things are shaping up nicely
#respect it
Most of the stats revealed in the presentation tie in closely with the white papers describing beta "Durango" hardware, previously revealed in the SuperDaE leaks, though there are some interesting new additions, such as a 30GB/s link from the CPU to the DDR3 RAM. In contrast, PlayStation 4 is believed to have 20GB/s access to the 8GB of GDDR5, while the graphics hardware has the full 176GB/s bandwidth available. We also see that the 32MB of ESRAM (embedded static RAM) used by Xbox One for accelerated GPU processing is actually a cluster of four 8MB modules, each with a 256-bit bus, operating in parallel to facilitate its wide bandwidth.
http://www.eurogamer.net/articles/digitalfoundry-xbox-one-cpu-speed-increased-in-production-hardware
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