Many PC games are horribly bugged and badly optimized

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nameless12345

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#1 nameless12345
Member since 2010 • 15125 Posts

One of the things I do feel where consoles have the advantage is that console games generally aren't as bugged and poorly optimized as some PC games are. I do realize that there are patches and after some time (sometime months) certain PC games de become much more polished and run better, but the aforementioned statement does go for many PC games duing the time of release. Infact in some cases the bugs and optimization are so bad that some PC games are basically unplaylable during the time of release. You don't see such travesty on the consoles and if you do it's usually the abysmal console games. Quite some good PC games suffer from these issues so it's not a small issue.

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tagyhag

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#2 tagyhag
Member since 2007 • 15874 Posts
Freedom comes with a price.
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deactivated-63f6895020e66

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#3 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
A lot of console games are also buggy and badly optimized at launch.
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NoodleFighter

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#4 NoodleFighter
Member since 2011 • 11897 Posts

There's a difference between being horrible optimized or systems not pleasing the game engines demands.

Also what are these games?

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nameless12345

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#5 nameless12345
Member since 2010 • 15125 Posts

A lot of console games are also buggy and badly optimized at launch.IronBass

Perhaps nowadays but back in the days console games were generally quite polished. They had to be since there were no patches.

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nameless12345

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#6 nameless12345
Member since 2010 • 15125 Posts

There's a difference between being horrible optimized or systems not pleasing the game engines demands.

Also what are these games?

NoodleFighter


Well the list is quite long actually so writing them all down would take too much time. I guess you can inform yourself by frequently reading PC game forums.

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Crazyguy105

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#7 Crazyguy105
Member since 2009 • 9513 Posts

A lot of console games are also buggy and badly optimized at launch.IronBass

And every Bethesda game released on consoles is guilty as charged.

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deactivated-63f6895020e66

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#8 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Perhaps nowadays but back in the days console games were generally quite polished. They had to be since there were no patches.nameless12345
There have always been buggy console games. It's nothing new. The only difference is that now can be patched.
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AdrianWerner

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#9 AdrianWerner
Member since 2003 • 28441 Posts

One of the things I do feel where consoles have the advantage is that console games generally aren't as bugged and poorly optimized as some PC games are. I do realize that there are patches and after some time (sometime months) certain PC games de become much more polished and run better, but the aforementioned statement does go for many PC games duing the time of release. Infact in some cases the bugs and optimization are so bad that some PC games are basically unplaylable during the time of release. You don't see such travesty on the consoles and if you do it's usually the abysmal console games. Quite some good PC games suffer from these issues so it's not a small issue.

nameless12345

True, but they also tend to be far more innovative and willing to take risks than console games. That's the trade off. Altough honestly, most of them get fixed with time, so at most you just have to post pone the purchase.

Tha said, it's very rare these days to see an anticipated game being released in unplayable state. At most this happens once, maybe twice a year, so while there's still a big problem with polish it's nowhere near as bad as it used to be.

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KalDurenik

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#10 KalDurenik
Member since 2004 • 3736 Posts
I just love when there is a bug on the console version or a visual problem. And then you are there sitting and dreaming about "damn i wish this was a PC so i could FIX the problem right here and now).
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gamebreakerz__

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#11 gamebreakerz__
Member since 2010 • 5120 Posts
Games like Fallout: New Vegas were much better on PC in terms of bugs and modders often do their own patches. And with the optimization it's hard for devs to optimize games for the infinite combinations of hardware people have but with that comes much better graphics overall even if the optimization isn't as good.
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harshv82

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#12 harshv82
Member since 2008 • 1120 Posts

One of the things I do feel where consoles have the advantage is that console games generally aren't as bugged and poorly optimized as some PC games are.

nameless12345

PC bashing high this week.

At least one PC we can get updates from MOD community and official developers. Console games are buggy as well and the only one updating it are the developers. :|

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nameless12345

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#13 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

One of the things I do feel where consoles have the advantage is that console games generally aren't as bugged and poorly optimized as some PC games are. I do realize that there are patches and after some time (sometime months) certain PC games de become much more polished and run better, but the aforementioned statement does go for many PC games duing the time of release. Infact in some cases the bugs and optimization are so bad that some PC games are basically unplaylable during the time of release. You don't see such travesty on the consoles and if you do it's usually the abysmal console games. Quite some good PC games suffer from these issues so it's not a small issue.

AdrianWerner

True, but they also tend to be far more innovative and willing to take risks than console games.

Well that's debatable. I'd agree indie PC games are pretty innovative but so are indie console games. As for higher-budget games I have to say I see much more AAA innovative console games in the works than PC exclusive AAAs. But that's my opinion.

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Inconsistancy

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#14 Inconsistancy
Member since 2004 • 8094 Posts
Could you provide a list of 'buggy beyond playable @release' pc games?... I can't really recall them, or all that many.
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Adam_the_Nerd

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#15 Adam_the_Nerd
Member since 2006 • 4403 Posts
I think that with the ever-increasing prevalence of the internet, companies crank out games faster knowing they can "fix things later" if anything comes up. Plus, the variety in today's PC components is insane! Back in the day, most people just bought a Compaq, some Voodoo videocard and called it a day.
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AdrianWerner

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#16 AdrianWerner
Member since 2003 • 28441 Posts

Well that's debatable. I'd agree indie PC games are pretty innovative but so are indie console games. As for higher-budget games I have to say I see much more AAA innovative console games in the works than PC exclusive AAAs. But that's my opinion.

nameless12345

Well..I think you're completely wrong. There barely are any innovative games on consoles these days. And there's even less ambitious titles among them. Especially outside indie games. It seems console devs don't try anything really ambituous anymore.

The "so buggy they're unplayable" titles on PC are most of the time like that because of their ambitions. Devs try to reach extremely high and then fall flat on their faces. You don't really see this in console games.

Btw..I also think you are wrong about "many pc games are horribly bugged". In reality few of them are, while you make it sound like it's a common occurence.

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Ikuto_Tsukiyomi

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#17 Ikuto_Tsukiyomi
Member since 2010 • 822 Posts

List of all buggy Pc games please. Id like to see it.

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nameless12345

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#18 nameless12345
Member since 2010 • 15125 Posts

Could you provide a list of 'buggy beyond playable @release' pc games?... I can't really recall them, or all that many.Inconsistancy

Like I said, writing a long list would make no sense but I do know GTA IV was very poorly optimized during release and same goes for some other games which include the likes of Arma 2, Birds of Prey and so on.

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nameless12345

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#19 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

Well that's debatable. I'd agree indie PC games are pretty innovative but so are indie console games. As for higher-budget games I have to say I see much more AAA innovative console games in the works than PC exclusive AAAs. But that's my opinion.

AdrianWerner

Well..I think you're completely wrong. There barely are any innovative games on consoles these days. And there's even less ambitious titles among them. Especially outside indie games. It seems console devs don't try anything really ambituous anymore.

Heavy Rain is not a ambitious title? How so?

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AdrianWerner

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#20 AdrianWerner
Member since 2003 • 28441 Posts

Heavy Rain is not a ambitious title? How so?

nameless12345

Because it does nothing new? I don't think a game that bassicaly tries to dumb down it's genre to level acceptable by casual audience can be considered "ambitious"

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nameless12345

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#21 nameless12345
Member since 2010 • 15125 Posts

List of all buggy Pc games please. Id like to see it.

Ikuto_Tsukiyomi

That list would be too huge to write down but since you insist here are some:

- Ultima IX

- Everquest 2

- Gothic 3

- The Witcher (yes, it was a buggy mess during release)

- Oblivion and Fallout 3 (can't beat Bethesda when it comes to bugs)

- Arma 2 and Arma series in general

- GTA IV (really poor optimization)

- Vietcong 2 (horrible optimization, bugs)

- Crysis (yes, it was poorly optimized no matter how pretty it was)

- the S.T.A.L.K.E.R. series

ect. ect.

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agpickle

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#22 agpickle
Member since 2006 • 3293 Posts

[QUOTE="Inconsistancy"]Could you provide a list of 'buggy beyond playable @release' pc games?... I can't really recall them, or all that many.nameless12345

Like I said, writing a long list would make no sense but I do know GTA IV was very poorly optimized during release and same goes for some other games which include the likes of Arma 2, Birds of Prey and so on.

GTA and Arma run fine now and Birds of Prey is a console game. I assume you mean Wings of Prey which makes no sense because that game runs fantastically and looks amazing.

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nameless12345

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#23 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

Heavy Rain is not a ambitious title? How so?

AdrianWerner

Because it does nothing new? I don't think a game that bassicaly tries to dumb down it's genre to level acceptable by casual audience can be considered "ambitious"


Well then take a look at console games like Okamiden, Ascension of Metatron, The Last Guardian, ect.

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nameless12345

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#24 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="Inconsistancy"]Could you provide a list of 'buggy beyond playable @release' pc games?... I can't really recall them, or all that many.agpickle

Like I said, writing a long list would make no sense but I do know GTA IV was very poorly optimized during release and same goes for some other games which include the likes of Arma 2, Birds of Prey and so on.

GTA and Arma run fine now and Birds of Prey is a console game. I assume you mean Wings of Prey which makes no sense because that game runs fantastically and looks amazing.


I ment Cliffs of Dover, my mistake.

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nameless12345

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#25 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="Inconsistancy"]Could you provide a list of 'buggy beyond playable @release' pc games?... I can't really recall them, or all that many.agpickle

Like I said, writing a long list would make no sense but I do know GTA IV was very poorly optimized during release and same goes for some other games which include the likes of Arma 2, Birds of Prey and so on.

GTA and Arma run fine now

I beg to differ. They're still "lag-fests" for me. I may not have a great PC but I'd expect better.

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Iantheone

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#26 Iantheone
Member since 2007 • 8242 Posts

[QUOTE="Inconsistancy"]Could you provide a list of 'buggy beyond playable @release' pc games?... I can't really recall them, or all that many.nameless12345

Like I said, writing a long list would make no sense but I do know GTA IV was very poorly optimized during release and same goes for some other games which include the likes of Arma 2, Birds of Prey and so on.

GTA4 is the only one out of those 3 that is bad. ArmA2 runs well, but is very very difficult to max out. Its not because its badly optimized, but because its a freaking huge game. Birds of Prey? How is that badly optimized? Im running it max settings 1080p 60+ FPS on a 4890 which is nowhere near high end nowadays.
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SPYDER0416

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#27 SPYDER0416
Member since 2008 • 16736 Posts

That's true, but some are very well optimized and not buggy at all. Valve games for example, they can run on the worst computers and tend to be very bug free.

Of course the biggest issue I always had was that PC gaming seemed to allow laziness in developers, knowing they can patch when they want. Its annoying that it hapens with consoles, but at least the process it takes to make a patch forces them to try, and at the very least you cane xpect those patches to be automatically added for EVERY game and not just some.

Honestly, all platforms have their issues, PC gaming isn't invincible from a swath of unique problems either.

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AdrianWerner

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#28 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="Ikuto_Tsukiyomi"]

List of all buggy Pc games please. Id like to see it.

nameless12345

That list would be too huge to write down but since you insist here are some:

- Ultima IX

- Everquest 2

- Gothic 3

- The Witcher (yes, it was a buggy mess during release)

- Oblivion and Fallout 3 (can't beat Bethesda when it comes to bugs)

- Arma 2 and Arma series in general

- GTA IV (really poor optimization)

- Vietcong 2 (horrible optimization, bugs)

- Crysis (yes, it was poorly optimized no matter how pretty it was)

- the S.T.A.L.K.E.R. series

ect. ect.

So bassicaly one, two games each year count as "many" to you?

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Inconsistancy

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#29 Inconsistancy
Member since 2004 • 8094 Posts

That's true, but some are very well optimized and not buggy at all. Valve games for example, they can run on the worst computers and tend to be very bug free.

Of course the biggest issue I always had was that PC gaming seemed to allow laziness in developers, knowing they can patch when they want. Its annoying that it hapens with consoles, but at least the process it takes to make a patch forces them to try, and at the very least you cane xpect those patches to be automatically added for EVERY game and not just some.

Honestly, all platforms have their issues, PC gaming isn't invincible from a swath of unique problems either.

SPYDER0416
Valve games tend to have an issue with Vsync, 'least on my computer, stutter endlessly if I enable it...
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USBxDVD

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#30 USBxDVD
Member since 2011 • 520 Posts

I agree. Bad Company 2 is one example. But then again, all DICE games are poorly written and filled with bugs.

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AdrianWerner

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#31 AdrianWerner
Member since 2003 • 28441 Posts

Of course the biggest issue I always had was that PC gaming seemed to allow laziness in developers, knowing they can patch when they want.

SPYDER0416

It;s not laziness. THey just run out of time/money. So they're faced with decision: dumb down their game and make them polished or aim high, but release it buggy. And since it's easier to patch in bug fixes than patch in gameplay complexity, the choice for them is simple.

of course the nature of pc market allows it. Since games sell for years and are often acompanied by add-ons (which allows for nifty re-releases) the final success of failure of the game depends less on it's launch period performance than it does on consoles.

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AdrianWerner

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#32 AdrianWerner
Member since 2003 • 28441 Posts

I agree. Bad Company 2 is one example. But then again, all DICE games are poorly written and filled with bugs.

USBxDVD

Mirror's Edge on PC wasn't :)

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deactivated-63f6895020e66

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#33 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Well then take a look at console games like Okamiden, Ascension of Metatron, The Last Guardian, ect.nameless12345
What's so ambitious about them? Okami was great, no doubt, but it wasn't ambitious. It was basically Zelda with a coat of paint, and Okamiden is Okami resized to fit on a DS. ESAoM, at least from the demo, doesn't come close to games like DMC and Bayonetta. And we know far too little about TLG. I'm not talking about their quality, they might be awesome, but ambitious? Eh... not really.
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campzor

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#34 campzor
Member since 2004 • 34932 Posts
my experience with pc games has been good... except bf2 at launch...
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deactivated-635525971e920

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#35 deactivated-635525971e920
Member since 2009 • 429 Posts

That list would be too huge to write down but since you insist here are some:

- Ultima IX

- Everquest 2

- Gothic 3

- The Witcher (yes, it was a buggy mess during release)

- Oblivion and Fallout 3 (can't beat Bethesda when it comes to bugs)

- Arma 2 and Arma series in general

- GTA IV (really poor optimization)

- Vietcong 2 (horrible optimization, bugs)

- Crysis (yes, it was poorly optimized no matter how pretty it was)

- the S.T.A.L.K.E.R. series

nameless12345

Bethesda games are buggy across all platforms. Difference is, on PC the bugs actually get fixed, not in the least thanks to an ambitious community. The PC versions of Fallout: New Vegas and Fallout 3 are buggy, yes, but the console versions are worse.

Grand Theft Auto IV demands a powerful rig, yes, but it's not as bad as some make it out to be. Even on my old rig, with a dual core AMD 5200+ and a 8800GT, the game ran better than on consoles, and that's hardly a powerhouse of a PC.

Some people argue that Crysis is very unoptimized. I like to think that it simply does things that almost no other game can, and at a huge scale. Of course it's going to be demanding. It's the best looking game on the planet for the past four years, and not without reason.

As for the S.T.A.L.K.E.R. series, I believe that is once again a case of developers wanting a little too much, like AdrianWerner pointed out. Take the scale into consideration, and the fact that it's quite a unique franchise that deals with a lot of things not seen in other games. That said, I've never had any problems running the games.

Bottom line is, a game has to be really, and I mean really, badly optimized for it to run worse than on consoles, on a decent PC. What people seem to forget is that console standards are incredibly low. 1280x720 and 30 frames per second is usually the deal, and it takes one hell of a lazy port (I've never seen one to that degree) to drag a decent PC to its knees while trying to achieve those feats in modern games. That, and on the PC, you can rely on third party support for fixing broken games, while on consoles, well, you're stuck with a broken game until the developers decide to remedy the issue.

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#36 cain006
Member since 2008 • 8625 Posts

[QUOTE="Ikuto_Tsukiyomi"]

List of all buggy Pc games please. Id like to see it.

nameless12345

That list would be too huge to write down but since you insist here are some:

- Ultima IX - This came out in like the 90s, right? Don't you think it's kind of irrelevant? But yeah it was buggy.

- Everquest 2 - Didn't play.

- Gothic 3 - Yeah, that was too bad.

- The Witcher (yes, it was a buggy mess during release) - Yup

- Oblivion and Fallout 3 (can't beat Bethesda when it comes to bugs) - Which is worse on consoles

- Arma 2 and Arma series in general - Eh, it's hard to run, but it looks good and the scope is large. It could be better though.

- GTA IV (really poor optimization) - Yeah, but the consoles aren't exactly good either. Really the big thing with it is you pretty much need a quad core.

- Vietcong 2 (horrible optimization, bugs) - I haven't played this.

- Crysis (yes, it was poorly optimized no matter how pretty it was) - It could've ran better, but it was a pretty huge leap forward at the time.

- the S.T.A.L.K.E.R. series - Yeah, they're pretty buggy and don't look that great unmodded. If you waited until the complete mod came out however, it's much better.

ect. ect.

You also have to take into account that there's more games on pc, so you're going to see more buggy games just because of the amount of them. But I do think that console games are, in general, less buggy.

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USBxDVD

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#37 USBxDVD
Member since 2011 • 520 Posts

[QUOTE="USBxDVD"]

I agree. Bad Company 2 is one example. But then again, all DICE games are poorly written and filled with bugs.

AdrianWerner

Mirror's Edge on PC wasn't :)

But it used the Unreal engine. It would be a great shame if that game was riddled with bugs.

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Mograine

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#38 Mograine
Member since 2006 • 3666 Posts

Yep, MW2 was so flawlessly polished, not a single bug in the whole game.

Just look at Starcraft 2 instead, they even have to release patches for it.

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edidili

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#39 edidili
Member since 2004 • 3449 Posts

Just look at Starcraft 2 instead, they even have to release patches for it.

Mograine

Console games are not getting patches? Of course Starcraft 2 is getting patches, it's a freaking highly competitive game. The devs should constantly keep an eye on it because most of the balancing issues are only brought to light after millions play it over and over again. Starcraft 2 getting continuous support from Blizzard is not a bad thing at all.

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Mograine

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#40 Mograine
Member since 2006 • 3666 Posts

Console games are not getting patches? Of course Starcraft 2 is getting patches, it's a freaking highly competitive game. The devs should constantly keep an eye on it because most of the balancing issues are only brought to light after millions play it over and over again. Starcraft 2 getting continuous support from Blizzard is not a bad thing at all.

edidili

Look at my avatar and feel sorry for what you said.

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USBxDVD

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#41 USBxDVD
Member since 2011 • 520 Posts

Yep, MW2 was so flawlessly polished, not a single bug in the whole game.

Just look at Starcraft 2 instead, they even have to release patches for it.

Mograine

As much as I hate MW2, I gotta admit that game was damn polished. Its really a toss up between MW2 and Uncharted 2. Ive never played a game as perfect as those two.

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edidili

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#42 edidili
Member since 2004 • 3449 Posts

- Crysis (yes, it was poorly optimized no matter how pretty it was)

nameless12345

That's bs. Crysis is just not a 2007 game that's all. I would agree if it looks like crap but the game it's still one of the most advanced technological games even in 2011. It just looks amazing even 4 years later.

And btw Bethesda games are much worse on consoles. They actually got fixed on the PC.

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OBLOK

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#43 OBLOK
Member since 2004 • 1257 Posts

List of all buggy Pc games please. Id like to see it.

Ikuto_Tsukiyomi

There is a huge problem with the steam version of super street fighter AE, lots of people are complaining about crashes, worst of all keyboards don't work so you can't even log in and you can't map your buttons, its been a few days and there hasn't even been a hotfix, today is the day the patch comes out but still, this stuff should have been sorted out before release.

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HaloinventedFPS

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#44 HaloinventedFPS
Member since 2010 • 4738 Posts

[QUOTE="Ikuto_Tsukiyomi"]

List of all buggy Pc games please. Id like to see it.

nameless12345

That list would be too huge to write down but since you insist here are some:

- Ultima IX - dunno

- Everquest 2 - dunno

- Gothic 3 - heard it was buggy

- The Witcher (yes, it was a buggy mess during release) - indeed, but it got fixed

- Oblivion and Fallout 3 (can't beat Bethesda when it comes to bugs) - PC version got fixed by bethesda and mods, consoles didnt

- Arma 2 and Arma series in general - Arma 2 is poorly optimized when you put many AI on screen and its a bit buggy

- GTA IV (really poor optimization) - indeed

- Vietcong 2 (horrible optimization, bugs) - dunno

- Crysis (yes, it was poorly optimized no matter how pretty it was) - it was not poorly optimized, you have no idea what your talking about, poorly optimized is Metro 2033 or Witcher 2, since they are linear corridor games compared to Crysis's open huge enviroment

- the S.T.A.L.K.E.R. series - was fixed by patches and mods, Stalker COP is unoptimized in DX11

ect. ect.

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markko84

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#45 markko84
Member since 2011 • 212 Posts

Crysis 1 (the game may feature whatever you want to say, I don't care, I think its horribly optimized)

GTA IV

Call of Duty: Black Ops

F1 2010

just to name a few

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DethSkematik

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#46 DethSkematik
Member since 2008 • 3900 Posts
Not always...I remember playing Oblivion on the 360, and the game froze everytime I tried to finish one particular quest (it's been a while, but I remember it being one of the Daedric shrine quests where you choose to keep a sword) and kept waiting for an update to finally fix the game (which happened eventually). There's also PS3 multiplats before that required a patch to have it running on par with other systems. And yes, I've also had my share of PC games being total crap before the devs finally fixed their game (I'm looking at you, New Vegas! :x). Point is, that stuff plagues every system.
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edidili

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#47 edidili
Member since 2004 • 3449 Posts

Crysis 1 (the game may feature whatever you want to say, I don't care, I think its horribly optimized)

markko84

Show me a game that has the same scale, destructibility, physics, explosions, realism, night/day cycle, vehicles. Show me a game that has the same visual fidelity as Crysis does while running better and then I may believe you. Remember that it shouldn't have dx11 because when Crysis released that thing wasn't around yet.

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harshv82

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#48 harshv82
Member since 2008 • 1120 Posts

[QUOTE="markko84"]

Crysis 1 (the game may feature whatever you want to say, I don't care, I think its horribly optimized)

edidili

Show me a game that has the same scale, destructibility, physics, explosions, realism, night/day cycle, vehicles. Show me a game that has the same visual fidelity as Crysis does while running better and then I may believe you. Remember that it shouldn't have dx11 because when Crysis released that thing wasn't around yet.

Yep. Crysis was far too ambitious for it's own good at that time. Pushing the development that far ahead are bound to be obstructed by poor optimization/gameplay issues.

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garrett_daniels

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#49 garrett_daniels
Member since 2003 • 610 Posts

Crysis was demanding because it was the most technically accomplished game of its day--and not just in terms of graphics. Storing the entire island in memory--complete with active AI and everything--doesn't come cheap. Crysis is remembered most for its graphics that are still outstanding to this day, but it was about much more than shiny visuals.

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edidili

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#50 edidili
Member since 2004 • 3449 Posts

[QUOTE="edidili"]

[QUOTE="markko84"]

Crysis 1 (the game may feature whatever you want to say, I don't care, I think its horribly optimized)

harshv82

Show me a game that has the same scale, destructibility, physics, explosions, realism, night/day cycle, vehicles. Show me a game that has the same visual fidelity as Crysis does while running better and then I may believe you. Remember that it shouldn't have dx11 because when Crysis released that thing wasn't around yet.

Yep. Crysis was far too ambitious for it's own good at that time. Pushing the development that far ahead are bound to be obstructed by poor optimization/gameplay issues.

I believe every generation needs a game like Crysis, one that is way too ambitious for its time. It gives a big push to hardware evolution. If there is no demand there is no progress.