Mass Effect 2 is not an RPG.

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deactivated-63f6895020e66

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#51 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Hiding behind cover and regenerating is something i was expecting from a Call of Duty game, not a RPG.Revan_911
That's why it's a Shooter/RPG. It has element of both. In this case, the shooter part (the combat) has a healing system that is common in (surprise) shooters.
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timmy00

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#52 timmy00
Member since 2006 • 15360 Posts

*sigh* again

Leveling

Experience

skill levels

Classes

Custom armor

Weapon and shield upgrades

Emphasis on story

These are enough to make it an RPG. You also forget that ME2 is a part shooter so it going to have shooter elements.

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Vaasman

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#53 Vaasman
Member since 2008 • 15879 Posts

[QUOTE="IronBass"][QUOTE="Revan_911"] Inventory, Items, Classes, Levels , Spells (2 spells doesn't make an RPG), Trading, Open worlds, potions, quests,. I know that ME2 had some of these elements, but in the end it felt like playing a lesser version of Gears of War. That's what i didn't like.Revan_911
Spells? Spells has nothing to do with being a RPG or not. Nothing at all. Potions neither. =/ I think you are confusing "genre" with "setting". ME2 has practically every element that define a RPG, which are handled lightly because the game being a shooter, too. Hence its definition of Shooter/RPG, the definition that practically the whole industry accepts as the genre ME2 belongs to.

ME had spells they were called Bionic and Tech powers. ME2 had about three in the whole game. Push, Pull , Overload. That's it.

And warp and reave and singularity and inferno and iceburst and combat drone and barrier and tech shields and adrenaline rush and cloak and charge and... seriously I should just stop it's too easy.

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delta3074

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#54 delta3074
Member since 2007 • 20003 Posts
[QUOTE="JangoWuzHere"][QUOTE="salxis"]RPG = Role Playing Game I play the role of Shephard ME = RPG

By that logic, every game is an RPG.

but its sound logic
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Revan_911

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#55 Revan_911
Member since 2007 • 1709 Posts
[QUOTE="Revan_911"] ME had spells they were called Bionic and Tech powers. ME2 had about three in the whole game. Push, Pull , Overload. That's it.IronBass
I know. That does not change that spells have nothing to with it being a RPG or not.

When I'm buying an RPG I'm not looking for Gears of War with dialogue. I want something like DA: Origins. The RPG genre in gaming has been defined long ago. You can't just slap dialogue choices on a TPS and call it an RPG.
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deactivated-63f6895020e66

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#56 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
When I'm buying an RPG I'm not looking for Gears of War with dialogue. I want something like DA: Origins. The RPG genre in gaming has been defined long ago. You can't just slap dialogue choices on a TPS and call it an RPG. Revan_911
What you look for in a RPG or not is not relevant in any way. The game has all the elements that define a RPG (which are not only dialogue/choices, as listed multiple times).
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timmy00

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#57 timmy00
Member since 2006 • 15360 Posts

[QUOTE="IronBass"][QUOTE="Revan_911"] ME had spells they were called Bionic and Tech powers. ME2 had about three in the whole game. Push, Pull , Overload. That's it.Revan_911
I know. That does not change that spells have nothing to with it being a RPG or not.

When I'm buying an RPG I'm not looking for Gears of War with dialogue. I want something like DA: Origins. The RPG genre in gaming has been defined long ago. You can't just slap dialogue choices on a TPS and call it an RPG.

You CAN'Tcompare ME2 with Gears of War 2. There's a huge difference between them.

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delta3074

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#58 delta3074
Member since 2007 • 20003 Posts
it felt like playing a lesser version of Gears of War. That's what i didn't like.Revan_911
that makes no sense, gears of war is a third person cover shooter, ME" is a third person cover shooter with RPG elements, how can it be a 'lesser' version if it actually offers more?
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Revan_911

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#59 Revan_911
Member since 2007 • 1709 Posts

[QUOTE="Revan_911"][QUOTE="IronBass"] Spells? Spells has nothing to do with being a RPG or not. Nothing at all. Potions neither. =/ I think you are confusing "genre" with "setting". ME2 has practically every element that define a RPG, which are handled lightly because the game being a shooter, too. Hence its definition of Shooter/RPG, the definition that practically the whole industry accepts as the genre ME2 belongs to.Vaasman

ME had spells they were called Bionic and Tech powers. ME2 had about three in the whole game. Push, Pull , Overload. That's it.

And warp and reave and singularity and inferno and iceburst and combat drone and barrier and tech shields and adrenaline rush and cloak and charge and... seriously I should just stop it's too easy.

Maybe, i didn't bother playing with all classes, i just wanted this boring game to end so i can complain about it.They all felt like the same power. Shooting was what this game was about., you can use a power now and again, but they were useless because enemies had shields/barriers. So you shoot them 50 times to lower their shields, and then you have the choice of ending the enemies life in two shots, or using a power.
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salxis

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#60 salxis
Member since 2009 • 4280 Posts
[QUOTE="IronBass"][QUOTE="Revan_911"] Inventory, Items, Classes, Levels , Spells (2 spells doesn't make an RPG), Trading, Open worlds, potions, quests,. I know that ME2 had some of these elements, but in the end it felt like playing a lesser version of Gears of War. That's what i didn't like.Revan_911
Spells? Spells has nothing to do with being a RPG or not. Nothing at all. Potions neither. =/ I think you are confusing "genre" with "setting". ME2 has practically every element that define a RPG, which are handled lightly because the game being a shooter, too. Hence its definition of Shooter/RPG, the definition that practically the whole industry accepts as the genre ME2 belongs to.

ME had spells they were called Bionic and Tech powers. ME2 had about three in the whole game. Push, Pull , Overload. That's it.

"Spells": Incinerate, Warp, Overload, Shockwave, Pull, Slam, Push, Lift, Cyro Blast, Neutral Blast, Charm, Reave, Inferno Grenade, Singularity, Barriers/Fortification/Geth Shield, Ammo types (this is the same as flame sword type spells), Charge, Engineer bots, Sentinel armor, Adrenaline rush... actually I am getting too into this thread now
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Revan_911

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#61 Revan_911
Member since 2007 • 1709 Posts

[QUOTE="Revan_911"][QUOTE="IronBass"] I know. That does not change that spells have nothing to with it being a RPG or not.timmy00

When I'm buying an RPG I'm not looking for Gears of War with dialogue. I want something like DA: Origins. The RPG genre in gaming has been defined long ago. You can't just slap dialogue choices on a TPS and call it an RPG.

You CAN'Tcompare ME2 with Gears of War 2. There's a huge difference between them.

Why can't I? ME2 can call itself RPG all it want's it still felt like playing Gears. Shoot, duck in cover shoot. I had the totally same feeling. At least gears didn't bore me with "deep" storytelling.
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#63 Vaasman
Member since 2008 • 15879 Posts

[QUOTE="Vaasman"]

[QUOTE="Revan_911"] ME had spells they were called Bionic and Tech powers. ME2 had about three in the whole game. Push, Pull , Overload. That's it.Revan_911

And warp and reave and singularity and inferno and iceburst and combat drone and barrier and tech shields and adrenaline rush and cloak and charge and... seriously I should just stop it's too easy.

Maybe, i didn't bother playing with all classes,i just wanted this boring game to end so i can complain about it.They all felt like the same power. Shooting was what this game was about., you can use a power now and again, but they were useless because enemies had shields/barriers. So you shoot them 50 times to lower their shields, and then you have the choice of ending the enemies life in two shots, or using a power.

hahaha this is just too much fun.

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Revan_911

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#64 Revan_911
Member since 2007 • 1709 Posts
[QUOTE="salxis"][QUOTE="Revan_911"][QUOTE="IronBass"] Spells? Spells has nothing to do with being a RPG or not. Nothing at all. Potions neither. =/ I think you are confusing "genre" with "setting". ME2 has practically every element that define a RPG, which are handled lightly because the game being a shooter, too. Hence its definition of Shooter/RPG, the definition that practically the whole industry accepts as the genre ME2 belongs to.

ME had spells they were called Bionic and Tech powers. ME2 had about three in the whole game. Push, Pull , Overload. That's it.

"Spells": Incinerate, Warp, Overload, Shockwave, Pull, Slam, Push, Lift, Cyro Blast, Neutral Blast, Charm, Reave, Inferno Grenade, Singularity, Barriers/Fortification/Geth Shield, Ammo types (this is the same as flame sword type spells), Charge, Engineer bots, Sentinel armor, Adrenaline rush... actually I am getting too into this thread now

That was if you can mod the game to play with ten characters in your party and not two. I always had about two at the most powers to use. And they all felt the same, useless because enemies had Barriers/shields/ armor .
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Revan_911

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#65 Revan_911
Member since 2007 • 1709 Posts

[QUOTE="Revan_911"][QUOTE="Vaasman"]And warp and reave and singularity and inferno and iceburst and combat drone and barrier and tech shields and adrenaline rush and cloak and charge and... seriously I should just stop it's too easy.

Vaasman

Maybe, i didn't bother playing with all classes,i just wanted this boring game to end so i can complain about it.They all felt like the same power. Shooting was what this game was about., you can use a power now and again, but they were useless because enemies had shields/barriers. So you shoot them 50 times to lower their shields, and then you have the choice of ending the enemies life in two shots, or using a power.

hahaha this is just too much fun.

Well it's not fun, i was bored out of my mind i spent 50$ on it and complaining gives me comfort.
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salxis

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#66 salxis
Member since 2009 • 4280 Posts
[QUOTE="Vaasman"]

[QUOTE="Revan_911"] ME had spells they were called Bionic and Tech powers. ME2 had about three in the whole game. Push, Pull , Overload. That's it.Revan_911

And warp and reave and singularity and inferno and iceburst and combat drone and barrier and tech shields and adrenaline rush and cloak and charge and... seriously I should just stop it's too easy.

Maybe, i didn't bother playing with all classes, i just wanted this boring game to end so i can complain about it.They all felt like the same power. Shooting was what this game was about., you can use a power now and again, but they were useless because enemies had shields/barriers. So you shoot them 50 times to lower their shields, and then you have the choice of ending the enemies life in two shots, or using a power.

How about reading the effect of each "spells" before you cast them? I seem to recall incinerate are more useful on armor, overload on shields and warp on barriers. You can't get through this game on insanity if you just shoot. Yes, this game is too easy on any other setting
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timmy00

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#67 timmy00
Member since 2006 • 15360 Posts

[QUOTE="timmy00"]

[QUOTE="Revan_911"] When I'm buying an RPG I'm not looking for Gears of War with dialogue. I want something like DA: Origins. The RPG genre in gaming has been defined long ago. You can't just slap dialogue choices on a TPS and call it an RPG. Revan_911

You CAN'Tcompare ME2 with Gears of War 2. There's a huge difference between them.

Why can't I? ME2 can call itself RPG all it want's it still felt like playing Gears. Shoot, duck in cover shoot. I had the totally same feeling. At least gears didn't bore me with "deep" storytelling.

Like I said completely different games. Gears of War is a huge action shooter. ME2 have RPG elements. How the hell did you have the same feeling? The only thing they have in common is that they are both TPS and have a cover system. That's it.

I'm sorry if you can't see how deep ME2 story is. Not my fault but it doesn't change the fact that it is still an Action RPG.

I also like how you gave ME2 a 7 out of 10.

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#68 _Pedro_
Member since 2004 • 6829 Posts

You CAN'Tcompare ME2 with Gears of War 2. There's a huge difference between them.

timmy00
The primary gameplay is identical to gears of war. The only difference is that ME2 has RPG components, which truthfully are lesser than most hybrids I've played let alone actually comparing it to a decent RPG. Still an amazing game though.
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Revan_911

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#69 Revan_911
Member since 2007 • 1709 Posts

[QUOTE="Revan_911"][QUOTE="timmy00"] You CAN'Tcompare ME2 with Gears of War 2. There's a huge difference between them.

timmy00

Why can't I? ME2 can call itself RPG all it want's it still felt like playing Gears. Shoot, duck in cover shoot. I had the totally same feeling. At least gears didn't bore me with "deep" storytelling.

Like I said completely different games. Gears of War is a huge action shooter. ME2 have RPG elements. How the hell did you have the same feeling? The only thing they have in common is that they are both TPS and have a cover system. That's it.

I'm sorry if you can't see how deep ME2 story is. Not my fault but it doesn't change the fact that it is still an Action RPG.

It wasn't deep at all. It was "Fetch this character" Fetch that character, and all of this had nothing to do with the main story. If Jacob a security officer was good enough to be on my team, then i could just use ten random people and do the damn mission.
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delta3074

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#70 delta3074
Member since 2007 • 20003 Posts
[QUOTE="timmy00"]

[QUOTE="Revan_911"] When I'm buying an RPG I'm not looking for Gears of War with dialogue. I want something like DA: Origins. The RPG genre in gaming has been defined long ago. You can't just slap dialogue choices on a TPS and call it an RPG. Revan_911

You CAN'Tcompare ME2 with Gears of War 2. There's a huge difference between them.

Why can't I? ME2 can call itself RPG all it want's it still felt like playing Gears. Shoot, duck in cover shoot. I had the totally same feeling. At least gears didn't bore me with "deep" storytelling.

that's the poin, it doesn't call itself an RPG, ME2 is called a shooter/RPG, it's a completely different sub genre, i made the mistake of going into this game thinking it was an RPG, i played it for about 6 hours then went back to dragon age, some body on these forums suggested i went into the game with the mentality that it was a TPS, so i did, and now i am having a whale of a time, this game actually beats gears hands down as a TPS, becuase you also have the added bells and whistles like weapon upgrades, armor custimisation, i just see it as a customizable TPS
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#71 AdmiralBison
Member since 2008 • 3970 Posts

Mass Effect is an action-RPG.

there are so many games that cross genres anyway, but MAss Effect is more RPG then third person shooter.

It's like saying MGS4 is an RPG, but it's not since it as more attributes to a third person action adventure then a stat heavy based RPG.

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190586385885857957282413308806

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#72 190586385885857957282413308806
Member since 2002 • 13084 Posts
I'm so glad you spent money on this game. It makes your trolling so much sweeter.
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timmy00

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#73 timmy00
Member since 2006 • 15360 Posts

Ah yes the primary gameplay is the same but the biotics are enough to make it feel completely different from Gears of War. I suppose they're not completely different games but it still hard to compare them.

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Revan_911

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#74 Revan_911
Member since 2007 • 1709 Posts

Mass Effect is an action-RPG.

there are so many games that cross genres anyway, but MAss Effect is more RPG then third person shooter.

It's like saying MGS4 is an RPG, but it's not since it as more attributes to a third person action adventure then a stat heavy based RPG.

AdmiralBison
Mass Effect is. Mass Effect 2 is not.
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salxis

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#75 salxis
Member since 2009 • 4280 Posts

[QUOTE="salxis"][QUOTE="Revan_911"] ME had spells they were called Bionic and Tech powers. ME2 had about three in the whole game. Push, Pull , Overload. That's it.Revan_911
"Spells": Incinerate, Warp, Overload, Shockwave, Pull, Slam, Push, Lift, Cyro Blast, Neutral Blast, Charm, Reave, Inferno Grenade, Singularity, Barriers/Fortification/Geth Shield, Ammo types (this is the same as flame sword type spells), Charge, Engineer bots, Sentinel armor, Adrenaline rush... actually I am getting too into this thread now

That was if you can mod the game to play with ten characters in your party and not two. I always had about two at the most powers to use. And they all felt the same, useless because enemies had Barriers/shields/ armor .

Each Shephard class have 4 active skills + 1 active class skill + 1 passive + 1 active loyalty skill that you can choose. Each of your team member have 3 active skills + 1 passive. So even in a team of 3... you can have 12 different active skills, or if some overlaps you still have around 7 different ones :roll:

How about reading the effect of each "spells" before you cast them? I seem to recall incinerate are more useful on armor, overload on shields and warp on barriers. You can't get through this game on insanity if you just shoot. Yes, this game is too easy on any other setting

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Vaasman

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#76 Vaasman
Member since 2008 • 15879 Posts

I'm so glad you spent money on this game. It makes your trolling so much sweeter.smerlus
I still think he didn't. Even after all those threads before, and a weeklong hiatus to look up info, he's still missing the basics, like using medi-gel in combat, and this "there's only 2 'spells'" thing is just hilarious.

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salxis

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#77 salxis
Member since 2009 • 4280 Posts

[QUOTE="smerlus"]I'm so glad you spent money on this game. It makes your trolling so much sweeter.Vaasman

I still think he didn't. Even after all those threads before, and a weeklong hiatus to look up info, he's still missing the basics, like using medi-gel in combat, and this "there's only 2 'spells'" thing is just hilarious.

and FYI medi gel does heal you + your teamate to full (including shields) if you upgrade it :D
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timmy00

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#78 timmy00
Member since 2006 • 15360 Posts

http://www.gamespot.com/xbox360/rpg/masseffect2workingtitle/index.html?tag=result;title;0

http://www.gamefaqs.com/boards/gentopic.php?board=944907

http://www.metacritic.com/games/platforms/xbox360/masseffect2?q=Mass%20Effect%202

http://www.gamerankings.com/xbox360/944907-mass-effect-2/index.html

They all list ME2 as an Action RPG.

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#79 ArisShadows
Member since 2004 • 22784 Posts
I pull my defination of a RPG by western standpoints over from Gufu union I posted in not so long ago. Its using the three main priciples in R. P. G. Role. Playing. Game. Basically the defination we as the west culture depict it, we are taking a role we create and evolve in many ways of play bound by rules of a game. Farest stretches of freedom within a character (personality, choices, direction, etc.) that a game can support. An experience we are able to control as much as possible structured into a game. Earliest forms of this came from pen and paper games like Dungeon and Dragons Advanced. That is what the western considers a real RPG or more so WRPG. Mass Effect 2 does those elements pretty darn good I say.
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190586385885857957282413308806

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#80 190586385885857957282413308806
Member since 2002 • 13084 Posts

[QUOTE="smerlus"]I'm so glad you spent money on this game. It makes your trolling so much sweeter.Vaasman

I still think he didn't. Even after all those threads before, and a weeklong hiatus to look up info, he's still missing the basics, like using medi-gel in combat, and this "there's only 2 'spells'" thing is just hilarious.

well, very true but one can hope. let's not forget his character mistakes such as Grunt was supposed to care about the Genophage and that he doesn't know how to handle the characters on his team yet character interaction is dumbed down compared to a game where it tells you what side a character is on and you just have to pick those choices in front of those characters. I haven't seem someone troll a game this hard in a long time
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#81 AdmiralBison
Member since 2008 • 3970 Posts

[QUOTE="AdmiralBison"]

Mass Effect is an action-RPG.

there are so many games that cross genres anyway, but MAss Effect is more RPG then third person shooter.

It's like saying MGS4 is an RPG, but it's not since it as more attributes to a third person action adventure then a stat heavy based RPG.

Revan_911

Mass Effect is. Mass Effect 2 is not.

please explain why Mass Effect 2 is not an Action RPG?

It has more RPG elements then just being a third person shooter.

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Spanks113

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#82 Spanks113
Member since 2006 • 303 Posts
I liked the inventory system for mass effect 1. It could have used some tweaking yes. But scrapping the ability to buy weapons and armor as well as upgrade makes it lose a few marks in my book. Still an awsome action game.
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AdmiralBison

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#84 AdmiralBison
Member since 2008 • 3970 Posts

http://www.gamespot.com/xbox360/rpg/masseffect2workingtitle/index.html?tag=result;title;0

http://www.gamefaqs.com/boards/gentopic.php?board=944907

http://www.metacritic.com/games/platforms/xbox360/masseffect2?q=Mass%20Effect%202

http://www.gamerankings.com/xbox360/944907-mass-effect-2/index.html

They all list ME2 as an Action RPG.

timmy00

it doesn't matter to TC because he will not listen.

Since where at it. Fall Out 3 is not an RPG since it has so much FPS in it.

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salxis

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#85 salxis
Member since 2009 • 4280 Posts
I liked the inventory system for mass effect 1. It could have used some tweaking yes. But scrapping the ability to buy weapons and armor as well as upgrade makes it lose a few marks in my book. Still an awsome action game. Spanks113
I have to agree with you on that, selling a bunch of junks to shops for credit or equiping an item with +5% more effeciency. Loots are super addicting to any type of game :D. But I understand what Bioware's trying to do,instead of making a bunch of similar items with better stats, they created items that are different fundamentally. For example Krogan Claymore can only hold 1 ammo, reloads slowly but is super powerful, assault shot gun holds a lot of ammo and reloads quickly. The diversification still exist, but it's stream-lined.
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#86 jg4xchamp
Member since 2006 • 64057 Posts
Thats fantastic that its not a RPG that its not traditional thats its more shooter with light RPG elements. Because it was a better game for it.
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#87 PAL360
Member since 2007 • 30574 Posts

Its an RPG and an amazing one.

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#88 Enosh88
Member since 2008 • 1728 Posts

OMG ME2 isn't a RPG!

that totaly changes my whole perception of the game and all the fun I had turn into pure disguss and RAAAAGE

wait, no, not feeling it

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LOXO7

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#89 LOXO7
Member since 2008 • 5595 Posts

ME doesn't know what it is. It has to throw in the best elements of the different genres. So the genre of it becomes squewed because it's not just one genre. Genre

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Revan_911

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#90 Revan_911
Member since 2007 • 1709 Posts

[QUOTE="Revan_911"][QUOTE="AdmiralBison"]

Mass Effect is an action-RPG.

there are so many games that cross genres anyway, but MAss Effect is more RPG then third person shooter.

It's like saying MGS4 is an RPG, but it's not since it as more attributes to a third person action adventure then a stat heavy based RPG.

AdmiralBison

Mass Effect is. Mass Effect 2 is not.

please explain why Mass Effect 2 is not an Action RPG?

It has more RPG elements then just being a third person shooter.

Yet it had less RPG elements than....any other RPG game. And it just doesn't feel like playing an RPG. It feels like playing a third person shooter. A stiff third person shooter.
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Doctor-McNinja

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#91 Doctor-McNinja
Member since 2009 • 1515 Posts
Just because the combat is real-time doesn't mean it's not an RPG. In Oblivion the combat is real time; that's an RPG. In Fallout the combat is real time; it's an RPG. In Fable the combat is real time; that's an RPG. Not every game has to play out like some Final Fantasy style stats-system with the combat to be an RPG. In Mass Effect you choose a party, you get experience points which allow you to level up and increase the stats of your chosen abilities, you have biotic powers which are upgradeable, classes of character, weapons and armour upgrades. Then there's the massive story and dialogue system. But just because you shoot the bad guys in the combat rather than press a button and watch it play out for you means it's not an RPG? Nah.
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PostNothing

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#92 PostNothing
Member since 2009 • 325 Posts

I thought RPG games are all about playing the role of character and ME2 is very personal, so it's not about how many powers or weaponry do you get. In fact, when I first heared about the changes the did, I freaked out and I thought it's gonna suck, but after playing ME2 I was totally fine with the changes. Anyway, you still get a lot of diversity, there're at least 20 weapons and they're not alike, not like the first ME where you get like tons of similar weapns. Also, there're 15 powers and abilities, and there're 6 types of ammo, each one is used for a diffrent type of enemy, in my opinion the only type that's missing is the Polonium ammo I kinda liked it but it's no big deal. Cuz the combat is more difficult than the first one you'll have to use your brain to defeat enemies so there're tactics. Besides it's not an RPG.. it's an Action RPG so you have to expect the mix of combat and role playing.

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Doctor-McNinja

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#93 Doctor-McNinja
Member since 2009 • 1515 Posts
[QUOTE="Revan_911"] Yet it had less RPG elements than....any other RPG game. And it just doesn't feel like playing an RPG. It feels like playing a third person shooter. A stiff third person shooter.

Fallout 3 plays out like a first person shooter yet it's still very much an RPG.
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Revan_911

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#94 Revan_911
Member since 2007 • 1709 Posts

the first one you'll have to use your brain to defeat enemies so there're tactics. Besides

PostNothing
I lol'd. I played on the hardest difficulty available and i don't know what you're talking about. If using incidneary ammo against one enemy and synthetic ammo against other enemy makes you a tactical genius, i don't know what it makes people who play Dragon Age on insane.
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Revan_911

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#95 Revan_911
Member since 2007 • 1709 Posts
[QUOTE="Doctor-McNinja"][QUOTE="Revan_911"] Yet it had less RPG elements than....any other RPG game. And it just doesn't feel like playing an RPG. It feels like playing a third person shooter. A stiff third person shooter.

Fallout 3 plays out like a first person shooter yet it's still very much an RPG.

Agreed. Mass Effect 2 plays like a third person shooter and it's a third person shooter. With dialogue choices.
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HoolaHoopMan

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#96 HoolaHoopMan
Member since 2009 • 14724 Posts
ME2 is an RPG. It's also one of the best games put out in awhile. End of story.
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Revan_911

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#97 Revan_911
Member since 2007 • 1709 Posts
ME2 is an RPG. It's also one of the best games put out in awhile. End of story.HoolaHoopMan
So wrong on both accounts.
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salxis

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#98 salxis
Member since 2009 • 4280 Posts
So now you are backing up your argument with feelings? ME2 has everything you listed as YOUR definition of an RPG
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#99 -Feath-
Member since 2005 • 1452 Posts
RPGs are not about playing a role, if that were the case, Half Life 2 is an RPG where you play the role of Gordon Freeman, hell even a game as mind numbingly stupid as counter-strike is an RPG. The things that set RPGs apart (or should), are the choices that you make and how they affect the narrative, your character and others around you, along with the game world itself. Now I don't know if the TC played the same game as me, but Mass Effect 2 was an RPG and a good one at that; it was no Deus Ex, but it was good.
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PAL360

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#100 PAL360
Member since 2007 • 30574 Posts

[QUOTE="HoolaHoopMan"]ME2 is an RPG. It's also one of the best games put out in awhile. End of story.Revan_911
So wrong on both accounts.

Actually he is right :)