MGS4 won't have voice over tracks for other languages due to.....DISK SPACE!

This topic is locked from further discussion.

Avatar image for Martin_G_N
Martin_G_N

2124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#101 Martin_G_N
Member since 2006 • 2124 Posts

[QUOTE="kaos-hero"][QUOTE="-wii60-"]40 hours of CGI and 10 hours of gameplay confirmed.-wii60-


MGS has never used CGI. :|



Ok cutscenes then.

Nope..they use the ingame engine for everything, haven't you played MGS before??

Avatar image for Chilled_AB
Chilled_AB

568

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#102 Chilled_AB
Member since 2008 • 568 Posts

seriously :? Kojima has maxed out Bluray already :shock: what can't that guy do !!!

Avatar image for jasonharris48
jasonharris48

21441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#103 jasonharris48
Member since 2006 • 21441 Posts
[QUOTE="Velocitas8"]

The hell? Even with tons of full motion video I can't comprehend how they could possibly run out of space.

Chutebox

Not compressing anything I'm guessing.

I was going to ask if that was the problem
Avatar image for blackace
blackace

23576

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#104 blackace
Member since 2002 • 23576 Posts
[QUOTE="yoshi_64"]

Wow, that's interesting...

Guess that kills any hope of MGS IV for 360...

Chutebox

I thought that was killed a long time ago.

It was. Not sure why people are still talking about it. Hideo isn't making anymore MGS games after this one anyways. If another MGS does get made and comes to the Wii or 360, it will be made by other developers at Konami, not Hideo. It won't be MGS4, that's for sure. I'm sure the majority of MGS4 space issue is from CGI and digital sound on the Double-Sided 50GB Blu-Ray disc. Glad Sony finally fixed the double-side Blu-Ray disc issues. When are we going to get movies using 50GB?

Avatar image for TTDog
TTDog

3567

Forum Posts

0

Wiki Points

0

Followers

Reviews: 75

User Lists: 0

#105 TTDog
Member since 2007 • 3567 Posts
I dread to think how long the cutscenes must be to use up all that space.
Avatar image for dlindenb2000
dlindenb2000

4750

Forum Posts

0

Wiki Points

0

Followers

Reviews: -11

User Lists: 0

#106 dlindenb2000
Member since 2005 • 4750 Posts
[QUOTE="Jandurin"]

[QUOTE="NathanDrake"]PS: It is expensive but when you hear the sound you will say that it's all worth it.....and I'm sure that everyone can get a 800-1000 dollar system from Best Buy on credit...brake it up to $100/month and it's not so bad. I mean seriously...have you guys ever heard about credit????NathanDrake

OMG seriously.

Let's all go in debt so that Kojima's vision can be fully realized. :|

Mortgage, car payments, electricity, water, oil, gas, food. Have you heard of these things?

No Sht. Like I don't have to pay for those myself. But honestly.....you would only use that system to play MGS4 and than put it away??? No!! It will be great for your movies.....for ALL of your games and for listening to music. Not to mention what a kick@ss house party you can have with one!!

First off, not everyone believes in debt. My entire family has never purchased anything we didn't have the money for, going back as many generations as we remember. Second, if your gonna buy something, buy it right. Don't waste 1k on crappy equipment, pony up the 10k and get something that will last.
Avatar image for MadExponent
MadExponent

11454

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#107 MadExponent
Member since 2003 • 11454 Posts
If they are having disk space issues then they need to cut out the TrueHD audio and use normal Dolby Digital. That TrueHD audio is killing their disk space. Hell I am willing to bet the audio ALONE is taking up 40-50% of the entire disk. They will have TONS of room then.
Avatar image for MadExponent
MadExponent

11454

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#108 MadExponent
Member since 2003 • 11454 Posts

Well, they ARE using lossless audio. I did a few calculations using the specs for Dolby TrueHD (24 bits per sample @ 96000Hz, or about 2Mbps per channel). To compare, CDs record at 16 bits per sample @ 44100Hz, or about 680kbps per channel.

Assuming that they record the audio in two channels (mono + bass; no need to record in surround because the sound card mixes the mono automatically into surround), then that translates to about 1.93 GB per hour of audio. Even if we're conservative and count only the vocal tracks, which can presumably lower the size of the audio to 1/4, that still means that the game uses about 500MB per hour of dialogue. How many hours of dialogue is in MGS4? 10? 20?

Let's say 20, counting all the background chatter from NPCs in addition to cutscenes. That means MGS4 would use about 10GB of space for every language. And that's just for language, not counting the music and sound effects.

I'm probably completely wrong in my estimates, but given all the hoopla Kojima made about using lossless audio, I can see them using up a ton of space just on audio.

mjarantilla

You are correct. This is EXACTLY why they are having space issues. I cannot for the life of me understand why they are doing this to themselves. It is almost as if they are using this specifically to say that Bluray is needed. It really isn't, but I'm not gonna go down that road right now. All they simply need to do is reencode that same audio that is taking up all that space and do it @ 192Khz 24-bit Dolby Digital. Lossless is a COMPLETE waste. It makes no sense why they would do such a thing. The only people that have audio equipment good enough to actually notice a difference in audio quality between lossless TrueHD audio and regular Dolby Digital are professionals in recording studios and EVEN THEN they have to adjust their $200,000 systems in such a way that they can hear the difference. I cannot believe that they think we are this damn dumb.

Avatar image for princeofshapeir
princeofshapeir

16652

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#109 princeofshapeir
Member since 2006 • 16652 Posts

Lol, this is insane.

And if people say he's filling the disk up with cut-scenes or movies... I will hurt you.

Avatar image for deactivated-5e836a855beb2
deactivated-5e836a855beb2

95573

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#110 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

Lol, this is insane.

And if people say he's filling the disk up with cut-scenes or movies... I will hurt you.

princeofshapeir
Nah, we're saying it's because of the audio.
Avatar image for MadExponent
MadExponent

11454

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#111 MadExponent
Member since 2003 • 11454 Posts

400 bucks, right. Gets us to another question: How many gamers are there who spend 400,- on their sound system? How many of those are PS3 owners? And how many of those are going to buy MGS4?

It's a very small, 1-digit percentage.

Lothenon

You see though that is the thing though. Just cause you can buy a receiver that decodes TrueHD doesn't mean that your speakers can output a better quality sound in the end. You'd need some professional studio quality enthusiast grade speakers that cost upwards of $2500 per speaker to actually notice a significant difference.

Avatar image for PelekotansDream
PelekotansDream

7602

Forum Posts

0

Wiki Points

0

Followers

Reviews: 28

User Lists: 0

#112 PelekotansDream
Member since 2005 • 7602 Posts

[QUOTE="-wii60-"]40 hours of CGI and 10 hours of gameplay confirmed.kaos-hero


MGS has never used CGI. :|

Metal Gear Solid Special Missions.

Avatar image for Wasdie
Wasdie

53622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#113 Wasdie  Moderator
Member since 2003 • 53622 Posts

What? How? No way...

Thats insane.

Avatar image for NathanDrake
NathanDrake

906

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#114 NathanDrake
Member since 2007 • 906 Posts
[QUOTE="NathanDrake"][QUOTE="Jandurin"]

[QUOTE="NathanDrake"]PS: It is expensive but when you hear the sound you will say that it's all worth it.....and I'm sure that everyone can get a 800-1000 dollar system from Best Buy on credit...brake it up to $100/month and it's not so bad. I mean seriously...have you guys ever heard about credit????dlindenb2000

OMG seriously.

Let's all go in debt so that Kojima's vision can be fully realized. :|

Mortgage, car payments, electricity, water, oil, gas, food. Have you heard of these things?

No Sht. Like I don't have to pay for those myself. But honestly.....you would only use that system to play MGS4 and than put it away??? No!! It will be great for your movies.....for ALL of your games and for listening to music. Not to mention what a kick@ss house party you can have with one!!

First off, not everyone believes in debt. My entire family has never purchased anything we didn't have the money for, going back as many generations as we remember. Second, if your gonna buy something, buy it right. Don't waste 1k on crappy equipment, pony up the 10k and get something that will last.

10K ??????

You are crazy.....10K for a sound system??? There is no way!! Look:

Yamaha RX-V2700 - AV network receiver - 7.1 $799.77 Link

Onkyo SKS-HT540 7.1 Surround Sound Speaker System $269.98 Link

Or if you have the money you can also get some Bose speakers for like $80-$100/ea

There is no way in hell you should be spending 10K on a speaker system!! Unless it's made in pure gold!

Avatar image for deactivated-5e836a855beb2
deactivated-5e836a855beb2

95573

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#115 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
10K ??????

You are crazy.....10K for a sound system??? There is no way!! Look:

Yamaha RX-V2700 - AV network receiver - 7.1 $799.77 Link

Onkyo SKS-HT540 7.1 Surround Sound Speaker System $269.98 Link

Or if you have the money you can also get some Bose speakers for like $80-$100/ea

There is no way in hell you should be spending 10K on a speaker system!! Unless it's made in pure gold!

NathanDrake
Umm. A good sound system definitely can easily cost 5k and up.
Avatar image for feryl06
feryl06

4955

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#116 feryl06
Member since 2006 • 4955 Posts
does this mean that most of MGS4 will be spent watching it instead of playing the game? I can't imagine how much video there will be in this game. It sucks cause I think it takes away from the game a lot.
Avatar image for NathanDrake
NathanDrake

906

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#117 NathanDrake
Member since 2007 • 906 Posts
[QUOTE="NathanDrake"]10K ??????

You are crazy.....10K for a sound system??? There is no way!! Look:

Yamaha RX-V2700 - AV network receiver - 7.1 $799.77 Link

Onkyo SKS-HT540 7.1 Surround Sound Speaker System $269.98 Link

Or if you have the money you can also get some Bose speakers for like $80-$100/ea

There is no way in hell you should be spending 10K on a speaker system!! Unless it's made in pure gold!

Jandurin

Umm. A good sound system definitely can easily cost 5k and up.

Show me one!!!! The most expensive I've seen so far is $4500! oh not includeing the one for 6million dollars but none of us here is that rich!

What I'm saying is....for $1000-$1500 you can have a great 7.1 sound system.....and Yamaha is one of the best if not the best in makeing Receivers. Onkyo is very good with speakers too!!!

Now I see why you guys are so negative about stuff like that....you guys don't know the prices. What I listed there is not good stuff but excelent!!!!! Good stuff...you can get for $800!!

Avatar image for edeasknight
edeasknight

1222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#118 edeasknight
Member since 2004 • 1222 Posts
6 hours of gameplay and 20 hours of cutscenes confirmed? :P
Avatar image for Mordred19
Mordred19

8259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#119 Mordred19
Member since 2007 • 8259 Posts
This game would be perfect to show off a quality sound system. I might have to get some 5.1 headphones now.
Avatar image for Martin_G_N
Martin_G_N

2124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#120 Martin_G_N
Member since 2006 • 2124 Posts
Ehm....yeah, and no one here can hear teh difference between DD5.1(448 too 668kbps) and DTS(778 too 1500kbps)?? I can with my system and it's not that expencive.
Avatar image for f50p90
f50p90

3767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#121 f50p90
Member since 2008 • 3767 Posts
They said they were going to push the dual layer Blu Ray disk to its limit in an interview a while back. Why is this news?
Avatar image for Stevo_the_gamer
Stevo_the_gamer

50074

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

#122 Stevo_the_gamer  Moderator
Member since 2004 • 50074 Posts

What a bunch of morons, I wonder if they ever heard of compression? I mean, Halo 3 has more audio than 20 feature films combined, including 39,000 lines of dialogue, 13,000 sound effects and music totalling six hours of continuous play. Mass Effect even has over 20,000 lines of dialouge. Remeber -- DVD9 for Halo 3 and Mass Effect.

Avatar image for f50p90
f50p90

3767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#123 f50p90
Member since 2008 • 3767 Posts

What a bunch of morons, I wonder if they ever heard of compression? I mean, Halo 3 has more audio than 20 feature films combined, including 39,000 lines of dialogue, 13,000 sound effects and music totalling six hours of continuous play. Mass Effect even has over 20,000 lines of dialouge. Remeber -- DVD9 for Halo 3 and Mass Effect.

Stevo_the_gamer

They made it a big deal to include UNCOMPRESSED audio for better quality. Why are they morons for making use of what they can?

Avatar image for Darthmatt
Darthmatt

8970

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#124 Darthmatt
Member since 2002 • 8970 Posts
There comes a piont, when using a little data compression couldnt hurt. Who is really going to notice? That 1 in 1000 gamer with the most expensive setup you can buy?
Avatar image for ogvampire
ogvampire

9210

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#125 ogvampire
Member since 2008 • 9210 Posts
[QUOTE="Stevo_the_gamer"]

What a bunch of morons, I wonder if they ever heard of compression? I mean, Halo 3 has more audio than 20 feature films combined, including 39,000 lines of dialogue, 13,000 sound effects and music totalling six hours of continuous play. Mass Effect even has over 20,000 lines of dialouge. Remeber -- DVD9 for Halo 3 and Mass Effect.

f50p90

They made it a big deal to include UNCOMPRESSED audio for better quality. Why are they morons for making use of what they can?

the difference between uncompressed and compressed audio is very very little. the only people that can tell a difference is if they have surround sound, but even then you can only tell a difference if youre specifically looking for them

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#126 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

[QUOTE="justforlotr2004"]Thats pretty strange I have to say, especially since the series has never used FMV's which are usually one of the main hogs of disc space. I just cant think of anything he could add to the game that would make it take that much space; not even the story's music, voice and sound effects. Even it being uncompressed it doesnt make any sense.justforlotr2004

If they used FMVs, that wouldn't leave ANY space for gameplay. But HD (lossless) audio alone can take up dozens of gigs.

Doesnt make much sense though at all. For example Im playing Lost Odyessy right now which has FMV's, 30+ hours long, 5-6 different languages (cant remember how many exactly), and lots of sound effects and textures to fill in the enviroment. That takes up 4 discs which equals to about 28gigs of usuable space, but yet Kojima can barely fit his game on a 50gig disc without FMV's, without 5-6 different languages and probably isnt any longer than lost odyessy. It just doesnt add up to me, but either way I could care less as long as the game is good.

Lost Odyssey doesn't have HD audio. Lost Odyssey probably uses WMA, which keeps its files to MP3-sized. Dolby TrueHD audio is roughly ten times bigger. The same goes for most 360 games.

Avatar image for _Pedro_
_Pedro_

6829

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#127 _Pedro_
Member since 2004 • 6829 Posts
It seems to me that lossless audio kinda taking away the blu-ray advantage or is lossless really that much better? It's a serious question, because I really don't know anything about the difference in sound quality.
Avatar image for aka_aj03
aka_aj03

5911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#128 aka_aj03
Member since 2004 • 5911 Posts

Guerilla said that they will over 12 different languages for KillZoneII on one Bluray...

Avatar image for Dante865
Dante865

4196

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#129 Dante865
Member since 2005 • 4196 Posts

To hell with the voice, id rather hear uncompressed 7.1 surround sound shooting, bombing and talking going on!

Bring on June 12th!

Avatar image for aka_aj03
aka_aj03

5911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#130 aka_aj03
Member since 2004 • 5911 Posts

Also, is it confirmed that MGSIV use all the 50 gigs of space up?

Avatar image for Gen007
Gen007

11006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#131 Gen007
Member since 2006 • 11006 Posts
wow thats crazy no reason for it even uncompressed i dont see why it would be that big
Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#132 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="-wii60-"][QUOTE="kaos-hero"][QUOTE="-wii60-"]40 hours of CGI and 10 hours of gameplay confirmed.Martin_G_N



MGS has never used CGI. :|



Ok cutscenes then.

Nope..they use the ingame engine for everything, haven't you played MGS before??

I'm pretty positive they use prerendered clips at points because they're too complicated to be rendered realtime. Gears of War does that once in a while as well. It's just they use the same 3D models they use in-game for the clips.

Do you have conclusive independent proof that everything in MGS is rendered realtime? Were you able to run the game in a debugger or emulator, stop it in the middle of a cutscene, and manipulate the camera, for example?

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#133 HuusAsking
Member since 2006 • 15270 Posts

Also, is it confirmed that MGSIV use all the 50 gigs of space up?

aka_aj03
No, we don't even know MGS4 has access to the 50GB disc. Supplies may be low, and Sony may be reserving the bigger discs for movies.
Avatar image for Gen007
Gen007

11006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#134 Gen007
Member since 2006 • 11006 Posts

It seems to me that lossless audio kinda taking away the blu-ray advantage or is lossless really that much better? It's a serious question, because I really don't know anything about the difference in sound quality. _Pedro_

well i think lossless is when its compressed but dosent lose any quality not that people can tell the diff anyways stuff like that is useless

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#135 HuusAsking
Member since 2006 • 15270 Posts
wow thats crazy no reason for it even uncompressed i dont see why it would be that bigGen007
It's because they use a sound quality well beyond that of CD audio. Imagine one second of one channel of audio with 24-bit resolution at 96KHz. Now multiply by eight (7.1 is an 8-channel audio setup). And there are supposedly several hours worth of this audio. Let's just say it adds up quick.
Avatar image for hyperboy152000
hyperboy152000

4815

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#136 hyperboy152000
Member since 2003 • 4815 Posts
[QUOTE="Martin_G_N"]

[QUOTE="-wii60-"][QUOTE="kaos-hero"][QUOTE="-wii60-"]40 hours of CGI and 10 hours of gameplay confirmed.HuusAsking



MGS has never used CGI. :|



Ok cutscenes then.

Nope..they use the ingame engine for everything, haven't you played MGS before??

I'm pretty positive they use prerendered clips at points because they're too complicated to be rendered realtime. Gears of War does that once in a while as well. It's just they use the same 3D models they use in-game for the clips.

Do you have conclusive independent proof that everything in MGS is rendered realtime? Were you able to run the game in a debugger or emulator, stop it in the middle of a cutscene, and manipulate the camera, for example?

nope, no mgs uses prerendered clips its all in game engine, and why do i know that, because you can interact with the cutscenes in MGS3, you cant intereact with prerendered cut scenes now can you?

Avatar image for Shazenab
Shazenab

3413

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#137 Shazenab
Member since 2004 • 3413 Posts

Does that mean the European versions will be released in their own languages, instead of 5 in 1? If so, I can get fully behind this idea.

Hate having to wait for a game to be translated into other pal languages, when the english version is ready to go.

Avatar image for _Pedro_
_Pedro_

6829

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#138 _Pedro_
Member since 2004 • 6829 Posts

[QUOTE="_Pedro_"]It seems to me that lossless audio kinda taking away the blu-ray advantage or is lossless really that much better? It's a serious question, because I really don't know anything about the difference in sound quality. Gen007

well i think lossless is when its compressed but dosent lose any quality not that people can tell the diff anyways stuff like that is useless

Yeah, I would really like to hear the difference. I'm used to 5.1 surround and I think it sounds great in games like Battlefield 2. It's hard to imagine it being even better.

Avatar image for Phazevariance
Phazevariance

12356

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#139 Phazevariance
Member since 2003 • 12356 Posts
There is still 7.1 audio with compression. Most people don't realize the difference between compressed audio or non compressed audio. If its done correctly, its completely unnoticable.
Avatar image for jlh47
jlh47

3326

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#140 jlh47
Member since 2007 • 3326 Posts
it'll have about 2hours of gameplay and 20 hours of cutscenes...
Avatar image for Mordred19
Mordred19

8259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#141 Mordred19
Member since 2007 • 8259 Posts
[QUOTE="Martin_G_N"]

[QUOTE="-wii60-"][QUOTE="kaos-hero"][QUOTE="-wii60-"]40 hours of CGI and 10 hours of gameplay confirmed.HuusAsking



MGS has never used CGI. :|



Ok cutscenes then.

Nope..they use the ingame engine for everything, haven't you played MGS before??

I'm pretty positive they use prerendered clips at points because they're too complicated to be rendered realtime. Gears of War does that once in a while as well. It's just they use the same 3D models they use in-game for the clips.

Do you have conclusive independent proof that everything in MGS is rendered realtime? Were you able to run the game in a debugger or emulator, stop it in the middle of a cutscene, and manipulate the camera, for example?

the player can zoom in, and the cinematic retains its resolution as if it were not zoomed in.

Avatar image for Mordred19
Mordred19

8259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#142 Mordred19
Member since 2007 • 8259 Posts

it'll have about 2hours of gameplay and 20 hours of cutscenes... jlh47

yet snake eater was 15 hours long, not including the cutscenes. 0_o

Avatar image for hyperboy152000
hyperboy152000

4815

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#143 hyperboy152000
Member since 2003 • 4815 Posts

[QUOTE="jlh47"]it'll have about 2hours of gameplay and 20 hours of cutscenes... Mordred19

yet snake eater was 15 hours long, not including the cutscenes. 0_o

yea people tend to forget about that

Avatar image for big_boss4life
big_boss4life

2633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#144 big_boss4life
Member since 2006 • 2633 Posts
[QUOTE="Mordred19"]

[QUOTE="jlh47"]it'll have about 2hours of gameplay and 20 hours of cutscenes... hyperboy152000

yet snake eater was 15 hours long, not including the cutscenes. 0_o

yea people tend to forget about that

not 15... i beat that game in 12 hours watching all the cutscenes... mgs games are long.. they usually tale about 10-13 hours to finish

but mgs2 was = 6 hours game play 4 =cutscene :(

Avatar image for osan0
osan0

18245

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#145 osan0
Member since 2004 • 18245 Posts

There is still 7.1 audio with compression. Most people don't realize the difference between compressed audio or non compressed audio. If its done correctly, its completely unnoticable.Phazevariance

u also need the absolute best audio hardware on the market to really hear the difference. there was a big article on PC audio in the latest custom PC and some of the stuff they needed to get the best out of a CD track was insane. were talking 1000s of dollars worth of audio equipment (im not kidding).

ure speakers in ure telly wont do it, nor will even the best creative or logitech surround sound speakers.

so about 0.5% (if that) of PS3 oweners will be able to get the absolute best out of the audio in MGS4. for the rest, its a waste.

good call kojima-san....really smart move right there. j/k

also, excatly how much audio is in the game? sounds like theres going to be some epic (in terms of length) cutscenes. yea...that doesent really get me any more interested.

Avatar image for Shinobi7777
Shinobi7777

1064

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#146 Shinobi7777
Member since 2006 • 1064 Posts
[QUOTE="hyperboy152000"][QUOTE="Mordred19"]

[QUOTE="jlh47"]it'll have about 2hours of gameplay and 20 hours of cutscenes... big_boss4life

yet snake eater was 15 hours long, not including the cutscenes. 0_o

yea people tend to forget about that

not 15... i beat that game in 12 hours watching all the cutscenes... mgs games are long.. they usually tale about 10-13 hours to finish

but mgs2 was = 6 hours game play 4 =cutscene :(

I finished MGS3 in 15 hours and I skipped most of the cutscenes in normal mode. I'm a better than average MGS player.

Avatar image for haterex
haterex

2410

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#147 haterex
Member since 2004 • 2410 Posts
Wth??? No mo disk space for voiceovas for MGS4... :(
Avatar image for killab2oo5
killab2oo5

13621

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#148 killab2oo5
Member since 2005 • 13621 Posts
:| What exactly are they trying to prove with this game...is Sony paying them to take up 50gb purposely so that they can make a statement?>.> No way should this game use that much disk space. More than likely,Crysis will still be way more impressive technically and visually...and it uses a little over 6bg. Maybe the audio is the reason...maybe he just want people to think that MGS4 is so great that it needs all that space.
Avatar image for Nedemis
Nedemis

10715

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#149 Nedemis
Member since 2002 • 10715 Posts
who wants to bet that MGS4 is under 4 hours long WITHOUT the cut scenes? btw...this must mean that not even BluRay is a big enough format for the PS3. This only supports my theory that WE WILL SEE A MULTI-DISC GAME ON THE PS3 BY YEARS END. What will cows have to say then?
Avatar image for Ontain
Ontain

25501

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#150 Ontain
Member since 2005 • 25501 Posts
yep. that's what uncompressed audio will do for yah.