Limbo sold 300,000 copies

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waltefmoney

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#1 waltefmoney
Member since 2010 • 18030 Posts

http://kotaku.com/5616574/well-limbo-certainly-sold-a-ton-of-copies

Creepy indie platformer Limbo is one of the surprise hits of 2010, not just with critics, but with the game-buying public, too.

Developers Playdead have told Gamasutra that the game has sold over 300,000 copies since it was released last month. For a game about a creepy little kid dying a million times in a world of black and white, those are good numbers. Actually, no. Those are great numbers.

I just hope most people got the game. For five minutes, I was frustrated and horrified. For the remainder, it was one of the smartest, and more importantly funniest games I've played all year.

I can't think of a game that deserves selling like crazy more than Limbo, to be honest.

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loadedboon

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#2 loadedboon
Member since 2004 • 1986 Posts

http://kotaku.com/5616574/well-limbo-certainly-sold-a-ton-of-copies

Creepy indie platformer Limbo is one of the surprise hits of 2010, not just with critics, but with the game-buying public, too.

Developers Playdead have told Gamasutra that the game has sold over 300,000 copies since it was released last month. For a game about a creepy little kid dying a million times in a world of black and white, those are good numbers. Actually, no. Those are great numbers.

I just hope most people got the game. For five minutes, I was frustrated and horrified. For the remainder, it was one of the smartest, and more importantly funniest games I've played all year.

I can't think of a game that deserves selling like crazy more than Limbo, to be honest.

waltefmoney

yes a very short game deserves to sell like crazy only to encourage other developers more to make their games even shorter then they already are these days.

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waltefmoney

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#4 waltefmoney
Member since 2010 • 18030 Posts

yes a very short game deserves to sell like crazy only to encourage other developers more to make their games even shorter then they already are these days.

loadedboon

It is short, but it's also one of the most atmospheric and meaningful games this gen.

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edinsftw

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#6 edinsftw
Member since 2009 • 4243 Posts

[QUOTE="loadedboon"]

[QUOTE="waltefmoney"]

http://kotaku.com/5616574/well-limbo-certainly-sold-a-ton-of-copies

Creepy indie platformer Limbo is one of the surprise hits of 2010, not just with critics, but with the game-buying public, too.

Developers Playdead have told Gamasutra that the game has sold over 300,000 copies since it was released last month. For a game about a creepy little kid dying a million times in a world of black and white, those are good numbers. Actually, no. Those are great numbers.

I just hope most people got the game. For five minutes, I was frustrated and horrified. For the remainder, it was one of the smartest, and more importantly funniest games I've played all year.

I can't think of a game that deserves selling like crazy more than Limbo, to be honest.

sts106mat

yes a very short game deserves to sell like crazy only to encourage other developers more to make their games even shorter then they already are these days.

nothing worse than a game that drags

Alan wake you mean. Lol

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fabz_95

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#7 fabz_95
Member since 2006 • 15425 Posts
Wow, those sales are fantastic for a downloadable title.
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emorainbo

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#8 emorainbo
Member since 2008 • 3067 Posts

I want to get this game but Ive heard its about 3 hours with no replayability. It sounds like an Iphone game TBH

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Riverwolf007

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#9 Riverwolf007
Member since 2005 • 26023 Posts

[QUOTE="waltefmoney"]

http://kotaku.com/5616574/well-limbo-certainly-sold-a-ton-of-copies

Creepy indie platformer Limbo is one of the surprise hits of 2010, not just with critics, but with the game-buying public, too.

Developers Playdead have told Gamasutra that the game has sold over 300,000 copies since it was released last month. For a game about a creepy little kid dying a million times in a world of black and white, those are good numbers. Actually, no. Those are great numbers.

I just hope most people got the game. For five minutes, I was frustrated and horrified. For the remainder, it was one of the smartest, and more importantly funniest games I've played all year.

I can't think of a game that deserves selling like crazy more than Limbo, to be honest.

loadedboon

yes a very short game deserves to sell like crazy only to encourage other developers more to make their games even shorter then they already are these days.

oh noes a $15 dollar game was over in 3 hours! i'll save my money for the latest shooter that is $60 and is a full 6 hours long! :lol:

you guys are killing me today...

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HarlockJC

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#10 HarlockJC
Member since 2006 • 25546 Posts

yes a very short game deserves to sell like crazy only to encourage other developers more to make their games even shorter then they already are these days.

loadedboon

It's not like the game was a full cost retail game.

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Twin-Blade

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#12 Twin-Blade
Member since 2005 • 6806 Posts

I really need to get some spare cash together & get this. Loved the demo.

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SpiritOfFire117

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#14 SpiritOfFire117
Member since 2009 • 8537 Posts

[QUOTE="sts106mat"]

[QUOTE="loadedboon"]

yes a very short game deserves to sell like crazy only to encourage other developers more to make their games even shorter then they already are these days.

edinsftw

nothing worse than a game that drags

Alan wake you mean. Lol

What was the point of bringing up AW?

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SpiritOfFire117

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#15 SpiritOfFire117
Member since 2009 • 8537 Posts
I loved this game. It had a great atmosphere and a good amount of tricky puzzles. :D
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edinsftw

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#16 edinsftw
Member since 2009 • 4243 Posts

[QUOTE="edinsftw"]

[QUOTE="sts106mat"]

nothing worse than a game that drags

SpiritOfFire117

Alan wake you mean. Lol

What was the point of bringing up AW?

Its an example

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emorainbo

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#18 emorainbo
Member since 2008 • 3067 Posts

[QUOTE="loadedboon"]

[QUOTE="waltefmoney"]

http://kotaku.com/5616574/well-limbo-certainly-sold-a-ton-of-copies

Creepy indie platformer Limbo is one of the surprise hits of 2010, not just with critics, but with the game-buying public, too.

Developers Playdead have told Gamasutra that the game has sold over 300,000 copies since it was released last month. For a game about a creepy little kid dying a million times in a world of black and white, those are good numbers. Actually, no. Those are great numbers.

I just hope most people got the game. For five minutes, I was frustrated and horrified. For the remainder, it was one of the smartest, and more importantly funniest games I've played all year.

I can't think of a game that deserves selling like crazy more than Limbo, to be honest.

Riverwolf007

yes a very short game deserves to sell like crazy only to encourage other developers more to make their games even shorter then they already are these days.

oh noes a $15 dollar game was over in 3 hours! i'll save my money for the latest shooter that is $60 and is a full 6 hours long! :lol:

you guys are killing me today...

But usually those 6hr games have replayability

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KHAndAnime

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#19 KHAndAnime
Member since 2009 • 17565 Posts
Wish I didn't buy my copy, consider it 299,999 copies. :)
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SpiritOfFire117

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#21 SpiritOfFire117
Member since 2009 • 8537 Posts

[QUOTE="edinsftw"]

[QUOTE="SpiritOfFire117"]What was the point of bringing up AW?

sts106mat

Its an example

of what

If that was supposed to be an example of a game that drags, then that certainly wasn't the case in AW. Way to pull an off-topic stab at another game. :?

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Riverwolf007

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#22 Riverwolf007
Member since 2005 • 26023 Posts

[QUOTE="Riverwolf007"]

[QUOTE="loadedboon"]

yes a very short game deserves to sell like crazy only to encourage other developers more to make their games even shorter then they already are these days.

emorainbo

oh noes a $15 dollar game was over in 3 hours! i'll save my money for the latest shooter that is $60 and is a full 6 hours long! :lol:

you guys are killing me today...

But usually those 6hr games have replayability

maybe that is what the extra $45 is for. seems fair enough to me.

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lusitanogamer

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#23 lusitanogamer
Member since 2006 • 9338 Posts
I'm one of those 300,000 buyers. Limbo is awesome, too bad it's just too short.
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skrat_01

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#24 skrat_01
Member since 2007 • 33767 Posts
Deserves it. Personally, I'll wait for the price to drop.
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DarkStraberry

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#25 DarkStraberry
Member since 2009 • 572 Posts
[QUOTE="SpiritOfFire117"]

[QUOTE="sts106mat"][QUOTE="edinsftw"]

Its an example

of what

If that was supposed to be an example of a game that drags, then that certainly wasn't the case in AW. Way to pull an off-topic stab at another game. :?

I think it was supposed to be an example of sarcasm.
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deactivated-5dd711115e664

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#26 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

As a Sony fan I am choked this game is exclusive to 360. I really hope it shows up on PS3, or even PC/Mac so I can play it. Looks like an awesome game and I'm glad it did well.

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lazerface216

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#27 lazerface216
Member since 2008 • 7564 Posts

this is very good to hear. we need more games like limbo.

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timmy00

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#28 timmy00
Member since 2006 • 15360 Posts

Whenever I get enough MS points I'll get it. Seems like a great game.

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sammyjenkis898

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#29 sammyjenkis898
Member since 2007 • 28392 Posts
It was a good game, but I was expecting something more. I didn't find any of the puzzles to be insanely challenging. I guess I shouldn't have set my expectations so high. I was expecting something as great as Braid. Still, it's nice to see it did well.
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iammason

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#30 iammason
Member since 2004 • 4189 Posts
Only a matter of time until it's on PC and PS3 then... Sorry MS fans, I had too :P
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moose_knuckler

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#31 moose_knuckler
Member since 2007 • 5722 Posts
[QUOTE="edinsftw"]

[QUOTE="sts106mat"]

[QUOTE="loadedboon"]

yes a very short game deserves to sell like crazy only to encourage other developers more to make their games even shorter then they already are these days.

nothing worse than a game that drags

Alan wake you mean. Lol

Is this a joke?
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killab2oo5

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#32 killab2oo5
Member since 2005 • 13621 Posts
I'll wait for the PC release to go on sale for $5. ^_^ Looks fun.
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HavocV3

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#33 HavocV3
Member since 2009 • 8068 Posts

[QUOTE="waltefmoney"]

http://kotaku.com/5616574/well-limbo-certainly-sold-a-ton-of-copies

Creepy indie platformer Limbo is one of the surprise hits of 2010, not just with critics, but with the game-buying public, too.

Developers Playdead have told Gamasutra that the game has sold over 300,000 copies since it was released last month. For a game about a creepy little kid dying a million times in a world of black and white, those are good numbers. Actually, no. Those are great numbers.

I just hope most people got the game. For five minutes, I was frustrated and horrified. For the remainder, it was one of the smartest, and more importantly funniest games I've played all year.

I can't think of a game that deserves selling like crazy more than Limbo, to be honest.

loadedboon

yes a very short game deserves to sell like crazy only to encourage other developers more to make their games even shorter then they already are these days.

:lol:

the reason you say such things is because it's only on the 360.

I bet it ruins your agenda that it's not a shooter either:lol:

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ActicEdge

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#34 ActicEdge
Member since 2008 • 24492 Posts

Awesome sales.

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RogueShodown

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#35 RogueShodown
Member since 2009 • 2818 Posts

[QUOTE="loadedboon"]

yes a very short game deserves to sell like crazy only to encourage other developers more to make their games even shorter then they already are these days.

HarlockJC

It's not like the game was a full cost retail game.

You can find many retail games for less than the cost of Limbo. It was probably so short because they spent so much time on other things and not just the gameplay, though.
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Locutus_Picard

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#36 Locutus_Picard
Member since 2004 • 4166 Posts

Enjoy having to buy EVERY XBLA game to cost $15. Thank those 300,000 gamers that bought them.
It's no different from the MW2 map pack really, both are an experiment to see if people are willing to pay $15 to for something that's worth less. I sincerely congratulate you all with the new $15 price point for every new released XBLA game.

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ActicEdge

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#37 ActicEdge
Member since 2008 • 24492 Posts

Enjoy having to buy EVERY XBLA game to cost $15. Thank those 300,000 gamers that bought them.
It's no different from the MW2 map pack really, both are an experiment to see if people are willing to pay $15 to for something that's worth less. I sincerely congratulate you all with the new $15 price point for every new released XBLA game.

Locutus_Picard

You very well know that isn't going to be the case.

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lawlessx

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#38 lawlessx
Member since 2004 • 48753 Posts

Enjoy having to buy EVERY XBLA game to cost $15. Thank those 300,000 gamers that bought them.
It's no different from the MW2 map pack really, both are an experiment to see if people are willing to pay $15 to for something that's worth less. I sincerely congratulate you all with the new $15 price point for every new released XBLA game.

Locutus_Picard

not going to happen.

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timmy00

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#39 timmy00
Member since 2006 • 15360 Posts

Enjoy having to buy EVERY XBLA game to cost $15. Thank those 300,000 gamers that bought them.
It's no different from the MW2 map pack really, both are an experiment to see if people are willing to pay $15 to for something that's worth less. I sincerely congratulate you all with the new $15 price point for every new released XBLA game.

Locutus_Picard

You can't compare a 15$ map pack to a full 15$ arcade game.

Beside I really doubt that will happen.

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Locutus_Picard

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#40 Locutus_Picard
Member since 2004 • 4166 Posts

[QUOTE="Locutus_Picard"]

Enjoy having to buy EVERY XBLA game to cost $15. Thank those 300,000 gamers that bought them.
It's no different from the MW2 map pack really, both are an experiment to see if people are willing to pay $15 to for something that's worth less. I sincerely congratulate you all with the new $15 price point for every new released XBLA game.

timmy00

You can't compare a 15$ map pack to a full 15$ arcade game.

Beside I really doubt that will happen.

Yeah, you're right...at least the MW2 map pack has replayability...

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timmy00

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#41 timmy00
Member since 2006 • 15360 Posts

[QUOTE="timmy00"]

[QUOTE="Locutus_Picard"]

Enjoy having to buy EVERY XBLA game to cost $15. Thank those 300,000 gamers that bought them.
It's no different from the MW2 map pack really, both are an experiment to see if people are willing to pay $15 to for something that's worth less. I sincerely congratulate you all with the new $15 price point for every new released XBLA game.

Locutus_Picard

You can't compare a 15$ map pack to a full 15$ arcade game.

Beside I really doubt that will happen.

Yeah, you're right...at least the MW2 map pack has replayability...

Derp.

I'm not even going to argue with you. It's not worth my time.

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LegatoSkyheart

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#42 LegatoSkyheart
Member since 2009 • 29733 Posts

Shame that it's overpriced.

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TheMaryCeleste

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#43 TheMaryCeleste
Member since 2010 • 314 Posts
Awesome sales for an absolutely splendid game.
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Ravensmash

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#44 Ravensmash
Member since 2010 • 13862 Posts

[QUOTE="timmy00"]

[QUOTE="Locutus_Picard"]

Enjoy having to buy EVERY XBLA game to cost $15. Thank those 300,000 gamers that bought them.
It's no different from the MW2 map pack really, both are an experiment to see if people are willing to pay $15 to for something that's worth less. I sincerely congratulate you all with the new $15 price point for every new released XBLA game.

Locutus_Picard

You can't compare a 15$ map pack to a full 15$ arcade game.

Beside I really doubt that will happen.

Yeah, you're right...at least the MW2 map pack has replayability...

Seeing as I haven't finished Limbo yet (puzzle games are pretty new to me and I get stuck very easily on it), when I actually do - the first thing I'm doing is replaying it in one sitting. Mainly for the experience, but also for the run through in one sitting with less than 5 deaths achievement.

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omho88

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#45 omho88
Member since 2007 • 3967 Posts
Only a matter of time until it's on PC and PS3 then... Sorry MS fans, I had too :Piammason
you dun have to be sorry for telling the truth :P .
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Quaker-w00ts

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#46 Quaker-w00ts
Member since 2009 • 1646 Posts

congrats to the developer.

i thoroughly enjoyed Limbo.

I'm glad i had the experience.

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Ravensmash

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#47 Ravensmash
Member since 2010 • 13862 Posts
[QUOTE="iammason"]Only a matter of time until it's on PC and PS3 then... Sorry MS fans, I had too :Pomho88
you dun have to be sorry for telling the truth :P .

Why does everyone think it's going multiplat? Shadow Complex didn't.
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emorainbo

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#48 emorainbo
Member since 2008 • 3067 Posts

[QUOTE="omho88"][QUOTE="iammason"]Only a matter of time until it's on PC and PS3 then... Sorry MS fans, I had too :PRavensmash
you dun have to be sorry for telling the truth :P .

Why does everyone think it's going multiplat? Shadow Complex didn't.

Unless MS secured some kind of exclusive rights then there is no point in it staying exclusive.

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firefluff3

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#49 firefluff3
Member since 2010 • 2073 Posts

[QUOTE="omho88"][QUOTE="iammason"]Only a matter of time until it's on PC and PS3 then... Sorry MS fans, I had too :PRavensmash
you dun have to be sorry for telling the truth :P .

Why does everyone think it's going multiplat? Shadow Complex didn't.

Castle crashers is.

And theres no reason why it wouldn't, its not like they want to keep the IP to make a sequel

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Ravensmash

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#50 Ravensmash
Member since 2010 • 13862 Posts

[QUOTE="Ravensmash"][QUOTE="omho88"] you dun have to be sorry for telling the truth :P .firefluff3

Why does everyone think it's going multiplat? Shadow Complex didn't.

Castle crashers is.

And theres no reason why it wouldn't, its not like they want to keep the IP to make a sequel

http://www.joystiq.com/2010/05/28/playdead-limbo-not-coming-to-ps3-or-pc/