LA NOIRE. Overrated by critics Underrated by gamers

  • 104 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for WTA2k5
WTA2k5

3999

Forum Posts

0

Wiki Points

0

Followers

Reviews: 120

User Lists: 0

#51 WTA2k5
Member since 2005 • 3999 Posts

I thought LA Noire was incredible. I don't think it was at all overrated.

Avatar image for deactivated-61cf0c4baf12e
deactivated-61cf0c4baf12e

6013

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#52 deactivated-61cf0c4baf12e
Member since 2006 • 6013 Posts

The game was ok, not that big of a deal and way too repetitive.

Some day I may finish it, but not really interested in doing so.

Avatar image for deactivated-594be627b82ba
deactivated-594be627b82ba

8405

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#53 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

I just can't find the interest in the game, I have it since christmas only played it once. I really don't like the 40s vibe one bit. I pass the game to my cousin ( the one who brought me the game) and even him wondered why he brought me that game

Avatar image for VoodooHak
VoodooHak

15989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#54 VoodooHak
Member since 2002 • 15989 Posts

[QUOTE="xOMGITSJASONx"]

This is what i ask of gamers who hate LA Noire. Show me a video game that made you feel more like a old school gumshoe? You can't. LA Noire was great at what it was to trying to do.

funsohng

But it forgot that it was a game whose primary purpose is to provide entertainment to its audience by being played. All it did was showing how boring and unsophisticated 50's police work in LA was to the players.

And that's where the disconnect is between players that liked it and those that didn't.

I found it highly entertaining. Each of the main cases were engaging. With the facial animations, the acting was vocal as well as visual. The social commentary of that era in that city was fascinating to me. I found the more primitive investigation methods equally fascinating.

For those that found it boring, exactly what was boring about it?

Avatar image for ShadowMoses900
ShadowMoses900

17081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 48

User Lists: 0

#55 ShadowMoses900
Member since 2010 • 17081 Posts

I thought it was a good game but not a great one. It had very unique gameplay and a great physics system with the faces and what not, it also had a pretty good storyline and it recreated LA perfectly, like it's literally block by block accurate.

Problem with the game is it has no replay value and it's a little too slow for some people.

Avatar image for coasterguy65
coasterguy65

7133

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#56 coasterguy65
Member since 2005 • 7133 Posts

Oh yeah I remember that game. Bored the crap out of me, like most Rockstar games.

Avatar image for jsmoke03
jsmoke03

13719

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#57 jsmoke03
Member since 2004 • 13719 Posts

i think it was short. if there were 5 more main story missions...and a couple more side missions then it would be nice.

Avatar image for TopTierHustler
TopTierHustler

3894

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#58 TopTierHustler
Member since 2012 • 3894 Posts

Haters gonna hate.

Avatar image for funsohng
funsohng

29976

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59 funsohng
Member since 2005 • 29976 Posts

[QUOTE="funsohng"][QUOTE="xOMGITSJASONx"]

This is what i ask of gamers who hate LA Noire. Show me a video game that made you feel more like a old school gumshoe? You can't. LA Noire was great at what it was to trying to do.

VoodooHak

But it forgot that it was a game whose primary purpose is to provide entertainment to its audience by being played. All it did was showing how boring and unsophisticated 50's police work in LA was to the players.

And that's where the disconnect is between players that liked it and those that didn't.

I found it highly entertaining. Each of the main cases were engaging. With the facial animations, the acting was vocal as well as visual. The social commentary of that era in that city was fascinating to me. I found the more primitive investigation methods equally fascinating.

For those that found it boring, exactly what was boring about it?

There is a review in my blog, cant link it now since im on a phone
Avatar image for Swift_Boss_A
Swift_Boss_A

14579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#60 Swift_Boss_A
Member since 2007 • 14579 Posts
All it did was showing how boring and unsophisticated 50's police work in LA was to the players.funsohng
Boring? No unsophisticated sure. Like people have said you just got to be in the right frame of mind to appreciate this kind of game. But I can totally understand if it doesn't appeal to some gamers, a lot of what it was trying to do was poorly done. The original intention was that every playthrough would be different instead of being linear with each desk case one after the other. But for what it is the game really clicked with me, even bought all the DLC cases.

Oh yeah I remember that game. Bored the crap out of me, like most Rockstar games.

coasterguy65
That's a sig comment if I ever did see one. Well done sir :P
I really don't like the 40s vibe one bit.da_illest101
Don't like 40s swagger, son? Well then...
Avatar image for funsohng
funsohng

29976

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#61 funsohng
Member since 2005 • 29976 Posts
Again, you should read my review. I'm not disappointed because it doesnt have a lot of guns or doesnt have many baysplosions. I appreciate what it was trying to do, and I find that specific aspect of the game very well done. But it doesnt save the game.
Avatar image for Swift_Boss_A
Swift_Boss_A

14579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#62 Swift_Boss_A
Member since 2007 • 14579 Posts

Again, you should read my review. I'm not disappointed because it doesnt have a lot of guns or doesnt have many baysplosions. I appreciate what it was trying to do, and I find that specific aspect of the game very well done. But it doesnt save the game.funsohng

You didn't give a numbered review so your opinion in meaningless :P

Avatar image for AvIdGaMeR444
AvIdGaMeR444

7031

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#63 AvIdGaMeR444
Member since 2004 • 7031 Posts

LA Noire was overrated by critics, and the consensus from a lot of gamers is spot on...it is boring as hell. The premise is interesting, but the execution of that premise over and over got old fast.

Avatar image for VoodooHak
VoodooHak

15989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#64 VoodooHak
Member since 2002 • 15989 Posts

Again, you should read my review. I'm not disappointed because it doesnt have a lot of guns or doesnt have many baysplosions. I appreciate what it was trying to do, and I find that specific aspect of the game very well done. But it doesnt save the game.funsohng

I read your review and can totally relate to your points. Heck, I think I had more bad things to say about the game in my own review. However, I'm more willing to forgive the shortcomings of the interrogations. In fact, I think that the positive impressions the game left me outweighed the negative in the end.

The setting(which can be a whole discussion in itself), the performances, the music, the pacing from case to case, the investigation process that reminds of old-school adventure games... it all came together for me.

To each his own, I suppose, but I think we need more games that try to do what LA Noire tried to do.

Avatar image for Macutchi
Macutchi

11216

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#65 Macutchi
Member since 2007 • 11216 Posts

The game was awesome until the Arson's desk missions. The game reach a peak with homicides and then went downhill from there. The last desk was sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo boring... I dont give two sh*ts about white collar crimes. They're just so... boring, who the f*ck had that lamest idea? It should get fired (yes, I know Team Bondi no longer exists)

4dr1el

probably the same guy who designed the last few missions of red dead redemption

Avatar image for The_Capitalist
The_Capitalist

10838

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#66 The_Capitalist
Member since 2004 • 10838 Posts

LA Noire is rather contentious for gamers because there are gamers who value writing/dialogue more than gameplay for a game like this. And then you have gamers who want good gameplay no matter what. I am part of the former group, and while LA Noire might not have had the greatest shooting, the greatest puzzle-solving, or even the greatest driving, it was the story, the banter between Phelps and his partners, and the authentic setting that made LA Noire for me.

Say what you want, haters, but there will never another game like LA Noire for a very long time. And I appreciate Team Bondi for making such a game, despite certain flaws in its design.

Avatar image for lostfan132
lostfan132

1078

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#67 lostfan132
Member since 2010 • 1078 Posts

i liked it, suprisingly the only rockstar game i beat without losing interest and going to something else. got bored with red dead and gta4. im actaully playing gta4 right now, and its better than i remember. red dead bored the crap out of me though

Avatar image for princemarth23
princemarth23

9229

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 princemarth23
Member since 2005 • 9229 Posts

I thought it got pretty boring. At first, it was pretty cool and I was digging it for a while but I just lost interest.

Avatar image for dream431ca
dream431ca

10165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#69 dream431ca
Member since 2003 • 10165 Posts

One of my top favorite games this gen.

Avatar image for Swift_Boss_A
Swift_Boss_A

14579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#70 Swift_Boss_A
Member since 2007 • 14579 Posts
it was the story, the banter between Phelps and his partners, and the authentic setting that made LA Noire for me.The_Capitalist
Bro fist. No not brony :P

I enjoyed the interrogation and piecing clues together but what you mentioned is exactly what makes me love LA Noire. Its so genuine I feel that transported back in time when playing. Sometime I just drive around listening to that 40s Jazz to absorb myself into the setting before doing a case.
Avatar image for HaloPimp978
HaloPimp978

7329

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

#71 HaloPimp978
Member since 2005 • 7329 Posts

The only thing I liked about it was the facial animations the overall game was meh imo.

Avatar image for smokingsbad
smokingsbad

38455

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#72 smokingsbad
Member since 2004 • 38455 Posts
I loved the whole investigation parts (due to playing so much phoenix wright), although I did feel that it got weak near the end of the game
Avatar image for elbert_b_23
elbert_b_23

8247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#73 elbert_b_23
Member since 2003 • 8247 Posts
i loved it good story, fun police gameplay,decent size i find it underrated
Avatar image for NoirLamia777
NoirLamia777

3180

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#74 NoirLamia777
Member since 2012 • 3180 Posts

I loved the game, I played it constantly for a couple days and just wanted more. It's sad to see Team Bondi go down, they deserved more for their hard work.

Avatar image for carljohnson3456
carljohnson3456

12489

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

#75 carljohnson3456
Member since 2007 • 12489 Posts
Ya know, it's pretty repetitive... but it's a unique gaming experience and for that it really stands out to me. Great game, great environments and acting... just repetitive. I've taken a long break from it but plan on hopping back into it soon.
Avatar image for carljohnson3456
carljohnson3456

12489

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

#76 carljohnson3456
Member since 2007 • 12489 Posts

I loved the game, I played it constantly for a couple days and just wanted more. It's sad to see Team Bondi go down, they deserved more for their hard work.

NoirLamia777
Well from what I understand the troubles started within Team Bondi.
Avatar image for MFDOOM1983
MFDOOM1983

8465

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#77 MFDOOM1983
Member since 2010 • 8465 Posts
I think about my time with LA Noire whenever I have trouble sleeping.
Avatar image for jg4xchamp
jg4xchamp

64057

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#78 jg4xchamp
Member since 2006 • 64057 Posts

The atmosphere is fantastic. The voice acting is really good.

The dialogue/writing is inconsistent, but what ultimately ruins the game is that there isn't much to it. You're not doing any real detective work because the game holds you by the finger. Be it the rumble that tells you that is where you should look(which sure you can turn off), or how ham fisted the reactions are so you know they are lying. Plus any time the game asks you chase people down or shoot them down it's flat out dull. More importantly you can be the worst detective ever and still end up catching the right guy. There is no real game to it.

So when it comes down to just the story elements I can get better. I can go through a host of detective films if I need to. If I need a fix to watch something with a 50s/60s vibe I got access to Mad Men. That's ultimately my beef with the game. It pull its eggs into its presentation, and never really did anything worth praising as a game.

Avatar image for deactivated-61cc564148ef4
deactivated-61cc564148ef4

10909

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#79 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

A lot of people expected the game to be like a 40's GTA. It wasn't.

Sure it had flaws, but something so ambitious can be allowed a few. The sense of persistance in the world was great, the setting fantastic and the actors amazing. It was a great game I think, and it achieved what it set out to do, which was quite alot.

Avatar image for Pray_to_me
Pray_to_me

4041

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#80 Pray_to_me
Member since 2011 • 4041 Posts

It was like Assasins Creed 1. At first the game seems amazing and then it got repetative as ****

Avatar image for CTR360
CTR360

9217

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#81 CTR360
Member since 2007 • 9217 Posts
i finish LA noire i like it great game
Avatar image for taterfrickintot
taterfrickintot

2851

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#82 taterfrickintot
Member since 2008 • 2851 Posts

It was boring when you got to the arson desk, but other than that it was awesome. homicide and vice were insanely fun.

Avatar image for Savoritias
Savoritias

64

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#83 Savoritias
Member since 2012 • 64 Posts

The right thing to say is that LA Noire is one opf the games that stand away from the market and do some innovasion that is not for all people. I definetely liked it though. The boring game for me is Skyrim. I have two months to play it until now.

Avatar image for Oil_Rope_Bombs
Oil_Rope_Bombs

2667

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#84 Oil_Rope_Bombs
Member since 2010 • 2667 Posts
I liked the game, but it became really repetitive. Especially at homicide.
Avatar image for AmnesiaHaze
AmnesiaHaze

5685

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#85 AmnesiaHaze
Member since 2008 • 5685 Posts

played it like 30 minutes , got bored . until reading this topic forgot i even own it lol , not feeling to play it ever again since new (and better) games being released all the time , guess i just bought it cause it was rockstars game

Avatar image for ShadowsDemon
ShadowsDemon

10059

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

#86 ShadowsDemon
Member since 2012 • 10059 Posts
[QUOTE="freedomfreak"]

It's soooo boring.

I still haven't finished it. Haven't played it in months.

Swift_Boss_A
Play it now and I guarantee you will feel different. LA Noire is one of those titles that should be played after long breaks, only then can one appreciate the dialogue and interrogation system.

Agreed. If you play it constantly it's as boring as hell. Saying that I find it overrated, but it's still a great game.
Avatar image for Mario1331
Mario1331

8929

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#87 Mario1331
Member since 2005 • 8929 Posts

na the game is garbage im srry

Avatar image for bobbetybob
bobbetybob

19370

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#88 bobbetybob
Member since 2005 • 19370 Posts

The game was awesome until the Arson's desk missions. The game reach a peak with homicides and then went downhill from there. The last desk was sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo boring... I dont give two sh*ts about white collar crimes. They're just so... boring, who the f*ck had that lamest idea? It should get fired (yes, I know Team Bondi no longer exists)

4dr1el
Yup, it felt like they lost momentum once Homicide was over, Vice was ok but then Arson and the ending was just stupid.
Avatar image for Rattlesnake_8
Rattlesnake_8

18452

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#89 Rattlesnake_8
Member since 2004 • 18452 Posts
I bought it day one and finished it. I bought the season pass to get all dlc but still haven't played any of the extra missions. I enjoyed the game, the only thing i was dissapointed in was the fact the city was so large and had so much detail there should have been more things to do other than the story. Anything that would have encouraged some exploration or side missions (other than the calls that came out over the radio). I went down a random ally in the middle of no where and was amazed and a shop window that had items in it. So much detail in a part of the city that most would never see. One thing it did do is get me even more pumped for the next GTA.
Avatar image for VoodooHak
VoodooHak

15989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#90 VoodooHak
Member since 2002 • 15989 Posts

The atmosphere is fantastic. The voice acting is really good.

The dialogue/writing is inconsistent, but what ultimately ruins the game is that there isn't much to it. You're not doing any real detective work because the game holds you by the finger. Be it the rumble that tells you that is where you should look(which sure you can turn off), or how ham fisted the reactions are so you know they are lying. Plus any time the game asks you chase people down or shoot them down it's flat out dull. More importantly you can be the worst detective ever and still end up catching the right guy. There is no real game to it.

So when it comes down to just the story elements I can get better. I can go through a host of detective films if I need to. If I need a fix to watch something with a 50s/60s vibe I got access to Mad Men. That's ultimately my beef with the game. It pull its eggs into its presentation, and never really did anything worth praising as a game.

jg4xchamp

I can see where you're coming from and each of your criticisms are valid.

I think it boils down to how much you're willing to overlook those shortcomings.

In my perspective, I didn't expect the investigation or interrogation mechanics to be any more competent than a classic adventure game. The cases were just a means for me to be a part of the atmosphere. The interrogations were nothing more than a means for me to uncover a character's story.

The game conjured memories of Dragnet or The Naked City and followed the aesthetic to a tee. What appealed to me was the historical context about LA and the sneak peak into the culture of the time. I really wasn't in it for the challenge. I found more value in the mere participation.

Avatar image for Virtua_Souls
Virtua_Souls

267

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#91 Virtua_Souls
Member since 2012 • 267 Posts

I thought L.A. Noire was... okay overall I guess. The facial animations were truly amazing, as was the voice acting, and they did a great job with the setting, but I don't know, something about it just felt very restrictive and the game felt incomplete (Rushed) to me.

A lot of the cases seemed too linear, and even if I knew for a fact that a suspect wasn't guilty, I sometimes had no choice but to arrest him, I couldn't try to figure things out more, it was just "Case Closed". I understand how difficult trying to create a game like L.A. Noire would be, but I still think some things could've been done a bit better.

I also thought that the ending was... really bad, and I remember it having a big plot-hole, but I won't talk about it (Don't want to spoil anything). It took me quite a while to eventually finish it, but after I did, I thought that it was overall, an ambitious but flawed game. Just my 2 cents.

Avatar image for Minishdriveby
Minishdriveby

10519

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#92 Minishdriveby
Member since 2006 • 10519 Posts

The interrogation system was flawed. For example, during one case I knew someone was lying, but I didn't have the proof because I investigated this suspect's number's operation before investigating a booking operation. When I called them out using the "doubt" option, the option you use when you have no proof and know they're lying (these were the direction in the tutorial) I was told I was wrong.

Many times the questions asked and the answers given are too vague to understand what the game wants from you. If a little girl says, "I was at the dance until my father picked me up." What she said was true. She was at the dance until her father picked her up; however, you get it wrong because she didn't mention her father took a long time to pick her up. Was she lying? No. Was I pennalized for saying she wasn't lying flat out too me? yes. The dialogue trees are too limited they don't give you enough information to wisely make a decision. Sometimes you'll pick a question in your notebook and Cole will have a totally different line of interrogation. Then after the suspect answers and you pick truth, lie, doubt Cole is liable to have wild mood swings as if he was on roids or pregnant.

Cole's character was also a pain in the ass. He was probably one of the worst protagonists I've ever played. He just gloated to everyone and had this giant smug attitude. He gets everyone killed in his squadron, and then complains about everyone not following orders. Even when he's the rookie on the force he has a air of superiority that make him seem like a dick.

The game would have been much better if you were a hardened cop who could plant evidence, and use physical violence on interogations. Sure this defeats the purpose of actually catching a bad guy, but anyone who's played the game knows that Cole barely ever caught a murderer; he just pinned it on some innocent guy. You even got pennalized if you didn't pick the guy your captain wanted you to pick.

The game was good. I finished it last night. I loved the atmosphere, but the game has some obvious and jarring flaws that hindered my experience.

Avatar image for santoron
santoron

8584

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#93 santoron
Member since 2006 • 8584 Posts
[QUOTE="Minishdriveby"]The interrogation system was flawed. For example, during one case I knew someone was lying, but I didn't have the proof because I investigated this suspect's number's operation before investigating a booking operation. When I called them out using the "doubt" option, the option you use when you have no proof and know they're lying (these were the direction in the tutorial) I was told I was wrong. The game was good. I finished it last night. I loved the atmosphere, but the game has some obvious and jarring flaws that hindered my experience.

Can't argue wi any of that. I enjoyed my time with LA Noire, enough that if they released a sequel, or expansion I'd likely buy, but I'd also expect some improvement.
Avatar image for HoolaHoopMan
HoolaHoopMan

14724

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#94 HoolaHoopMan
Member since 2009 • 14724 Posts
Waaaaaay too boring for me. The driving was pretty pointless and time consuming as well.
Avatar image for The_Capitalist
The_Capitalist

10838

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#95 The_Capitalist
Member since 2004 • 10838 Posts

The interrogation system was flawed. For example, during one case I knew someone was lying, but I didn't have the proof because I investigated this suspect's number's operation before investigating a booking operation. When I called them out using the "doubt" option, the option you use when you have no proof and know they're lying (these were the direction in the tutorial) I was told I was wrong.

Many times the questions asked and the answers given are too vague to understand what the game wants from you. If a little girl says, "I was at the dance until my father picked me up." What she said was true. She was at the dance until her father picked her up; however, you get it wrong because she didn't mention her father took a long time to pick her up. Was she lying? No. Was I pennalized for saying she wasn't lying flat out too me? yes. The dialogue trees are too limited they don't give you enough information to wisely make a decision. Sometimes you'll pick a question in your notebook and Cole will have a totally different line of interrogation. Then after the suspect answers and you pick truth, lie, doubt Cole is liable to have wild mood swings as if he was on roids or pregnant.

Cole's character was also a pain in the ass. He was probably one of the worst protagonists I've ever played. He just gloated to everyone and had this giant smug attitude. He gets everyone killed in his squadron, and then complains about everyone not following orders. Even when he's the rookie on the force he has a air of superiority that make him seem like a dick.

The game would have been much better if you were a hardened cop who could plant evidence, and use physical violence on interogations. Sure this defeats the purpose of actually catching a bad guy, but anyone who's played the game knows that Cole barely ever caught a murderer; he just pinned it on some innocent guy. You even got pennalized if you didn't pick the guy your captain wanted you to pick.

The game was good. I finished it last night. I loved the atmosphere, but the game has some obvious and jarring flaws that hindered my experience.

Minishdriveby

About Cole's character:

He was never meant to be liked. The writers built his character around flaws, and it is these flaws you mention that define him. I thought Cole was an ass at first myself, but when I got to the end, I realized that I possessed a few of the same flaws that Cole did, and as a result of this realization, I started appreciating his character a lot more. He's realistic. Not everyone is liked, and the existence of Cole Phelps only serves to reinforce that.

Flawed characters can be great too, sometimes.

Avatar image for Minishdriveby
Minishdriveby

10519

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#96 Minishdriveby
Member since 2006 • 10519 Posts

[QUOTE="Minishdriveby"]

About Cole's character:

He was never meant to be liked. The writers built his character around flaws, and it is these flaws you mention that define him. I thought Cole was an ass at first myself, but when I got to the end, I realized that I possessed a few of the same flaws that Cole did, and as a result of this realization, I started appreciating his character a lot more. He's realistic. Not everyone is liked, and the existence of Cole Phelps only serves to reinforce that.

Flawed characters can be great too, sometimes.

The_Capitalist

[QUOTE="Minishdriveby"]

The interrogation system was flawed. For example, during one case I knew someone was lying, but I didn't have the proof because I investigated this suspect's number's operation before investigating a booking operation. When I called them out using the "doubt" option, the option you use when you have no proof and know they're lying (these were the direction in the tutorial) I was told I was wrong.

Many times the questions asked and the answers given are too vague to understand what the game wants from you. If a little girl says, "I was at the dance until my father picked me up." What she said was true. She was at the dance until her father picked her up; however, you get it wrong because she didn't mention her father took a long time to pick her up. Was she lying? No. Was I pennalized for saying she wasn't lying flat out too me? yes. The dialogue trees are too limited they don't give you enough information to wisely make a decision. Sometimes you'll pick a question in your notebook and Cole will have a totally different line of interrogation. Then after the suspect answers and you pick truth, lie, doubt Cole is liable to have wild mood swings as if he was on roids or pregnant.

Cole's character was also a pain in the ass. He was probably one of the worst protagonists I've ever played. He just gloated to everyone and had this giant smug attitude. He gets everyone killed in his squadron, and then complains about everyone not following orders. Even when he's the rookie on the force he has a air of superiority that make him seem like a dick.

The game would have been much better if you were a hardened cop who could plant evidence, and use physical violence on interogations. Sure this defeats the purpose of actually catching a bad guy, but anyone who's played the game knows that Cole barely ever caught a murderer; he just pinned it on some innocent guy. You even got pennalized if you didn't pick the guy your captain wanted you to pick.

The game was good. I finished it last night. I loved the atmosphere, but the game has some obvious and jarring flaws that hindered my experience.

The_Capitalist

About Cole's character:

He was never meant to be liked. The writers built his character around flaws, and it is these flaws you mention that define him. I thought Cole was an ass at first myself, but when I got to the end, I realized that I possessed a few of the same flaws that Cole did, and as a result of this realization, I started appreciating his character a lot more. He's realistic. Not everyone is liked, and the existence of Cole Phelps only serves to reinforce that.

Flawed characters can be great too, sometimes.

Kelso was a better character with flaws.
Avatar image for ShadowsDemon
ShadowsDemon

10059

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

#97 ShadowsDemon
Member since 2012 • 10059 Posts
Waaaaaay too boring for me. The driving was pretty pointless and time consuming as well. HoolaHoopMan
Not when you run over people. :D
Avatar image for Masenkoe
Masenkoe

4897

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#98 Masenkoe
Member since 2007 • 4897 Posts

People just can't seem to understand the type of game LA Noire was I guess. I certainly wasn't garbage, gamer's just have the attention span of a goldfish these days with all them calla dooties and what nots.

Avatar image for FrozenLiquid
FrozenLiquid

13555

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: 0

#99 FrozenLiquid
Member since 2007 • 13555 Posts

I enjoyed the game immensely, but can recognize its flaws. One thing is for sure: it's not for the attention deficit gamer that craves high action above all else. LA Noire shouldn't be marathoned. I approached it like a TV show. Each desk is a season, each case is an episode.

VoodooHak
Why do people always think people with ADHD love explosions 'til no end? I have ADHD, and L.A Noire wasn't boring because it had no explosions. It was boring because it was infinitely repetitive and dull. If you played one mission, you played them all. The same applies to CoD, which has seven explosions a second. I think developers should playtest their games with attention deficit gamers. If they stop playing within five minutes, your game sucks.
Avatar image for FrozenLiquid
FrozenLiquid

13555

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: 0

#100 FrozenLiquid
Member since 2007 • 13555 Posts

About Cole's character:

He was never meant to be liked. The writers built his character around flaws, and it is these flaws you mention that define him. I thought Cole was an ass at first myself, but when I got to the end, I realized that I possessed a few of the same flaws that Cole did, and as a result of this realization, I started appreciating his character a lot more. He's realistic. Not everyone is liked, and the existence of Cole Phelps only serves to reinforce that.

Flawed characters can be great too, sometimes.

The_Capitalist
Neither is Michael Corleone meant to be liked. But there's a huge difference in audience reaction between Michael Corleone and Cole Phelps. Cole was just a really badly written character.