I don't think you know what latency is :P
Um yes I do, latency is the time it takes for something to get from one end to the other... There's nothing to confuse there...
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I don't think you know what latency is :P
Um yes I do, latency is the time it takes for something to get from one end to the other... There's nothing to confuse there...
For a packet of data, frame to reach it's destination and the metric measured over that. Unless the signal is teleporting there, which is physically impossible, wired controllers have latency.
My point is, if the tech is there, wireless can be as fast as wired as in real world world terms, not atomic measurements.
I don't think you know what latency is :P
Um yes I do, latency is the time it takes for something to get from one end to the other... There's nothing to confuse there...
For a packet of data, frame to reach it's destination and the metric measured over that. Unless the signal is teleporting there, which is physically impossible, wired controllers have latency.
My point is, if the tech is there, wireless can be as fast as wired as in real world world terms, not atomic measurements.
I didn't say they don't have latency, but the latency they do have cannot be perceived, what you're doing is confusing a network infrastructures ping with latency, they're different things and back and forth hardware responses are involved.
ping =/= latency, though they are synonymously used by people who don't understand the difference.
I don't think you know what latency is :P
Um yes I do, latency is the time it takes for something to get from one end to the other... There's nothing to confuse there...
For a packet of data, frame to reach it's destination and the metric measured over that. Unless the signal is teleporting there, which is physically impossible, wired controllers have latency.
My point is, if the tech is there, wireless can be as fast as wired as in real world world terms, not atomic measurements.
I didn't say they don't have latency, but the latency they do have cannot be perceived, what you're doing is confusing a network infrastructures ping with latency, they're different things and back and forth hardware responses are involved.
ping =/= latency
latency on a network is when a packet is sent receives an ACK, goes through ARP, etc, gets sent back, and the latency is measured by the distance it took to travel both lanes.(LOL you know i'm a networking engineer!).
I know the difference. We're just splitting hairs and arguing the same thing. My whole point is, the technology could be there to match wireless on a level that YOU as a person cannot tell the difference. We could probably measure it by the metrics and see there is a difference, but in real world applications, it'd be the same. Do you agree that could be possible?
Wii U had it's share of X360 and PS3 ports but when PS4 and Xbone arrived the ports pretty much stopped, gonna be the same thing again.
Because we all know that the PS5 and Nextbox are coming out next year amiright? /s
Probably not, at least I hope they won't. BUT it'll be the case.
That's the thing. If this works well and it comes out this year it will be viable for at least the next 3. Enough to build a nice install base. Plus this is a rumor, so if we're going based on rumors, the NX might also have the capability to upgrade itself via cloud based tech.
I feel like people don't understand how the cloud works sometimes.
I'm just saying that based on the patent we saw that implied that. I'm pretty sure I know how the cloud works.
Um yes I do, latency is the time it takes for something to get from one end to the other... There's nothing to confuse there...
For a packet of data, frame to reach it's destination and the metric measured over that. Unless the signal is teleporting there, which is physically impossible, wired controllers have latency.
My point is, if the tech is there, wireless can be as fast as wired as in real world world terms, not atomic measurements.
I didn't say they don't have latency, but the latency they do have cannot be perceived, what you're doing is confusing a network infrastructures ping with latency, they're different things and back and forth hardware responses are involved.
ping =/= latency
latency on a network is when a packet is sent receives an ACK, goes through ARP, etc, gets sent back, and the latency is measured by the distance it took to travel both lanes.
I know the difference. We're just splitting hairs and arguing the same thing. My whole point is, the technology could be there to match wireless on a level that YOU as a person cannot tell the difference. We could probably measure it by the metrics and see there is a difference, but in real world applications, it'd be the same. Do you agree that could be possible?
What you described above is actually ping, it's the sending of data from its point of origin, to its destination, the acceptance of this data on the destination server/hardware and its return response back to the origin, that is what makes up your ping. Latency measurement is the how long it takes for data to travel from its origin to destination, not anything else, how long it takes to enter and exit.
Either way, wireless will still have a higher latency measurement no matter what you do, whether that is perceivable or not is not my argument, it's the fact that it's an inferior method for transmitting data, a lot more can go wrong via a wireless connection as opposed to a direct hardwired connection.
@nyadc:
But you were saying not too long ago how you believed an upscaled interlaced Dreamcast image was better than the same image displayed progressively at native resolution?
@nyadc:
But you were saying not too long ago how you believed an upscaled interlaced Dreamcast image was better than the same image displayed progressively at native resolution?
No, I said a progressive upscaled image is better than the native interlaced image, which it is.
@nyadc:
It is not. Because I said that a 480p image displayed natively on a CRT monitor was the best image for a Dreamcast. You disagreed with this claiming that a 720(or was it 1080) upscaled interlaced image looked better.
Nintendo reminds me of the Chris Cohan owned Warriors, lol. They're never going to stop being a joke until a Joe Lacob like savior comes to town and changes them from within.
Where are we on the NX=hybrid console/handheld? Because this would fit in perfectly to that hybrid rumor.
Think of this leak as the handheld instead of the console. If the handheld had all these features we'd be drooling over it. Use it as a handheld most of the time, then when you want to use the TV, use the dongle and now you've got a console (plus maybe the cloud computing box Nintendo has patented to boost the power and reduce latency/artifacting as much as possible).
@nyadc:
It is not. Because I said that a 480p image displayed natively on a CRT monitor was the best image for a Dreamcast. You disagreed with this claiming that a 720(or was it 1080) upscaled interlaced image looked better.
No, we were talking about the Dreamcast with a guy who had just bought a Sony HD CRT, he was running composite cables which output terribly at 480i. I suggested that he get a VGA cable which he could hook up which would change the output to 480p, then I said I took it a step further myself and hooked up a VGA to HDMI upscaler to output at an upscaled 720p.
I seriously doubt Sony or MS will release new systems on 2 to 3 years. This isn't a 5 to 6 year cycle, more a 8 to 10 year. Also rumors are rumors, alot of WiiU rumors were false.
These consoles won't have the longevity as the PS3/360 did, so expect new consoles in 2019 at the latest.
"Wireless HDMI"
@nyadc:
But you were saying not too long ago how you believed an upscaled interlaced Dreamcast image was better than the same image displayed progressively at native resolution?
No, I said a progressive upscaled image is better than the native interlaced image, which it is.
Not necessarily. Not if progressive scan is forced.
Games which rely on interlacing for text such as Madworld and Paper Mario get ruined when you force progressive scan among other 2-D elements.
I don't know why everyone blasted you when you said wireless can't be as good as wired though, seems to me like whoever made this rumor doesn't have a clue.
@PSP107: depends how much you buy into the speculation that it's going to be a hybrid device for console + handheld probably.
The only way I see Nintendo getting away with having something as powerful as the XBO is if it's a hybrid, after all a device that's portable that has some kind of docking unit that enhances its its graphical processing capabilities up to that of an XBO, that's more forgivable then. There's already been rumors the console is capable of outsourcing it's graphical capabilities to other pieces of support hardware so this isn't that far fetched. And it should be that way, after all it's portable third party support that's going to give the NX its edge if this were the case, not playing the raw power game. And with Sony announcing the death of the Vita in Japan today, that means there's going to be an avalanche of support from Japanese third parties for Nintendo's next handheld, and if it's the NX as a hybrid device this means the console-side of the NX can get a significant bump in third party support, which would be smart since I don't think you can count on western third parties to support the NX yet.
@nyadc:
But you were saying not too long ago how you believed an upscaled interlaced Dreamcast image was better than the same image displayed progressively at native resolution?
No, I said a progressive upscaled image is better than the native interlaced image, which it is.
Not necessarily. Not if progressive scan is forced.
Games which rely on interlacing for text such as Madworld and Paper Mario get ruined when you force progressive scan among other 2-D elements.
I don't know why everyone blasted you when you said wireless can't be as good as wired though, seems to me like whoever made this rumor doesn't have a clue.
Progressive scan isn't forced, the Dreamcast does 480p natively, it just needs a VGA cable to make use of it.
Also to the other part, I have no idea, they probably use wireless...
@nyadc: Wasn't talking about the dreamcast, just in general. The console can support progressive but every game doesn't have to. Wii does but Madworld which is a 2009 game doesn't.
I know some Dreamcast games don't support VGA so that applies to 480p as well right?
@nyadc: Wasn't talking about the dreamcast, just in general. The console can support progressive but every game doesn't have to. Wii does but Madworld which is a 2009 game doesn't.
I know some Dreamcast games don't support VGA so that applies to 480p as well right?
They all support VGA and 480p, some of the developers just didn't add the boot override onto their discs for whatever reason, it's only like 10 games out of the entirely library. It's actually extremely easy to bypass by simply unplugging the video cable from the back of the console until you hear the laser scan for the first time then just plug it right back in and you're golden.
@PSP107: except that the handheld is powering everything. Wii U and remote play have a dedicated console powering the games. I'm saying the handheld is the one powering the experience. So think of it as the opposite of those systems. The handheld image is projected to the TV, then amplified by cloud computing.
That's the only way the wireless HDMI dongle makes sense. Otherwise I don't know why they would include one over a wired one (same reason wired internet is always better than wireless).
Of course this is based on the hybrid speculation and rumors. I have no idea what the current accepted speculation is for the NX.
@nyadc: Thats not entirely true and very circumstantial. Attenuation, cross talk, and other types of noise can affect wired connections that wireless does not, and vice versa.
This just isn't a networking thing, this is how the electronics work.
As for the cloud stuff, I still stand by what I said. This forums understanding of cloud architecture is borderline hilarious..
I love how everyone skipped the part about haptic feedback. I for one am a great proponent of this idea. I don't like the normal rumble in controllers and if this would be (since this is a total rumour) like a force feedback joystick but in your analogue sticks, that could be really cool. We could finally do away with the poorly used rumble. If they do this and do it well, you can expect this to find its way into every future controller that you will game on.
This would also mean, however, that the NX is probably a console type device and not a handheld in any way.
@nyadc:
You could be right. I do t remember exactly. Still, native--native is still highest quality. Scaling introduces artifacts.
On topic...wireless HDMI is bound to have some level of lag and or introduce artifacts.
Been there, done that with these Nintendo upcoming console *dream-list!* Rumors.
After the decades, I just don't believe these type of rumors, quite frankly.
I reserve my excitement or disappointment based on actual/official hardware specs.
Yeah you are absolutely right to do so. Remember the Wii holographs?
Well, if the rumour is completely false, I still think that the haptic stuff is a really cool idea for future controllers. I think it's tough to realize because those force feedback motors draw a lot of power. And people always complain about battery life.
@PSP107: Sure what I suggested could be similar, though I don't know exactly how remote play works. My assumption would be if what I suggested is true then it would have much lower latency (no idea if the Vita has any?), likely more modularity, and you'd be able to play games fully (see the Vita missing buttons).
Of course we have no idea what the NX is, so this is complete speculation.
@emgesp: With current sales i doubt it. If sales dro maybe, but for now they are selling better than last gen with PS4 really doing well. No reason to right now.
@PSP107: Yeah it's almost March and they still haven't announced it. Makes me think they might not even release it in 2016. They need hype to get people on board, and right now there are only rampant rumors/speculation that will only disappoint people when the final product doesn't live up to expectations.
Been there, done that with these Nintendo upcoming console *dream-list!* Rumors.
After the decades, I just don't believe these type of rumors, quite frankly.
I reserve my excitement or disappointment based on actual/official hardware specs.
Yeah you are absolutely right to do so. Remember the Wii holographs?
Well, if the rumour is completely false, I still think that the haptic stuff is a really cool idea for future controllers. I think it's tough to realize because those force feedback motors draw a lot of power. And people always complain about battery life.
Yeah, I remember the holographs and so many other rumors that were dashed by reality.
Some cool ideas (like haptic), true, but you are right about battery life.
Either way, I refuse to bite on these rumors anymore, haha.
If this rumor is true then, I like the sound of the new feature in the analog sticks, Xbox one and PS4 level of power is a joke and, HDMI wireless dongle could work if done properly.
Interesting...
http://wccftech.com/rumor-nintendo-nx-power-closest-xbox-run-ps4xo-games-modification/
Would the similar/close to the XB1 hardware specs? from this rumour..because they took info from previous rumour before that NX will be running games at 900p. Waiting continues. :P
Would the similar/close to the XB1 hardware specs? from this rumour..because they took info from previous rumour before that NX will be running games at 900p. Waiting continues. :P
I heard a rumor that the NX will be using old leftover gamecube chips.
It's ok though because every NX will come with a ball in a cup for supplemental processing.
Would the similar/close to the XB1 hardware specs? from this rumour..because they took info from previous rumour before that NX will be running games at 900p. Waiting continues. :P
I heard a rumor that the NX will be using old leftover gamecube chips.
It's ok though because every NX will come with a ball in a cup for supplemental processing.
lol xD
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