Mortal Kombat is the best fighting game this gen

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OneSanitarium

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#101 OneSanitarium
Member since 2009 • 6959 Posts

I completely agree. Fighting games are a genre which are less prominent than they used to be, but this one genuinely had me enthralled. Liking KOF 13 too so far.

Chemical_Viking

Which is why fighting games are bigger now than before the "death" of the genre. (which the genre never died, just that period people like to think it did.)

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MickeyTheNinja

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#102 MickeyTheNinja
Member since 2007 • 3824 Posts

[QUOTE="MickeyTheNinja"]Easily the best fighting game i've ever played in my life. And people who think the fighting mechanics are bad, or the game is all about gore and fatalities haven't played MK9. I tried playing Ultimate Marvel vs Capcom 3, and that game is a joke. madsnakehhh

I have...and the fact that exist an X-RAy move whose only purpose is to show me a gory move is proof enough that underneath the gore...there is a mediocre fighting game at best.

You're playing a fighting game that has finishers with blood and gore and people's skin being torn off in battle. The first MK glorified on gore. So of course there will be a move that shows bones breaking and is extremely gory...LOL, wow dude. You miss the main point of MK completely! With the gore comes a great fighting mechanic.
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percech

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#103 percech
Member since 2011 • 5237 Posts

[QUOTE="MickeyTheNinja"]Easily the best fighting game i've ever played in my life. And people who think the fighting mechanics are bad, or the game is all about gore and fatalities haven't played MK9. I tried playing Ultimate Marvel vs Capcom 3, and that game is a joke. madsnakehhh

I have...and the fact that exist an X-RAy move whose only purpose is to show me a gory move is proof enough that underneath the gore...there is a mediocre fighting game at best.

You're so blinded by your bias that you fail to notice how stupid and annoying ultra super special super duper moves are in Street Fighter games. Mediocre fighting game huh? Tell me, what makes a good fighting game? A lack of a block button?
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OneSanitarium

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#104 OneSanitarium
Member since 2009 • 6959 Posts

! With the gore comes a great fighting mechanic. MickeyTheNinja

A glorified comeback mechanic that has no real use in high level play?

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MickeyTheNinja

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#106 MickeyTheNinja
Member since 2007 • 3824 Posts

[QUOTE="MickeyTheNinja"]! With the gore comes a great fighting mechanic. OneSanitarium

A glorified comeback mechanic that has no real use in high level play?

I'm talking about the entire game, you mad that MK won best fighter of the year? Yeah, you're mad about it.
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DarkLink77

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#107 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]

MK9 is a great game, and a huge improvement on the MK series in general, but it's still got issues.

1. The block button does not belong in 2D Fighters, period, end of story. Reasons for this should be beyond obvious.

2. The balancing could be a lot better, but they're getting there.

3. Netcode is kind of bad.

4. Special moves need to recognize 8-way inputs. This isn't the early 1990's anymore.

It's a good game (even a great game), and NetherRealm clearly put a ton of work into it, but it needs to step it up again if it actually wants to compete with the big dogs, though.

dr-professional

1. Yes because those Side guarding fighters have great balnce with teleporters and fast attacks. 2.Explain. Perhaps they should release thew same game 2 more times with !% improvements and charge us full price retail? 3.Explain 4. SF should add new moves and more realistic fighting. This isn;t the 1990's anymore. lol big boys? Are you saying it's worse than Brawl?

1. If you cannot see the obvious telegraphing of teleport moves and move your stick in a different direction before they hit you, you're just straight up bad. And yes, in general, those fighters do. Games like Street Fighter, Guilty Gear, Blazblue, KoF, etc, are certainly more balanced than MK.

2. Please. I'm not even a fan of Capcom's fighting games. Why don't you think for a second before you open your mouth and insert your foot with all these baseless assumptions?NetherRealm has had to patch out a number of infintes that should have been found in testing, and they have a tendency to over-correct. People complained too much about Jax. NetherRealm listens, over corrects, and buffs the living crap out of him so that he's the best character in the game. Great balancing.

3. Game was laggy as all hell online. It's significantly better now, but a major release should not have those issues.

4. That's such a poor comparison it's laughable. I'm asking MK to recognize the fact that there are more than four directions because it will open up a lot more options. You're asking Street Fighter to change it's style as a counter argument that has no substance because it's just you being a jackass. Tech was more limiting in the ninties, so that was fine then. Now, not so much.

I don't consider Brawl (or any Super Smash Bros. game) to be a competitive fighter, so no. I was speaking of the Street Fighters, Guilty Gears, King of Fighters, etc, of the industry.Just an FYI, I love Mortal Kombat, and I don't really care for ANY of Capcom's fighting games, but I recognize what they do well. They have better balance. They are better mechanically. NetherRealm did a great job on MK9, but the game could be better. I want to see MK improve so that it continues to stay relevant.

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OneSanitarium

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#108 OneSanitarium
Member since 2009 • 6959 Posts

[QUOTE="OneSanitarium"]

[QUOTE="MickeyTheNinja"]! With the gore comes a great fighting mechanic. MickeyTheNinja

A glorified comeback mechanic that has no real use in high level play?

I'm talking about the entire game, you mad that MK won best fighter of the year? Yeah, you're mad about it.

But KOFXIII won that.

Even then I wouldn't be mad at that.

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DarkLink77

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#109 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="dr-professional"][QUOTE="DarkLink77"]

MK9 is a great game, and a huge improvement on the MK series in general, but it's still got issues.

1. The block button does not belong in 2D Fighters, period, end of story. Reasons for this should be beyond obvious.

2. The balancing could be a lot better, but they're getting there.

3. Netcode is kind of bad.

4. Special moves need to recognize 8-way inputs. This isn't the early 1990's anymore.

It's a good game (even a great game), and NetherRealm clearly put a ton of work into it, but it needs to step it up again if it actually wants to compete with the big dogs, though.

OneSanitarium

1. Yes because those Side guarding fighters have great balnce with teleporters and fast attacks. 2.Explain. Perhaps they should release thew same game 2 more times with !% improvements and charge us full price retail? 3.Explain 4. SF should add new moves and more realistic fighting. This isn;t the 1990's anymore. lol big boys? Are you saying it's worse than Brawl?

MK doesn't have great balance. The clowns at NRS have some pretty bad knee jerk reactions and try to change everything they can without any real thought. They ended up buffing Jax every single update and now hes pretty high tier. Them patching the game alot is also pretty bad for it, since characters change way too much. The block button takes away from mixup, and teleports aren't very fast at all.

The whole throw at Darklinks 1990's comment doesn't make sense, since MK isn't realistic at all. Just because it Isn't the 1990's doesn't mean something can't be realistic, I'd argue fighting games not being realistic make them more fun.

Also, this. Tell it like it is, brotha.
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madsnakehhh

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#110 madsnakehhh
Member since 2007 • 18368 Posts

[QUOTE="madsnakehhh"]

[QUOTE="MickeyTheNinja"]Easily the best fighting game i've ever played in my life. And people who think the fighting mechanics are bad, or the game is all about gore and fatalities haven't played MK9. I tried playing Ultimate Marvel vs Capcom 3, and that game is a joke. percech

I have...and the fact that exist an X-RAy move whose only purpose is to show me a gory move is proof enough that underneath the gore...there is a mediocre fighting game at best.

You're so blinded by your bias that you fail to notice how stupid and annoying ultra super special super duper moves are in Street Fighter games. Mediocre fighting game huh? Tell me, what makes a good fighting game? A lack of a block button?

:lol: Street Fighter...ok? and yet, Street Fighter 4 while not the best fighter of the gen, is miles better than MK figthing mechanics.

You want to know what makes a good fighting game? go and grab KOF XIII, all your answers are there, great production values (graphics, animations, music), great figthing mechanics with devasating combos yet very hard to pull off unlike...*sigh* X-Ray moves AKA push a button win the round, huge character variety, each one owith their own tricks, great balance even if there are top tiers, every character is solid, not special characters with cheap comeback mechanics, not characters with low health, not chracters with spammable and safe moves etc.

I'm going to say it again, comparing MK9 Gameplay with KOF XIII is like comparing Mario Kart 64 graphics with Forza 4 graphics.

With that being said, the game is fairly good...just not the best fighter this gen.

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madsnakehhh

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#111 madsnakehhh
Member since 2007 • 18368 Posts

[QUOTE="OneSanitarium"]

[QUOTE="MickeyTheNinja"]! With the gore comes a great fighting mechanic. MickeyTheNinja

A glorified comeback mechanic that has no real use in high level play?

I'm talking about the entire game, you mad that MK won best fighter of the year? Yeah, you're mad about it.

Wut??? go and watch the awards please.

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OneSanitarium

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#112 OneSanitarium
Member since 2009 • 6959 Posts

[QUOTE="MickeyTheNinja"][QUOTE="OneSanitarium"]

A glorified comeback mechanic that has no real use in high level play?

madsnakehhh

I'm talking about the entire game, you mad that MK won best fighter of the year? Yeah, you're mad about it.

Wut??? go and watch the awards please.

The funny thing is, the MK fans were the ones that were mad.

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TREAL_Since

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#113 TREAL_Since
Member since 2005 • 11946 Posts

MK is ok. SF is tight, but there aren't enough moves for my liking. They are both fun. MVC3 is really nice, but there's just too much sh*t going on for me to have fun. Soul Caliber is cool. Some nice depth, but doesn't keep my attention like it did on the DreamCast. Tekken is my fav (Tekken 6 was a small let down though). BUT... Tekken Tag 2 will iron fist the face of other fighters :cool:. They will have a nose in the back of their head. Can't f*ck wid it.

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TrapJak

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#114 TrapJak
Member since 2011 • 2933 Posts

MK9 is a great game, but I was tired of fighting nothing but Smoke, Jak, and Kitanas online .

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amaneuvering

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#115 amaneuvering
Member since 2009 • 4815 Posts
[QUOTE="Snyper007-2"]Man, this game is awesome. The graphics are great, Story mode is superb, and it is well balanced. Anyone Agree?

I looks like a very good fighting game from what I've seen and I think I'd certainly enjoy it.
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#116 dr-professional
Member since 2011 • 497 Posts

[QUOTE="dr-professional"][QUOTE="DarkLink77"]

MK9 is a great game, and a huge improvement on the MK series in general, but it's still got issues.

1. The block button does not belong in 2D Fighters, period, end of story. Reasons for this should be beyond obvious.

2. The balancing could be a lot better, but they're getting there.

3. Netcode is kind of bad.

4. Special moves need to recognize 8-way inputs. This isn't the early 1990's anymore.

It's a good game (even a great game), and NetherRealm clearly put a ton of work into it, but it needs to step it up again if it actually wants to compete with the big dogs, though.

DarkLink77

1. Yes because those Side guarding fighters have great balnce with teleporters and fast attacks. 2.Explain. Perhaps they should release thew same game 2 more times with !% improvements and charge us full price retail? 3.Explain 4. SF should add new moves and more realistic fighting. This isn;t the 1990's anymore. lol big boys? Are you saying it's worse than Brawl?

1. If you cannot see the obvious telegraphing of teleport moves and move your stick in a different direction before they hit you, you're just straight up bad. And yes, in general, those fighters do. Games like Street Fighter, Guilty Gear, Blazblue, KoF, etc, are certainly more balanced than MK.

2. Please. I'm not even a fan of Capcom's fighting games. Why don't you think for a second before you open your mouth and insert your foot with all these baseless assumptions?NetherRealm has had to patch out a number of infintes that should have been found in testing, and they have a tendency to over-correct. People complained too much about Jax. NetherRealm listens, over corrects, and buffs the living crap out of him so that he's the best character in the game. Great balancing.

3. Game was laggy as all hell online. It's significantly better now, but a major release should not have those issues.

4. That's such a poor comparison it's laughable. I'm asking MK to recognize the fact that there are more than four directions because it will open up a lot more options. You're asking Street Fighter to change it's style as a counter argument that has no substance because it's just you being a jackass. Tech was more limiting in the ninties, so that was fine then. Now, not so much.

I don't consider Brawl (or any Super Smash Bros. game) to be a competitive fighter, so no. I was speaking of the Street Fighters, Guilty Gears, King of Fighters, etc, of the industry.Just an FYI, I love Mortal Kombat, and I don't really care for ANY of Capcom's fighting games, but I recognize what they do well. They have better balance. They are better mechanically. NetherRealm did a great job on MK9, but the game could be better. I want to see MK improve so that it continues to stay relevant.

When was KOF relevantA? Barely anyone buys the games even based on quality. KOF sales have consistently been jokes so regardless if quality makes it a big boy, it won;t be considered by the mainstream whther you agree or not. It's like the Singularity vs. Cal of Duty thing.
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DarkLink77

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#117 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]

[QUOTE="dr-professional"] 1. Yes because those Side guarding fighters have great balnce with teleporters and fast attacks. 2.Explain. Perhaps they should release thew same game 2 more times with !% improvements and charge us full price retail? 3.Explain 4. SF should add new moves and more realistic fighting. This isn;t the 1990's anymore. lol big boys? Are you saying it's worse than Brawl?dr-professional

1. If you cannot see the obvious telegraphing of teleport moves and move your stick in a different direction before they hit you, you're just straight up bad. And yes, in general, those fighters do. Games like Street Fighter, Guilty Gear, Blazblue, KoF, etc, are certainly more balanced than MK.

2. Please. I'm not even a fan of Capcom's fighting games. Why don't you think for a second before you open your mouth and insert your foot with all these baseless assumptions?NetherRealm has had to patch out a number of infintes that should have been found in testing, and they have a tendency to over-correct. People complained too much about Jax. NetherRealm listens, over corrects, and buffs the living crap out of him so that he's the best character in the game. Great balancing.

3. Game was laggy as all hell online. It's significantly better now, but a major release should not have those issues.

4. That's such a poor comparison it's laughable. I'm asking MK to recognize the fact that there are more than four directions because it will open up a lot more options. You're asking Street Fighter to change it's style as a counter argument that has no substance because it's just you being a jackass. Tech was more limiting in the ninties, so that was fine then. Now, not so much.

I don't consider Brawl (or any Super Smash Bros. game) to be a competitive fighter, so no. I was speaking of the Street Fighters, Guilty Gears, King of Fighters, etc, of the industry.Just an FYI, I love Mortal Kombat, and I don't really care for ANY of Capcom's fighting games, but I recognize what they do well. They have better balance. They are better mechanically. NetherRealm did a great job on MK9, but the game could be better. I want to see MK improve so that it continues to stay relevant.

When was KOF relevantA? Barely anyone buys the games even based on quality. KOF sales have consistently been jokes so regardless if quality makes it a big boy, it won;t be considered by the mainstream whther you agree or not. It's like the Singularity vs. Cal of Duty thing.

The new one is getting a ton of acclaim and seems to be doing well.

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BrunoBRS

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#118 BrunoBRS
Member since 2005 • 74156 Posts

When was KOF relevantA? dr-professional
what the...

ohwait. dude that said no one knows OoT. moving on...

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dr-professional

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#119 dr-professional
Member since 2011 • 497 Posts
[QUOTE="dr-professional"]

[QUOTE="MickeyTheNinja"]Easily the best fighting game i've ever played in my life. And people who think the fighting mechanics are bad, or the game is all about gore and fatalities haven't played MK9. I tried playing Ultimate Marvel vs Capcom 3, and that game is a joke. MickeyTheNinja

Not to make fun of fans of the series but all those games are jokes. Marvel Vs. Capcom in general is fun but pure **** when taken seriously. I also swear they screw the MM characters every game.

The games aren't jokes. You should watch videos of MK9 and you'll see it's not. Yeah it has some funny elements like Babealities but the characters and gameplay isn't a joke. Look at MK1-3 those aren't jokes. Your argument is invalid.

I was talking about the MVs.C series and while I am at it, The Cvs.SNK sereies to. (With some exceptions on the latter) It's literally, button mash with over powered attacks with poor animation which we try to hide with bright colors and flash animations like how some games use Motion Blur to cover technical faaults. It's also unblanced as sin, and the fact every final boss, heck even some thing during the game, make you stop playing a game as a fighter because if you play the game like it was a fighter during those levels you will lose. I believe this is especially true with the 1st game.