[QUOTE="xYamatox"]
[QUOTE="Zophar87"]
Other than LBP Uncharted, and some mediocre shooters? Yeah, as great as both of those games are, they don't "sell the system" for me.
SakusEnvoy
And Mario doesn't sell a system for me, either. What's your point?
While it may be unfair to compare the Vita's announced lineup with the 3DS' current lineup, there really isn't much else to go on. All of Vita's upcoming games have potential to be great, while the 3DS has already shown it's having a rough start (this is a fact. Not one AAA game that I've seen as of yet).
Both have potential for great thing, but the 3DS isn't helping itself with how poorly it's launch titles are being received. Also, don't expect that just because a game has Mario in it means it will score 10/10 and sell millions. And before you bring up that Mario will sell despite what score it may get, all I have to say is, "Call of Duty". I'm not hyped for it, but it is the biggest selling franchise in gaming history, and so far the Vita is the only one of the two handhelds with a Call of Duty game in development, and has a much better chance of being just like the console adaptation (unlike the poorly made DS versions).
I'm looking forward to the Vita more than the 3DS, but I am no way "hating" on Nintendo just to troll. I'm just going by the facts that we currently know without relying on past successes of a system as means of justifying a purchase.
As much as I'd hate to say it, I think it's possible that both systems might "fail" *sweat drop*. The first party lineup for both systems looks strong, but all the major third party support is currently going to PS3, 360 (and PC). Home consoles are being offered for similar prices ($199-$299) as the 3DS/Vita, with a price cut probably eventually on the way, and smartphone gaming is rising at a meteoric rate.The 3DS and Vita may end up struggling simply because the PS3 and Wii/Wii U are more appealing for the average customer, who probably already has his portable gaming needs met by his DS and smartphone.
Yeah, I've never bought into the notion that the PSP Vita and 3DS have a negative relationship (where the failure of one translates into the success of the other). The most formidiable contendor in the realm of portable gaming is smartphones. Beating smartphones isn't possible (hundreds of thousands of sales a day), but carving out a profitable niche might be.
The limitation of smartphones is their interface. Whether or not that limitation is something enough portable gamers care about remains to be seen. On the bright side, the success of Kindle and Nook show that if one creates a piece of dedicated hardware that is good at doing something people are interested in, they will pay money for it.
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