Metal Gear Solid V Discussion Thread | A Hideo Kojima Game

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Blabadon

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#1 Blabadon
Member since 2008 • 33030 Posts

Seeing as there's no other thread right now for MGSV strictly pertaining to its discussion, I say those interested can use this thread and talk about their journey for revenge.

Rules:

1) Spoiler tags must be used. Bans are harshly enforced and faux spoiler tags (ex. *SPOILERS AHEAD*, "don't read if you want this spoiled", etc) will not be tolerated without spoiler tags.

2) Pictures must be spoiler free, or as spoiler free as possible. If this is not possible, please use another site to upload the pic and tell users beforehand that there is a spoiler.

3) No attacking other users. This thread is straight up for discussion. System discussions and arguments will be tolerated to a slight degree; moderators will take of any situation accordingly.

Otherwise have fun!

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Blabadon

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#2 Blabadon
Member since 2008 • 33030 Posts

I just made it past the opening act. It's a little too cinematic, as opposed to past MGS games that often give you gameplay earlier on (2 and 3 at least, ugh MGS4), but goddamn it is a weird, weird opening. I like it.

Time to take the reigns in Afghanistan

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560ti

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#3 560ti
Member since 2013 • 199 Posts

I've played metal gear solid 1-4 but have peacemaker which I haven't player yet (I have it on ps3).

Would it be signicantly beneificial to play peacewalker before 5 ? (is 1 through 4 enough to understand the story in 5 or would I be missing too much ?).

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cainetao11

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#4 cainetao11
Member since 2006 • 38061 Posts

The credits after every mission is stupid. Real emersion breaker.

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cainetao11

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#5 cainetao11
Member since 2006 • 38061 Posts

@560ti said:

I've played metal gear solid 1-4 but have peacemaker which I haven't player yet (I have it on ps3).

Would it be signicantly beneificial to play peacewalker before 5 ? (is 1 through 4 enough to understand the story in 5 or would I be missing too much ?).

As this is a sequel to Peace Walker, I would play that first.

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deactivated-5c8ff6a32bb23

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#6 deactivated-5c8ff6a32bb23
Member since 2012 • 3185 Posts

Can't wait to play this.

Playing through Snake Eater right now. Only 3 games to go until this one :P

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Blabadon

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#7 Blabadon
Member since 2008 • 33030 Posts

@560ti: honestly, just read up on its story. It's not worth playing right when 5 is out.

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#8  Edited By princeofshapeir
Member since 2006 • 16652 Posts

I'm really early into the game (basically two missions into Afghanistan) but I can tell you the opening sequence is something that'll blow you away. It's heavily cinematic yet it sets such a great tone.

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LostProphetFLCL

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#9 LostProphetFLCL
Member since 2006 • 18526 Posts

Holy shit the prologue might be one of the best openings I have ever seen in a game! So intended! Fucking love the game so much already!

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Wait4What

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#10 Wait4What
Member since 2015 • 17 Posts

Less than 2 hours until mine is done downloading. In other news...giving away a free copy of the game in another thread.,

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jj-josh

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#11 jj-josh
Member since 2014 • 266 Posts

@wait4what said:

Less than 2 hours until mine is done downloading. In other news...giving away a free copy of the game in another thread.,

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PhoenixCash

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#12 PhoenixCash
Member since 2015 • 49 Posts

The prologue drags on waaaay too long, but once you get to the open world part the game plays like a freaking dream, and I love listening to the cassettes, they're a great replacement for the codec conversations.

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deactivated-58270bc086e0d

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#13  Edited By deactivated-58270bc086e0d
Member since 2006 • 2317 Posts

I've been hearing that the story isn't as "in your face" in this one. Which considering I hate the story in MGS what with the dumb conspiracy theories woven into tremendous amounts of back story that I don't give a single shred of a f*ck about it has just slid up my play list slightly for that.

I won't be buying it just yet though. Got too many other games to play first.

I don't think the game will get GOTY either. I was surprised to hear Danny say just now in The Lobby that he thought the environments were a little samey for the first six hours or so. Coupled with the fact Fallout 4 has a much wider player base, I think Fallout 4 will take it. I think the people who adore MGS are a lot less frequent than people think they are because of all of the noise they make.

I personally will be voting for Witcher 3 for many reasons but even that and the love I have for it, I don't think will come out ahead of Fallout 4.

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FoxbatAlpha

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#14 FoxbatAlpha
Member since 2009 • 10669 Posts

@cainetao11 said:

The credits after every mission is stupid. Real emersion breaker.

You don't like being reminded every 5 minutes of ............Kojima? Hmmm. Me either.

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deactivated-594be627b82ba

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#15  Edited By deactivated-594be627b82ba
Member since 2006 • 8405 Posts

I just finished the first episode. great start. Time to build up the double D's lol

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Ballroompirate

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#16 Ballroompirate
Member since 2005 • 26695 Posts

Amazing game so far, my only grip is the prologue drags on waaaaay to long.

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mems_1224

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#17 mems_1224
Member since 2004 • 56919 Posts

8 hours in already. Completely in love with this game. I didn't think it was possible to make a MGS game that was fun to play but Kojima pulled it off. I just did a Side Op where I was supposed to eliminate 3 targets, instead I captured them. I got the first two no problem but the 3rd took off in a jeep. I followed him on my horse but he was still pulling away until a bunch of sheep on the road forced him to stop. Going full speed on horse I came up from behind and head shotted the two passengers with my assault rifle and when he got out and saw me I went into reflex mode(still sprinting on horseback) and 1 tranq to the head finished the job. So much fun.

I agree with most people here. The prologue drags on way too long even though its awesome. The fact that most of it was already shown in the first two trailers kind of softened the impact.

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Jshoelace

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#18 Jshoelace
Member since 2008 • 846 Posts

I thought the prologue was great, however I really dont want to play it again...

So far loving the game, ive done a few missions and have replayed a couple of missions just to complete them in different ways. The only (minor) issues I have so far is the way the horse can go from 0-60 in 1 second and once I unloaded a full clip into a soldier, including a few head shots im sure, and he was rolling around on the floor in pain, when he should have been deaded. Oh and I too dont like the credits at the end of each episode. Great game though, dont know if I will like it as much as 3 or 4 but its still early days yet.

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#19  Edited By chocolate1325
Member since 2006 • 33007 Posts

Early thoughts are I really like the overworld, opening was spectacular and the voice acting is top notch as well. Not gotten to far yet but loving it so far.

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NoirLamia777

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#20 NoirLamia777
Member since 2012 • 3180 Posts

@cainetao11 said:

The credits after every mission is stupid. Real emersion breaker.

I agree with that, other than that I'm enjoying it.

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AnthonyAutumns

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#21 AnthonyAutumns
Member since 2014 • 1704 Posts

I'll finish downloading it tonight.

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#22 silversix_
Member since 2010 • 26347 Posts

prologue was ridiculous. This is one of the reasons why i love *some* Japanese devs. You don't see this kind of things in a Western title.

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Skelly34

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#23 Skelly34
Member since 2015 • 2353 Posts

Micro-transactions

It's shit.

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#24  Edited By ConanTheStoner
Member since 2011 • 23830 Posts

Really enjoying it so far. Everything I wanted and more. My only real gripe is that it won't let you select a higher difficulty until you complete the story. That's fucking stupid. Anybody who has played GZ to death on hard will feel little tension playing this game on normal. The enemies just seem blind now. I just find it funny that a game that's all about the options fails to delivery on something so basic.

Otherwise, this shit is awesome!

One funny thing though. I can't beat the Russian interpreter side op lol. 3 tries now and bad luck each fucking time. First he died on the fulton trip... then a vehicle I C4'd up the road came rolling down and blew up in his face. THEN he actually got ran over by one of his own dudes on the third try. It's like the game is laughing at me.

I just said **** it and went on to other missions for the time being.

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#25 mems_1224
Member since 2004 • 56919 Posts
Loading Video...

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uninspiredcup

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#26 uninspiredcup
Member since 2013 • 62623 Posts

Played an hour so far, the prologue was too long and the Playstation 4 version seems to have serous frame rate issues.

Probably going to sell it on ebay to be honest, so far it seems Blacklist was significantly better, which this game clearly apes.

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LostProphetFLCL

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#28 LostProphetFLCL
Member since 2006 • 18526 Posts

@uninspiredcup said:

Played an hour so far, the prologue was too long and the Playstation 4 version seems to have serous frame rate issues.

Probably going to sell it on ebay to be honest, so far it seems Blacklist was significantly better, which this game clearly apes.

Nice troll.

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princeofshapeir

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#29  Edited By princeofshapeir
Member since 2006 • 16652 Posts

@LostProphetFLCL said:
@uninspiredcup said:

Played an hour so far, the prologue was too long and the Playstation 4 version seems to have serous frame rate issues.

Probably going to sell it on ebay to be honest, so far it seems Blacklist was significantly better, which this game clearly apes.

Nice troll.

I have to give uninspiredcup credit for maintaining his troll persona with every post. That's commitment.

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AnthonyAutumns

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#30 AnthonyAutumns
Member since 2014 • 1704 Posts

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#31 AnthonyAutumns
Member since 2014 • 1704 Posts

LOL Konami forgot to remove that.

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#32  Edited By commonfate
Member since 2010 • 13320 Posts

Didn't like the prologue. What I've played of chapter 1 so far is interesting. Feels like it has all the makings of a great game but it just doesn't feel like much of a Metal Gear game... yet.

Edit: And jeez, someone on my Steam friends list not using blackbars for their virtual photoshoot. I'm considering removing them.

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PSP107

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#33 PSP107
Member since 2007 • 18977 Posts

Anybody has the PS3 version?

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#34 OhSnapitz
Member since 2002 • 19282 Posts

@cainetao11 said:

The credits after every mission is stupid. Real emersion breaker.

@commonfate said:

Didn't like the prologue. What I've played of chapter 1 so far is interesting. Feels like it has all the makings of a great game but it just doesn't feel like much of a Metal Gear game... yet.

Edit: And jeez, someone on my Steam friends list not using blackbars for their virtual photoshoot. I'm considering removing them.

Ok.. so it's not just me. Thus far it feels like a great 3rd person action/espionage game, but not a METAL GEAR game.. yet.

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commonfate

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#35  Edited By commonfate
Member since 2010 • 13320 Posts

Yeah, after the finishing the games in my sig I've got fairly high expectations for atmosphere and world building. Afghanistan is just really empty.

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AnthonyAutumns

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#36 AnthonyAutumns
Member since 2014 • 1704 Posts
So fabulous.
So fabulous.

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cainetao11

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#38 cainetao11
Member since 2006 • 38061 Posts

@FoxbatAlpha said:
@cainetao11 said:

The credits after every mission is stupid. Real emersion breaker.

You don't like being reminded every 5 minutes of ............Kojima? Hmmm. Me either.

I wonder if it was an intentional thing because of his beef with Konami. Regardless, its annoying and stupid to break the game up like this. There is no flow.

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cainetao11

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#39 cainetao11
Member since 2006 • 38061 Posts

@OhSnapitz:

@NoirLamia777 said:
@cainetao11 said:

The credits after every mission is stupid. Real emersion breaker.

I agree with that, other than that I'm enjoying it.

Seeing more and more gamers not liking this aspect. Of course I am loving the tight gameplay.

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jg4xchamp

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#40 jg4xchamp
Member since 2006 • 64054 Posts

I get to shoot up people to the tune of Rebel Yell, Kids in America, and The Final Countdown

I love this game.

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AnthonyAutumns

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#41  Edited By AnthonyAutumns
Member since 2014 • 1704 Posts

@cainetao11 said:
@FoxbatAlpha said:
@cainetao11 said:

The credits after every mission is stupid. Real emersion breaker.

You don't like being reminded every 5 minutes of ............Kojima? Hmmm. Me either.

I wonder if it was an intentional thing because of his beef with Konami. Regardless, its annoying and stupid to break the game up like this. There is no flow.

I think it was intentional. After all, his name was removed from the boxes and advertisements.

--------------------

Just a few more minutes...

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cainetao11

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#42  Edited By cainetao11
Member since 2006 • 38061 Posts

@anthonyautumns said:
@cainetao11 said:
@FoxbatAlpha said:
@cainetao11 said:

The credits after every mission is stupid. Real emersion breaker.

You don't like being reminded every 5 minutes of ............Kojima? Hmmm. Me either.

I wonder if it was an intentional thing because of his beef with Konami. Regardless, its annoying and stupid to break the game up like this. There is no flow.

I think it was intentional. After all, his name was removed from the boxes and advertisements.

--------------------

Just a few more minutes...

Great so he annoys us for this? Save the credits for the opening and absolute end of the game.

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AnthonyAutumns

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#43 AnthonyAutumns
Member since 2014 • 1704 Posts

@cainetao11: To be fair, how many gamers read when credits roll? I do but rarely.

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MirkoS77

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#44 MirkoS77
Member since 2011 • 17966 Posts

I went against my better judgement and picked this up.

Firstly, to echo some sentiment: **** THAT PROLOGUE. Man alive. It exemplifies everything that is wrong with Kojima as a storyteller: he doesn't know when to stop and desperately needs an editor or someone to reel him in and say, "enough!". He holds no grasp of pacing or what is sufficient to get his point across, and that whole segment could've been accomplished with 50% of it trimmed off. If he took a writing course all of this would be somewhat tolerable, albeit still absurd.

After that, however, the game vastly improved. Mechanically, it's a marked improvement over its predecessors in nearly every aspect. Far from being the clunky mess that plagued the earlier games, actions now flow seamlessly into another, everything is laid out efficiently, the CQC finally feels like an organic, powerful exchange between two combatants instead of separate canned animations that are simply awkwardly mashed together, the camera work is nigh flawless, and the amount of polish is near Nintendo quality. The attention to detail is also astounding. Hideo may not be able to write his way out of a paper bag, but he sure as hell knows how to produce beautifully designed games. Fox Engine is a marvel and playing this is pure bliss. So far the A.I. has had some great moments, and there's been very few technical hiccups as far as I can tell. It's also great to have the story take a backseat (so far as I've seen) to gameplay.

Not too many gripes yet (I've yet to get far enough to encounter the grinding I hear is required if you don't pay out the nose in MTs for FOBs to expedite resource gathering), though I can't count how many times "Produced by Hideo Kojima" has flashed on screen in only a few hours, obviously Kojima giving himself some self-fellatio in aid of his ego. Is this really necessary after each episode?

Question, slight early game spoiler: Anyone know where to find the Russian interpreter? I'm on episode 3. Is it the engineer extraction, or another mission?

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cainetao11

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#45 cainetao11
Member since 2006 • 38061 Posts

@anthonyautumns said:

@cainetao11: To be fair, how many gamers read when credits roll? I do but rarely.

Oh I know. I do on the first time completing a game. So the alternative is every 20-30 minutes rolling them? Its stupid.

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#46 Moistcarrot
Member since 2015 • 1504 Posts

@MirkoS77 said:

I went against my better judgement and picked this up.

Firstly, to echo some sentiment: **** THAT PROLOGUE. Man alive. It exemplifies everything that is wrong with Kojima as a storyteller: he doesn't know when to stop and desperately needs an editor or someone to reel him in and say, "enough!". He holds no grasp of pacing or what is sufficient to get his point across, and that whole segment could've been accomplished with 50% of it trimmed off. If he took a writing course all of this would be somewhat tolerable, albeit still absurd.

After that, however, the game vastly improved. Mechanically, it's a marked improvement over its predecessors in nearly every aspect. Far from being the clunky mess that plagued the earlier games, actions now flow seamlessly into another, everything is laid out efficiently, the CQC finally feels like an organic, powerful exchange between two combatants instead of separate canned animations that are simply awkwardly mashed together, the camera work is nigh flawless, and the amount of polish is near Nintendo quality. The attention to detail is also astounding. Hideo may not be able to write his way out of a paper bag, but he sure as hell knows how to produce beautifully designed games. Fox Engine is a marvel and playing this is pure bliss. So far the A.I. has had some great moments, and there's been very few technical hiccups as far as I can tell. It's also great to have the story take a backseat (so far as I've seen) to gameplay.

Not too many gripes yet (I've yet to get far enough to encounter the grinding I hear is required if you don't pay out the nose in MTs for FOBs to expedite resource gathering), though I can't count how many times "Produced by Hideo Kojima" has flashed on screen in only a few hours, obviously Kojima giving himself some self-fellatio in aid of his ego. Is this really necessary after each episode?

Question, slight early game spoiler: Anyone know where to find the Russian interpreter? I'm on episode 3. Is it the engineer extraction, or another mission?

It should come up as a Side Ops mission called "extract the russian interpreter" or something like that.

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drinkerofjuice

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#47  Edited By drinkerofjuice
Member since 2007 • 4567 Posts

@makemefamous07: Sounds like you haven't bothered to listen to any of the cassette tapes, which provide heaps of backstory.

Anyway, I'm loving this game. Really getting the ball rolling on base development now and the amount of tools at your disposal is beyond immense. And all the features and mechanics are presented in a well paced manner so that while it's easy to get lost in side shit, it never feels overwhelming.

However finding music tapes right now is higher priority than the story itself. It's the little things :p

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#48 DammitDanbo
Member since 2015 • 428 Posts

I call for a point deduction because of those stupid immersion breaking credits before and after every chapter. Completely stupid idea.

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A-new-Guardian

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#49 A-new-Guardian
Member since 2015 • 2458 Posts

A must watch for every Metal Gear fan.

Thank you for an amazing 28 years of awesomeness and for everything Kojima.

RIP Sean

No spoilers don't worry.

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#50 Netret0120
Member since 2013 • 3594 Posts

@PSP107 said:

Anybody has the PS3 version?

My friend has the PS3 version and he's reporting no problems so far.