'JRPG' is not a genre, you fools!

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DraugenCP

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#101 DraugenCP
Member since 2006 • 8486 Posts

[QUOTE="DraugenCP"]

Apparently, this guy is pretty notorious on the Spoony forums for being a massive weeaboo who will accuse anyone that even uses the word "Japanese" in relation to video games as racist. Just thought I'd let you know.

AmazonTreeBoa

:lol: I hope that's not true because would make for one stupid ass person in my book.



It is. A friend of mine is a mod there and they apparently came close to banning him because of his constant whining.

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SciFiRPGfan

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#102 SciFiRPGfan
Member since 2010 • 694 Posts

There is no definition for a JRPG or WRPG. Those terms just tell you where the game was made, not what kind of RPG it is. Mass Effect is a WRPG. Not because of how it plays, but because of where it is from. If you are going to tell what type of RPG it is, you would say it is an action RPG, or an action WRPG. Saying a game is JRPS doesn't imply what type of game it is, just what region it us from. TC is just reading WAY to much into it and interpreting it wrong. I have Bastion on PC, but haven't really played it because my CPU is acting stupid and I need to build a new PC. But what little I did play was awesome.AmazonTreeBoa

Sorry to repeat my question again, but I have seen few posters restate same opinion as you have again and again without anyone trying to answer my questions. And I am really curious.

What use does classification of games according to country of origin have? What does it tell you about the game? Should we include more countries into such classification (e.g. it seems that for example Canada is on the rise as far as RPGs are concerned - Bioware, Eidos Montreal or maybe in future Poland or at least Eastern Europe as a geographic region).

Here's my take on it. The genre for me represents a group of objects with some characteristics (game mechanics, story / atmosphere, maybe style or structure) that are similar to each other and that are relevant enough to make a supposed group out of those objects (rpgs, horrors, metal music) in the first place.

Once I know that a supposed object (Quake 2, Aliens, Helloween - Keeper of the Seven Keys) belongs to specific genre (FPS, scifi - fi horror, power / heavy metal) I can get the broad (sometimes only very broad though) idea about what it's going to be like, because I know what are other objects (Unreal, The Thing, Gamma Ray's albums), that belongs to said genre, like and what are the most common traits of objects that belong to that genre.

But nationality of developer? What does it tell you about the game? Are Japanese developers special? Or maybe only Japanese RPG developers (since I haven't seen people using terms like JTPS, Jracing or Jfighting games)?

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DraugenCP

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#103 DraugenCP
Member since 2006 • 8486 Posts

But nationality of developer? What does it tell you about the game?SciFiRPGfan


I don't wish to spam my own blog, but I've given this question some thought lately, and I don't think it's as irrelevant as one might think, even though I'm willing to concede that genre terms and subclassifications are generalisations almost by default.

Anyway, I wrote a little article on it.

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deactivated-59d151f079814

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#104 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="AmazonTreeBoa"]There is no definition for a JRPG or WRPG. Those terms just tell you where the game was made, not what kind of RPG it is. Mass Effect is a WRPG. Not because of how it plays, but because of where it is from. If you are going to tell what type of RPG it is, you would say it is an action RPG, or an action WRPG. Saying a game is JRPS doesn't imply what type of game it is, just what region it us from. TC is just reading WAY to much into it and interpreting it wrong. I have Bastion on PC, but haven't really played it because my CPU is acting stupid and I need to build a new PC. But what little I did play was awesome.SciFiRPGfan


Sorry to repeat my question again, but I have seen few posters restate same opinion as you have again and again without anyone trying to answer my questions. And I am really curious.

What use does classification of games according to country of origin have? What does it tell you about the game? Should we include more countries into such classification (e.g. it seems that for example Canada is on the rise as far as RPGs are concerned - Bioware, Eidos Montreal or maybe in future Poland or at least Eastern Europe as a geographic region).

Here's my take on it. The genre for me represents a group of objects with some characteristics (game mechanics, story / atmosphere, maybe style or structure) that are similar to each other and that are relevant enough to make a supposed group out of those objects (rpgs, horrors, metal music) in the first place.

Once I know that a supposed object (Quake 2, Aliens, Helloween - Keeper of the Seven Keys) belongs to specific genre (FPS, scifi - fi horror, power / heavy metal) I can get the broad (sometimes only very broad though) idea about what it's going to be like, because I know what are other objects (Unreal, The Thing, Gamma Ray's albums), that belongs to said genre, like and what are the most common traits of objects that belong to that genre.

But nationality of developer? What does it tell you about the game? Are Japanese developers special? Or maybe only Japanese RPG developers (since I haven't seen people using terms like JTPS, Jracing or Jfighting games)?

Maybe it coudl do with the fact that the only real major game developer in that region is JAPAN historically.. So pretty much 9.5 out of 10 times when a game comes from that area its from Japan.. And the reason why JRPG's are used is because of obvious traits most of them share that can easily point out the minute you start the game.. Whether its gameplay mechanics, art style, story, etc etc.. Same goes for WRPG's.. Now the reason why its called WRPG's is because there are several countries that have devolpers release games from.. Even then many wrpg's share similarities with one another..

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AmazonTreeBoa

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#105 AmazonTreeBoa
Member since 2011 • 16745 Posts

[QUOTE="AmazonTreeBoa"]There is no definition for a JRPG or WRPG. Those terms just tell you where the game was made, not what kind of RPG it is. Mass Effect is a WRPG. Not because of how it plays, but because of where it is from. If you are going to tell what type of RPG it is, you would say it is an action RPG, or an action WRPG. Saying a game is JRPS doesn't imply what type of game it is, just what region it us from. TC is just reading WAY to much into it and interpreting it wrong. I have Bastion on PC, but haven't really played it because my CPU is acting stupid and I need to build a new PC. But what little I did play was awesome.SciFiRPGfan


Sorry to repeat my question again, but I have seen few posters restate same opinion as you have again and again without anyone trying to answer my questions. And I am really curious.

What use does classification of games according to country of origin have? What does it tell you about the game? Should we include more countries into such classification (e.g. it seems that for example Canada is on the rise as far as RPGs are concerned - Bioware, Eidos Montreal or maybe in future Poland or at least Eastern Europe as a geographic region).

Here's my take on it. The genre for me represents a group of objects with some characteristics (game mechanics, story / atmosphere, maybe style or structure) that are similar to each other and that are relevant enough to make a supposed group out of those objects (rpgs, horrors, metal music) in the first place.

Once I know that a supposed object (Quake 2, Aliens, Helloween - Keeper of the Seven Keys) belongs to specific genre (FPS, scifi - fi horror, power / heavy metal) I can get the broad (sometimes only very broad though) idea about what it's going to be like, because I know what are other objects (Unreal, The Thing, Gamma Ray's albums), that belongs to said genre, like and what are the most common traits of objects that belong to that genre.

But nationality of developer? What does it tell you about the game? Are Japanese developers special? Or maybe only Japanese RPG developers (since I haven't seen people using terms like JTPS, Jracing or Jfighting games)?

Again, you are reading too much into it. Seeing for some reason, such a simple easy answer is flying right over your head and can't manage to answer your own simple silly question, I will answer.........It tells you where the game is from.........:shock:
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#106 SciFiRPGfan
Member since 2010 • 694 Posts

I don't wish to spam my own blog, but I've given this question some thought lately, and I don't think it's as irrelevant as one might think, even though I'm willing to concede that genre terms and subclassifications are generalisations almost by default.Anyway, I wrote a little article on it.DraugenCP

Hey quite good read. :)

And I agree. At least I think so...

Once there is "enough" of games with specific characteristics, be it gameplay mechanics, atmosphere, art-style or approach to story, I am all for grouping them into a new (sub)genre and labeling them with something distinctive like nationality or region or ... whatever.

The thing I was reacting to though, is the mindset that "every rpg made in Japan has to be JRPG" by default (JRPG as genre, not as RPG just made in Japan). Which to me would imply, that the distinctive feature, that divides RPGs into JRPGs and non-JRPGs (WRPGs?) is the location / nationality of the developer and not, like you have written in your blog, the inherent charactersitics of the game (in your case - more depressing and "raw" atmosphere, emphasis on realism in case of Eastern European games like ARMA, Stalker, Metro).

And that's the thing. If there was such genre as "Eastern European"... mmm... let's say action games, it is very likely that the games that would fall within such genre would have to "meet" most of criteria of said genre. Not just be made in Eastern Europe - e.g. Mafia (arguably).

Maybe it coudl do with the fact that the only real major game developer in that region is JAPAN historically.. So pretty much 9.5 out of 10 times when a game comes from that area its from Japan.. And the reason why JRPG's are used is because of obvious traits most of them share that can easily point out the minute you start the game.. Whether its gameplay mechanics, art style, story, etc etc.. Same goes for WRPG's.. Now the reason why its called WRPG's is because there are several countries that have devolpers release games from.. Even then many wrpg's share similarities with one another..sSubZerOo

Well, as long as those Japanese rpgs do share those traits, that you have mentioned, then everything is O.K. But what about outliers which don't? Would they also be called JRPGs just because of location? If so, then you can pretty much forget about those "traits", because the only thing that would matter at the end of the day would be the location of the developer. And then I would be asking again what use would such criterion have. If not, then we basically agree as well.

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SciFiRPGfan

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#107 SciFiRPGfan
Member since 2010 • 694 Posts

Again, you are reading too much into it. Seeing for some reason, such a simple easy answer is flying right over your head and can't manage to answer your own simple silly question, I will answer.........It tells you where the game is from.........:shock:AmazonTreeBoa

Excellent. And now just tell me what does the fact, that the game (RPG) has been made in Japan, alone,tells you about said game and if it is enought to make a separate (sub)genre out of it and I'll be satisfied. :)

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#108 StatusShuffle
Member since 2012 • 1908 Posts
[QUOTE="AmazonTreeBoa"] There is no definition for a JRPG or WRPG. Those terms just tell you where the game was made, not what kind of RPG it is.

THE WHOLE REASON WHY THEY SPLIT IN THE FIRST PLACE WAS BECAUSE OF GAMEPLAY. I mean, this isn't like anime where anime meant cartoon and people divided them later on, the whole split started and made those terms for that reason and that reason alone. Gameplay not region. You can argue the former you can't argue the latter. However Darksouls and Skyrim are action rpgs, Wrpgs and Jrpgs are classified with traditional types of rpgs.
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#109 Ross_the_Boss6
Member since 2009 • 4056 Posts

Wow TC, can't believe a simple term gets you this worked up? I don't see why this matters. The term isn't technically correct, but everyone understands the simply typed acronyms easily enough.

It's just like the Mac vs. PC argument. I'm not going to say "Windows-based PC" everytime I want to have this discussion with someone when there's a simpler (albiet less correct) way of saying it that gets my point across just as well.

These things are just words, unwind the stress a little...

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deactivated-59d151f079814

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#110 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="DraugenCP"]I don't wish to spam my own blog, but I've given this question some thought lately, and I don't think it's as irrelevant as one might think, even though I'm willing to concede that genre terms and subclassifications are generalisations almost by default.Anyway, I wrote a little article on it.SciFiRPGfan


Hey quite good read. :)

And I agree. At least I think so...

Once there is "enough" of games with specific characteristics, be it gameplay mechanics, atmosphere, art-style or approach to story, I am all for grouping them into a new (sub)genre and labeling them with something distinctive like nationality or region or ... whatever.

The thing I was reacting to though, is the mindset that "every rpg made in Japan has to be JRPG" by default (JRPG as genre, not as RPG just made in Japan). Which to me would imply, that the distinctive feature, that divides RPGs into JRPGs and non-JRPGs (WRPGs?) is the location / nationality of the developer and not, like you have written in your blog, the inherent charactersitics of the game (in your case - more depressing and "raw" atmosphere, emphasis on realism in case of Eastern European games like ARMA, Stalker, Metro).

And that's the thing. If there was such genre as "Eastern European"... mmm... let's say action games, it is very likely that the games that would fall within such genre would have to "meet" most of criteria of said genre. Not just be made in Eastern Europe - e.g. Mafia (arguably).

Maybe it coudl do with the fact that the only real major game developer in that region is JAPAN historically.. So pretty much 9.5 out of 10 times when a game comes from that area its from Japan.. And the reason why JRPG's are used is because of obvious traits most of them share that can easily point out the minute you start the game.. Whether its gameplay mechanics, art style, story, etc etc.. Same goes for WRPG's.. Now the reason why its called WRPG's is because there are several countries that have devolpers release games from.. Even then many wrpg's share similarities with one another..sSubZerOo

Well, as long as those Japanese rpgs do share those traits, that you have mentioned, then everything is O.K. But what about outliers which don't? Would they also be called JRPGs just because of location? If so, then you can pretty much forget about those "traits", because the only thing that would matter at the end of the day would be the location of the developer. And then I would be asking again what use would such criterion have. If not, then we basically agree as well.

Dark Souls/Demon's Souls I never see called a jrpg here.. Because its elements are decidedly not.. And thast why its used is because the greatest distinction between rpg's outside of a sub genre is based upon that cultural divide.

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#111 SciFiRPGfan
Member since 2010 • 694 Posts

Dark Souls/Demon's Souls I never see called a jrpg here.. Because its elements are decidedly not.. And thast why its used is because the greatest distinction between rpg's outside of a sub genre is based upon that cultural divide.sSubZerOo

Well, then we can probably agree. Not necessarily about specific games, but about the principle that there must be more to it than just a geographic location of the developer.

As for bolded, I borrow the links from a colleague here:

dont hold me responsible for any side effects that may be experienced:-

http://uk.gamespot.com/forums/topic/28952948/for-those-in-denial-dark-souls-is-jrpg-not-a-wrpg

http://uk.gamespot.com/playstation-3/forum/demons-dark-souls-are-jrpg-not-one-single-wrpg-can-compete-with-them-63172930/

http://uk.gamespot.com/dark-souls/forum/has-dark-souls-finally-shut-up-all-the-jrpg-haters-61526234/

http://uk.gamespot.com/forums/topic/29289369/so-dark-souls-is-better-than-any-recent-wrpg...?page=5

http://uk.gamespot.com/dark-souls/forum/dark-souls-jrpg-or-wrpg-61870847/?page=1

http://uk.gamespot.com/forums/topic/29295916/i-dont-get-the-appeal-of-jrpgs.?page=1sts106mat

And more importantly, the post I replied to and which got me interested in this topic in the first place implied so:

A JRPG is a RPG made by Japanese developers. Anyone who says otherwise is a flippin moron.

Dumbest. Argument. Ever.Master_ShakeXXX

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#112 Devil-Itachi
Member since 2005 • 4387 Posts
I agree that JRPG and WRPG are not genres. Think this really came about because of western developers concentrating on PC games while the japanese made primarily console games. Nowadays they are both more concentrated on console games and things are starting to criss cross and that seems to be leading to stupid arguments because the "genres" are not well defined.
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AmazonTreeBoa

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#113 AmazonTreeBoa
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[QUOTE="AmazonTreeBoa"]Again, you are reading too much into it. Seeing for some reason, such a simple easy answer is flying right over your head and can't manage to answer your own simple silly question, I will answer.........It tells you where the game is from.........:shock:SciFiRPGfan


Excellent. And now just tell me what does the fact, that the game (RPG) has been made in Japan, alone,tells you about said game and if it is enought to make a separate (sub)genre out of it and I'll be satisfied. :)

It tells you nothing and it isn't meant to tell you anything other than where it is from. If you want to know more about a game, get off your lazy ass and use google instead of coming here excepting answers to stupid questions that you should already know the answers to.
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#114 AmazonTreeBoa
Member since 2011 • 16745 Posts
[QUOTE="StatusShuffle"][QUOTE="AmazonTreeBoa"] There is no definition for a JRPG or WRPG. Those terms just tell you where the game was made, not what kind of RPG it is.

THE WHOLE REASON WHY THEY SPLIT IN THE FIRST PLACE WAS BECAUSE OF GAMEPLAY. I mean, this isn't like anime where anime meant cartoon and people divided them later on, the whole split started and made those terms for that reason and that reason alone. Gameplay not region. You can argue the former you can't argue the latter. However Darksouls and Skyrim are action rpgs, Wrpgs and Jrpgs are classified with traditional types of rpgs.

Says you.
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#115 SciFiRPGfan
Member since 2010 • 694 Posts

It tells you nothing and it isn't meant to tell you anything other than where it is from. If you want to know more about a game, get off your lazy ass and use google instead of coming here excepting answers to stupid questions that you should already know the answers to.AmazonTreeBoa

Good. But, then I have to ask:

What would be the purpose of a criterion, that doesn't tell us anything (useful) about the game (the location of a developer), as a genre defining criterion in the first place? :?

You do understand what's the purpose of classification of various media into genres in the first place, don't you? It's to help anyone quickly navigate through their large amounts by selecting out only those, that have specific desired characteristics and traits (gameplay mechanics, atmosphere, artstyle, story, structure,...).

Unfortunately, and I am glad that we can agree on it, the location of a developer (Japan) is not such criterion. So... Why have it?

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#116 Timstuff
Member since 2002 • 26840 Posts

Sorry, but there is a difference between JRPGs and WRPGs. A genre is "A group of media texts that share a set of conventional characteristics, such as content, narrative structure, and visual style."

JRPGs are more so focused on turn based combat carried out by preteen angsty teenagers, whereas WRPGs are more so D&D like, as in have the same basic story lines and generaslly the same combat mechanics.In all honesty, WRPGs, dont exist. Its RPGs and JRPGs are a sub genre of it.

Iantheone
Kingdom Hearts does not have turn based combat though, and there are plenty of Japanese games that do not have the stereotypical "anime" art style.
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#117 AmazonTreeBoa
Member since 2011 • 16745 Posts

[QUOTE="AmazonTreeBoa"]It tells you nothing and it isn't meant to tell you anything other than where it is from. If you want to know more about a game, get off your lazy ass and use google instead of coming here excepting answers to stupid questions that you should already know the answers to.SciFiRPGfan


Good. But, then I have to ask:

What would be the purpose of a criterion, that doesn't tell us anything (useful) about the game (the location of a developer), as a genre defining criterion in the first place? :?

You do understand what's the purpose of classification of various media into genres in the first place, don't you? It's to help anyone quickly navigate through their large amounts by selecting out only those, that have specific desired characteristics and traits (gameplay mechanics, atmosphere, artstyle, story, structure,...).

Unfortunately, and I am glad that we can agree on it, the location of a developer (Japan) is not such criterion. So... Why have it?

So that you know where it came from. it doesn't have to tell you anything other than that. You demanding that it does is your personal issue. I like to know where my games come from when it comes to RPGs. It lets me know what to go in expecting based off my past experience with JRPGs vs WRPGs. Sure there are the odd balls from each side of the pond from time to time that break the norm of what you expect like Demon's/Dark Souls for example, but for the most part you have an idea what to expect. For example. With JRPGs I go in expecting Japanese anime type art style with a bit of Japanese perv thrown in as well as a story that normally revolves around Japanese folklore, With WRPGs I go in expecting more action, a more realistic art style, less perv, and stories that aren't aimed so much at one culture's folklore.
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#118 Timstuff
Member since 2002 • 26840 Posts

[QUOTE="SciFiRPGfan"]

[QUOTE="AmazonTreeBoa"]There is no definition for a JRPG or WRPG. Those terms just tell you where the game was made, not what kind of RPG it is. Mass Effect is a WRPG. Not because of how it plays, but because of where it is from. If you are going to tell what type of RPG it is, you would say it is an action RPG, or an action WRPG. Saying a game is JRPS doesn't imply what type of game it is, just what region it us from. TC is just reading WAY to much into it and interpreting it wrong. I have Bastion on PC, but haven't really played it because my CPU is acting stupid and I need to build a new PC. But what little I did play was awesome.AmazonTreeBoa


Sorry to repeat my question again, but I have seen few posters restate same opinion as you have again and again without anyone trying to answer my questions. And I am really curious.

What use does classification of games according to country of origin have? What does it tell you about the game? Should we include more countries into such classification (e.g. it seems that for example Canada is on the rise as far as RPGs are concerned - Bioware, Eidos Montreal or maybe in future Poland or at least Eastern Europe as a geographic region).

Here's my take on it. The genre for me represents a group of objects with some characteristics (game mechanics, story / atmosphere, maybe style or structure) that are similar to each other and that are relevant enough to make a supposed group out of those objects (rpgs, horrors, metal music) in the first place.

Once I know that a supposed object (Quake 2, Aliens, Helloween - Keeper of the Seven Keys) belongs to specific genre (FPS, scifi - fi horror, power / heavy metal) I can get the broad (sometimes only very broad though) idea about what it's going to be like, because I know what are other objects (Unreal, The Thing, Gamma Ray's albums), that belongs to said genre, like and what are the most common traits of objects that belong to that genre.

But nationality of developer? What does it tell you about the game? Are Japanese developers special? Or maybe only Japanese RPG developers (since I haven't seen people using terms like JTPS, Jracing or Jfighting games)?

Again, you are reading too much into it. Seeing for some reason, such a simple easy answer is flying right over your head and can't manage to answer your own simple silly question, I will answer.........It tells you where the game is from.........:shock:

So why does the term "WRPG" exist? It says almost nothing about where a game came from other than that it is not Japanese. The Witcher 2 came from Poland and Skyrim came from America. Can you really argue that they come from the same general area, or that there are no significant differences between American culture and Polish culture that are worth drawing attention to the way the JRPG designation does?

The JRPG/WRPG binary was created pretty much for the sole purpose of putting Japan on a pedastal, which is pretty unfair to the rest of the world if you think about it.

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#119 AmazonTreeBoa
Member since 2011 • 16745 Posts

[QUOTE="AmazonTreeBoa"][QUOTE="SciFiRPGfan"]
Sorry to repeat my question again, but I have seen few posters restate same opinion as you have again and again without anyone trying to answer my questions. And I am really curious.

What use does classification of games according to country of origin have? What does it tell you about the game? Should we include more countries into such classification (e.g. it seems that for example Canada is on the rise as far as RPGs are concerned - Bioware, Eidos Montreal or maybe in future Poland or at least Eastern Europe as a geographic region).

Here's my take on it. The genre for me represents a group of objects with some characteristics (game mechanics, story / atmosphere, maybe style or structure) that are similar to each other and that are relevant enough to make a supposed group out of those objects (rpgs, horrors, metal music) in the first place.

Once I know that a supposed object (Quake 2, Aliens, Helloween - Keeper of the Seven Keys) belongs to specific genre (FPS, scifi - fi horror, power / heavy metal) I can get the broad (sometimes only very broad though) idea about what it's going to be like, because I know what are other objects (Unreal, The Thing, Gamma Ray's albums), that belongs to said genre, like and what are the most common traits of objects that belong to that genre.

But nationality of developer? What does it tell you about the game? Are Japanese developers special? Or maybe only Japanese RPG developers (since I haven't seen people using terms like JTPS, Jracing or Jfighting games)?

Timstuff

Again, you are reading too much into it. Seeing for some reason, such a simple easy answer is flying right over your head and can't manage to answer your own simple silly question, I will answer.........It tells you where the game is from.........:shock:

So why does the term "WRPG" exist? It says almost nothing about where a game came from other than that it is not Japanese. The Witcher 2 came from Poland and Skyrim came from America. Can you really argue that they come from the same general area, or that there are no significant differences between American culture and Polish culture that are worth drawing attention to the way the JRPG designation does?

The JRPG/WRPG binary was created pretty much for the sole purpose of putting Japan on a pedastal, which is pretty unfair to the rest of the world if you think about it.

Read my above response. ;)
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#120 SciFiRPGfan
Member since 2010 • 694 Posts

So that you know where it came from. it doesn't have to tell you anything other than that. You demanding that it does is your personal issue. I like to know where my games come from when it comes to RPGs. It lets me know what to go in expecting based off my past experience with JRPGs vs WRPGs. Sure there are the odd balls from each side of the pond from time to time that break the norm of what you expect like Demon's/Dark Souls for example, but for the most part you have an idea what to expect. For example. With JRPGs I go in expecting Japanese anime type art style with a bit of Japanese perv thrown in as well as a story that normally revolves around Japanese folklore, With WRPGs I go in expecting more action, a more realistic art style, less perv, and stories that aren't aimed so much at one culture's folklore.AmazonTreeBoa

Hmm, but at the end of the day, it's the "anime type art style with a bit of Japanese perv thrown in as well as a story that normally revolves around Japanese folklore" for example, that makes them JRPGs, isn't it? If it wasn't for them (or at least most of them)...

And what if European or American developer made a game exactly like what you've described as JRPG. Wouldn't it be better to call it JRPG as well? To not confuse other people or to help JRPG fans find it quicker?

Similar for outliers from Japan, if somebody asked you to recommend him some good JRPG in the most typical sense possible, you probably wouldn't recommend him Demon's or Dark Souls, now would you.

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Gxgear

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#121 Gxgear
Member since 2003 • 10425 Posts

[QUOTE="Gxgear"]

[QUOTE="AdobeArtist"]

I was going to link those Extra Creditz videos myself. What their segment really tries to do is identify how WRPGs and JRPGs are played for entirely different experiences. Just as sim racers, arcade racers, and kart racers are played for unique experiences even while still falling under the racer umbrella.

But then when a game like Dark Souls comes from Japan and follows the design and gameplay philosophy of the West, calling it a JRPG is misleading, as it doesn't describe the gaming experience that is atypical of other well known JRPG IPs.

Clearly regional branding isn't the way to identify sub genres. It should be to inform the player of the core game design and experience that can be expected from the game. I've proposed this before and want to give it another shot. Mind you It's still just a concept but here goes;

Interpretive RPG (aka WRPG) - this is indicative that much of the gameplay experience is subject to the players interpretation. This can include any combination of custom character design encompassing race, gender, appearance, outfit ensembles, as well as plot choices, moral outlook, and world interaction.

Narrative RPG (aka JRPG) - here the experience is centered around a scripted story and where the player is fixed to a predesigned character, both in outward appearance and internal qualities. while still allowing for stat building and class configurations, overall far more linear in character and story progression.

AdobeArtist

Those are fitting terms, but as long as people stay ignorant of the history and what the terms represent, adding new terms will just confuse newcomers. I mean, it'll probably be impossible to extend new terms beyond the site, so trying to educate people about existing terms is the better option.

Additionally, your coined terms only serves to draw a equal sign between them and JRPG/WRPG.

Role playing games leaning towards either the interpretive or narrative side of things isn't localized in one region anymore in 2012. My belief is that our exisitng terminology works - as long as people understands them. Here are a few well-known examples that break the mold of what people mistakenly define as JRPG's WRPGs:

Demon's Souls - action aRPG (you're a guy trying to kill **** it's all about the combat). It's neither interpretive, since you're explicitly told what you are and what you are to do, nor is it narrative, since there is barely any.

Disgaea - strategy sRPG (micromanagement on the battlefield). Again, while the writing for the franchise have been excellent, calling it sRPG is infinitely more descriptive because strategy is the essence of Disgaea.

Fallout 3 - FPS RPG. Like Demon's Souls, you're explicitly told what you are and what you should do, but with some degree of freedom. However, game design still forces you to take one of two general paths, the paths being 'good' and 'evil'.

It's exactly because the design philosophies of interpretive and narrative (as I describe it) aren't as regionally specific as they used to be, that labelling by region in fact does not work. And what lead to my paradigm of how best to categorize the games, based more on core gameplay experience rather than origin of creation.

And while the WRPG and JRPG is something people have gotten used to, it no longer reflects the shift in trends to how games are made relative to their source. So we all should be adjusting to a new way of categorizing. If not my suggestion, surely some other equally appropriate descriptor.

When I say existing terminology, I mean the usage of prefixes added in front of RPG to better describe what they are ie. sRPG, aRPG, etc.

The only reason JRPG/WRPG are so misinterpreted by the uninitiated is because of how prevelant the regions were in the development the genre. If people people aren't willing to shed their ignorance on this single fact, how would they be able to accept additional concepts? That there lies the problem.

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Dj-Dampleaf

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#122 Dj-Dampleaf
Member since 2012 • 730 Posts

[QUOTE="AmazonTreeBoa"][QUOTE="SciFiRPGfan"]
Sorry to repeat my question again, but I have seen few posters restate same opinion as you have again and again without anyone trying to answer my questions. And I am really curious.

What use does classification of games according to country of origin have? What does it tell you about the game? Should we include more countries into such classification (e.g. it seems that for example Canada is on the rise as far as RPGs are concerned - Bioware, Eidos Montreal or maybe in future Poland or at least Eastern Europe as a geographic region).

Here's my take on it. The genre for me represents a group of objects with some characteristics (game mechanics, story / atmosphere, maybe style or structure) that are similar to each other and that are relevant enough to make a supposed group out of those objects (rpgs, horrors, metal music) in the first place.

Once I know that a supposed object (Quake 2, Aliens, Helloween - Keeper of the Seven Keys) belongs to specific genre (FPS, scifi - fi horror, power / heavy metal) I can get the broad (sometimes only very broad though) idea about what it's going to be like, because I know what are other objects (Unreal, The Thing, Gamma Ray's albums), that belongs to said genre, like and what are the most common traits of objects that belong to that genre.

But nationality of developer? What does it tell you about the game? Are Japanese developers special? Or maybe only Japanese RPG developers (since I haven't seen people using terms like JTPS, Jracing or Jfighting games)?

Timstuff

Again, you are reading too much into it. Seeing for some reason, such a simple easy answer is flying right over your head and can't manage to answer your own simple silly question, I will answer.........It tells you where the game is from.........:shock:

So why does the term "WRPG" exist? It says almost nothing about where a game came from other than that it is not Japanese. The Witcher 2 came from Poland and Skyrim came from America. Can you really argue that they come from the same general area, or that there are no significant differences between American culture and Polish culture that are worth drawing attention to the way the JRPG designation does?

The JRPG/WRPG binary was created pretty much for the sole purpose of putting Japan on a pedastal, which is pretty unfair to the rest of the world if you think about it.

This argument made no sense, Jrpgs were not even considered rpg in Japan at first and then became "Rpgs" all of a sudden and became Jrpgs later. Japanese RPGs are not rpgs, the only reason why supposed Jrpgs fans argue this is because they like their franchises and somehow this means them not being Rpgs somehow equals the games are bad. It's like a freaking religion that has been factually proven wrong and they continue to kill random people for it like what Norse did. Jrpgs are not RPGs. There are Rpgs that ARE made in japan that are Rpgs but the ones argued about the most are the ones that are NOT, going Final Fantasy IV to Starocean 4, games like those are not Rpgs, stop arguing, you can't possibly take the definition of Role-playing and actually say with a straight face to a person of intelligence it's closer to being an Rpg than a Wrpg. No, Wrpgs are a bit mixed but they are Rpgs, this gen it's 50/50 bu Jrpgs where never Rpgs. Interactive stories or Visual Novels are in reality what the Jrpgs we are talking about really are, and all Rpgs made in japan not Jrpgs are Action Rpgs, which in both areas play similar. Strategy Rpgs don't freaking exist since there are Western Srpgs that are just called strategy games, yet every Srpg from japan are called Srpgs. Everyone is just confusing eachother from what things really are due to obsessive loyalty and stupidity. Everyone who is arguing Jrpgs, the ones we are talking about like this gen: WEWY, FFXIII, Infinite Undiscovery, FF3 remake on DS, Breath of Fire, Suikoden, those are not freaking rpgs stop being stupid and look up role-playing. Also the excuses in here for Jrpg DC are just dumb.
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#123 Timstuff
Member since 2002 • 26840 Posts

[QUOTE="AmazonTreeBoa"]So that you know where it came from. it doesn't have to tell you anything other than that. You demanding that it does is your personal issue. I like to know where my games come from when it comes to RPGs. It lets me know what to go in expecting based off my past experience with JRPGs vs WRPGs. Sure there are the odd balls from each side of the pond from time to time that break the norm of what you expect like Demon's/Dark Souls for example, but for the most part you have an idea what to expect. For example. With JRPGs I go in expecting Japanese anime type art style with a bit of Japanese perv thrown in as well as a story that normally revolves around Japanese folklore, With WRPGs I go in expecting more action, a more realistic art style, less perv, and stories that aren't aimed so much at one culture's folklore.SciFiRPGfan


Hmm, but at the end of the day, it's the "anime type art style with a bit of Japanese perv thrown in as well as a story that normally revolves around Japanese folklore" for example, that makes them JRPGs, isn't it? If it wasn't for them (or at least most of them)...

And what if European or American developer made a game exactly like what you've described as JRPG. Wouldn't it be better to call it JRPG as well? To not confuse other people or to help JRPG fans find it quicker?

Similar for outliers from Japan, if somebody asked you to recommend him some good JRPG in the most typical sense possible, you probably wouldn't recommend him Demon's or Dark Souls, now would you.

Anyone remember that game Sudeki?

fTiqG.jpg

If JRPG refers to a specific aesthetic, Sudeki is a JRPG. It has "anime-style" art direction and lots of Japanese fantasy tropes at play throughout. It was made by the British, but it meets the aesthetic and game design requirements for the hypotetical genre I have seen people propose in here. Dragon's Dogma and Dark Souls do not meet those standards, so that means that if the RPG genre is segmented into JRPG and WRPG, Sudeki is a JRPG while Dark Souls and Dragon's Dogma are WRPGs.

If being made in Japan is a pre-requisite for being a JRPG, then JRPG is not a genre but merely a geographical designation. And if that is the case, then the WRPG designation is erroneous and no-one should use it. Since Dark Souls and Dragon's Dogma are JRPGs, that means that Witcher 2 is a PRPG, Skyrim is an ARPG, and Dragon Age is a CRPG. The world is not divided into the two regions of "Japan" and "Gaijin Land," so that means that if we are using JRPG to describe a region, the term WRPG has to be thrown out. That holds especially true for Korea, China and Taiwan, since they have lots of game developers making RPGs but they are no more "western" than Japan is. The Witcher further makes the "Western RPG" label dubious, since Poland is part of Eastern Europe.

Let me put it this way: if Dark Souls is a JRPG, then by extension The Witcher 2 is not a WRPG.

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percuvius2

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#124 percuvius2
Member since 2004 • 1982 Posts

It's a stupid term that basically says nothing about the game. Turn Based RPG, or RPG with an anime art-style would be better depending on the game. Dark Souls is still a JRPG though.Loegi

Dark Souls is an action rpg. You've never played it like your profile shows.

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#125 AmazonTreeBoa
Member since 2011 • 16745 Posts

[QUOTE="AmazonTreeBoa"]So that you know where it came from. it doesn't have to tell you anything other than that. You demanding that it does is your personal issue. I like to know where my games come from when it comes to RPGs. It lets me know what to go in expecting based off my past experience with JRPGs vs WRPGs. Sure there are the odd balls from each side of the pond from time to time that break the norm of what you expect like Demon's/Dark Souls for example, but for the most part you have an idea what to expect. For example. With JRPGs I go in expecting Japanese anime type art style with a bit of Japanese perv thrown in as well as a story that normally revolves around Japanese folklore, With WRPGs I go in expecting more action, a more realistic art style, less perv, and stories that aren't aimed so much at one culture's folklore.SciFiRPGfan


Hmm, but at the end of the day, it's the "anime type art style with a bit of Japanese perv thrown in as well as a story that normally revolves around Japanese folklore" for example, that makes them JRPGs, isn't it? If it wasn't for them (or at least most of them)...

And what if European or American developer made a game exactly like what you've described as JRPG. Wouldn't it be better to call it JRPG as well? To not confuse other people or to help JRPG fans find it quicker?

Similar for outliers from Japan, if somebody asked you to recommend him some good JRPG in the most typical sense possible, you probably wouldn't recommend him Demon's or Dark Souls, now would you.

Again JRPG means nothing more than a Japanese RPG. What part of that do you keep missing? And as I said, not all JRPGs follow the same formula just like WRPGs done. I am not going to keep repeating myself to you. Either grasp wtf I am saying or realize that for some reason, what I say to you keep going over your head and move on. You sound like a freaking broken record.
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Master_ShakeXXX

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#126 Master_ShakeXXX
Member since 2008 • 13361 Posts

[QUOTE="Master_ShakeXXX"]

A JRPG is a RPG made by Japanese developers. Anyone who says otherwise is a flippin moron.

Dumbest. Argument. Ever.

HoolaHoopMan

No its not. We define genres by game play mechanics not places of origin. That is probably the dumbest argument ever.

No, you're a jackass because you go around trying to change the meaning of things when you don't have that authority. You're a stupid, stupid, ignorant, jackass and because of that I'm not even going to give you a respectful response. Jackass.

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AmazonTreeBoa

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#127 AmazonTreeBoa
Member since 2011 • 16745 Posts
[QUOTE="Timstuff"]

[QUOTE="AmazonTreeBoa"] Again, you are reading too much into it. Seeing for some reason, such a simple easy answer is flying right over your head and can't manage to answer your own simple silly question, I will answer.........It tells you where the game is from.........:shock:Dj-Dampleaf

So why does the term "WRPG" exist? It says almost nothing about where a game came from other than that it is not Japanese. The Witcher 2 came from Poland and Skyrim came from America. Can you really argue that they come from the same general area, or that there are no significant differences between American culture and Polish culture that are worth drawing attention to the way the JRPG designation does?

The JRPG/WRPG binary was created pretty much for the sole purpose of putting Japan on a pedastal, which is pretty unfair to the rest of the world if you think about it.

Jrpgs are not RPGs. There are Rpgs that ARE made in japan that are Rpgs but the ones argued about the most are the ones that are NOT, going Final Fantasy IV to Starocean 4, games like those are not Rpgs, stop arguing, you can't possibly take the definition of Role-playing and actually say with a straight face to a person of intelligence it's closer to being an Rpg than a Wrpg. No, Wrpgs are a bit mixed but they are Rpgs, this gen it's 50/50 bu Jrpgs where never Rpgs.

Thanks for the good laugh. JRPGs aren't RPGs. That's funny.
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#128 Timstuff
Member since 2002 • 26840 Posts

[QUOTE="SciFiRPGfan"]

[QUOTE="AmazonTreeBoa"]So that you know where it came from. it doesn't have to tell you anything other than that. You demanding that it does is your personal issue. I like to know where my games come from when it comes to RPGs. It lets me know what to go in expecting based off my past experience with JRPGs vs WRPGs. Sure there are the odd balls from each side of the pond from time to time that break the norm of what you expect like Demon's/Dark Souls for example, but for the most part you have an idea what to expect. For example. With JRPGs I go in expecting Japanese anime type art style with a bit of Japanese perv thrown in as well as a story that normally revolves around Japanese folklore, With WRPGs I go in expecting more action, a more realistic art style, less perv, and stories that aren't aimed so much at one culture's folklore.AmazonTreeBoa


Hmm, but at the end of the day, it's the "anime type art style with a bit of Japanese perv thrown in as well as a story that normally revolves around Japanese folklore" for example, that makes them JRPGs, isn't it? If it wasn't for them (or at least most of them)...

And what if European or American developer made a game exactly like what you've described as JRPG. Wouldn't it be better to call it JRPG as well? To not confuse other people or to help JRPG fans find it quicker?

Similar for outliers from Japan, if somebody asked you to recommend him some good JRPG in the most typical sense possible, you probably wouldn't recommend him Demon's or Dark Souls, now would you.

Again JRPG means nothing more than a Japanese RPG. What part of that do you keep missing? And as I said, not all JRPGs follow the same formula just like WRPGs done. I am not going to keep repeating myself to you. Either grasp wtf I am saying or realize that for some reason, what I say to you keep going over your head and move on. You sound like a freaking broken record.

If JRPGs are just RPGs from Japan though, then that means that the term WRPG is at fault and needs to be thrown away. Either way, the concept that there is a binary of Japanese and Western RPGs cannot be defended, because there is no valid argument for why all non-Japanese games should be labeled as "western." That idea is as ignorant as saying "China and Japan are pretty much the same."

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Dj-Dampleaf

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#129 Dj-Dampleaf
Member since 2012 • 730 Posts
[QUOTE="Dj-Dampleaf"][QUOTE="Timstuff"]So why does the term "WRPG" exist? It says almost nothing about where a game came from other than that it is not Japanese. The Witcher 2 came from Poland and Skyrim came from America. Can you really argue that they come from the same general area, or that there are no significant differences between American culture and Polish culture that are worth drawing attention to the way the JRPG designation does?

The JRPG/WRPG binary was created pretty much for the sole purpose of putting Japan on a pedastal, which is pretty unfair to the rest of the world if you think about it.

AmazonTreeBoa
Jrpgs are not RPGs. There are Rpgs that ARE made in japan that are Rpgs but the ones argued about the most are the ones that are NOT, going Final Fantasy IV to Starocean 4, games like those are not Rpgs, stop arguing, you can't possibly take the definition of Role-playing and actually say with a straight face to a person of intelligence it's closer to being an Rpg than a Wrpg. No, Wrpgs are a bit mixed but they are Rpgs, this gen it's 50/50 bu Jrpgs where never Rpgs.

Thanks for the good laugh. JRPGs aren't RPGs. That's funny.

You just proved my point, you don't even have a reason against it.
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#130 Krelian-co
Member since 2006 • 13274 Posts

[QUOTE="AmazonTreeBoa"][QUOTE="Dj-Dampleaf"] Jrpgs are not RPGs. There are Rpgs that ARE made in japan that are Rpgs but the ones argued about the most are the ones that are NOT, going Final Fantasy IV to Starocean 4, games like those are not Rpgs, stop arguing, you can't possibly take the definition of Role-playing and actually say with a straight face to a person of intelligence it's closer to being an Rpg than a Wrpg. No, Wrpgs are a bit mixed but they are Rpgs, this gen it's 50/50 bu Jrpgs where never Rpgs. Dj-Dampleaf
Thanks for the good laugh. JRPGs aren't RPGs. That's funny.

You just proved my point, you don't even have a reason against it.

necause there is no need to argue against you point, is so incredibly dumb there is no need to waste time.

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#131 Dj-Dampleaf
Member since 2012 • 730 Posts

[QUOTE="Dj-Dampleaf"][QUOTE="AmazonTreeBoa"]Thanks for the good laugh. JRPGs aren't RPGs. That's funny.Krelian-co

You just proved my point, you don't even have a reason against it.

necause there is no need to argue against you point, is so incredibly dumb there is no need to waste time.

Now you can't even spell "because" since you're panicking so much. You have nothing to prove it so now you are going a bit crazy.
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#132 Gue1
Member since 2004 • 12171 Posts

the reason people came up with the terms Western Role Playing Games and Japanese Role Playing Games is because their designs are particularly different. Obviously they are not a genre because they both are still RPGs but it wouldn't be wrong to refer to them as a sub-genre.

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#133 SciFiRPGfan
Member since 2010 • 694 Posts

Again JRPG means nothing more than a Japanese RPG. What part of that do you keep missing? And as I said, not all JRPGs follow the same formula just like WRPGs done. I am not going to keep repeating myself to you. Either grasp wtf I am saying or realize that for some reason, what I say to you keep going over your head and move on. You sound like a freaking broken record.AmazonTreeBoa

Firstly... Dude... Calm down. You've been kind of a jerk from the start, but enough is enough. I don't want to turn this into a raging contest, so let's go back to normal discussion.

Secondly, I don't understand the part where you are saying, that the classification of RPGs (according to country of origin in this case) doesn't have to have any use- on one hand, you are saying, that the term JRPG helps you imagine what kind of a game is a game, that is classified as such, going to be and on the other, you are saying, that... actually... somehow that game doesn't have to be like those other JRPGs. But then, do you even need to divide the games (RPGs) in genres and sub-genres in the first place? If said games in particular genre (JRPG) don't even have to have anything in common, other than country of origin, which - and we have both agreed on this - doesn't tell us anything about game's characteristics or qualities?

Dude, such classification would be complete waste of time and effort. Because it would be useless. Because it wouldn't tell us anything about characteristcs or qualities of games, that would be supposed to belong to that genre. If you want to do it for your own reasons, be my guest, but don't presume, that most people would want to have such useless categories and sub-categories as well.

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#134 AmazonTreeBoa
Member since 2011 • 16745 Posts

[QUOTE="AmazonTreeBoa"][QUOTE="SciFiRPGfan"]
Hmm, but at the end of the day, it's the "anime type art style with a bit of Japanese perv thrown in as well as a story that normally revolves around Japanese folklore" for example, that makes them JRPGs, isn't it? If it wasn't for them (or at least most of them)...

And what if European or American developer made a game exactly like what you've described as JRPG. Wouldn't it be better to call it JRPG as well? To not confuse other people or to help JRPG fans find it quicker?

Similar for outliers from Japan, if somebody asked you to recommend him some good JRPG in the most typical sense possible, you probably wouldn't recommend him Demon's or Dark Souls, now would you.

Timstuff

Again JRPG means nothing more than a Japanese RPG. What part of that do you keep missing? And as I said, not all JRPGs follow the same formula just like WRPGs done. I am not going to keep repeating myself to you. Either grasp wtf I am saying or realize that for some reason, what I say to you keep going over your head and move on. You sound like a freaking broken record.

If JRPGs are just RPGs from Japan though, then that means that the term WRPG is at fault and needs to be thrown away. Either way, the concept that there is a binary of Japanese and Western RPGs cannot be defended, because there is no valid argument for why all non-Japanese games should be labeled as "western." That idea is as ignorant as saying "China and Japan are pretty much the same."

To be fair, the term "WRPG" is completely new to me this gen. Last gen I had never heard the term.
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#135 AmazonTreeBoa
Member since 2011 • 16745 Posts
[QUOTE="Dj-Dampleaf"][QUOTE="AmazonTreeBoa"][QUOTE="Dj-Dampleaf"] Jrpgs are not RPGs. There are Rpgs that ARE made in japan that are Rpgs but the ones argued about the most are the ones that are NOT, going Final Fantasy IV to Starocean 4, games like those are not Rpgs, stop arguing, you can't possibly take the definition of Role-playing and actually say with a straight face to a person of intelligence it's closer to being an Rpg than a Wrpg. No, Wrpgs are a bit mixed but they are Rpgs, this gen it's 50/50 bu Jrpgs where never Rpgs.

Thanks for the good laugh. JRPGs aren't RPGs. That's funny.

You just proved my point, you don't even have a reason against it.

You have no point. You are just wrong.
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AmazonTreeBoa

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#136 AmazonTreeBoa
Member since 2011 • 16745 Posts

[QUOTE="AmazonTreeBoa"]Again JRPG means nothing more than a Japanese RPG. What part of that do you keep missing? And as I said, not all JRPGs follow the same formula just like WRPGs done. I am not going to keep repeating myself to you. Either grasp wtf I am saying or realize that for some reason, what I say to you keep going over your head and move on. You sound like a freaking broken record.SciFiRPGfan


Firstly... Dude... Calm down. You've been kind of a jerk from the start, but enough is enough. I don't want to turn this into a raging contest, so let's go back to normal discussion.

Secondly, I don't understand the part where you are saying, that the classification of RPGs (according to country of origin in this case) doesn't have to have any use- on one hand, you are saying, that the term JRPG helps you imagine what kind of a game is a game, that is classified as such, going to be and on the other, you are saying, that... actually... somehow that game doesn't have to be like those other JRPGs. But then, do you even need to divide the games (RPGs) in genres and sub-genres in the first place? If said games in particular genre (JRPG) don't even have to have anything in common, other than country of origin, which - and we have both agreed on this - doesn't tell us anything about game's characteristics or qualities?

Dude, such classification would be complete waste of time and effort. Because it would be useless. Because it wouldn't tell us anything about characteristcs or qualities of games, that would be supposed to belong to that genre. If you want to do it for your own reasons, be my guest, but don't presume, that most people would want to have such useless categories and sub-categories as well.

. I am always a jerk here, deal with it. If you want my nice side, go to the PS3 forums or the PC forums. This is SW.
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percuvius2

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#137 percuvius2
Member since 2004 • 1982 Posts

jrpg is such turn based anime infested crap that is completely vomitous in nature.

Action RPG > WRPG > jrpg

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#138 SciFiRPGfan
Member since 2010 • 694 Posts

I am always a jerk here, deal with it. If you want my nice side, go to the PS3 forums or the PC forums. This is SW.AmazonTreeBoa

Meh, you wanna rage, find somebody else.




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ronvalencia

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#139 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="AmazonTreeBoa"] There is no definition for a JRPG or WRPG. Those terms just tell you where the game was made, not what kind of RPG it is.StatusShuffle
THE WHOLE REASON WHY THEY SPLIT IN THE FIRST PLACE WAS BECAUSE OF GAMEPLAY. I mean, this isn't like anime where anime meant cartoon and people divided them later on, the whole split started and made those terms for that reason and that reason alone. Gameplay not region. You can argue the former you can't argue the latter. However Darksouls and Skyrim are action rpgs, Wrpgs and Jrpgs are classified with traditional types of rpgs.

One can mod Skyrim PC with JRPG/anime characters.

0.jpg

xlarge_7615c24ab383aa892d0a941d7cbafc10.

PS; "mods" is an official feature for the PC version of Skyrim.

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GeoffZak

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#140 GeoffZak
Member since 2007 • 3715 Posts

I stopped watching after he said that the term JRPG is racist. -_-

Sometimes people over-think these things.

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OreoMilkshake

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#141 OreoMilkshake
Member since 2009 • 12833 Posts

Interactive stories or Visual Novels are in reality what the Jrpgs we are talking about really are Dj-Dampleaf
You've clearly never played a visual novel.

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Timstuff

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#142 Timstuff
Member since 2002 • 26840 Posts

Visual novels aren't even games. They're storybooks on a computer.

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SUD123456

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#143 SUD123456
Member since 2007 • 7056 Posts

Some words change their meanings over time.

This is one of those times. And the argument will not end until the last of the 'JRPGs are RPGs from Japan' traditionalists die off.:P

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AdrianWerner

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#144 AdrianWerner
Member since 2003 • 28441 Posts

You just proved my point, you don't even have a reason against it.Dj-Dampleaf
jRPGs still use dice-based systems for resolving actions, which causes the skill of character to be more important than skills of the player. This, along with leveling, is what makes a game RPG, so jRPGs are RPGs.

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AmazonTreeBoa

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#145 AmazonTreeBoa
Member since 2011 • 16745 Posts

[QUOTE="AmazonTreeBoa"]I am always a jerk here, deal with it. If you want my nice side, go to the PS3 forums or the PC forums. This is SW.SciFiRPGfan


Meh, you wanna rage, find somebody else.




Then don't quote me if you don't like my responses here, it's that simple.
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SciFiRPGfan

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#146 SciFiRPGfan
Member since 2010 • 694 Posts

Then don't quote me if you don't like my responses here, it's that simple.AmazonTreeBoa

A fair point.

It just took me some time to find out, that you are some kind of weirdo with split personality disorder (based on your words - not mine -, that you act like a nice guy on some sub-forums and like jerk on others, so don't rage on me now... oh wait, who am I telling this to).

Besides, I wanted to hear an explanation from somebody from the "all RPGs from Japan are JRPGs" crowd as to why would you guys do so and what benefits would such approach give you.

After not receiving a proper reply from anyone with that mindset, I am fairly positive, that your approach yields no benefits and thus makes no sense, so I can easily move on... So, no problem.

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Timstuff

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#147 Timstuff
Member since 2002 • 26840 Posts

Besides, I wanted to hear an explanation from somebody from the "all RPGs from Japan are JRPGs" crowd as to why would you guys do so and what benefits would such approach give you.SciFiRPGfan

The only thing that all JRPGs have in common is that they are all from Japan. Dragon Warrior and Dark Souls are both Japanese RPGs, but they don't share any aesthetic qualities and have very little in common as far as gameplay is concerned. Since they are both JRPGs, that means that JRPG is not a genre, but rather a label to designate that the games come from Japan.

As for "WRPGs," the only thing that they have in common is that they've all (incorrectly) had the same regional label slapped on them. "WRPG" used in juxtiposition with "JRPG" is incorrect, because every country that is not Japan does not fit under the label of "the west." No such binary exists, and yet I keep seeing people use these labels and not even have any consistency in how they are applied.

"JRPG" is an RPG from Japan. It's a rather pointless label IMO because we don't call Elder Scrolls an USRPG or Dragon Age a CARPG, but if you insist that being from Japan makes a game extra special somehow, then go ahead. If you believe that being a JRPG actually says anything about the gameplay or aesthetics though, then you are sorely mistaken, and if you use the term WRPG to describe non-Japanese RPGs in any context then you are wrong outright.

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SciFiRPGfan

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#148 SciFiRPGfan
Member since 2010 • 694 Posts

The only thing that all JRPGs have in common is that they are all from Japan. Dragon Warrior and Dark Souls are both Japanese RPGs, but they don't share any aesthetic qualities and have very little in common as far as gameplay is concerned. Since they are both JRPGs, that means that JRPG is not a genre, but rather a label to designate that the games come from Japan.

As for "WRPGs," the only thing that they have in common is that they've all (incorrectly) had the same regional label slapped on them. "WRPG" used in juxtiposition with "JRPG" is incorrect, because every country that is not Japan does not fit under the label of "the west." No such binary exists, and yet I keep seeing people use these labels and not even have any consistency in how they are applied.

"JRPG" is an RPG from Japan. It's a rather pointless label IMO because we don't call Elder Scrolls an USRPG or Dragon Age a CARPG, but if you insist that being from Japan makes a game extra special somehow, then go ahead. If you believe that being a JRPG actually says anything about the gameplay or aesthetics though, then you are sorely mistaken, and if you use the term WRPG to describe non-Japanese RPGs in any context then you are wrong outright.Timstuff



Umm, you are the person (OP), who actually challenges the purpose or use of the term "JRPG" itself, as far as I can understand, aren't you?

Sorry, that I ignored your OP in the first place and jumped into slightly different discussion BTW. This post will be a bit longer, because I'll also provide my take on the OP.

Well, I can agree, that the term or its use is quite shady, no matter how I look at it and is either 1.completely useless, if it is supposed to designate all RPGs coming from Japan regardless of their qualities or characteristics (because then it wouldn't tell us anything about those games) or 2. it's name is kind of confusing, if it is supposed to be a sub-genre within an RPG genre. Because like you said, it doesn't have any other national counterparts and the only other one, the WRPG, can be misleading as well (because not all games labeled as WRPG actually come from "Western" developers - which can be quite confusing term itself BTW -.).

So, if you are promoting the complete abandonment of that term. I could principally agree.

However, there are two things, that prevent me from supporting your otherwise commendable effort:

1. I don't see it happening. Simply put, nowadays, too many people use this term regardless of it is used in logically correct manner or not and I believe, that it is pointless to "go against the flow". Here, on other gaming mags, on Reddit, 4 Chan, etc. Wherever you go, you can see the term JRPG being used. Some people may use it more correctly, some less, but it is obvious, that the term is not going anywhere.

2. I don't believe that the label (of genre or sub-genre or whatever other category) does have to make sense.Or have its natural logical counterpart(s). Look at the labels of big genres. Some are based on position of camera (FPS, TPS), some are based on mechanics or basic obstacles (platformers, puzzle games) and some are pretty vague (RPGs, adventures).

I believe that those names have been picked very randomly and were only slowly established by being constantly used by other people. And I also believe, that the term JRPG must have appeared in similar fashion - i.e. that some people have decided to separate part of the RPGs and gave the new name to said category.

And I can approve that. As long sa it has its use... why not? It isn't stated anywhere, that the classification does have to be strictly logical or accurate. Just find a group of games, that have some unique characteristics, and if there is enough of them and enough of people,who are interested in selecting them out from the rest and giving them separate name (sub-genre), why not? It can be only helpful.

And therefore, I support those people, who are reffering to specific group of RPGs with specific characteristics as JRPGs, even though the name JRPG may not be completely correct. But as long as it has its use and helps with classification of games. I am fine with that. And what I am not fine with, is a classification of games according to useless criteria such as country of origin.

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Dj-Dampleaf

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#149 Dj-Dampleaf
Member since 2012 • 730 Posts

[QUOTE="StatusShuffle"][QUOTE="AmazonTreeBoa"] There is no definition for a JRPG or WRPG. Those terms just tell you where the game was made, not what kind of RPG it is.ronvalencia

THE WHOLE REASON WHY THEY SPLIT IN THE FIRST PLACE WAS BECAUSE OF GAMEPLAY. I mean, this isn't like anime where anime meant cartoon and people divided them later on, the whole split started and made those terms for that reason and that reason alone. Gameplay not region. You can argue the former you can't argue the latter. However Darksouls and Skyrim are action rpgs, Wrpgs and Jrpgs are classified with traditional types of rpgs.

One can mod Skyrim PC with JRPG/anime characters.

0.jpg

xlarge_7615c24ab383aa892d0a941d7cbafc10.

PS; "mods" is an official feature for the PC version of Skyrim.

What does this have to do with gameplay?