Microsoft Drops 360's HD Requirements?

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Threebabycows

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#51 Threebabycows
Member since 2008 • 1086 Posts

[QUOTE="Threebabycows"]

[QUOTE="Brownesque"] This is baloney. 720p is a low resolution for most television sets. I've been playing most of my games at 1280x1024 for years and years now on hardware like the 7800 GS and the 8600 GT, neither of which should be much competition for an Xbox 360, theoretically anyway. Look at games like Gears of War.....annnnd.....uuuummm......Forza 3. Those two games look great at 720p. The fact of the matter is that when you cut the HD resolution and you cut the anti-aliasing, which is apparently par for the course when developers start to cut resolution, the games end up looking ugly as sin, not because of texture quality, not enough framebuffers running simultaneously, not enough HDR, but because the image quality is something more suitable to a 17" 3:4 monitor than it is suitable for a 45 inch Samsung flatscreen. Most of the games running below 720p look ugly as sin. I'd prefer image quality over texture quality since it actually affects your ability to pick a target at a distance or see the objects in front of you. It allows you to see the most important building block of videogames, the geometry, which composes the terrain and character models. So stop supporting the degradation of videogames visual quality just because of your false conceptions about the power of current-gen consoles. They should be more than capable of supporting a 720p signal, and if that's possible, stop trying to push the envelope in terms of texture resolution and how many post-processing techniques you can put on the screen simultaneously and give me something that actually looks good instead of some muddy mess PLUS a thousand blur filters.Brownesque

I that the X360 is stronger than the cards stated, it is just that RAM is the problem, which I think bottlenecks both consoles. Also, are you saying CGI 480P movies look worse than the games on current consoles?

CGI 480p movies do not look worse than the games on current consoles because there are other factors to how games look than just plain old image quality. There is a compromise that has to be made, I'm not suggesting games ship with a single triangle floating in empty black space with 5000x10000 resolution, I'm suggesting that we don't neuter the image quality of our games. Plus, a 480p CGI movie can be displayed in a standard def television.....however, if you stretched it out to a 50 inch standard def TV, yes, it would look like butt. Which is a testament to the fact that image quality really does help a picture, if even CGI can be dampened by reducing the resolution and scaling the picture to a huge screen. Try getting a display resolution on your monitor of more than 1280x1024 and go find a 640p picture and see what portion of the screen it takes up.

See what portion of your screen that takes up? Now save it to your desktop, open up the screenshot in Microsoft photo viewer, and increase the size it takes up on your screen and see how ugly it looks after you reach a certain scale. That's basically what developers are doing when they release games at lower resolutions and scale them up to the size of your TV.

I have a MAC8). But it looks bad already.

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Brownesque

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#52 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brownesque"]

[QUOTE="Next-Gen-Tec"]Threebabycows

IGN doesn't know what they're talking about. If you want a decent source for graphics comparisons see Eurogamer and if you want good, solid information, go to B3D. Eurogamer has the best graphics comparisons on the net, hands down, since you can look at the framebuffer grabs in their native resolution.

A lot of PS3 games employ needless blur filters, sometimes in addition to Quincunx which already blurs the image and textures. Add that to sub-720p resolution and you have one blurry game. I wish developers would just get with the program and start cutting HDR if they have to to maintain image quality.

Both consoles have different advantages and capacity, we get it, so stop trying to maintain feature parity (Oh, the PS3 version has HDR and a blur filter, too!) and play to each console's strengths. Why is it I can go to town on PC games and get exactly what I want in terms of optimal performance, but these guys can't seem to understand how to make a console game run properly? Sub-720p looks like butt, blur filters are stupid, HDR is unnecessary at best, and Quincunx can go to hell.

TBH, I haven't seen the PS3 really have an advantage over the 360.. Like A.I, physics, etc. Red faction, it runs the same on both platforms(Framerate), but the textures/AA/framebuffer(explosions) are better on 360, they even said they cut optimizations on one platform if it didn't help the other, and I think they cut it from the 360, because why would they not add the optimizations if the PS3 version is already behind?

Because it's extremely cost intensive to start tweaking things like physics code in general, and when you try to optimize them for different platforms I'm sure it becomes a pain in the ass very quickly. That's probably the reason we see things like AA and resolution immediately cut, because they're easy fixes and they net immediate performance gains. That doesn't mean the PS3 version is as optimized as the 360 version, that's what happens in cross-platform development. You have to understand that the 360 has 3 general purpose cores, the PS3 has one that isn't even meant to be used like a general purpose code, it's meant to read instructions that cause it to direct the SPUs for extremely fast rendering, at least that's how I've heard it described. If you try and feed the same code to the PS3, you're going to get dismal performance.
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Brownesque

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#53 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="sikanderahmed"]

[QUOTE="mitu123"] That, and they're bias towards Sony, trust me, I go to that site a lot.mitu123

yup thats why they overrate ps3 exclusives

Their scores are laughable: Folklore a 9.0, Uncharted and Resistance Fall of Man a 9.1, Ratchet and Clank: Tools of Destruction a 9.4, Resistance 2 a 9.5, they can't be serious.

I really liked Folklore and Ratchet and Clank and Resistance 2 got a 9.0 here. Though, frankly, I liked RFOM more than Resistance 2. Folklore is underrated IMHO. Uncharted is also obviously underrated, and so is RFOM. R&C is only underrated on Gamespot, and the reasons mentioned in the review are flat out ridiculous.
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djsifer01

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#54 djsifer01
Member since 2005 • 7238 Posts
No big deal, graphics are least of my concern when playing games. Games tend to look and run better with Sub HD resolutions anyways(MGS4 comes to mind).
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mitu123

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#55 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"][QUOTE="sikanderahmed"]

yup thats why they overrate ps3 exclusives

Brownesque

Their scores are laughable: Folklore a 9.0, Uncharted and Resistance Fall of Man a 9.1, Ratchet and Clank: Tools of Destruction a 9.4, Resistance 2 a 9.5, they can't be serious.

I really liked Folklore and Ratchet and Clank and Resistance 2 got a 9.0 here. Though, frankly, I liked RFOM more than Resistance 2. Folklore is underrated IMHO. Uncharted is also obviously underrated, and so is RFOM. R&C is only underrated on Gamespot, and the reasons mentioned in the review are flat out ridiculous.

None of those games deserved AAA(definitely not high AAAs), Gamespot was spot on with Uncharted with the score, but for some dumb reasons. The review for R&C was awful, but the score was fair enough. And to me, the only 360 exclusive Gamespot rated too high was Perfect Dark Zero, Halo 3, GRAW, Forza 2 and Gears of War 2 deserved their scores.

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Brownesque

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#56 Brownesque
Member since 2005 • 5660 Posts
No big deal, graphics are least of my concern when playing games. Games tend to look and run better with Sub HD resolutions anyways(MGS4 comes to mind).djsifer01
MGS4 did not have a very good (certainly not a very consistent) framerate and didn't really look all that great, primarily due to the fact that it ran at sub-720p with only temporal 2xAA.
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Brownesque

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#57 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brownesque"][QUOTE="mitu123"] Their scores are laughable: Folklore a 9.0, Uncharted and Resistance Fall of Man a 9.1, Ratchet and Clank: Tools of Destruction a 9.4, Resistance 2 a 9.5, they can't be serious.mitu123

I really liked Folklore and Ratchet and Clank and Resistance 2 got a 9.0 here. Though, frankly, I liked RFOM more than Resistance 2. Folklore is underrated IMHO. Uncharted is also obviously underrated, and so is RFOM. R&C is only underrated on Gamespot, and the reasons mentioned in the review are flat out ridiculous.

None of those games deserved AAA, Gamespot was spot on with Uncharted with the score, but for some dumb reasons. The review for R&C was awful, but the score was fair enough.

AAA is nothing. Haven't you been paying attention to review scales? AAA isn't even equal to a 3.5 star rating for a film.
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mitu123

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#58 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="Brownesque"] I really liked Folklore and Ratchet and Clank and Resistance 2 got a 9.0 here. Though, frankly, I liked RFOM more than Resistance 2. Folklore is underrated IMHO. Uncharted is also obviously underrated, and so is RFOM. R&C is only underrated on Gamespot, and the reasons mentioned in the review are flat out ridiculous.Brownesque

None of those games deserved AAA, Gamespot was spot on with Uncharted with the score, but for some dumb reasons. The review for R&C was awful, but the score was fair enough.

AAA is nothing. Haven't you been paying attention to review scales? AAA isn't even equal to a 3.5 star rating for a film.

Yes, and all I'm saying is that none of those games deserved AAA, IGN makes me laugh sometimes.

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Jamiemydearx3

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#59 Jamiemydearx3
Member since 2008 • 4062 Posts

Great idea, screw HD. Totally overrated.

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djsifer01

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#60 djsifer01
Member since 2005 • 7238 Posts
[QUOTE="djsifer01"]No big deal, graphics are least of my concern when playing games. Games tend to look and run better with Sub HD resolutions anyways(MGS4 comes to mind).Brownesque
MGS4 did not have a very good (certainly not a very consistent) framerate and didn't really look all that great, primarily due to the fact that it ran at sub-720p with only temporal 2xAA.

I thought the graphics on MGS4 look really good and the game ran smoothly, but then again i dont nit pick graphics anyways.
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djsifer01

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#61 djsifer01
Member since 2005 • 7238 Posts

[QUOTE="Brownesque"][QUOTE="mitu123"] Their scores are laughable: Folklore a 9.0, Uncharted and Resistance Fall of Man a 9.1, Ratchet and Clank: Tools of Destruction a 9.4, Resistance 2 a 9.5, they can't be serious.mitu123

I really liked Folklore and Ratchet and Clank and Resistance 2 got a 9.0 here. Though, frankly, I liked RFOM more than Resistance 2. Folklore is underrated IMHO. Uncharted is also obviously underrated, and so is RFOM. R&C is only underrated on Gamespot, and the reasons mentioned in the review are flat out ridiculous.

None of those games deserved AAA(definitely not high AAAs), Gamespot was spot on with Uncharted with the score, but for some dumb reasons. The review for R&C was awful, but the score was fair enough. And to me, the only 360 exclusive Gamespot rated too high was Perfect Dark Zero, Halo 3, GRAW, Forza 2 and Gears of War 2 deserved their scores.

Uncharted was one of the most underrated games of all time IMO. It should be a 9.0 without question.
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Threebabycows

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#62 Threebabycows
Member since 2008 • 1086 Posts

[QUOTE="djsifer01"]No big deal, graphics are least of my concern when playing games. Games tend to look and run better with Sub HD resolutions anyways(MGS4 comes to mind).Brownesque
MGS4 did not have a very good (certainly not a very consistent) framerate and didn't really look all that great, primarily due to the fact that it ran at sub-720p with only temporal 2xAA.

You may consider me blind(my eye sight is 20/40) but even from like 3ft away, I cannot tell the diff between 480p and 640 in halo 3, or really the 480p to 720p in GEOW2.

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Brownesque

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#63 Brownesque
Member since 2005 • 5660 Posts

Great idea, screw HD. Totally overrated.

Jamiemydearx3
Seriously, I see more people complaining on this forum about HD.... What, you'd rather have a dual framebuffer increasing the range of your lighting? Do you ACTUALLY know what that means? It means the lights will be brighter. Go sit in your closet for ten minutes. Then open the door in mid-afternoon. and stare into the sun. How good did THAT look, huh? Amazing, amirite? Brighter lights doesn't do anybody any good. The Halo 3 "HDR" fiasco was the dumbest compromise I've ever seen for anything. There is not a single game on Xbox 360 that runs below 720p and yet has more than 2xMSAA, and a lot of them have no anti-aliasing at all. Meaning you get the worst of both words, massive amounts of jaggies and low resolution scaled to your enormous 45 inch 1080p Samsung HDTV you spent thousands of dollars on. Not to mention the fact that blur filters are stupid and don't accomplish anything and depth of field is a joke. Texture resolutions being so high you can see the fine details in the cloth stitching of a jacket isn't necessary and you can't see it without an accompanying resolution fix anyway.... The only good compromises for image quality are performance and polycounts/draw distance. And there's a whole lot of crap in your usual modern game that comes wayyyy before those three things, all of it being effectively useless for how good the presentation is. Just flashy, useless, back-of-the-box, me-too stuff.
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mitu123

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#64 mitu123
Member since 2006 • 155290 Posts
[QUOTE="mitu123"]

[QUOTE="Brownesque"] I really liked Folklore and Ratchet and Clank and Resistance 2 got a 9.0 here. Though, frankly, I liked RFOM more than Resistance 2. Folklore is underrated IMHO. Uncharted is also obviously underrated, and so is RFOM. R&C is only underrated on Gamespot, and the reasons mentioned in the review are flat out ridiculous.djsifer01

None of those games deserved AAA(definitely not high AAAs), Gamespot was spot on with Uncharted with the score, but for some dumb reasons. The review for R&C was awful, but the score was fair enough. And to me, the only 360 exclusive Gamespot rated too high was Perfect Dark Zero, Halo 3, GRAW, Forza 2 and Gears of War 2 deserved their scores.

Uncharted was one of the most underrated games of all time IMO. It should be a 9.0 without question.

Well, yeah, but that's still a bit debatable though I can see why people would give it a 9.0, I think Valkyria Chronicles is more underrated.
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Brownesque

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#65 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brownesque"][QUOTE="djsifer01"]No big deal, graphics are least of my concern when playing games. Games tend to look and run better with Sub HD resolutions anyways(MGS4 comes to mind).Threebabycows

MGS4 did not have a very good (certainly not a very consistent) framerate and didn't really look all that great, primarily due to the fact that it ran at sub-720p with only temporal 2xAA.

You may consider me blind(my eye sight is 20/40) but even from like 3ft away, I cannot tell the diff between 480p and 640 in halo 3, or really the 480p to 720p in GEOW2.

Then do yourself a favor and don't buy an HDTV, what can I say. While you're at it, why even play current-gen games, take advantage of your situation. That or you can buy a pair of glasses.
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Brownesque

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#66 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="djsifer01"][QUOTE="mitu123"] None of those games deserved AAA(definitely not high AAAs), Gamespot was spot on with Uncharted with the score, but for some dumb reasons. The review for R&C was awful, but the score was fair enough. And to me, the only 360 exclusive Gamespot rated too high was Perfect Dark Zero, Halo 3, GRAW, Forza 2 and Gears of War 2 deserved their scores.

mitu123

Uncharted was one of the most underrated games of all time IMO. It should be a 9.0 without question.

Well, yeah, but that's still a bit debatable though I can see why people would give it a 9.0, I think Valkyria Chronicles is more underrated.

Valkyria scored the same as Mass Effect on the 360 and Fable 2....

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Threebabycows

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#67 Threebabycows
Member since 2008 • 1086 Posts

[QUOTE="Threebabycows"]

[QUOTE="Brownesque"] MGS4 did not have a very good (certainly not a very consistent) framerate and didn't really look all that great, primarily due to the fact that it ran at sub-720p with only temporal 2xAA.Brownesque

You may consider me blind(my eye sight is 20/40) but even from like 3ft away, I cannot tell the diff between 480p and 640 in halo 3, or really the 480p to 720p in GEOW2.

Then do yourself a favor and don't buy an HDTV, what can I say. While you're at it, why even play current-gen games, take advantage of your situation. That or you can buy a pair of glasses.

There is still a diff between last gen a this gen, it is HUGE, resolution just seems to be the least important, I am going to get glasses soon lol.

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mitu123

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#68 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"][QUOTE="djsifer01"]Uncharted was one of the most underrated games of all time IMO. It should be a 9.0 without question.Brownesque

Well, yeah, but that's still a bit debatable though I can see why people would give it a 9.0, I think Valkyria Chronicles is more underrated.

Valkyria scored the same as Mass Effect on the 360 and Fable 2....

Yeah, but it should had been a 9.0 here, that game is better than those AAAs that IGN gave that I listed.

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Brownesque

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#69 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="Brownesque"]

[QUOTE="mitu123"] Well, yeah, but that's still a bit debatable though I can see why people would give it a 9.0, I think Valkyria Chronicles is more underrated.mitu123

Valkyria scored the same as Mass Effect on the 360 and Fable 2....

Yeah, but it should had been a 9.0, that game is better than those AAAs that IGN gave that I listed.

It really was a great game, I gotta agree, but better than Gears of War 2 and Halo 3? I guess we'd be wrong to call you a lemming :D
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WilliamRLBaker

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#70 WilliamRLBaker
Member since 2006 • 28915 Posts

.

[QUOTE="Cherokee_Jack"][QUOTE="Gta3-fan334"]

Isn't 640 still an HD resolution? :?

Brownesque

No. 720 is the minimum.

No, it's not. I just showed you games piled on top of games that display at a sub-720p resolution, the majority of which are from third-party publishers and many of which were released years ago, such as PDZ and Call of Duty 3.

no hes talking about how 720p is the minium to be considered High def, thats the minium by most marketing and internal. 480i, and 480p every thing up to 680 are considered ED/enchanced definition, where as 720p and up is considered High definition.

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NinjaMunkey01

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#71 NinjaMunkey01
Member since 2007 • 7485 Posts

Good

It should be the devs dcision whats needed to make their game look the best possible.

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Brownesque

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#72 Brownesque
Member since 2005 • 5660 Posts

.[QUOTE="Brownesque"][QUOTE="Cherokee_Jack"] No. 720 is the minimum. WilliamRLBaker

No, it's not. I just showed you games piled on top of games that display at a sub-720p resolution, the majority of which are from third-party publishers and many of which were released years ago, such as PDZ and Call of Duty 3.

no hes talking about how 720p is the minium to be considered High def, thats the minium by most marketing and internal. 480i, and 480p every thing up to 680 are considered ED/enchanced definition, where as 720p and up is considered High definition.

I figured that out already but thanks for explaining.
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AwesomeJustice

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#73 AwesomeJustice
Member since 2009 • 155 Posts
tell that to capcom, turn 10 and many other devs using 720p 4xMSAA.
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WilliamRLBaker

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#74 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="WilliamRLBaker"]

.[QUOTE="Brownesque"] No, it's not. I just showed you games piled on top of games that display at a sub-720p resolution, the majority of which are from third-party publishers and many of which were released years ago, such as PDZ and Call of Duty 3.Brownesque

no hes talking about how 720p is the minium to be considered High def, thats the minium by most marketing and internal. 480i, and 480p every thing up to 680 are considered ED/enchanced definition, where as 720p and up is considered High definition.

I figured that out already but thanks for explaining.

yeah sorry i read your realization of that after i posted that.
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Next-Gen-Tec

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#75 Next-Gen-Tec
Member since 2009 • 4623 Posts

[QUOTE="Threebabycows"]

[QUOTE="Brownesque"] This is baloney. 720p is a low resolution for most television sets. I've been playing most of my games at 1280x1024 for years and years now on hardware like the 7800 GS and the 8600 GT, neither of which should be much competition for an Xbox 360, theoretically anyway. Look at games like Gears of War.....annnnd.....uuuummm......Forza 3. Those two games look great at 720p. The fact of the matter is that when you cut the HD resolution and you cut the anti-aliasing, which is apparently par for the course when developers start to cut resolution, the games end up looking ugly as sin, not because of texture quality, not enough framebuffers running simultaneously, not enough HDR, but because the image quality is something more suitable to a 17" 3:4 monitor than it is suitable for a 45 inch Samsung flatscreen. Most of the games running below 720p look ugly as sin. I'd prefer image quality over texture quality since it actually affects your ability to pick a target at a distance or see the objects in front of you. It allows you to see the most important building block of videogames, the geometry, which composes the terrain and character models. So stop supporting the degradation of videogames visual quality just because of your false conceptions about the power of current-gen consoles. They should be more than capable of supporting a 720p signal, and if that's possible, stop trying to push the envelope in terms of texture resolution and how many post-processing techniques you can put on the screen simultaneously and give me something that actually looks good instead of some muddy mess PLUS a thousand blur filters.Brownesque

I that the X360 is stronger than the cards stated, it is just that RAM is the problem, which I think bottlenecks both consoles. Also, are you saying CGI 480P movies look worse than the games on current consoles?

CGI 480p movies do not look worse than the games on current consoles because there are other factors to how games look than just plain old image quality. There is a compromise that has to be made, I'm not suggesting games ship with a single triangle floating in empty black space with 5000x10000 resolution, I'm suggesting that we don't neuter the image quality of our games. Plus, a 480p CGI movie can be displayed in a standard def television.....however, if you stretched it out to a 50 inch standard def TV, yes, it would look like butt. Which is a testament to the fact that image quality really does help a picture, if even CGI can be dampened by reducing the resolution and scaling the picture to a huge screen. Try getting a display resolution on your monitor of more than 1280x1024 and go find a 640p picture and see what portion of the screen it takes up.

See what portion of your screen that takes up? Now save it to your desktop, open up the screenshot in Microsoft photo viewer, and increase the size it takes up on your screen and see how ugly it looks after you reach a certain scale. That's basically what developers are doing when they release games at lower resolutions and scale them up to the size of your TV.

Size of the screen also matters. And something 480p upscaled to 720p won't be as bad as say 640p from Halo 3 to 720p. Then in motion with a bit of motion blur and it's not too noticeable. That's from my experience anyway.

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mitu123

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#76 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"][QUOTE="Brownesque"] Valkyria scored the same as Mass Effect on the 360 and Fable 2....

Brownesque

Yeah, but it should had been a 9.0, that game is better than those AAAs that IGN gave that I listed.

It really was a great game, I gotta agree, but better than Gears of War 2 and Halo 3? I guess we'd be wrong to call you a lemming :D

People call me a lem, but I'm not, I'm just a 360 supporter, and in some ways, Valkyria Chronicles is better than Halo 3 and Gears of War 2, LOL.

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AnnoyedDragon

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#77 AnnoyedDragon
Member since 2006 • 9948 Posts

People surprised/upset by this are delusional, there never was a 720p standard.

Both 360 and PS3 have a variety of below 720p games, the standard as with most console standards is simply marketing, hell the term "HD" is in itself a made up marketing term.

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Cookigaki

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#78 Cookigaki
Member since 2009 • 690 Posts
This only makes sense, 360 is not optimize to handle hd
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AnnoyedDragon

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#79 AnnoyedDragon
Member since 2006 • 9948 Posts

This only makes sense, 360 is not optimize to handle hdCookigaki

I often wonder what goes through the mind of you people at times...

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AwesomeJustice

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#80 AwesomeJustice
Member since 2009 • 155 Posts
This only makes sense, 360 is not optimize to handle hdCookigaki
Yeah sure :roll:,lets see cookigaki backing up his claims,since you seem to be related with the development team behind the xbox 360,and tell that to Capcom which used 720p 4xMSAA for Resident Evil 5,let alone turn 10 4xMSAA 60fps 720p.
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DerekLoffin

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#81 DerekLoffin
Member since 2002 • 9095 Posts
I still remember all the fanboys on both sides going on about how 360 games would all be 720p or better, and PS3 games would be 1080p and junk like that. How naive they were.
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Fizzman

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#82 Fizzman
Member since 2003 • 9895 Posts

[QUOTE="Cookigaki"]This only makes sense, 360 is not optimize to handle hdAnnoyedDragon

I often wonder what goes through the mind of you people at times...

not much.

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AnnoyedDragon

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#83 AnnoyedDragon
Member since 2006 • 9948 Posts

I still remember all the fanboys on both sides going on about how 360 games would all be 720p or better, and PS3 games would be 1080p and junk like that. How naive they were.DerekLoffin

People go by the marketing of their console company of preference. They always promise more than what they can offer, hyping sells.

Consoles give the impression that they can guarantee quality standards like 720p/30fps in every game. On paper consoles being fixed platforms mean they could do that, hell they could do 1080p/60fps in every game if they restricted themselves, but you will always get varying development quality or developers who push a game that bit further to one up the competition.

It is why I chucked at the topic, dropping 720p requirements? They never existed in the first place.

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Ryan_Som

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#84 Ryan_Som
Member since 2009 • 2474 Posts

It is, in effect, kind of sad that this gen of console games can't support a consistent 1080P (or at least 720P). There are very few native 1080P games out there for consoles, which is sad because they do truly look good. Oh well. There's always next gen to look forward to.

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Shinobi120

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#85 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="Jamiemydearx3"]

Great idea, screw HD. Totally overrated.

Brownesque

Seriously, I see more people complaining on this forum about HD.... What, you'd rather have a dual framebuffer increasing the range of your lighting? Do you ACTUALLY know what that means? It means the lights will be brighter. Go sit in your closet for ten minutes. Then open the door in mid-afternoon. and stare into the sun. How good did THAT look, huh? Amazing, amirite? Brighter lights doesn't do anybody any good. The Halo 3 "HDR" fiasco was the dumbest compromise I've ever seen for anything. There is not a single game on Xbox 360 that runs below 720p and yet has more than 2xMSAA, and a lot of them have no anti-aliasing at all. Meaning you get the worst of both words, massive amounts of jaggies and low resolution scaled to your enormous 45 inch 1080p Samsung HDTV you spent thousands of dollars on. Not to mention the fact that blur filters are stupid and don't accomplish anything and depth of field is a joke. Texture resolutions being so high you can see the fine details in the cloth stitching of a jacket isn't necessary and you can't see it without an accompanying resolution fix anyway.... The only good compromises for image quality are performance and polycounts/draw distance. And there's a whole lot of crap in your usual modern game that comes wayyyy before those three things, all of it being effectively useless for how good the presentation is. Just flashy, useless, back-of-the-box, me-too stuff.

Totally agree with you.

This reminds me of this article here, talking about it.

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Shinobi120

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#86 Shinobi120
Member since 2004 • 5728 Posts

It is, in effect, kind of sad that this gen of console games can't support a consistent 1080P (or at least 720P). There are very few native 1080P games out there for consoles, which is sad because they do truly look good. Oh well. There's always next gen to look forward to.

Ryan_Som

While there have been some games that are in 720p, I think that all games should be at native 720p or 1080p for the PS4 & the X-Box 720 (?) next gen, & no less.

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mitu123

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#87 mitu123
Member since 2006 • 155290 Posts

[QUOTE="Ryan_Som"]

It is, in effect, kind of sad that this gen of console games can't support a consistent 1080P (or at least 720P). There are very few native 1080P games out there for consoles, which is sad because they do truly look good. Oh well. There's always next gen to look forward to.

garland51

While there have been some games that are in 720p, I think that all games should be at native 720p or 1080p for the PS4 & the X-Box 720 (?) next gen, & no less.

Agreed, next gen should be the real HD era for consoles.
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Supafly1

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#88 Supafly1
Member since 2003 • 4441 Posts
[QUOTE="Ryan_Som"]

[QUOTE="JAXX377"]

COD4 and MW2 have sub HD resolutions and I don't hear anyone complaining about those 2 games so I don't think tis is going to have much of an impact as some may think

Brownesque

True. Then again, nobody is praising them for their graphics, either.

LoL, maybe because CoD4 and MW2 run at 600p with 2xMSAA. Where's the promised 4xMSAA? Okay, nothing? Where's the dual-framebuffer increasing the range of lighting? It's just an ugly butt game. It does have 60 FPS, though.

CoD 4 is an "ugly butt" game? It looked pretty darn good on my PC with medium settings. People shouldn't expect Pixar quality graphics from games. Don't expect anything, then you won't be dissapointed.
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Ringx55

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#89 Ringx55
Member since 2008 • 5967 Posts
Mitu123 before you start calling sites bias look at yourself :roll:
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mitu123

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#90 mitu123
Member since 2006 • 155290 Posts

Mitu123 before you start calling sites bias look at yourself :roll:Ringx55
I'm not bias.:|

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Cookigaki

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#91 Cookigaki
Member since 2009 • 690 Posts
Some of you misunderstand Cookigaki post. 360 needs hd-dvd, or blu-ray in order for hd to work well.
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AnnoyedDragon

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#92 AnnoyedDragon
Member since 2006 • 9948 Posts

Some of you misunderstand Cookigaki post. 360 needs hd-dvd, or blu-ray in order for hd to work well.Cookigaki

Did you just suggest that post DVD disk storage is somehow related to what resolution 360 games support?

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Next-Gen-Tec

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#93 Next-Gen-Tec
Member since 2009 • 4623 Posts

Some of you misunderstand Cookigaki post. 360 needs hd-dvd, or blu-ray in order for hd to work well.Cookigaki
360 hardware runs the game, not the disc (DVD). The disc just holds data which the 360 reads.

If you're talking about movies, then yes, DVD is not a HD format. But for movies you have netflix, and put a film on USB flash storage.

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therealnerdd

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#94 therealnerdd
Member since 2009 • 578 Posts
its obvious developers are having a hard time with hd on 360, play b e h i n d
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Next-Gen-Tec

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#95 Next-Gen-Tec
Member since 2009 • 4623 Posts
its obvious developers are having a hard time with hd on 360, play b e h i n dtherealnerdd
360 needs the Cell for that beautiful dual-1080p like PS3 does.
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AnnoyedDragon

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#96 AnnoyedDragon
Member since 2006 • 9948 Posts

its obvious developers are having a hard time with hd on 360, play b e h i n dtherealnerdd

You are the second person to make such a silly comment.

Feel free to elaborate on why you think 360 has less support for 720p than PS3, I really want to know.

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osan0

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#97 osan0
Member since 2004 • 18255 Posts
good. hopefully devs can start spending more time and money doing more interesting things instead of going 50 rounds with the hardware to try and get it to behave. devs have been ignoring the HD rule on both consoles anyway in some cases....may as well make it official.
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therealnerdd

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#98 therealnerdd
Member since 2009 • 578 Posts

[QUOTE="therealnerdd"]its obvious developers are having a hard time with hd on 360, play b e h i n dAnnoyedDragon

You are the second person to make such a silly comment.

Feel free to elaborate on why you think 360 has less support for 720p than PS3, I really want to know.

you are the first person to make redicilous assumption, i said "Developers are having a hard wimt with hd on 360"
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Next-Gen-Tec

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#99 Next-Gen-Tec
Member since 2009 • 4623 Posts
[QUOTE="AnnoyedDragon"]

[QUOTE="therealnerdd"]its obvious developers are having a hard time with hd on 360, play b e h i n dtherealnerdd

You are the second person to make such a silly comment.

Feel free to elaborate on why you think 360 has less support for 720p than PS3, I really want to know.

you are the first person to make redicilous assumption, i said "Developers are having a hard wimt with hd on 360"

No, you failed for saying play behind.