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[QUOTE="omho88"][QUOTE="T-razor1"]MLAA is the best AA tech. on consoles ( in the article) and you are critcizing it !!!! The X360 can't even do it yet. gfx are subjective, but I believe many will say KZ3 looks better, especially when C2 on consoles didn't bring the wow factor that Crytech was hoping for. Now where did you get that the 360 can't use MLAA?What the heck is this? LMAO :lol:
You mad brah? Seriously that's the vibe I'm getting from you. Do you feel that threatened about a game that is also coming to the PS3? You make no sense.
"No one dares bring up graphics"
I'll be happy to..
1. The LoT article is comparing a retail game to a multiplayer beta, which Crytek already said was an old build of the game. Hardly conclusive.
2. Both games look great and neither of these games are owning the other one. So you saying things like "killzowned" makes you look silly.
3. C2 (360) still beats KZ3 graphically. Crytek has this photorealistic look about their graphics which looks fantastic. On top of that while KZ3 looks great, surprisingly I find the graphics to be a bit inconsistent sometimes (Refer to point 4.)
4. KZ3 has some great looking gun models and lighting but in all honesty it has this weird look about it and others have also mentioned this that some of the structures/polygons almost look like they are moving or breaking up (most notably the edges) when you stand still and look around for a bit. Also there are some areas where the textures look great (mostly up close character and gun models) and other areas where they look a bit weak (some portions of the environment).
Think I'm crazy? Well my friend take a look at the "hard proof" taken straight from the horses mouth, the same site that you are using to claim ownage with :lol:
Digital foundary on the AA in KZ3:
http://www.eurogamer.net/articles/digitalfoundry-vs-killzone-3?page=1
"It's fair to say that there is both good and bad. On the jungle campaign stage, the results are absolutely phenomenal: uncannily good in fact, with virtually no edge-aliasing issues. The MLAA post-processing works beautifully in adding to the organic feel of the level. However, on the more industrial stages, the hard edges and something akin to a specular sheen producesapixel-crawling effect that is not ideal." Based on vids shown of C2 and my time spent in the 360 beta I didn't see any such effect which I myself have seen in the KZ3 SP and MP games and I must say it looks nasty. Digital Foundary saying that the effect is "not ideal" is an understatement and them being nice :lol:
LMAO if you continue reading they start talking about KZ2 and how that game virtually has no AA issues :lol: So it looks like you killzowned yourself from the very site you're trying to claim ownage with :lol::lol: I love it! :lol: Sure they say the game is a step above KZ2 but it's not perfect and nowhere did they say it is graphically better than C2 for you to say "hard proof Killzowned". If anything you're the one that Killzowned yourself based on some of the comments made about the AA in KZ3.
5. This video in 720p is enough for me to say that C2 beats Killzone 3.
http://www.youtube.com/watch?v=lr5lrgHqhIs
That is all :)
johny300
It wasn't done yet ... so yes, it can't do it ... if it can, prove it.
[QUOTE="spartan-kratos"]Maybe the XBOX 720 can actually produce exclusives in 720p? Then it may have a chance to beat KZ2 thenSHR3DD3D
Man, I thought we lost you! :o
Welcome back. :)
Go on Flopz-owning us.
Gawd-dammit! BTW spartan-kratos, take a look at the posts explaining all the technical stuff, you might learn something :)[QUOTE="themyth01"]
[QUOTE="VensInferno"] Ill give you a hint.
SHR3DD3D
lol, good one.
Flopzone 3, at least better than Gran Flopismo 5. :lol:
Everything is better than gran disastro:lol:Youre a level 50 and youre just realizing this?..........I'm starting to notice a trend now. If you come into a SW thread and post something which has reason and neutrality, people ignore it because it breaks the arguement between the two sides in the thread.
-Unreal-
Youre a level 50 and youre just realizing this?.......... There's *many* high level posters who do not frequent SW...[QUOTE="-Unreal-"]
I'm starting to notice a trend now. If you come into a SW thread and post something which has reason and neutrality, people ignore it because it breaks the arguement between the two sides in the thread.
Zaibach
Now where did you get that the 360 can't use MLAA?[QUOTE="johny300"][QUOTE="omho88"] MLAA is the best AA tech. on consoles ( in the article) and you are critcizing it !!!! The X360 can't even do it yet. gfx are subjective, but I believe many will say KZ3 looks better, especially when C2 on consoles didn't bring the wow factor that Crytech was hoping for.omho88
It wasn't done yet ... so yes, it can't do it ... if it can, prove it.
So if it has never been done before means the 360 can't do it, what is this lol ? both consles can use many AA methods like MSAA it's just that 360 devs didn't bother using it.Maybe the XBOX 720 can actually produce exclusives in 720p? Then it may have a chance to beat KZ2 thenspartan-kratosLike Forza and Gears of War? :lol:
Stop arguing about graphics on the consoles. If they are that important to you, build a freaking PC.SoraX64Seriously the funny part of this all is Batman Arkham Asylum, a multiplat on both the 360 and PS3, looks better than anything on consoles. If you want great graphics so badly build a PC where even the multiplats are better than console exclusives and the exclusives are approaching photo realism.
MLAA is the best AA tech. on consoles ( in the article) and you are critcizing it !!!! The X360 can't even do it yet. gfx are subjective, but I believe many will say KZ3 looks better, especially when C2 on consoles didn't bring the wow factor that Crytech was hoping for.omho88
What are you talking about I was talking about the graphics of KZ3. Nowhere did I crticize the technique of MLAA itself. It's obvious that it was used but not utilized the best in this game.
Again from DF on AA in KZ3:
http://www.eurogamer.net/articles/digitalfoundry-vs-killzone-3?page=1
"...it's still not perfect and the quality of the AA in Killzone 3 is probably the most variable we've seen in all of the MLAA titles released to date"
By the way C2 graphics > KZ3 graphics :)
Sony fans have a massive chip on their shoulder when it comes to graphics because of the N64 and Xbox/GC. After a decade of having the weakest console graphically they finally have the most powerful console... by a much slimer margin than PS1 vs N64 or PS2 vs Xbox/GC. These threads are the result of over a decade of built up anger.Thats the problem with ps3 fanboy's. The only thing that matters is graphics...
speedfog
[QUOTE="spartan-kratos"]Maybe the XBOX 720 can actually produce exclusives in 720p? Then it may have a chance to beat KZ2 thenRavensmashLike Forza and Gears of War? :lol:
forza is only 720p? GT5 has more resolution than that
wow the amount on Killz-Ownage on this thread makes me LoL'd
[QUOTE="speedfog"]Sony fans have a massive chip on their shoulder when it comes to graphics because of the N64 and Xbox/GC. After a decade of having the weakest console graphically they finally have the most powerful console... by a much slimer margin than PS1 vs N64 or PS2 vs Xbox/GC. These threads are the result of over a decade of built up anger.Thats the problem with ps3 fanboy's. The only thing that matters is graphics...
Strakha
Hey look its doctor Strakha, pfft.
This is system wars, where built up rage and fanboyism is the lifeblood of this place.
Like Forza and Gears of War? :lol:[QUOTE="Ravensmash"][QUOTE="spartan-kratos"]Maybe the XBOX 720 can actually produce exclusives in 720p? Then it may have a chance to beat KZ2 thenspartan-kratos
forza is only 720p? GT5 has more resolution than that
wow the amount on Killz-Ownage on this thread makes me LoL'd
What is this I don't even... You made a statement implying that 360 cannot produce exclusives in 720p. You were wrong, end of.[QUOTE="spartan-kratos"][QUOTE="Ravensmash"] Like Forza and Gears of War? :lol:Ravensmash
forza is only 720p? GT5 has more resolution than that
wow the amount on Killz-Ownage on this thread makes me LoL'd
What is this I don't even... You made a statement implying that 360 cannot produce exclusives in 720p. You were wrong, end of.He is wrong, BUT he's implying also that a common degenerator of x360 exclusives are often SuB HD ism. Which is fact.
Maybe the XBOX 720 can actually produce exclusives in 720p? Then it may have a chance to beat KZ2 thenspartan-kratosYou do realise that Crysis 2 isn't a 360 exclusive, and that, in fact, Microsoft had nothing to do with developing the game, and that both versions are actually ports from the PC version, right? And that therefore lemmings shouldn't be bragging about it, and cows shouldn't be using it as a weapon against the 360, right?
Like Forza and Gears of War? :lol:[QUOTE="Ravensmash"][QUOTE="spartan-kratos"]Maybe the XBOX 720 can actually produce exclusives in 720p? Then it may have a chance to beat KZ2 thenspartan-kratos
forza is only 720p? GT5 has more resolution than that
wow the amount on Killz-Ownage on this thread makes me LoL'd
The amount of silly, naive, dedicated and obnoxious fanboys using silly, sophomoric arbitrary fanboy terms such as Killz-owned makes me LoL'd And 10 bucks says he's gonna reply to me saying something like "Killz-owned when you blahblahblah..." and calling me a lemming or something when I don't even play games that much anymore let alone the 360.Like Forza and Gears of War? :lol:[QUOTE="Ravensmash"][QUOTE="spartan-kratos"]Maybe the XBOX 720 can actually produce exclusives in 720p? Then it may have a chance to beat KZ2 thenspartan-kratos
forza is only 720p? GT5 has more resolution than that
wow the amount on Killz-Ownage on this thread makes me LoL'd
The amount of Flopz-ownage is disastrous, just look at it! :o :o
[QUOTE="spartan-kratos"][QUOTE="Ravensmash"] Like Forza and Gears of War? :lol:Arbiterisl33t69
forza is only 720p? GT5 has more resolution than that
wow the amount on Killz-Ownage on this thread makes me LoL'd
The amount of silly, naive, dedicated and obnoxious fanboys using silly, sophomoric arbitrary fanboy terms such as Killz-owned makes me LoL'd And 10 bucks says he's gonna reply to me saying something like "Killz-owned when you blahblahblah..." and calling me a lemming or something when I don't even play games that much anymore let alone the 360. You're going to quit gaming :( ?Sony fans have a massive chip on their shoulder when it comes to graphics because of the N64 and Xbox/GC. After a decade of having the weakest console graphically they finally have the most powerful console... by a much slimer margin than PS1 vs N64 or PS2 vs Xbox/GC. These threads are the result of over a decade of built up anger.[QUOTE="Strakha"][QUOTE="speedfog"]
Thats the problem with ps3 fanboy's. The only thing that matters is graphics...
HerzogJan
Hey look its doctor Strakha, pfft.
This is system wars, where built up rage and fanboyism is the lifeblood of this place.
You know I'm right. I know how it feels because I used to be a Sony fanboy and have bitter memories of Nintendo fanboys mocking my PS1's graphics. That said, I still hold the stance I have always held - anyone boasting about console graphics is boasting about winning graphics gold in the special olympics. It was true of the Nintendo fans, it was true of the Xbox fans and it's still true today.Just stop fanboys. You are making the rest of us who prefer the ps3 look bad. Enjoy the games and stop acting all high and mighty.
I have all current consoles(even an old gaming pc) and I prefer the ps3, but you dont see me spouting fanboy rhetoric about how im awesome cause of X game.
[QUOTE="omho88"]MLAA is the best AA tech. on consoles ( in the article) and you are critcizing it !!!! The X360 can't even do it yet. gfx are subjective, but I believe many will say KZ3 looks better, especially when C2 on consoles didn't bring the wow factor that Crytech was hoping for.T-razor1
What are you talking about I was talking about the graphics of KZ3. Nowhere did I crticize the technique of MLAA itself. It's obvious that it was used but not utilized the best in this game.
Again from DF on AA in KZ3:
http://www.eurogamer.net/articles/digitalfoundry-vs-killzone-3?page=1
"...it's still not perfect and the quality of the AA in Killzone 3 is probably the most variable we've seen in all of the MLAA titles released to date"
By the way C2 graphics > KZ3 graphics :)
"While Sony's implementation is one of the best available (if not the best), it's still not perfect and the quality of the AA in Killzone 3 is probably the most variable we've seen in all of the MLAA titles released to date.
It's fair to say that there is both good and bad. On the jungle campaign stage, the results are absolutely phenomenal: uncannily good in fact, with virtually no edge-aliasing issues. The MLAA post-processing works beautifully in adding to the organic feel of the level. However, on the more industrial stages, the hard edges and something akin to a specular sheen produces a pixel-crawling effect that is not ideal."
So actually, the implementation of MLAA seems to be the best yet, it's just that the content of the game wasn't always suited to it. And when you tried to claim that KZ2 had better AA:
"Killzone 2 used Quincunx anti-aliasing to excellent effect. Generally speaking, we're not exactly big fans of QAA: while its edge-smoothing prowess is accomplished, the side-effect of adding a blur to the entire texture isn't exactly appealing."
Well that's not completely true either. Finally you seriously need to try harder in you're baiting if the best you can come up with is that variable AA makes Kz3's graphics look bad.
[QUOTE="omho88"]MLAA is the best AA tech. on consoles ( in the article) and you are critcizing it !!!! The X360 can't even do it yet. gfx are subjective, but I believe many will say KZ3 looks better, especially when C2 on consoles didn't bring the wow factor that Crytech was hoping for.T-razor1
What are you talking about I was talking about the graphics of KZ3. Nowhere did I crticize the technique of MLAA itself. It's obvious that it was used but not utilized the best in this game.
Again from DF on AA in KZ3:
http://www.eurogamer.net/articles/digitalfoundry-vs-killzone-3?page=1
"...it's still not perfect and the quality of the AA in Killzone 3 is probably the most variable we've seen in all of the MLAA titles released to date"
By the way C2 graphics > KZ3 graphics :)
from the article "... there's no denying that Guerrilla's latest shooter is a clear visual upgrade from Killzone 2" ... "we believe the engine has been significantly optimised to a degree that allows for more detailed environments: the hardware-driven anti-aliasing from Killzone 2 is now gone in favour of an SPU-driven alternative, so it wouldn't be surprising at all if this change, combined with optimisations to the CPU workload, allow Guerrilla to produce more detailed geometry. ". And yet the MLAA ( the not prefect one) coupled with the better engine produces clear upgrade over KZ2. and btw I dun agree on C2>KZ3 ;) .Now where did you get that the 360 can't use MLAA?johny300
It wasn't done yet ... so yes, it can't do it ... if it can, prove it.
So if it has never been done before means the 360 can't do it, what is this lol ? both consles can use many AA methods like MSAA it's just that 360 devs didn't bother using it. It produces better results than the old fashioned AA, at least one game should have done it !!!!!! Anyway, I dun wanna assume things, but I will stick with my original claim, X360 can't do it ... yet.[QUOTE="T-razor1"][QUOTE="omho88"]MLAA is the best AA tech. on consoles ( in the article) and you are critcizing it !!!! The X360 can't even do it yet. gfx are subjective, but I believe many will say KZ3 looks better, especially when C2 on consoles didn't bring the wow factor that Crytech was hoping for.omho88
What are you talking about I was talking about the graphics of KZ3. Nowhere did I crticize the technique of MLAA itself. It's obvious that it was used but not utilized the best in this game.
Again from DF on AA in KZ3:
http://www.eurogamer.net/articles/digitalfoundry-vs-killzone-3?page=1
"...it's still not perfect and the quality of the AA in Killzone 3 is probably the most variable we've seen in all of the MLAA titles released to date"
By the way C2 graphics > KZ3 graphics :)
from the article "... there's no denying that Guerrilla's latest shooter is a clear visual upgrade from Killzone 2" ... "we believe the engine has been significantly optimised to a degree that allows for more detailed environments: the hardware-driven anti-aliasing from Killzone 2 is now gone in favour of an SPU-driven alternative, so it wouldn't be surprising at all if this change, combined with optimisations to the CPU workload, allow Guerrilla to produce more detailed geometry. ". And yet the MLAA ( the not prefect one) coupled with the better engine produces clear upgrade over KZ2. and btw I dun agree on C2>KZ3 ;) . hope your trolling, because crysis 2 on the xbox needs to beat killzone 2 firstFunny how this thread is about Graphics, but no one dares bring up Graphics, instead they change the subject to scores, sales, CODspartan-kratosIt's funny because it's absolutely true. 5 years of "Teh consoles are equal in teh grafux." and "Behold teh powah of teh yewnifried shaydorx" and it all comes down to this. Sales, CoD, Gamespot Scores and anything else they can use to dodge the issue. X marks the eXcuse.
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