Microsoft treats indie-devs horribly and ask $40,000 for patches

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Teuf_

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#101 Teuf_
Member since 2004 • 30805 Posts

Actually not with Sony they allow indie devs to self publish on psn, and give breaks to indie devs. Midnightshade29


You need a publisher for PSN too. In some cases Sony has published games they thought were promising, for instance Everyday Shooter. But Microsoft has done the same thing (Braid for example).

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SUD123456

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#102 SUD123456
Member since 2007 • 7054 Posts

TC is going to be butthurt to find out Sony does the same.

TC should also read his own article since it clearly states that MS waived the fee for the first patch, but it caused players to lose their saves so they made them pay the $40K for the 2nd patch to fix what the first patch screwed up.

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tormentos

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#103 tormentos
Member since 2003 • 33793 Posts
[QUOTE="locopatho"] Does it cost MS money to release GBs of data over Xbox Live? Yes it does. They aren't making gamers pay, they are making devs pay. Ya know, the guys who left in problems that needed patching? I don't see the problem. Don't release a busted game, don't need a patch, don't need to pay MS for use of their infrastructure. Everyone wins, including gamers who get a working game day 1 :shock: :P

Yes it does to you who pay your internet,to you who pay $60 a year and to sponsors to pay for ads,so why in hell would you also abuse developer.? Sitting Bandwidth as reason for MS charge is a joke you pay for those servers with your yearly fee and the bandwidth use is yours,you know the one you pay a monthly fee for. Busted games are always release always,and even MS patch its games the question is do first party developers pay.? Because MS love to break its own rules. MS now is the new 80's and 90's Nintendo the abusive company that charged incredible high royalties,we all know how that ended,the worst thing you can do is abuse a developer,now you are good next gen who knows.
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tormentos

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#104 tormentos
Member since 2003 • 33793 Posts
[QUOTE="eboyishere"]I thought it was 10,000? Something like 4 patches per game each 10k unless you release DLC, then it's free or something. Thats what 3arc said about cod patching lol.

COD which is the biggest game on 360 and PS3,i am even surprise to read they pay for patches.
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whiteboyrep

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#105 whiteboyrep
Member since 2012 • 25 Posts
microsoft is gonna die if they keep acting this way.. so keep on going :)
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santoron

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#106 santoron
Member since 2006 • 8584 Posts

TC is going to be butthurt to find out Sony does the same.

TC should also read his own article since it clearly states that MS waived the fee for the first patch, but it caused players to lose their saves so they made them pay the $40K for the 2nd patch to fix what the first patch screwed up.

SUD123456
Which is dumb. MS certified the patch (and the original game), and missed issues that hurt their customers' experience. So why charge the dev an extra 40k to fix a patch they certified, then pulled shortly afterwards because they didn't test it out very well? Wouldn't surprise me at all to hear Sony charging something similar, and Nintendo gearing up to follow suit, but that doesn't make it any less dumb. Considering the number of games I've bought this gen that needed patches, I don't want to see anything to dis incentivize the devs from supporting a game. PC seems to be able to shoulder the "terrible burden" of patch release bandwidth without such nonsense. Same for smartphone/tablet app stores.
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tormentos

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#107 tormentos
Member since 2003 • 33793 Posts
microsoft is gonna die if they keep acting this way.. so keep on going :)whiteboyrep
Xbox fans don't seem to think so. But Nintendo already walked that plank,Snes games were up to $80 dollars i pay $80 to SF2 and for MK 1 and 2 as well,games on those days use to cost from $200 to $400K to develop,yet games were $80 dollars. It was basically one of the reasons why developer so quickly jumped into the PS without even knowing if the console would succeed,royalties on PS were low and even non existent for some like square and probably Namco. I don't know how sega was royalty wise,but i think they were not much better than Nintendo,after all MK and SF on Genesis cost just as much,and the first saturn games were like $70. I think MS could suffer if they continue to push developer around,several have already express how sony is more lenient with developers on PSN.
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ActionRemix

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#109 ActionRemix
Member since 2011 • 5640 Posts

But they also gave us XNA. Terraria, Bastion, and a few other popular games would have taken much longer to produce otherwise.

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dirtyd89

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#110 dirtyd89
Member since 2012 • 52 Posts
That's a shame. >.
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OhSnapitz

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#111 OhSnapitz
Member since 2002 • 19282 Posts

Two, a number of issues post-release prompted Polytron to work on a patch. Releasing a patch on XBLA costs $40,000, according to Fish (Double Fine?s Tim Schafer has separately mentioned this figure). Microsoft gave Polytron a pass on the first patch, but when the patch was approved by Microsoft certification, released to the masses and caused a small number of users to lose their saved progress, Microsoft pulled the patch. A follow-up patch will now cost Polytron $40,000. That patch is not yet released.

?It?s this whole certification process that Microsoft has, which is in place to ensure there?s a certain level of quality in the games,? he said. ?They don?t want games to be constantly patched all the time, and I understand the reasoning for that, but god damnit, it takes forever, it costs a fortune--you have to pay them for it--and it doesn?t work.?

Nonetheless, Fish was ultimately happy with Microsoft?s treatment of what mattered most, the game. ?They understood that it was a personal project,? he said. ?They were completely hands-off all through development, they never tried to change anything or steer the game in one direction or the other. They let us make the game that we wanted to make, and for that I?m super grateful.?

...

Sooo essentially formites are getting upset because the fez devs F*d up and are pissing because they're getting charged for something.. that they F*d up on.

:|

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Jankarcop

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#112 Jankarcop
Member since 2011 • 11058 Posts

[QUOTE="whiteboyrep"]microsoft is gonna die if they keep acting this way.. so keep on going :)Stringerboy

Looks like we have a new resident cow in the works people.

Or a gamer. If M$ keeps this crap up, we'll end up with only easy-mode shooters, mass on box dlc, payed online for inferior services, no free update,s no free patches, and god knows what.

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LoG-Sacrament

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#113 LoG-Sacrament
Member since 2006 • 20397 Posts

i doubt sony is much different in their charges for patches, not that it makes the burden on smaller games right. there should be deterrents for releasing buggy games, but in this case its not like MS werent trying to rush polytron to get their game out. even if it was entirely on polytron, $40,000 is a lot more to them than it is to the financiers of $20,000,000 games. it should be scaled to the revenue a game brings in or something else that is more equitable.

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senses_fail_06

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#114 senses_fail_06
Member since 2006 • 7033 Posts
Same company that makes consumers pay for what developers (Epic, Valve) want to give away for free. It really isn't surprising.
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campzor

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#115 campzor
Member since 2004 • 34932 Posts
lolol.. ms squeezing money out of everyone.
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Jankarcop

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#116 Jankarcop
Member since 2011 • 11058 Posts

Same company that makes consumers pay for what developers (Epic, Valve) want to give away for free. It really isn't surprising. senses_fail_06
And then some companies just charge more, on top of that , like MS :lol:

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Grawse

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#117 Grawse
Member since 2010 • 4342 Posts

[QUOTE="whiteboyrep"]microsoft is gonna die if they keep acting this way.. so keep on going :)Stringerboy

Looks like we have a new resident cow in the works people.

Hes a ban dodger. I miss the days of creative ban dodgers. That guy that always included dog in his name was awesome.
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AdrianWerner

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#118 AdrianWerner
Member since 2003 • 28441 Posts

Microsoft treating indies like crap is hardly a news. Everybody knows that.

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themyth01

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#119 themyth01
Member since 2003 • 13924 Posts
They also recently gave away $75,000 to indies. http://news.softpedia.com/news/75-000-in-Prizes-for-Dream-Build-Play-2011-Challenge-186934.shtml Patches are a way to protect the consumer against broken games. If devs know it'll cost to patch, they'll try to put out an actual finished product.
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themyth01

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#120 themyth01
Member since 2003 • 13924 Posts

[QUOTE="Midnightshade29"]Actually not with Sony they allow indie devs to self publish on psn, and give breaks to indie devs. Teufelhuhn



You need a publisher for PSN too. In some cases Sony has published games they thought were promising, for instance Everyday Shooter. But Microsoft has done the same thing (Braid for example).

The difference between Sony and MS is that Sony doesn't really support indies and MS (however bad it may be) does. Sony supports small established studios with a product, but that's different from actual indies. Just watch Indie Game: The Movie, ask yourself why they're all on XLIVE.
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WilliamRLBaker

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#121 WilliamRLBaker
Member since 2006 • 28915 Posts

""Nonetheless, Fish was ultimately happy with Microsoft?s treatment of what mattered most, the game.

?They understood that it was a personal project,? he said. ?They were completely hands-off all through development, they never tried to change anything or steer the game in one direction or the other. They let us make the game that we wanted to make, and for that I?m super grateful.?""

""Two, a number of issues post-release prompted Polytron to work on a patch. Releasing a patch on XBLA costs $40,000, according to Fish (Double Fine?sTim Schaferhas separatelymentioned this figure). Microsoft gave Polytron a pass on the first patch, but when the patch was approved by Microsoft certification, released to the masses and point 1 caused a small number of users to lose their saved progress , Microsoft pulled the patch.""

Does FEZ have achievements? then sorry its not indie its an official release by an official developer they maybe small but they aren't indie like a user that makes a game and puts it up with no achievements...etc thats indie.

""Fish said the last year of development was a never ending carrot on a stick for all parties involved.Polytronsigned its original agreement withMicrosoft(which does not own the Fez intellectual property, Polytron does) four years ago, but in 2011, the end finally seemed in sight. Fish and his programming partnerRenaud Bédardkept telling Microsoft the game was just a month away, but that month kept repeating over and over again.""

""?It?s this whole certification process that Microsoft has, which is in place to ensure there?s a certain level of quality in the games,? he said. ?They don?t want games to be constantly patched all the time, and I understand the reasoning for that, but god damnit, it takes forever, it costs a fortune--you have to pay them for it--and it doesn?t work. see point 1?""


It seems to me hes pissed and making s*** up.
1.If you want a game to be a certain price point then you can dictate it with cash as a ""supposed"" indie dev you aren't going to be able to do this you signed the agreement you knew the stakes you didn't go in blind.
2.he was waived on the first patch he didn't make the first patch right something that would be hard to see like a small amount of users losing a save file isn't the fault of ceritification its the fault of the patch maker not the beta testers.
3.they constant pushed back the game it seems thats the fault of the them not microsoft.
4.Microsoft doesn't own the ip why should they pay the way?

Seems to me someones pissy and is putting every thing they can in the worst light.

In the end we have a guy complaining even though he was ultimate happy he knew what he was getting into and over half of the issues in the article were his fault.

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crusadernm

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#122 crusadernm
Member since 2009 • 1609 Posts

Console games shouldn't need patches. I would charged 100,000 if you wanna patch. This should discourage those from releasing a buggy filled game.

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Teuf_

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#123 Teuf_
Member since 2004 • 30805 Posts

[QUOTE="Teufelhuhn"]

[QUOTE="Midnightshade29"]Actually not with Sony they allow indie devs to self publish on psn, and give breaks to indie devs. themyth01



You need a publisher for PSN too. In some cases Sony has published games they thought were promising, for instance Everyday Shooter. But Microsoft has done the same thing (Braid for example).

The difference between Sony and MS is that Sony doesn't really support indies and MS (however bad it may be) does. Sony supports small established studios with a product, but that's different from actual indies. Just watch Indie Game: The Movie, ask yourself why they're all on XLIVE.



Everyday Shooter was made by a guy in his bedroom. You're telling me that's he's not indie? :?

Neither of them "support" indies. They choose to finance games that they think will give them a competitive advantage, and that they think will become notable titles in their library. Neither of them do it out of the goodness of their hearts.

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crusadernm

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#124 crusadernm
Member since 2009 • 1609 Posts

Console games shouldn't need patches. I would charged 100,000 if you wanna patch. This should discourage those from releasing a buggy filled game.

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ShadowMoses900

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#125 ShadowMoses900
Member since 2010 • 17081 Posts

This has been known for quite some time, many devs have complained about this including Epic and Valve, MS policies tend to drive devs away. If they don't stop this then they will have an even smaller dev support next gen.

Ultimately though this isn't fair to the gamers, the consumer. What if there are a lot of bugs in a game and they need to patch it, but the devs can't afford or want to spend the money to fix it, that leaves the consumer with a broken product.

I don't understand, if people are paying a fee to play online, then shouldn't that fee cover this kind of stuff? And what's with the dashboard ads? Doesn't MS make a killing off of those? Why arn't the devs seeing any of this money then? Why doesn't MS support them?

Guess XBL isn't very dev friendly.

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Bardock47

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#126 Bardock47
Member since 2008 • 5429 Posts

Why shouldn't they charge for the use of their resources? Console games shouldn't even need patches anyway :/locopatho
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CanYouDiglt

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#127 CanYouDiglt
Member since 2009 • 8500 Posts

[QUOTE="AtariKidX"]Time for all of them to move on the PS3.....best console ever.Icarian

It costs 40k$ on both platforms. I think both MS and Sony have too much bureaucracy involved in patching and that cost is steep for indie devs.

Seems people want to ignore that Sony does this also.
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slimjimbadboy

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#128 slimjimbadboy
Member since 2006 • 1731 Posts

F*ck, after reading the first page all I can say is that you idiots don't know what developers have to do to have updates/patches go through MSs authentication process...

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AdrianWerner

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#129 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="themyth01"][QUOTE="Teufelhuhn"]

You need a publisher for PSN too. In some cases Sony has published games they thought were promising, for instance Everyday Shooter. But Microsoft has done the same thing (Braid for example).

Teufelhuhn

The difference between Sony and MS is that Sony doesn't really support indies and MS (however bad it may be) does. Sony supports small established studios with a product, but that's different from actual indies. Just watch Indie Game: The Movie, ask yourself why they're all on XLIVE.



Everyday Shooter was made by a guy in his bedroom. You're telling me that's he's not indie? :?

Neither of them "support" indies. They choose to finance games that they think will give them a competitive advantage, and that they think will become notable titles in their library. Neither of them do it out of the goodness of their hearts.

I don't think Microsoft actually finances those games, unlike Sony. MS just gives them space on XBLA and provides marketing.

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Strutten

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#130 Strutten
Member since 2008 • 1263 Posts

[QUOTE="whiteboyrep"]microsoft is gonna die if they keep acting this way.. so keep on going :)tormentos
Xbox fans don't seem to think so. But Nintendo already walked that plank,Snes games were up to $80 dollars i pay $80 to SF2 and for MK 1 and 2 as well,games on those days use to cost from $200 to $400K to develop,yet games were $80 dollars. It was basically one of the reasons why developer so quickly jumped into the PS without even knowing if the console would succeed,royalties on PS were low and even non existent for some like square and probably Namco. I don't know how sega was royalty wise,but i think they were not much better than Nintendo,after all MK and SF on Genesis cost just as much,and the first saturn games were like $70. I think MS could suffer if they continue to push developer around,several have already express how sony is more lenient with developers on PSN.

microsoft is gonna die if they keep acting this way.. so keep on going :)whiteboyrep

You guys do realise it costs around the same on sony's side right ? but this is what cows think, like another one said even with a link proving what i said, that ms is the evil and sony is for ze gamers .. gimme a break dude(s)..

Also its fez dev's that didnt fix things in the first place, and now they are pissed .. sometimes people need too read before posting ..

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Eddie-Vedder

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#131 Eddie-Vedder
Member since 2003 • 7810 Posts

Wow that's jsut fkin shocking. The amount of evil and greedyness in M$ is out of this world. M$ is the worse company in gaming.

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Strutten

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#132 Strutten
Member since 2008 • 1263 Posts

Wow that's jsut fkin shocking. The amount of evil and greedyness in M$ is out of this world. M$ is the worse company in gaming.

Eddie-Vedder

read before posting .. typical cows jebus. its the same with sony but you guys always pretend that ms is the evil one how come .. there is even link for that here in this thread .. i mean seriously.. bwhahah

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Eddie-Vedder

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#133 Eddie-Vedder
Member since 2003 • 7810 Posts

[QUOTE="Eddie-Vedder"]

Wow that's jsut fkin shocking. The amount of evil and greedyness in M$ is out of this world. M$ is the worse company in gaming.

Strutten

read before posting .. typical cows jebus. its the same with sony but you guys always pretend that ms is the evil one how come .. there is even link for that here in this thread .. i mean seriously.. bwhahah

Always defending M$ raping you guys from behind. Lems have no shame, no morals. You guys are slaves to M$.
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soulitane

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#134 soulitane
Member since 2010 • 15091 Posts
Sony also charges the devs to release demos and stuff as far as I know, not really any different.
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tenaka2

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#135 tenaka2
Member since 2004 • 17958 Posts

Any developer with any kind of clue will already know how awful MS are to work with.

If they decide to work with them anyway then it is their own fault.

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tormentos

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#136 tormentos
Member since 2003 • 33793 Posts
1.If you want a game to be a certain price point then you can dictate it with cash as a ""supposed"" indie dev you aren't going to be able to do this you signed the agreement you knew the stakes you didn't go in blind.2.he was waived on the first patch he didn't make the first patch right something that would be hard to see like a small amount of users losing a save file isn't the fault of ceritification its the fault of the patch maker not the beta testers.3.they constant pushed back the game it seems thats the fault of the them not microsoft.4.Microsoft doesn't own the ip why should they pay the way?Seems to me someones pissy and is putting every thing they can in the worst light.In the end we have a guy complaining even though he was ultimate happy he knew what he was getting into and over half of the issues in the article were his fault.WilliamRLBaker
Only MS dictate priced on XBL developers like he say just can influence,but in the end is MS who has the last word,there was an article were a developer came forward and actually claim that MS will not refuse your game,they will simple let it sit there and will not Certified it,the same happen if you refuse to charge for content. Is funny most of the complains if not all are about XBL when they come from developer,you can hear the usual carmack complain about difficulty on PS3,but when it comes to complain about market is always XBL,super meat ball also had problems,Valve.? Even Epic was force to charge for content and actually speak once about how things are done on 360 all is profits maximization always,and before you go into denial epic release a huge pack for UT for PS3 with tons of stuff. Dude Certification has to test it isn't that was certification if for.?
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tormentos

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#137 tormentos
Member since 2003 • 33793 Posts
You guys do realise it costs around the same on sony's side right ? but this is what cows think, like another one said even with a link proving what i said, that ms is the evil and sony is for ze gamers .. gimme a break dude(s)..Also its fez dev's that didnt fix things in the first place, and now they are pissed .. sometimes people need too read before posting ..Strutten
Really do you have a link to that.? But even so sony doesn't charge for online play,MS does. Is not Fez alone,Epic,Valve,super meat ball,several developer have come forward and complain about MS policies,they even charge per disc,something that was deny quickly by them,remember when you sign contract with MS you are under NDA basically on anything having to do with the contract. Is pretty easy to see how bad MS policies are,because they think they are in a good position,funny how this things did not happen last generation when MS was on the floor with the original xbox,no royalties to many developers,free things... Maybe you did not read my post well.
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HaloPimp978

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#138 HaloPimp978
Member since 2005 • 7329 Posts

That's just silly. Microsoft seems intent on half-assing indie dev support.

Kickinurass

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Strutten

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#139 Strutten
Member since 2008 • 1263 Posts

[QUOTE="Strutten"]You guys do realise it costs around the same on sony's side right ? but this is what cows think, like another one said even with a link proving what i said, that ms is the evil and sony is for ze gamers .. gimme a break dude(s)..Also its fez dev's that didnt fix things in the first place, and now they are pissed .. sometimes people need too read before posting ..tormentos
Really do you have a link to that.? But even so sony doesn't charge for online play,MS does. Is not Fez alone,Epic,Valve,super meat ball,several developer have come forward and complain about MS policies,they even charge per disc,something that was deny quickly by them,remember when you sign contract with MS you are under NDA basically on anything having to do with the contract. Is pretty easy to see how bad MS policies are,because they think they are in a good position,funny how this things did not happen last generation when MS was on the floor with the original xbox,no royalties to many developers,free things... Maybe you did not read my post well.

its on this thread , like i posted .. but i had this discussion with you one time before and you really didnt have any good points at all only cow perspective .. sorry too say - cows makes ms stand out as the evil, when sony actually are doing the same thing, but praise them way too high because of a few exclusives and thats it .. never understood that argument.. especially when they call out ms for being "teh evil".

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Strutten

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#140 Strutten
Member since 2008 • 1263 Posts

Any developer with any kind of clue will already know how awful MS are to work with.

If they decide to work with them anyway then it is their own fault.

tenaka2

Sony is the same dude.. also linked in this thread . just sayin' but i guess this is the typical cow behavior, just too ignore such things and sayin lol ms is the worst thing ever .. doesnt compute .. purely fanboyish comments ..

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Strutten

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#141 Strutten
Member since 2008 • 1263 Posts

[QUOTE="Strutten"]

[QUOTE="Eddie-Vedder"]

Wow that's jsut fkin shocking. The amount of evil and greedyness in M$ is out of this world. M$ is the worse company in gaming.

Eddie-Vedder

read before posting .. typical cows jebus. its the same with sony but you guys always pretend that ms is the evil one how come .. there is even link for that here in this thread .. i mean seriously.. bwhahah

Always defending M$ raping you guys from behind. Lems have no shame, no morals. You guys are slaves to M$.

Actually not defending, (just never understood the need for bashing an entertainment system, whats the gains if i may ask ? ) :) but when its the same with sony - it must be you thats "sitting" on sony - which makes you yet again, which we already know a really bad sony fanboy - but i do like that you feel the need for "attacking" when comments backfire quite a bit.. funny stuff

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Heil68

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#142 Heil68
Member since 2004 • 60812 Posts

[QUOTE="Eddie-Vedder"][QUOTE="Strutten"]

read before posting .. typical cows jebus. its the same with sony but you guys always pretend that ms is the evil one how come .. there is even link for that here in this thread .. i mean seriously.. bwhahah

Strutten

Always defending M$ raping you guys from behind. Lems have no shame, no morals. You guys are slaves to M$.

Actually not defending, (just never understood the need for bashing an entertainment system, whats the gains if i may ask ? ) :) but when its the same with sony - it must be you thats "sitting" on sony - which makes you yet again, which we already know a really bad sony fanboy - but i do like that you feel the need for "attacking" when comments backfire quite a bit.. funny stuff

LDF Activated! Form of butt hurt damage control.
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ThisIsTwoFace

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#143 ThisIsTwoFace
Member since 2011 • 1132 Posts

Why shouldn't they charge for the use of their resources? Console games shouldn't even need patches anyway :/locopatho

Stupid clown.

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Strutten

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#144 Strutten
Member since 2008 • 1263 Posts

[QUOTE="Strutten"]

[QUOTE="Eddie-Vedder"] Always defending M$ raping you guys from behind. Lems have no shame, no morals. You guys are slaves to M$. Heil68

Actually not defending, (just never understood the need for bashing an entertainment system, whats the gains if i may ask ? ) :) but when its the same with sony - it must be you thats "sitting" on sony - which makes you yet again, which we already know a really bad sony fanboy - but i do like that you feel the need for "attacking" when comments backfire quite a bit.. funny stuff

LDF Activated! Form of butt hurt damage control.

Because he couldnt stand up for his own comment, so now im a lemming, and (most)cows doesnt really read threads that often before posting bashing comments ? now ive heard it .. how can it be defensive , when sony is the exact same thing - just cows ignoring it ? how can that be hmm makes me wonder .. lol :lol::roll:

and yet you are the one defending ? my point already proven lol.

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RyuRanVII

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#145 RyuRanVII
Member since 2006 • 4257 Posts

The fact that The Witness (from Braid creator) and The Binding of Isaac (from Super Meat Boy creator) aren't on XBLA explains a lot.

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DragonfireXZ95

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#146 DragonfireXZ95
Member since 2005 • 26712 Posts
[QUOTE="locopatho"][QUOTE="DrTrafalgarLaw"][QUOTE="Blazerdt47"] And here we go...

Corporate apologists...*sigh*

Does it cost MS money to release GBs of data over Xbox Live? Yes it does. They aren't making gamers pay, they are making devs pay. Ya know, the guys who left in problems that needed patching? I don't see the problem. Don't release a busted game, don't need a patch, don't need to pay MS for use of their infrastructure. Everyone wins, including gamers who get a working game day 1 :shock: :P

Yep, because patches always fix problems, patches never include free content that adds to the game. :roll: You're an idiot locopatho.
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RavenLoud

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#147 RavenLoud
Member since 2009 • 2874 Posts

Console is a dying form of gaming.

Mr_BillGates
The man himself has spoken. Why are you lemming corporate apologists still at it?
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speedfog

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#148 speedfog
Member since 2009 • 4966 Posts

Sony does the same.

No need of discusssion here really...

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Heil68

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#149 Heil68
Member since 2004 • 60812 Posts

[QUOTE="Heil68"][QUOTE="Strutten"]

Actually not defending, (just never understood the need for bashing an entertainment system, whats the gains if i may ask ? ) :) but when its the same with sony - it must be you thats "sitting" on sony - which makes you yet again, which we already know a really bad sony fanboy - but i do like that you feel the need for "attacking" when comments backfire quite a bit.. funny stuff

Strutten

LDF Activated! Form of butt hurt damage control.

Because I'm butthurt?>

Yes.

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StatusShuffle

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#150 StatusShuffle
Member since 2012 • 1908 Posts
[QUOTE="Strutten"]

[QUOTE="Heil68"] LDF Activated! Form of butt hurt damage control. Heil68

Because I'm butthurt?>

Yes.

Why did you let that strange man smack you in the butt on your gif? Didn't your parents tell you not to play Kinect with strange old men clearly not your father?