MODS >>>>>>>>>>>>>DLC 56k warning

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Gamerz1569

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#51 Gamerz1569
Member since 2008 • 2087 Posts

You guys do realize the reason why consoles do not have mod support is not only because of hardware space but also if mods come to consoles dlc sales might dramatically go down, there are hundreds of good mods and lots of them tend to be better than dlc (Dragon mount in oblivion>>>horse armor). Besides even if devs wanted to allow mod support they can't as M$ and Sony will most likely let them charge for it.

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Hanass

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#52 Hanass
Member since 2008 • 2204 Posts

[QUOTE="EvanTheGamer"]

99% of mods are crap. Most DLC is worth purchasing.

adamosmaki

Even if thats true 1% of mods are still more than what DLC is available.

Ouch, that's gotta hurt. :)

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sleepingzzz

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#53 sleepingzzz
Member since 2006 • 2263 Posts
[QUOTE="lowe0"][QUOTE="lettuceman44"][QUOTE="lowe0"]Maybe I'm alone on this, but I'd rather pay for professionally developed content that had to go through a certification process than sift through tons of free mods (with whatever QA the mod team felt like setting up) looking for the good ones. I know from experience that software testing is not fun, and if you have the developer do it, they're so familiar with how they use it that they miss bugs that others would encounter. Then again, MS' certification didn't do much for The Pitt.

LOL. This is the typical console fanboy response. Which I call BS.

Do you have an actual counterargument, or do you imagine that just calling me a fanboy somehow makes my argument go away?

He doesn't really have to. Have you ever tried to download some of the well known free mods and compare them to DLC? It's pretty obvious which is done better. It's not even close. Just look at Oblivion. There is a free MOD that upgrades all the textures in the game. It makes the regular one look like total crap. All it takes is a little bit of time and research.
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Hanass

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#54 Hanass
Member since 2008 • 2204 Posts

Give me a DLC that improves framerate by 50% and while increasing the visuals far beyond the default maximum.

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lowe0

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#55 lowe0
Member since 2004 • 13692 Posts
[QUOTE="sleepingzzz"][QUOTE="lowe0"][QUOTE="lettuceman44"]LOL. This is the typical console fanboy response. Which I call BS.

Do you have an actual counterargument, or do you imagine that just calling me a fanboy somehow makes my argument go away?

He doesn't really have to. Have you ever tried to download some of the well known free mods and compare them to DLC? It's pretty obvious which is done better. It's not even close. Just look at Oblivion. There is a free MOD that upgrades all the textures in the game. It makes the regular one look like total crap. All it takes is a little bit of time and research.

Meh. Oblivion looked fine right out of the box, and since I played it on a console, the devs had pretty much wrung everything they were going to get out of the hardware anyway (I didn't see a big difference with the "OMG port the shaders from PS3" patch). My point is, on PC, you go out and put together the game experience you want. On a console, I can sit back and the developer provides something to me, with absolutely zero effort on my part. A lot of PC gamers go "well, why the hell would you want that?" It's simply an entirely different mentality from console gaming.
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AnnoyedDragon

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#56 AnnoyedDragon
Member since 2006 • 9948 Posts

I'm not a fan of online gaming, but that has changed recently when a friend introduced me to Zombie Master. That mod is co-op madness, I especially love the death run map. I can say with 100% certainty nothing like this could be successful as a retail product nore could it exist as DLC, only in the modding community can a game as wacky as this one thrive.

Modders are driven by love for something; they are not bound by budgets, work hours or public ethics.

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mo0ksi

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#57 mo0ksi
Member since 2007 • 12337 Posts
[QUOTE="blackeneddeath"][QUOTE="mo0ksi"]

It's way better because of custom costumes? Do you know how insane and idiotic tat sounds?

Mods are cool and all, but come on...

mods are a lot more than custom costumes...

I know that. That's why custom costumes is meaningless compared to other mods.
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sleepingzzz

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#58 sleepingzzz
Member since 2006 • 2263 Posts

[QUOTE="sleepingzzz"][QUOTE="lowe0"]Do you have an actual counterargument, or do you imagine that just calling me a fanboy somehow makes my argument go away?lowe0
He doesn't really have to. Have you ever tried to download some of the well known free mods and compare them to DLC? It's pretty obvious which is done better. It's not even close. Just look at Oblivion. There is a free MOD that upgrades all the textures in the game. It makes the regular one look like total crap. All it takes is a little bit of time and research.

Meh. Oblivion looked fine right out of the box, and since I played it on a console, the devs had pretty much wrung everything they were going to get out of the hardware anyway (I didn't see a big difference with the "OMG port the shaders from PS3" patch). My point is, on PC, you go out and put together the game experience you want. On a console, I can sit back and the developer provides something to me, with absolutely zero effort on my part. A lot of PC gamers go "well, why the hell would you want that?" It's simply an entirely different mentality from console gaming.

Oblivion vs Quarl's Texture Pack (Free Mod)

quarl vs regular

New games vs Quarls Texture Pack (Free Mod) upgrade for Oblivion. It Easily lets Oblivion complete with games that came out 3 years after.

Quarltexture vs new games

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naval

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#59 naval
Member since 2003 • 11108 Posts

Maybe I'm alone on this, but I'd rather pay for professionally developed content that had to go through a certification process than sift through tons of free mods (with whatever QA the mod team felt like setting up) looking for the good ones. I know from experience that software testing is not fun, and if you have the developer do it, they're so familiar with how they use it that they miss bugs that others would encounter. Then again, MS' certification didn't domuch for The Pitt.lowe0
yes, how can any mod compare with with all the skins, maps, guns, average levels etc we get as DLC, after all they have have been professionally developed by the devs to milk us ---- how can anything be better than this ?

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Espada12

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#60 Espada12
Member since 2008 • 23247 Posts

99% of mods are crap. Most DLC is worth purchasing.

EvanTheGamer

I lawled.

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lowe0

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#61 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"]Maybe I'm alone on this, but I'd rather pay for professionally developed content that had to go through a certification process than sift through tons of free mods (with whatever QA the mod team felt like setting up) looking for the good ones. I know from experience that software testing is not fun, and if you have the developer do it, they're so familiar with how they use it that they miss bugs that others would encounter. Then again, MS' certification didn't do much for The Pitt.naval
yes, how can any mod compare with with all the skins, maps, guns etc we get as DLC, after all they have have been professionally developed by the devs to milk us --- what can be better than that ?

Yawn. What part of that didn't I cover in the post you quoted? I could go out and look for mods I want, sift through reviews or try it out to filter our the crap, and wait for fixes for any bugs in it. Or, I could just pay a little money for something that's polished, tested, and (in the case of multiplayer) works on the developer's playlists so I don't have to go out and find a server that's running it.

And as I've already indicated, PC gamers are going to say "well why would you want to limit yourself like that, let alone pay for the privilege?" Answer: because I didn't have to do a damn thing. I plunk down a few bucks, wait a sec for it to download, and I'm off and running. On the rare occasion that something does go wrong (see The Pitt), paying customers scream loudly enough that it gets fixed ASAP. Sounds worth it to me.

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Espada12

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#62 Espada12
Member since 2008 • 23247 Posts

Maybe I'm alone on this, but I'd rather pay for professionally developed content that had to go through a certification process than sift through tons of free mods (with whatever QA the mod team felt like setting up) looking for the good ones. I know from experience that software testing is not fun, and if you have the developer do it, they're so familiar with how they use it that they miss bugs that others would encounter. Then again, MS' certification didn't do much for The Pitt.lowe0

Well mods are free and DLC isn't. Not to mention alot of people review mods and you can normally find the more popular ones with ease.

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Vandalvideo

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#63 Vandalvideo
Member since 2003 • 39655 Posts
]Yawn. What part of that didn't I cover in the post you quoted? I could go out and look for mods I want, or I could just pay a little money for something that's polished, tested, and (in the case of multiplayer) works on the developer's playlists so I don't have to go out and find a server that's running ilowe0
Then you should use a website like ModDB that actually scores and ranks these mods, and shows who downloads them and what servers run them. It makes it relatively easy. It is quite a significant ammount of money to pay for a few extra seconds of leisure.
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lowe0

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#64 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"]Maybe I'm alone on this, but I'd rather pay for professionally developed content that had to go through a certification process than sift through tons of free mods (with whatever QA the mod team felt like setting up) looking for the good ones. I know from experience that software testing is not fun, and if you have the developer do it, they're so familiar with how they use it that they miss bugs that others would encounter. Then again, MS' certification didn't do much for The Pitt.Espada12

Well mods are free and DLC isn't. Not to mention alot of people review mods and you can normally find the more popular ones with ease.

A pint of beer around here costs more than a lot of DLC; 2 pints costs more than almost any DLC I've ever bought (GTA IV or some Rock Band track packs being the only exceptions). If I have more than 30-60 minutes of fun with it, I've come out ahead.
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clyde46

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#65 clyde46
Member since 2005 • 49061 Posts

[QUOTE="EvanTheGamer"]

99% of mods are crap. Most DLC is worth purchasing.

Espada12

I lawled.

Horse Amour says hi, gamerpics say hi, themes say hi, Avatar clothes say hi, 3 map map packs say hi.
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naval

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#66 naval
Member since 2003 • 11108 Posts

Yawn. What part of that didn't I cover in the post you quoted? I could go out and look for mods I want, sift through reviews or try it out to filter our the crap, and wait for fixes for any bugs in it. Or, I could just pay a little money for something that's polished, tested, and (in the case of multiplayer) works on the developer's playlists so I don't have to go out and find a server that's running it.

And as I've already indicated, PC gamers are going to say "well why would you want to limit yourself like that, let alone pay for the privilege?" Answer: because I didn't have to do a damn thing. I plunk down a few bucks, wait a sec for it to download, and I'm off and running. On the rare occasion that something does go wrong (see The Pitt), paying customers scream loudly enough that it gets fixed ASAP. Sounds worth it to me.

lowe0

10-15 minutes of search cab easily give you a mod which can be much better than a DLC made for quick buck, bugfree and will provide many more hours of game play (granted this is not true for all games) . Thank god, pc gamers don't mind a few minutes of research to get the best experience possible, rather just simply downloading what's provided by the dev .

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Gamerz1569

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#67 Gamerz1569
Member since 2008 • 2087 Posts

Meh. Oblivion looked fine right out of the box, and since I played it on a console, the devs had pretty much wrung everything they were going to get out of the hardware anyway (I didn't see a big difference with the "OMG port the shaders from PS3" patch). My point is, on PC, you go out and put together the game experience you want. On a console, I can sit back and the developer provides something to me, with absolutely zero effort on my part. A lot of PC gamers go "well, why the hell would you want that?" It's simply an entirely different mentality from console gaming. lowe0
PC gamers can also sit back and let the developers provide overpriced dlc (horse armor?). Mods are optional you don't have to look for them, you can play a game without mods and just live with dlc. Besides I'd rather spend 10 minutes of my time looking for good mods rather than waste 10$ of my hard earned money on overpriced dlc.

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StealthKnife

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#68 StealthKnife
Member since 2008 • 2104 Posts
MOD is some cases = hacks for multiplayer... although cod4 for ps3 gets hacked alot your right tho.. garrys mod was great back in the day
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lowe0

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#69 lowe0
Member since 2004 • 13692 Posts

10-15 minutes of search cab easily give you a mod which can be much better than a DLC made for quick buck, bugfree and will provide many more hours of game play (granted this is not true for all games) . Thank god, pc gamers don't mind a few minutes of research to get the best experience possible, rather just simply downloading what's provided by the dev. naval
It takes about 10-15 minutes to make a pizza, you'll end up with a much better pizza, and you'll probably save at least $10 after ingredients vs. just having it delivered. Have you ever ordered a pizza? If so, what's the difference between my letting someone else handle my gaming experience, and you letting someone else handle your dining experience? (Edit: I've excluded cooking time. It's kinda like download time, except you don't have to preheat your router.)

And it's not like it's mandatory, either. You could tell just from the title that "Horse Armor" probably isn't worth $2.50. Same goes for the cheat codes EA tries to pass off as DLC. On the other hand, developers like Criterion have established a track record for good content (a lot of it free) - it's quite easy to look at their content and decide if it's worth it (Big Surf Island) or not (Boost Specials).

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leonjuretic

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#70 leonjuretic
Member since 2005 • 271 Posts

99% of mods still leaves thousands of good ones that will make your game great...i remember when i took time to make oblivion what i wanted it to be, there were giants to fight, real noise detection with guards that made sneaking and stealth kills much more effective, new spells, better looks, improved combat, everything really...

the game just can't be played on anything else that a pc because of mod support...its nothing without them (if you tryed them that is)

And yes dlc is a good adition but the only way im getting any is through goty editions...fallout 3 is the next game i'm getting as GOTY

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Vandalvideo

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#71 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="lowe0"] It takes about 10-15 minutes to make a pizza, you'll end up with a much better pizza, and you'll probably save at least $10 after ingredients vs. just having it delivered. Have you ever ordered a pizza? If so, what's the difference between my letting someone else handle my gaming experience, and you letting someone else handle your dining experience?

Psh, thats not very hardcore. I go for the entire scratch pizza which takes a good two or three hours to make. The sheer quality of the pizza over that from Pizza Hut is well worth those two hours. I would rather have a honey crusted pizza with fresh roquefort, salami, and blended tomato with basil. Mmmmmmmmm. Mods are like fine homemade pizza, minus the exorbitant time.
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lowe0

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#72 lowe0
Member since 2004 • 13692 Posts
[QUOTE="Vandalvideo"][QUOTE="lowe0"] It takes about 10-15 minutes to make a pizza, you'll end up with a much better pizza, and you'll probably save at least $10 after ingredients vs. just having it delivered. Have you ever ordered a pizza? If so, what's the difference between my letting someone else handle my gaming experience, and you letting someone else handle your dining experience?

Psh, thats not very hardcore. I go for the entire scratch pizza which takes a good two or three hours to make. The sheer quality of the pizza over that from Pizza Hut is well worth those two hours. I would rather have a honey crusted pizza with fresh roquefort, salami, and blended tomato with basil. Mmmmmmmmm. Mods are like fine homemade pizza, minus the exorbitant time.

Blech. Pizza has four components - dough, cheese, sausage, and crushed tomatoes. And you put them on in that order. Anything else is blasphemy. :)
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Vandalvideo

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#73 Vandalvideo
Member since 2003 • 39655 Posts
]Blech. Pizza has four components - dough, cheese, sausage, and crushed tomatoes. And you put them on in that order. Anything else is blasphemy. :)lowe0
Roquefort = Cheese, Salami = sausage, Basil + tamato = sauce, and I make my dough with honey. Thats all I got on there. :)
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Espada12

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#74 Espada12
Member since 2008 • 23247 Posts

[QUOTE="lowe0"]]Blech. Pizza has four components - dough, cheese, sausage, and crushed tomatoes. And you put them on in that order. Anything else is blasphemy. :)Vandalvideo
Roquefort = Cheese, Salami = sausage, Basil + tamato = sauce, and I make my dough with honey. Thats all I got on there. :)

What about the hamburger? My aunt makes it with that as well and it's soo good @_@

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lowe0

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#75 lowe0
Member since 2004 • 13692 Posts
[QUOTE="lowe0"]]Blech. Pizza has four components - dough, cheese, sausage, and crushed tomatoes. And you put them on in that order. Anything else is blasphemy. :)Vandalvideo
Roquefort = Cheese, Salami = sausage, Basil + tamato = sauce, and I make my dough with honey. Thats all I got on there. :)

I should have specified mozzarella (get the good stuff, not the low moisture kind) and ground Italian (ideally formed into a single patty the size of the pizza). As for the dough, I can't imagine it with honey, but to each their own.
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naval

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#76 naval
Member since 2003 • 11108 Posts
[QUOTE="naval"]10-15 minutes of search cab easily give you a mod which can be much better than a DLC made for quick buck, bugfree and will provide many more hours of game play (granted this is not true for all games) . Thank god, pc gamers don't mind a few minutes of research to get the best experience possible, rather just simply downloading what's provided by the dev. lowe0
It takes about 10-15 minutes to make a pizza, you'll end up with a much better pizza, and you'll probably save at least $10 after ingredients vs. just having it delivered. Have you ever ordered a pizza? f so, what's the difference between my letting someone else handle my gaming experience, and you letting someone else handle your dining experience?

Well I have never ordered pizza since I don't like it .... but if I liked it I can go either way. The example you gave is not correct does not fits the current context, 15 minutes to make a pizza which will take around 15-30 minutes to eat, whereas 15 minutes to research will enhance you experience from next 5-10 hours (on an average) . If the pizza I made would have lasted for 5 hrs and been better, I would have always made it my self. Secondly (this is just my guess since I don't know much about making pizza) for making pizza you need special ingredients which you may not always have and whereas for checking out reviews you just need PC and a net which are more readily available. Thirdly, for making a pizza you need cooking knowledge and skill where as for reviews you should know how to read and how to use Google. So, see the difference ?
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lowe0

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#77 lowe0
Member since 2004 • 13692 Posts
[QUOTE="lowe0"][QUOTE="naval"]10-15 minutes of search cab easily give you a mod which can be much better than a DLC made for quick buck, bugfree and will provide many more hours of game play (granted this is not true for all games) . Thank god, pc gamers don't mind a few minutes of research to get the best experience possible, rather just simply downloading what's provided by the dev. naval
It takes about 10-15 minutes to make a pizza, you'll end up with a much better pizza, and you'll probably save at least $10 after ingredients vs. just having it delivered. Have you ever ordered a pizza? f so, what's the difference between my letting someone else handle my gaming experience, and you letting someone else handle your dining experience?

Well I have never ordered pizza since I don't like it .... but if I liked it I can go either way. The example you gave is not correct does not fits the current context, 15 minutes to make a pizza which will take around 15-30 minutes to eat, whereas 15 minutes to research will enhance you experience from next 5-10 hours (on an average) . If the pizza I made would have lasted for 5 hrs and been better, I would have always made it my self. Secondly (this is just my guess since I don't know much about making pizza) for making pizza you need special ingredients which you may not always have and whereas for checking out reviews you just need PC and a net which are more readily available. Thirdly, for making a pizza you need cooking knowledge and skill where as for reviews you should know how to read and how to use Google. So, see the difference ?

My point was that you can pay for convenience or put in the effort yourself. The world's like that all over... cooking dinner, changing your oil, washing your car, etc.. DLC is just that same concept applied to game content.
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True_Gamer_

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#78 True_Gamer_
Member since 2006 • 6750 Posts
[QUOTE="lowe0"][QUOTE="naval"][QUOTE="lowe0"] It takes about 10-15 minutes to make a pizza, you'll end up with a much better pizza, and you'll probably save at least $10 after ingredients vs. just having it delivered. Have you ever ordered a pizza? f so, what's the difference between my letting someone else handle my gaming experience, and you letting someone else handle your dining experience?

Well I have never ordered pizza since I don't like it .... but if I liked it I can go either way. The example you gave is not correct does not fits the current context, 15 minutes to make a pizza which will take around 15-30 minutes to eat, whereas 15 minutes to research will enhance you experience from next 5-10 hours (on an average) . If the pizza I made would have lasted for 5 hrs and been better, I would have always made it my self. Secondly (this is just my guess since I don't know much about making pizza) for making pizza you need special ingredients which you may not always have and whereas for checking out reviews you just need PC and a net which are more readily available. Thirdly, for making a pizza you need cooking knowledge and skill where as for reviews you should know how to read and how to use Google. So, see the difference ?

My point was that you can pay for convenience or put in the effort yourself. The world's like that all over... cooking dinner, changing your oil, washing your car, etc.. DLC is just that same concept applied to game content.

I am a Total War fan. Can you please tell where I can get Lord of The Rings Total War DLC for Medieval 2 Total War? Oh I also play PES2009 on PC can you tell where I can get the English Premiership DLC?
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Shafftehr

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#79 Shafftehr
Member since 2008 • 2889 Posts
Does anyone else find it ironic that PC fanboys here lined up to call Mass Effect for the 360 the "beta test" and laughed that anyone would play that "buggy version"... But are here espousing the virtues of frequently buggy mods that don't have a fraction of the quality testing of a professionally developed game? And keep in mind, I'm a *long* term PC gamer. Mods are great - but, there are a lot of hitches with them that (I had my entire computer wiped clean with an EQ mod, so I've been leery of them ever since) PC fanboys just won't mention or admit in system wars. Take them for what they are - a lot of crap with a few gems sitting on the pile. And even the gems tend to be lacking in a few areas (Day of Defeat for Source, for instance - great game, but *way* more buggy than HL or any Valve released game was, and also more buggy than the often laughed at Mass Effect - but PC fanboys lined up to praise it, despite the bugs, and willingly partook in that "beta test")
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True_Gamer_

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#80 True_Gamer_
Member since 2006 • 6750 Posts
[QUOTE="Shafftehr"]Does anyone else find it ironic that PC fanboys here lined up to call Mass Effect for the 360 the "beta test" and laughed that anyone would play that "buggy version"... But are here espousing the virtues of frequently buggy mods that don't have a fraction of the quality testing of a professionally developed game? And keep in mind, I'm a *long* term PC gamer. Mods are great - but, there are a lot of hitches with them that (I had my entire computer wiped clean with an EQ mod, so I've been leery of them ever since) PC fanboys just won't mention or admit in system wars. Take them for what they are - a lot of crap with a few gems sitting on the pile. And even the gems tend to be lacking in a few areas (Day of Defeat for Source, for instance - great game, but *way* more buggy than HL or any Valve released game was, and also more buggy than the often laughed at Mass Effect - but PC fanboys lined up to praise it, despite the bugs, and willingly partook in that "beta test")

Total Conversions are miles ahead of DLC. Can you deny that?
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naval

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#81 naval
Member since 2003 • 11108 Posts

My point was that you can pay for convenience or put in the effort yourself. The world's like that all over... cooking dinner, changing your oil, washing your car, etc.. DLC is just that same concept applied to game content.lowe0

and my point was the effort you put in is negligible compare to the time you enjoy in case of the mods.

for example if I am planning to play something for the next 5-10 hours, isn't worthwhile to put 15 minutes into research so that you get more out of those hours (in other words you utilize your 5-10 hours more effectively if you put 15 minutes of effort in the beginning ).

Obviously, if the required work was a chore or took a lot of time compared to the duration for which yu will utilize the end product or required some special skillset like in teh case of "cooking dinner, changing your oil, washing your car," , then yeah it can be not so useful (in other words a 2 hours of research so that you utilize your 5-10 hours better may not be worth it).

Secondly, I would say even with DLC a little bit research should be done. Consider another scenario, you just buy a DLC without knowing anything about it and midway after 1-2 hour you realize it's not worth it -- so in this case did you saved few minutes or wasted few hours ? (I know research will never elimitae such scenario totally, but it will drastically reduce the chances)

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Shafftehr

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#82 Shafftehr
Member since 2008 • 2889 Posts

[QUOTE="Shafftehr"]Does anyone else find it ironic that PC fanboys here lined up to call Mass Effect for the 360 the "beta test" and laughed that anyone would play that "buggy version"... But are here espousing the virtues of frequently buggy mods that don't have a fraction of the quality testing of a professionally developed game? And keep in mind, I'm a *long* term PC gamer. Mods are great - but, there are a lot of hitches with them that (I had my entire computer wiped clean with an EQ mod, so I've been leery of them ever since) PC fanboys just won't mention or admit in system wars. Take them for what they are - a lot of crap with a few gems sitting on the pile. And even the gems tend to be lacking in a few areas (Day of Defeat for Source, for instance - great game, but *way* more buggy than HL or any Valve released game was, and also more buggy than the often laughed at Mass Effect - but PC fanboys lined up to praise it, despite the bugs, and willingly partook in that "beta test")True_Gamer_
Total Conversions are miles ahead of DLC. Can you deny that?

Well, they're either a *very* rare mod type or I have only played two of them... Those two were on par with the best of DLC though. They don't reflect a majority of mods though.

I'm not in *any* way saying mods are bad. As I stated, mods are great... But they don't always come with no strings attached, and they *usually*, even the good ones, have notable bugs and some hardware problems that reminds one of 1995 ****professionally done content. That's just a side effect of having a small team (even if it's a very dedicated and passionate team) working on something with limited resources..

Mods rock. But, they have both advantages and disadvantages compared to professionally done DLC. You "beta test" most mods as much as the XBOX 360 players "beta tested" their Mass Effect. Granted, you don't pay for it, but you're still testing - and in fact, there's a good chance you're not just beta but alpha testing the bloody things. A lot of mods really did evolve from the ground up, with PC gamers slogging through mounds of crap to get the vaunted smooth running mod at the end.

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True_Gamer_

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#83 True_Gamer_
Member since 2006 • 6750 Posts

[QUOTE="True_Gamer_"][QUOTE="Shafftehr"]Does anyone else find it ironic that PC fanboys here lined up to call Mass Effect for the 360 the "beta test" and laughed that anyone would play that "buggy version"... But are here espousing the virtues of frequently buggy mods that don't have a fraction of the quality testing of a professionally developed game? And keep in mind, I'm a *long* term PC gamer. Mods are great - but, there are a lot of hitches with them that (I had my entire computer wiped clean with an EQ mod, so I've been leery of them ever since) PC fanboys just won't mention or admit in system wars. Take them for what they are - a lot of crap with a few gems sitting on the pile. And even the gems tend to be lacking in a few areas (Day of Defeat for Source, for instance - great game, but *way* more buggy than HL or any Valve released game was, and also more buggy than the often laughed at Mass Effect - but PC fanboys lined up to praise it, despite the bugs, and willingly partook in that "beta test")Shafftehr

Total Conversions are miles ahead of DLC. Can you deny that?

Well, they're either a *very* rare mod type or I have only played two of them... Those two were on par with the best of DLC though. They don't reflect a majority of mods though.

I'm not in *any* way saying mods are bad. As I stated, mods are great... But they don't always come with no strings attached, and they *usually*, even the good ones, have notable bugs and some hardware problems that reminds one of 1995 ****professionally done content. That's just a side effect of having a small team (even if it's a very dedicated and passionate team) working on something with limited resources..

Mods rock. But, they have both advantages and disadvantages compared to professionally done DLC. You "beta test" most mods as much as the XBOX 360 players "beta tested" their Mass Effect. Granted, you don't pay for it, but you're still testing - and in fact, there's a good chance you're not just beta but alpha testing the bloody things. A lot of mods really did evolve from the ground up, with PC gamers slogging through mounds of crap to get the vaunted smooth running mod at the end.

Total COnversions offer something that DLC cannot: Licensed content. WHich is a huge bonus for mods that DLC cannot counteroffer.

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mayforcebeyou

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#84 mayforcebeyou
Member since 2007 • 2703 Posts
mods are dlc since they are content that are downloadable
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Espada12

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#85 Espada12
Member since 2008 • 23247 Posts

[QUOTE="True_Gamer_"][QUOTE="Shafftehr"]Does anyone else find it ironic that PC fanboys here lined up to call Mass Effect for the 360 the "beta test" and laughed that anyone would play that "buggy version"... But are here espousing the virtues of frequently buggy mods that don't have a fraction of the quality testing of a professionally developed game? And keep in mind, I'm a *long* term PC gamer. Mods are great - but, there are a lot of hitches with them that (I had my entire computer wiped clean with an EQ mod, so I've been leery of them ever since) PC fanboys just won't mention or admit in system wars. Take them for what they are - a lot of crap with a few gems sitting on the pile. And even the gems tend to be lacking in a few areas (Day of Defeat for Source, for instance - great game, but *way* more buggy than HL or any Valve released game was, and also more buggy than the often laughed at Mass Effect - but PC fanboys lined up to praise it, despite the bugs, and willingly partook in that "beta test")Shafftehr

Total Conversions are miles ahead of DLC. Can you deny that?

Well, they're either a *very* rare mod type or I have only played two of them... Those two were on par with the best of DLC though. They don't reflect a majority of mods though.

I'm not in *any* way saying mods are bad. As I stated, mods are great... But they don't always come with no strings attached, and they *usually*, even the good ones, have notable bugs and some hardware problems that reminds one of 1995 ****professionally done content. That's just a side effect of having a small team (even if it's a very dedicated and passionate team) working on something with limited resources..

Mods rock. But, they have both advantages and disadvantages compared to professionally done DLC. You "beta test" most mods as much as the XBOX 360 players "beta tested" their Mass Effect. Granted, you don't pay for it, but you're still testing - and in fact, there's a good chance you're not just beta but alpha testing the bloody things. A lot of mods really did evolve from the ground up, with PC gamers slogging through mounds of crap to get the vaunted smooth running mod at the end.

I agree to an extent mods have thier disadvantages to dev content, fortunately most games have a couple awesome mods each to keep my entertained, some even fix or improve the game visually or in terms of stability.. or controls etc (basically doing dev work for the devs D:)

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lowe0

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#86 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="naval"] Well I have never ordered pizza since I don't like it .... but if I liked it I can go either way. The example you gave is not correct does not fits the current context, 15 minutes to make a pizza which will take around 15-30 minutes to eat, whereas 15 minutes to research will enhance you experience from next 5-10 hours (on an average) . If the pizza I made would have lasted for 5 hrs and been better, I would have always made it my self. Secondly (this is just my guess since I don't know much about making pizza) for making pizza you need special ingredients which you may not always have and whereas for checking out reviews you just need PC and a net which are more readily available. Thirdly, for making a pizza you need cooking knowledge and skill where as for reviews you should know how to read and how to use Google. So, see the difference ?True_Gamer_
My point was that you can pay for convenience or put in the effort yourself. The world's like that all over... cooking dinner, changing your oil, washing your car, etc.. DLC is just that same concept applied to game content.

I am a Total War fan. Can you please tell where I can get Lord of The Rings Total War DLC for Medieval 2 Total War? Oh I also play PES2009 on PC can you tell where I can get the English Premiership DLC?

You can't. That's part of the tradeoff - if it's not commercially viable, then no one's going to offer it as DLC. Don't like it? Then console gaming's not going to suit you.

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Gamerz1569

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#87 Gamerz1569
Member since 2008 • 2087 Posts

You can't. That's part of the tradeoff - if it's not commercially viable, then no one's going to offer it as DLC. Don't like it? Then console gaming's not going to suit you.

lowe0

Thats why this thread exist, it shows:

MODS>>>DLC

Why? Because dlc does not offer the same thing as mods, dlc is limited to the developers creativity.

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anshul89

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#88 anshul89
Member since 2006 • 5705 Posts

[QUOTE="naval"]10-15 minutes of search cab easily give you a mod which can be much better than a DLC made for quick buck, bugfree and will provide many more hours of game play (granted this is not true for all games) . Thank god, pc gamers don't mind a few minutes of research to get the best experience possible, rather just simply downloading what's provided by the dev. lowe0

It takes about 10-15 minutes to make a pizza, you'll end up with a much better pizza, and you'll probably save at least $10 after ingredients vs. just having it delivered. Have you ever ordered a pizza? If so, what's the difference between my letting someone else handle my gaming experience, and you letting someone else handle your dining experience? (Edit: I've excluded cooking time. It's kinda like download time, except you don't have to preheat your router.)

Bad analogy. You don't have to make your own mods.

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PCFr3ak89

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#89 PCFr3ak89
Member since 2009 • 193 Posts
I agree!!!!
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sandeep410

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#90 sandeep410
Member since 2004 • 1180 Posts
Mods r always better bec they dont have to worry about copyrightinfrigment where dev have to consider that,hence u gamedev can never make kartos or venom skins. Besides a true games imagination is >>>>>>>>>>>> game dev.
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Postal_Guy

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#91 Postal_Guy
Member since 2006 • 2643 Posts

this blows any DLC out of the water

http://www.youtube.com/watch?v=HTcNL7dU_vA

and

http://md2.ucoz.com/index/0-6

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treyskillz

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#92 treyskillz
Member since 2006 • 1576 Posts

mods >>>> dlc anytime

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kingman03

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#94 kingman03
Member since 2003 • 5202 Posts

[QUOTE="The__Havoc"]

[QUOTE="Dead-Memories"] We've known this for a while now. But SF4 for the PC is only good if you have the joystick.anshul89

Doesn't the same apply for all versions? I mean PC can use controllers too if you wish.

Plugging a controller into a PC costs thousands of dollars and is a big hassle. Also you can't connect a PC to an hdtv and controller at the same time.

Yes you can.
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Lief_Ericson

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#95 Lief_Ericson
Member since 2005 • 7082 Posts

Wow u give us SF4 characters in underwear :|? Why didnt u post a video from NeoTokyo instead?

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ManicAce

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#96 ManicAce
Member since 2009 • 3267 Posts
Mods are basically a communistic version of DLC, and yeah they're awesome. I don't really care much for skins and other small stuff but total conversions are like free full games and often pretty good ones, and many games would had been dead to me much sooner if it weren't for mods. Just few months ago I had no interest in L4D anymore, now that the new maps are dropping in I find myself playing it again every weekend.
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AzatiS

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#97 AzatiS
Member since 2004 • 14969 Posts

http://www.youtube.com/watch?v=rHHGNkKL_PM&feature=related KRATOS vs EVIL KEN

http://www.youtube.com/watch?v=zny80cO4WNM&feature=related SSJ GOku VS Buu


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R4gn4r0k

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#98 R4gn4r0k
Member since 2004 • 49044 Posts

TC could've used a better example than just skins for SFIV but I agree: Mods >>>> DLC. Where DLC mostly expands a certain game (i.e. Fallout 3 DLC, GTA IV DLC) there is also a lot of DLC used to milk people (horse armor, themes, gamer pictures, costumes, and lots more). Mods on the other hand can sometimes change a game dramatically (Counter strike, Day of Defeat, Team Fortress, Third Age: Total War, ...) and are 100% free.

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berdarah

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#99 berdarah
Member since 2009 • 25 Posts
nahh.... i dont think so because sometimes installing mod can be so complicated and i hate it.....
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WilliamRLBaker

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#100 WilliamRLBaker
Member since 2006 • 28915 Posts

theres a difference between DLC and mods? last i checked both were...Downloadable content....