps3"][QUOTE="pcgamingowns"]
[QUOTE="kickingcarpet"]

Sorry I guess you guys fail to realize that a desktop computer running windows is running lots of background processes whereas a gaming platform such as Xbox One or PS4 is dedicated primarily to gaming and gaming only....

pcgamingowns
you can disable processes lol

much more overhead on PC's then consoles

nope you can do software rendering no overhead lol
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pcgamingowns

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#578 pcgamingowns
Member since 2013 • 1223 Posts

xboxone's operating system uses 3gb LOL

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deactivated-5ba16896d1cc2

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#579 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts
[QUOTE="pcgamingowns"]

ps4 and casualbox operating system's both eat up more memory than my windows 7 does

MonsieurX
lol nobody cares heewee

ps4 is more powerful then your pc Pcgamingowns ... be mad your $1000 rig has been outclassed by $400 ps4
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pcgamingowns

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#580 pcgamingowns
Member since 2013 • 1223 Posts
[QUOTE="MonsieurX"][QUOTE="pcgamingowns"]

ps4 and casualbox operating system's both eat up more memory than my windows 7 does

xboxiphoneps3
lol nobody cares heewee

ps4 is more powerful then your pc Pcgamingowns ... be mad your $1000 rig has been outclassed by $400 ps4

Sure it's more powerful than a 7970
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#581 MonsieurX
Member since 2008 • 39858 Posts

xboxone's operating system uses 3gb LOL

pcgamingowns
LOL, u funny
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#582 pcgamingowns
Member since 2013 • 1223 Posts
[QUOTE="pcgamingowns"]

xboxone's operating system uses 3gb LOL

MonsieurX
LOL, u funny

lol screenshot shows my windows 7 only using 1gb
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#583 MonsieurX
Member since 2008 • 39858 Posts
[QUOTE="MonsieurX"][QUOTE="pcgamingowns"]

xboxone's operating system uses 3gb LOL

pcgamingowns
LOL, u funny

lol screenshot shows my windows 7 only using 1gb

lol congrats
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pcgamingowns

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#584 pcgamingowns
Member since 2013 • 1223 Posts

so in my other pc i have 8gb of ram 1gb is used for the operating system and i have 7gb FREE for games...which is not shared with my gpu.

 

ps4 has to share 7gb between the gpu and cpu.

 

LOL GG GOOD GAME

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faizan_faizan

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#585 faizan_faizan
Member since 2009 • 7869 Posts

[QUOTE="MonsieurX"][QUOTE="pcgamingowns"]

xboxone's operating system uses 3gb LOL

pcgamingowns

LOL, u funny

lol screenshot shows my windows 7 only using 1gb

Quake sucks.

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#586 MonsieurX
Member since 2008 • 39858 Posts

so in my other pc i have 8gb of ram 1gb is used for the operating system and i have 7gb FREE for games...which is not shared with my gpu.

 

ps4 has to share 7gb between the gpu and cpu.

 

LOL GG GOOD GAME

pcgamingowns
impressive lol
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pcgamingowns

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#587 pcgamingowns
Member since 2013 • 1223 Posts

pc wet dumps on consoles>>>

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#588 MonsieurX
Member since 2008 • 39858 Posts

[QUOTE="pcgamingowns"][QUOTE="MonsieurX"] LOL, u funnyfaizan_faizan

lol screenshot shows my windows 7 only using 1gb

Quake sucks.

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MonsieurX

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#589 MonsieurX
Member since 2008 • 39858 Posts

pc wet dumps on consoles>>>

pcgamingowns
LOL KITTENS
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pcgamingowns

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#590 pcgamingowns
Member since 2013 • 1223 Posts

[QUOTE="pcgamingowns"] lol screenshot shows my windows 7 only using 1gbMonsieurX

Quake sucks.

 

www.quakelive.com try it sometime come play with the pros

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#591 pcgamingowns
Member since 2013 • 1223 Posts
[QUOTE="pcgamingowns"]

pc wet dumps on consoles>>>

MonsieurX
LOL KITTENS

ps4 sucks :) killzone shadow fall OMG uses 3gb video ram omg now cpu only has 4gb for levels LOL
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#592 MonsieurX
Member since 2008 • 39858 Posts
[QUOTE="MonsieurX"][QUOTE="pcgamingowns"]

pc wet dumps on consoles>>>

pcgamingowns
LOL KITTENS

ps4 sucks :) killzone shadow fall OMG uses 3gb video ram omg now cpu only has 4gb for levels LOL

you suck LOL
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faizan_faizan

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#593 faizan_faizan
Member since 2009 • 7869 Posts

[QUOTE="MonsieurX"][QUOTE="pcgamingowns"] lol screenshot shows my windows 7 only using 1gbpcgamingowns

Quake sucks.

 

www.quakelive.com try it sometime come play with the pros

Quake sucks.

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DrTrafalgarLaw

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#594 DrTrafalgarLaw
Member since 2011 • 4487 Posts

[QUOTE="pcgamingowns"]

[QUOTE="MonsieurX"]

Quake sucks.

faizan_faizan

 

www.quakelive.com try it sometime come play with the pros

Quake sucks.

Quake sucks and is inferior to Unreal Tournament.
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pcgamingowns

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#595 pcgamingowns
Member since 2013 • 1223 Posts

[QUOTE="pcgamingowns"]

[QUOTE="MonsieurX"]

Quake sucks.

faizan_faizan

 

www.quakelive.com try it sometime come play with the pros

Quake sucks.

It's free come play us show you how much it sucks oops i mean the person.
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pcgamingowns

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#596 pcgamingowns
Member since 2013 • 1223 Posts
[QUOTE="faizan_faizan"]

[QUOTE="pcgamingowns"]

 

www.quakelive.com try it sometime come play with the pros

DrTrafalgarLaw

Quake sucks.

Quake sucks and is inferior to Unreal Tournament.

unreal tournament is a rip off and it's slower.
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DrTrafalgarLaw

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#597 DrTrafalgarLaw
Member since 2011 • 4487 Posts
[QUOTE="DrTrafalgarLaw"][QUOTE="faizan_faizan"]

Quake sucks.

pcgamingowns
Quake sucks and is inferior to Unreal Tournament.

unreal tournament is a rip off and it's slower.

Unreal Tournament progressed while Quake stayed stale and outdated. Deal with it.
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MonsieurX

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#598 MonsieurX
Member since 2008 • 39858 Posts
[QUOTE="faizan_faizan"]

[QUOTE="pcgamingowns"]

 

www.quakelive.com try it sometime come play with the pros

pcgamingowns

Quake sucks.

It's free come play us show you how much it sucks oops i mean the person.

No wonder it's free LOL
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faizan_faizan

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#599 faizan_faizan
Member since 2009 • 7869 Posts

[QUOTE="faizan_faizan"]

[QUOTE="pcgamingowns"]

 

www.quakelive.com try it sometime come play with the pros

pcgamingowns

Quake sucks.

It's free come play us show you how much it sucks oops i mean the person.

Quake sucks.

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pcgamingowns

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#600 pcgamingowns
Member since 2013 • 1223 Posts

[QUOTE="pcgamingowns"][QUOTE="faizan_faizan"]

Quake sucks.

faizan_faizan

It's free come play us show you how much it sucks oops i mean the person.

Quake sucks.

Without giving explanation as to why it sucks............LOL troll much?