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[QUOTE="DarkLink77"][QUOTE="jg4xchamp"] Um bullsh1t. The first mission is grab your buddies, get into that one building, and then go after some zealots. You retreat for like a second at best. And the last mission? You mean the part where I fought off a bunch of brutes, and then like 5 elite zealots to use this big cannon to kill off corvettes, and then yeah great one epilogue that actually justifies what Reach should be aiming for. Nothing about that game is depressing beyond how pansy Bungie was in terms of pulling punches. Getting depressed at that sh1t is like getting depressed at an episode of Sesame Street. jg4xchampYou retreat into that building and you have to hold it for two minutes. Against an infinite number of dudes. And did you forget the bit in Pillar of Autumn where there are literally Scarabs dropping from the sky and trying to kill you? You mean the things I can't interact with beyond a chase sequence? and then watch Carter jihad into? Seriously bro? Um... they actively shoot at you and can kill you. You could probably fight them if you weren't surrounded, but I've never tried it, mostly because I was playing the game on Legendary and that last mission was hard enough, thank you very much. Especially that last section. Dear God.
[QUOTE="jg4xchamp"][QUOTE="DarkLink77"] You retreat into that building and you have to hold it for two minutes. Against an infinite number of dudes. And did you forget the bit in Pillar of Autumn where there are literally Scarabs dropping from the sky and trying to kill you?DarkLink77You mean the things I can't interact with beyond a chase sequence? and then watch Carter jihad into? Seriously bro? Um... they actively shoot at you and can kill you. You could probably fight them if you weren't surrounded, but I've never tried it, mostly because I was playing the game on Legendary and that last mission was hard enough, thank you very much. Especially that last section. Dear God. For the rcord, you can't fight them. They just walk off.
[QUOTE="DarkLink77"]Yeah, that'd do it. A game in which the player/protagonist accomplishes nothing but their own moral ruination.Also, Spec Ops: The Line.
Because that game hates you.
PannicAtack
God of War III also kind of does that, but Kratos does it on purpose and you only kill a bunch of jerks anyways so it's not as bad.
The Darkness and Spec Ops: The Line are very depressing, I would add Heavy Rain but I got the best ending and it was almost "too" cheery.
My question for Spec Ops: The Line, how deep is the story? or is it mostly. "We are Americans = good. Arabs= bad. We kill Arabs and "liberate" the country."dramaybazSpec Ops: The Line could not possibly be further from what you described. The game's a savage deconstruction of the modern military shooter.
Spec Ops: The Line could not possibly be further from what you described. The game's a savage deconstruction of the modern military shooter. Great, that is what I wanted to hear. But didn't not want to look up the story in order to avoid spoilers.[QUOTE="dramaybaz"] My question for Spec Ops: The Line, how deep is the story? or is it mostly. "We are Americans = good. Arabs= bad. We kill Arabs and "liberate" the country."PannicAtack
[QUOTE="PannicAtack"]Spec Ops: The Line could not possibly be further from what you described. The game's a savage deconstruction of the modern military shooter. Great, that is what I wanted to hear. But didn't not want to look up the story in order to avoid spoilers. Trust me, its different. Just be sure to stick through the first hour or so though, the game only reveals its true colours after that. Anyway, NiER definitely gets my vote. Its like they specifically tried to create the most depressing game world with the most depressing situations ever, you also truly feel like a monster after the second playthrough and it just gets worse with the two endings you can unlock after that.[QUOTE="dramaybaz"] My question for Spec Ops: The Line, how deep is the story? or is it mostly. "We are Americans = good. Arabs= bad. We kill Arabs and "liberate" the country."dramaybaz
Spec Ops: The Line could not possibly be further from what you described. The game's a savage deconstruction of the modern military shooter. Indeed it's a complete subversion of what dramaybaz thinks it is. Hell, it doesn't just have a go pulling apart the modern shooter, but games as we typically know it.[QUOTE="dramaybaz"] My question for Spec Ops: The Line, how deep is the story? or is it mostly. "We are Americans = good. Arabs= bad. We kill Arabs and "liberate" the country."PannicAtack
I believe this. Also Dead Space 1, because everything you were supposed to do or fix turned out to be falling apart.Max Payne 3
FireSpirit117
The Walking Dead, hands down.TimstuffI agree on that one, just got past the 1st tough choice in Chapter 1 and it was depressing...
I agree on that one, just got past the 1st tough choice in Chapter 1 and it was depressing...[QUOTE="Timstuff"]The Walking Dead, hands down.Bruce_Benzing
It gets worse, Chapter 3 gets depressing....like really.
If it is strictly story line, then Amnesia or Heavy Rain take the cake by far.
I know people are mentioning RDR, GTA and The Darkness but I feel like it was mostly one scene that had an impact, as opposed to the entire story line. Though Majoras Mask and Silent Hill 2 will forever be the most depressing games ever.
[QUOTE="-Unreal-"]omg.....ok but dark souls a bit moreDemon's Souls. Even the atmosphere is depressing.
PinnacleGamingP
Atmosphere is not a storyline.
Didn't expect Champ to forget to use spoiler tags out of all peopleBlabadon
When he gets going there ain't no stoppin him
[QUOTE="PinnacleGamingP"][QUOTE="-Unreal-"]
Demon's Souls. Even the atmosphere is depressing.
omg.....ok but dark souls a bit moreAtmosphere is not a storyline.
ok?Max Payne 3 was pretty depressing too, I felt sad for Max in every Max Payne game but Max Payne 3 showed EVEN the darker side, Poor Max
GTA IV had a pretty depressing conclusion, but only if... [spoiler] You take the deal with Dimitri, which leads to Roman getting killed on his wedding day. The only bit of family he had in the city, and the one person aside from Jacob who was with him during the rougher parts of the storyline. The ending of that choice implied that it wasn't going to get any easier for Niko on an emotional level. Compare that to choosing to kill Dimitri instead on the ship, which would lead to Kate getting killed on Roman's wedding day. Kate was a minor character, and an awkward one at that. Her death had a small impact, and the ending's a bit more satisfying knowing you have both Roman and Jacob by your side. [/spoiler] drinkerofjuice
That's the ending I was thinking of when I said GTA IV.
Man, that sh!t is depressing.
[QUOTE="seanmcloughlin"][QUOTE="PinnacleGamingP"] omg.....ok but dark souls a bit morePinnacleGamingP
Atmosphere is not a storyline.
ok?Read the title, asks about depressing stories. Dark Souls doesn't have a depressing story. Or even a sad one. It has a very harsh and unforgiving world alright. But you have no emotional ties to any of the characters, negating the possibility of it depressing you. It can make you feel uneasy at times or tense though
[QUOTE="PinnacleGamingP"][QUOTE="seanmcloughlin"]
Atmosphere is not a storyline.
ok?Read the title, asks about depressing stories. Dark Souls doesn't have a depressing story. Or even a sad one. It has a very harsh and unforgiving world alright. But you have no emotional ties to any of the characters, negating the possibility of it depressing you. It can make you feel uneasy at times or tense though
are you kidding? play the game again, the lack of anything-in-the-stpry and survive is what makes the story mood dep biter[QUOTE="seanmcloughlin"][QUOTE="PinnacleGamingP"] ok?PinnacleGamingP
Read the title, asks about depressing stories. Dark Souls doesn't have a depressing story. Or even a sad one. It has a very harsh and unforgiving world alright. But you have no emotional ties to any of the characters, negating the possibility of it depressing you. It can make you feel uneasy at times or tense though
are you kidding? play the game again, the lack of anything-in-the-stpry and survive is what makes the story mood dep biter"Lack of anything in the story"?? The game has a huge deep story, what are you smoking? also "dep biter"? :?
[QUOTE="sherman-tank1"]
Bioshock
Amnesia
Halo: Reach
Resistance 2
and MW2 because it so horrible.
Goyoshi12
Metaphorically or literally?
Literally, I was a hard core CoD fan before MW2 came out. Why the fvck would the Russians invade the East Coast when the they are so close to Alaska. It would be impossible to attack the East Coast because of Great Britian. And don't even get me started on dropping a nuke on Washington DC.Please Log In to post.
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