Sony marketing = fail.
The purpose of advertising is to either increase brand/product awareness or drive sales.
The PS2 has an install base over 100M and the overall market is at least 150-200M this generation assuming modest to moderate growth.Ā As the market leader, Sony should be pursuing a broad based mass market campaign.
They aren't...therefore, Sony marketing = fail.
A 'lifestyle' campaign needs to appeal to the lowest common denominator lifestyle and it has to be readily understood by the target audience, who must believe that lifestyle is THEIR lifestyle.Ā This one doesn't.Ā Reason being that we all don't have the same lifestyle.Ā Wii has bridged the gap because they leverage their controller...which is about fun...and is readily identifiable and understandable by the mass market.
This Sony campaign=fail.Ā They don't need brand/product awareness.Ā They need a motivation to buy.Ā The ads are too complex, have no payoff (always a bad sign when lots of people are left saying: so what?), and are not easily identifiable/relatable by large amounts of the target audience...unless they are on drugs.
This is not a company going after a subsegment/niche market within the gaming market.Ā This is the market leader pissing away their lead.
Horrible, horrible garbage....often the result of leaving your marketing firm to create a "wonderful ad", but forgetting WTF the marketing strategy is, product position is, and the target market.
Gamers as a niche, cerebral, sophisticated group, driven by creativity, imagination, technology and the need for the latest and greatest = an arrogant out of touch mentality that does not reflect the huge majority of the market.
Ad=massive fail.Ā Even though some people may like it.
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