Metroid Prime 3 --- possible signs of AA and not AAA

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the_wet_mop

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#101 the_wet_mop
Member since 2006 • 7518 Posts

Taken from Gamespot preview

1. "The addition of voice acting--and lots of it--also seems fine, but we doubt we'll get a chance to hear Samus herself speak."

Ok, doesn't seem negative does it? Read between the lines. Remember the Twilight Princess review? One of the "negatives" about TP (according to Jeff G.) was that it didn't have full voice acting. Now, it sounds like Gamespot is predicting "with a little disappointment" that Samus herself won't speak. :roll: Also, the word "fine" doesn't sit well with me. How is the other audio?

2. "Using the default control scheme, you can freely move the reticle around the screen in this manner, but to turn, you must move your sights all the way to the edge of the screen. This occasionally made for some inconsistent turning. There are other control schemes available however, which allow you to adjust how turning is handled. It's also alleviated by the lock-on system. As long as an enemy is close enough--and in your field of vision--you can hold Z to lock on to it, which makes it easier to focus on your target without worrying about keeping it in view"

This is what worries me some. This game has been tweaked to death and even IGN has said that it rivals FPS PC controls. Then I read this...

Seriously, WTF? Also, Gamespot makes it sound like it is somewhat a pain in the ass to focus on a target and keep it in your field without holding Z to lock onto it.

3. "The first level ended with a boss fight we'd seen before."

Sounds just like another statement right? No negativity in that right? I think it is an indirect slam though. Here's why. Gamespot has gotten REALLY NITPICKY about originality. I don't know if Metroid Prime 3 can get away with boss fights against some of the same creatures as before. The game might get docked some just for that. Remember people, this is Gamespot and they are harsh.

Then there is IGN who in their podcast says that other sites will give this game AA.

Also, I've always gotten the feeling that Gamespot just doesn't like the Wii. The most excitement I've ever seen from a Wii review was from Greg Kasavin reviewing Trauma Center...and he's gone now.

Take all this into account, and I predict an 8.0-8.5.I will admit ownage if I'm wrong. I'm not bashing the Wii again or anything like that. I'm looking atpossible legitimate reasons why this game may not get AAA.

AvIdGaMeR444

1. samus has never spoken in a metroid game before, i dont think anyone expected her too this time.

2. you have to look at this very negatively to see it as a bash. the second sentence you highlited is a compliment to the easy controll scheme.

3. the boss fight they had seen before was because the demo the played previously had the same fight, it was not the same fight as another MP game.

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GunSmith1_basic

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#102 GunSmith1_basic
Member since 2002 • 10548 Posts
I have been worried about metroid prime 3 ever since I heard it will be using the bounding box. That is the one issue I have with the fpses currently on the wii: you have to move the camera around with the cursor! A game like resident evil shows how great it can be when you can move around and shoot with the wiimote and dont assign the camera to it. Granted, that may seem easier with the third person perspective, but I think that with some ingenuity and maybe some tilt integration it could be done.