[QUOTE="fuzzysquash"]No, your point was that there is no concrete proof that a particular clause which you made up in regards a particular contract may be included in the contract.I was not just inventing things. For an exclusivity contract to have a time limit is something realistically speaking with a high probability of occurring. I don't think there are any permanent exclusivity contracts just one's that last a consoles entire lifespan. Some are also as short as six months like Sony's contract for San Andreas. It is also realistically speaking a high probability for a contract to include a safety net so the game maker does not get screwed if the game machine does.That would indeed require a stretch of the imagination, and follows the same type of logical fallacy as Russell's example.
MGS4 going to the 360, on the other hand, does not fall under Russell's example, as there has been some evidence that it may happen. I am in agreement with you there. But I don't think one should invent particular clauses of a behind-closed-doors contract and use it as evidence to bolster one's case.
vauba_haoly
A timed exclusive clause has indeed been implemented before, but I have never heard of anything like that which you described: "such a contract may have a clause where they are free of the contract if the PS3 sells poorly."
Can you give an example of such a "safety net" clause applied to any game, past or present?
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