While it was poorly worded he does have a point. The fact is making it difficult to program for wasn't done on purpose to make it harder for developers. Its hard to develop for because of the architecture the architecture has some advantages if properly programmed but this takes skill and time with the hardware. People like to say the 360 and ps3 are equal in power and to the general public there isn't a big enough difference for them to be able to distinguish which one is more powerfull. They probably never will, but as we have seen alot of ps3 exclusives do look better than most xbox 360 exclusives(gears 2 being the only real standout contender although games like mass effect still look great and are comparable also). Look at games like lair, heavenly sword, uncharted, mgs4, ratchet and clank regardless of the game qulaity, many of these game LOOK better than similar 360 games in the same genre and that is what we are arguing here not game quality thats a whole separate argument which comes down to mostly opinion.
If we look at the ps2 for example its was released 6 months before the xbox was even announced yet it was still able to compete graphics wise until the end(the xbox had a big advantage in its textures but alot of particle effects and such were better on the ps2 despite being 1 1/2 years older(look at burnout 3 as an example many reviewers said the ps2 version had better particle effects and ran smoother than the xbox version). Look at later games like god of war and shadow of the collosus graphically amazing games for hardware from 2000/1999.
Back to the present right now most games across both systems look comparable with slight variations in multiplats for one system or the other most of the time the xbox version look slightly better because it is often the lead platform. Sony creates it hardware with power and flexibility in mind while the xbox is created with power in mind but also ease of programming because of this xbox devs are able to get great results much earlier but are limited to mostly existing programming libraries and engines to get these results. This is why the 360 has better graphics across more games where the ps3 has very impressive exclusives. I'm sure that we will see xbox devs start to hit a ceiling within the next year where the graphic engines will be polished to get better framerates and such but won't imrpove too much in terms of increased geometry and new effects. Ps3 on the other hand probably won't hit that ceiling for another 2 years and as sony ramps up the dev support which they have been much better with this gen (but are still lacking according to most devs) we will see the entire library of new games improving not just the exclusives.
I have seen many hardware experst predict that the ps3 will distance itself hardware wise in its later years(still not enough to make a difference to casuals but hardcore gamers will notice) and that I feel is the philosophy kaz was trying to convey. He sounded like an ass but I understod what he was trying to say despite his foot in mouth arrogant attitude. At the same time if he didn't say this lemmings would be running out of things to badmouth sony about so I think deep down in their hearts they love kaz.
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