Motion Blur, Good, or Bad? Now [56K]

  • 134 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for Juggernaut140
Juggernaut140

36011

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#51 Juggernaut140
Member since 2007 • 36011 Posts
Motion blur is great when USED RIGHT...its realistic, vision blurs when there is fast movement. Killzone 2 does it great, IMO. Eyezonmii
No. Every slight movement in Killzone 2 has blur which is just stupid.
Avatar image for Eyezonmii
Eyezonmii

2145

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#52 Eyezonmii
Member since 2008 • 2145 Posts
[QUOTE="Eyezonmii"]Motion blur is great when USED RIGHT...its realistic, vision blurs when there is fast movement. Killzone 2 does it great, IMO. Steppy_76
Actually, that's one of my issues. If the game is third person(where you are supposed to be viewing it from a camera)then using effects that would happen to a camera is fine...but killzone is supposed to be through the character's eyes, not from another vantage point, and cinematic effects that happen with cameras but not eyes seems out of place IMO.

I guess i agree, all depends how its used....so you make a good point.
Avatar image for naruto7777
naruto7777

8059

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#53 naruto7777
Member since 2007 • 8059 Posts
games will always have motion blur
Avatar image for Epak_
Epak_

11911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#54 Epak_
Member since 2004 • 11911 Posts

[QUOTE="st1ka"] the thing is motion blur actually helps taking a load off the processing power, in other words the more blur the better a game runshorrowhip

not true. A Fullscreen cinematic motion blur, ala Crysis and Killzone 2 is actually draining some significant processing power(but not really RAM which is what ultimately ends up limiting the KZ2 textures)

KZ2 does it a bit too much, but they manner it does is it technically not reducing the load on the processor, infact it does the opposite(only it helps achieve their cinematic vision of the game).

You are confusing it with just a blurring effect that results from the processor doing crude and general rendering as fast as possible without a huge worry about the overall quality(ala GTA4 on the 360 and Mass Effect).

Full Screen Cinematic Motion Blur is actually a complicated and very high end technology with blurring based upon movement, distance and other factors. It basically does per-pixel calculation for the blurring effect to result in a high quality and highly cinematic image.

No ****. I have to cut down motion blur in Crysis so I can bump up the other effects. Motion blur in Killzone 2 is not a gimmick, fanboys should get that through their heads already.

Avatar image for Epak_
Epak_

11911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#55 Epak_
Member since 2004 • 11911 Posts

[QUOTE="Eyezonmii"]Motion blur is great when USED RIGHT...its realistic, vision blurs when there is fast movement. Killzone 2 does it great, IMO. Juggernaut140
No. Every slight movement in Killzone 2 has blur which is just stupid.

Move your hand in front of your face, what do you see? That's right, motion blur. Even the slightest movement has some MB. Killzone 2 is a great looking game and I don't even have a PS3 :P

Avatar image for umcommon
umcommon

2503

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#56 umcommon
Member since 2007 • 2503 Posts
If it's used right and not abused. A lot of racing games over do it and it makes me dizzy.
Avatar image for Faber_Fighter
Faber_Fighter

1890

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 Faber_Fighter
Member since 2006 • 1890 Posts
It's good if you can toggle it, like in Crysis for example.
Avatar image for kingdre
kingdre

9456

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#58 kingdre
Member since 2005 • 9456 Posts
If it can be pulled off then I don't see why not.
Avatar image for SpinoRaptor24
SpinoRaptor24

10316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 143

User Lists: 0

#59 SpinoRaptor24
Member since 2008 • 10316 Posts
As long as it's not too much and not all the time, then I'm fine with it.
Avatar image for fluxorator
fluxorator

887

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#60 fluxorator
Member since 2008 • 887 Posts

I always hear people say how they hate motion blur and say how its a cheap trick, but to be honest i think motion blur looks great. Yes it is true motion blur can be used to cover up textures, example: killzone 2 (though the later builds the textures are pretty good for a console game).

but when i play crysis i find the motion blur adds to the immersion into the game, makes the game appear smooth, and even if it is to cover up bad textures, (not in crysis of course), i still find it looks great.

so up to you to decide

Yes to motion Blur? Why?

No to motion Blur? Why?

(id post screenshots of Crysis/Killzone 2/Project Offset but i cant....id also put poll a but again i cant)

gamer7890
I agree with your point about how it looks better. You don't play games to marvel about the coding, you play them to have fun. If a "cheap trick" works, it still works. Gamers honestly shouldn't care HOW the levels of graphics and other stuff were achieved but to what level they were.
Avatar image for Steppy_76
Steppy_76

2858

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#61 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="Juggernaut140"][QUOTE="Eyezonmii"]Motion blur is great when USED RIGHT...its realistic, vision blurs when there is fast movement. Killzone 2 does it great, IMO. Epak_

No. Every slight movement in Killzone 2 has blur which is just stupid.

Move your hand in front of your face, what do you see? That's right, motion blur. Even the slightest movement has some MB. Killzone 2 is a great looking game and I don't even have a PS3 :P

I think you may want to see a doctor, because unless things are moving pretty darn fast they don't blur unless I'm looking through a camera.
Avatar image for Epak_
Epak_

11911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#62 Epak_
Member since 2004 • 11911 Posts
[QUOTE="Epak_"]

[QUOTE="Juggernaut140"] No. Every slight movement in Killzone 2 has blur which is just stupid.Steppy_76

Move your hand in front of your face, what do you see? That's right, motion blur. Even the slightest movement has some MB. Killzone 2 is a great looking game and I don't even have a PS3 :P

I think you may want to see a doctor, because unless things are moving pretty darn fast they don't blur unless I'm looking through a camera.

You're living in a lie! :P

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#63 skrat_01
Member since 2007 • 33767 Posts
If it is used correctly, and enhances the motion of the object(s) being animated. Without being overused or too dominant. See Crysis, Team Fortress 2, Project Gotham 4 etc. Bad motion blur example - Perfect Dark Zero.
Avatar image for McdonaIdsGuy
McdonaIdsGuy

3046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 McdonaIdsGuy
Member since 2008 • 3046 Posts
Motion blur is something good,it helps with the framerates..but some devs use it to hide the imperfections.
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#65 delta3074
Member since 2007 • 20003 Posts

I personally like motion blur. It makes it feel more realistic or 'immersive.'

But "pretty good for a console game"[when referring to textures]? They're great for a console game if you compare it to GeoW2 or Halo. On a more sarcastic note, it's motion blur doesn't cover up textures becausethere aren't any lacking textures to be had. :P

Dark_Torment
i don't think motion blur adds to realism, purely cos i don't remember my vision going blurry when i run, it's good when it's used in racing games, cos at those speeds your vision does tend to blur, but a soldier running getting motion blur, i'm sorry it just doesn't happen in real life (unless your drunk) no man can run fast enough to get 'motion blur'. motion blur is good when used correctly, but it can really ruin a game if you apply it to people
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#66 delta3074
Member since 2007 • 20003 Posts
You're living in a lie! Epak_
no, i think he's right, i just moved my hand in front of my face and it didn't blur at all, it sounds to me that you may need glasses (i'm not being rude, just trying to be helpful)
Avatar image for Dystopian-X
Dystopian-X

8998

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#67 Dystopian-X
Member since 2008 • 8998 Posts
As some have pointed out motion blur is nice at some points, I like it at moments such as when being hit by some big explosion and such, but experiencing MB every time I turn around is no good.
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#68 delta3074
Member since 2007 • 20003 Posts
right, i just did a quick look on wikipedia, according to them motion blur only happens in films and photography, and therfore does not happen in real life so motion blur is a good effect, but it is not realistic at all.
Avatar image for Epak_
Epak_

11911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#69 Epak_
Member since 2004 • 11911 Posts

[QUOTE="Epak_"]You're living in a lie! delta3074
no, i think he's right, i just moved my hand in front of my face and it didn't blur at all, it sounds to me that you may need glasses (i'm not being rude, just trying to be helpful)

Try focusing on something else than the hand and then do it, there will be blur, you should see the trail of the hand. You'll be focusing on the enemy and not your hands in a battlefield

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#70 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"][QUOTE="Epak_"]You're living in a lie! Epak_

no, i think he's right, i just moved my hand in front of my face and it didn't blur at all, it sounds to me that you may need glasses (i'm not being rude, just trying to be helpful)

Try focusing on something else than the hand and then do it, there will be blur, you should see the trail of the hand. You'll be focusing on the enemy and not your hands in a battlefield

have you ever been on a battlefield?, i have, and i never experienced motion blur, what you are talking about is not motion blur, cos even if your hand was still it would still be blurry if you focused on an object further away, there a name for that effect i will try and find it, this is why the rear aperature on iron sights appears like a 'ghost ring' even though you can clearly see the front aperature sight clearly, hence it has nothing to do with motion
Avatar image for Stoner-Pimp
Stoner-Pimp

979

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#71 Stoner-Pimp
Member since 2008 • 979 Posts
It's a game by game basis for me, on Mass Effect i hated it and it was turned off strait away, it somehow just didn't look right, BUT on Crysis/Warhead i have the bar maxed out and i love it, it just seems so much better with it on than off.
Avatar image for sh0vet
sh0vet

362

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#72 sh0vet
Member since 2006 • 362 Posts

I've mostly only noticed motion blur in fps console games. Granted I've played only a few fps games on consoles, but it did seem a bit meh compared to a pc fps of similar generation. I've tried halo 3, timwarp, resistance, etc..

I did however like ut3 on ps3 which allowed keyboard/mouse which was awesome.

Avatar image for Epak_
Epak_

11911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#73 Epak_
Member since 2004 • 11911 Posts
[QUOTE="Epak_"]

[QUOTE="delta3074"]no, i think he's right, i just moved my hand in front of my face and it didn't blur at all, it sounds to me that you may need glasses (i'm not being rude, just trying to be helpful)delta3074

Try focusing on something else than the hand and then do it, there will be blur, you should see the trail of the hand. You'll be focusing on the enemy and not your hands in a battlefield

have you ever been on a battlefield?, i have, and i never experienced motion blur, what you are talking about is not motion blur, cos even if your hand was still it would still be blurry if you focused on an object further away, there a name for that effect i will try and find it, this is why the rear aperature on iron sights appears like a 'ghost ring' even though you can clearly see the front aperature sight clearly, hence it has nothing to do with motion

Well I've been in the army (you could say it's almost mandatory here in Finland) and no I'm not talking about depth of field or your whole field of vision blurring. Are you really telling me that your hand doesn't leave any trails when you sweep it over your eyes while focusing on your tv for example? I can't believe I'm even debating about something so natural. You think it's just some cool effect game developers invented WTH?

Avatar image for Juggernaut140
Juggernaut140

36011

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#74 Juggernaut140
Member since 2007 • 36011 Posts
[QUOTE="Epak_"]

[QUOTE="delta3074"] depth of field or something like that. [QUOTE="Epak_"]

[QUOTE="Juggernaut140"][QUOTE="Eyezonmii"]Motion blur is great when USED RIGHT...its realistic, vision blurs when there is fast movement. Killzone 2 does it great, IMO. delta3074

No. Every slight movement in Killzone 2 has blur which is just stupid.

Move your hand in front of your face, what do you see? That's right, motion blur. Even the slightest movement has some MB. Killzone 2 is a great looking game and I don't even have a PS3 :P

I see my hand moving in front of my face, no blur.
Avatar image for SapSacPrime
SapSacPrime

8925

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#75 SapSacPrime
Member since 2004 • 8925 Posts
i love motion blur, it's bloom i hate, god i wish consoles had the option to turn bloom off, i always do it on the PCst1ka
Bloom is being over done this gen like cel shading was last gen unfortunatly :(.
Avatar image for Juggernaut140
Juggernaut140

36011

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#76 Juggernaut140
Member since 2007 • 36011 Posts
[QUOTE="Epak_"]

[QUOTE="delta3074"]no, i think he's right, i just moved my hand in front of my face and it didn't blur at all, it sounds to me that you may need glasses (i'm not being rude, just trying to be helpful)delta3074

Try focusing on something else than the hand and then do it, there will be blur, you should see the trail of the hand. You'll be focusing on the enemy and not your hands in a battlefield

have you ever been on a battlefield?, i have, and i never experienced motion blur, what you are talking about is not motion blur, cos even if your hand was still it would still be blurry if you focused on an object further away, there a name for that effect i will try and find it, this is why the rear aperature on iron sights appears like a 'ghost ring' even though you can clearly see the front aperature sight clearly, hence it has nothing to do with motion

Depth of field or something like that.
Avatar image for Cedmln
Cedmln

8802

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#77 Cedmln
Member since 2006 • 8802 Posts
Motion blur is a real life effect. Any game going for realistic visuals and doesn't use motion blur, is foolish. For some games is essential to look realistic while other games use it for style. Killzone 2 uses it in both ways.
Avatar image for Epak_
Epak_

11911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#78 Epak_
Member since 2004 • 11911 Posts

Motion blur is a real life effect. Any game going for realistic visuals and doesn't use motion blur, is foolish. For some games is essential to look realistic while other games use it for style. Killzone 2 uses it in both ways. Cedmln

That's right, I can't believe some people are trying to have a debate about this. It's taking fanboyism to a whole new level: denying the facts of real life:roll:

Avatar image for sh0vet
sh0vet

362

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#79 sh0vet
Member since 2006 • 362 Posts
[QUOTE="delta3074"][QUOTE="Epak_"]

Try focusing on something else than the hand and then do it, there will be blur, you should see the trail of the hand. You'll be focusing on the enemy and not your hands in a battlefield

Epak_

have you ever been on a battlefield?, i have, and i never experienced motion blur, what you are talking about is not motion blur, cos even if your hand was still it would still be blurry if you focused on an object further away, there a name for that effect i will try and find it, this is why the rear aperature on iron sights appears like a 'ghost ring' even though you can clearly see the front aperature sight clearly, hence it has nothing to do with motion

Well I've been in the army (you could say it's almost mandatory here in Finland) and no I'm not talking about depth of field or your whole field of vision blurring. Are you really telling me that your hand doesn't leave any trails when you sweep it over your eyes while focusing on your tv for example? I can't believe I'm even debating about something so natural. You think it's just some cool effect game developers invented WTH?

You ever try this "test" in multiple lighting scenarios? Human eyes do not see frames we see light or not light. A frame is a lighted picture with some areas darker or lighter and overall they represent an image. So all this blurring, bloom, etc.. Is all light, not as light, lighter, lightest, darker, dark, darkest, etc...

So given that I bet an image fully lighted or fully darked will be better than an image crowded with a bunch of crap to hide the light source.

Though thats just my opinion so.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#80 delta3074
Member since 2007 • 20003 Posts
Well I've been in the army (you could say it's almost mandatory here in Finland) and no I'm not talking about depth of field or your whole field of vision blurring. Are you really telling me that your hand doesn't leave any trails when you sweep it over your eyes while focusing on your tv for example? I can't believe I'm even debating about something so natural. You think it's just some cool effect game developers invented WTH?Epak_
if you type 'motion blur' on google and have a look around you will only find articles on motion blur in films and photography, not one example of motion blur in real life, if motion blur existed in real life there would at least be a scientific explanation for this and if it did, it would not be to the extent that videogames portray it, and i'm telling you my hand maybe out of focus, but no i don't see trails.
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#81 delta3074
Member since 2007 • 20003 Posts
"i am a sucker for motion blur, the thing i like about it is that it is purely a photographic phenomenon that doesn't exist in real life" http://www.geofflawrence.com/gallery/photo_gallery-15.htm
Avatar image for Epak_
Epak_

11911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#82 Epak_
Member since 2004 • 11911 Posts

[QUOTE="Epak_"]Well I've been in the army (you could say it's almost mandatory here in Finland) and no I'm not talking about depth of field or your whole field of vision blurring. Are you really telling me that your hand doesn't leave any trails when you sweep it over your eyes while focusing on your tv for example? I can't believe I'm even debating about something so natural. You think it's just some cool effect game developers invented WTH?delta3074
if you type 'motion blur' on google and have a look around you will only find articles on motion blur in films and photography, not one example of motion blur in real life, if motion blur existed in real lifethere would at least be a scientific explanation for this and if it did, it would not be to the extent that videogames portray it, and i'm telling you my hand maybe out of focus, but no i don't see trails.

Yeah whatever, there's no reason to continue this conversation.

Avatar image for mr_mozilla
mr_mozilla

2381

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#83 mr_mozilla
Member since 2006 • 2381 Posts
The same as any other effect, good when done properly, bad when overused. Not sure about it being realistic tho, I mean sure motion blur exist, but we already have the "natural blur effect" on, if you move fast in a game with no motion blur you're not gonna make out all the details and poor textures the same way you do when standing still. The motion blur in games is imo more for the cinematic look than realism.
Avatar image for Steppy_76
Steppy_76

2858

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#84 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="delta3074"][QUOTE="Epak_"]You're living in a lie! Epak_

no, i think he's right, i just moved my hand in front of my face and it didn't blur at all, it sounds to me that you may need glasses (i'm not being rude, just trying to be helpful)

Try focusing on something else than the hand and then do it, there will be blur, you should see the trail of the hand. You'll be focusing on the enemy and not your hands in a battlefield

Oh I can see blur, but not at "the slightest movement". I don't question that it happens, but seriously if your seeing blur at the "slightest movement" see a doctor. Killzone has pretty good cinematic motion blur, but since it supposed to be through your eyes and not through a camera it's WAY overdone.
Avatar image for Epak_
Epak_

11911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#85 Epak_
Member since 2004 • 11911 Posts
[QUOTE="Epak_"]

[QUOTE="delta3074"]no, i think he's right, i just moved my hand in front of my face and it didn't blur at all, it sounds to me that you may need glasses (i'm not being rude, just trying to be helpful)Steppy_76

Try focusing on something else than the hand and then do it, there will be blur, you should see the trail of the hand. You'll be focusing on the enemy and not your hands in a battlefield

Oh I can see blur, but not at "the slightest movement". I don't question that it happens, but seriously if your seeing blur at the "slightest movement" see a doctor. Killzone has pretty good cinematic motion blur, but since it supposed to be through your eyes and not through a camera it's WAY overdone.

Killzone2: that looks pretty natural to me.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#86 delta3074
Member since 2007 • 20003 Posts
that looks pretty natural to me. Epak_
" i am a sucker for motion blur, the thing i like about is it is purely a photographic phenomenon that does not exist in real life" http//:www.geofflawrence.com/gallery/photo_gallery-15.htm
Avatar image for horrowhip
horrowhip

5002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#87 horrowhip
Member since 2005 • 5002 Posts

[QUOTE="Epak_"] that looks pretty natural to me. delta3074
" i am a sucker for motion blur, the thing i like about is it is purely a photographic phenomenon that does not exist in real life" http//:www.geofflawrence.com/gallery/photo_gallery-15.htm

motion blur DOES exist in real-life.

It is just MUCH, MUCH more difficult to notice because of the ways that our eyes focus. Naturally, our eyes focus on specific things and move with them. That prevents motion blur from being easily apparent to us. However, if you were to move your head without really focusing on anything, just use your general perception to view everything(it is extremely difficult to do) and there is a SLIGHT motion blur.

KZ2 takes it a bit over the top but it does it in a very good way.

Same thing with Depth of Field effects.

They ARE natural phenomenon.

Avatar image for leonjuretic
leonjuretic

271

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#88 leonjuretic
Member since 2005 • 271 Posts
i prefer it for the reason that it makes me more immersed...i'd rather see blurry stuff than notice that the textures are not best or that its jaggy...
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#89 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"][QUOTE="Epak_"] that looks pretty natural to me. horrowhip

" i am a sucker for motion blur, the thing i like about is it is purely a photographic phenomenon that does not exist in real life" http//:www.geofflawrence.com/gallery/photo_gallery-15.htm

motion blur DOES exist in real-life.

It is just MUCH, MUCH more difficult to notice because of the ways that our eyes focus. Naturally, our eyes focus on specific things and move with them. That prevents motion blur from being easily apparent to us. However, if you were to move your head without really focusing on anything, just use your general perception to view everything(it is extremely difficult to do) and there is a SLIGHT motion blur.

KZ2 takes it a bit over the top but it does it in a very good way.

Same thing with Depth of Field effects.

They ARE natural phenomenon.

i think they use motion blur to good effect, it's very hard to get the feeling that you are moving fast in a computer game, motion blur is a good way to make you 'feel' like you are moving at speed, so it's good for immersion but it is not realistic at all, also the guy that wrote that statement is a top class photographer, who knows what he's talking about and if you google motion blur you will not find any references to motion blur in real life,not even scientific ones, only in films and photography.
Avatar image for spinecaton
spinecaton

8986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#90 spinecaton
Member since 2003 • 8986 Posts

[QUOTE="Juggernaut140"][QUOTE="Eyezonmii"]Motion blur is great when USED RIGHT...its realistic, vision blurs when there is fast movement. Killzone 2 does it great, IMO. Epak_

No. Every slight movement in Killzone 2 has blur which is just stupid.

Move your hand in front of your face, what do you see? That's right, motion blur. Even the slightest movement has some MB. Killzone 2 is a great looking game and I don't even have a PS3 :P

Have a person walk in front of you about five feet away. No motion blur right? If you so much as turn ever so slightly or have someone walk infront of you fron side to side(from you left field of view to your right) in killzone 2 it creates a good amount of motion blur. Killzone and Mass Effect just have excessive motion blur that makes me turned off fromt he game a little bit.

Avatar image for Epak_
Epak_

11911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#92 Epak_
Member since 2004 • 11911 Posts
[QUOTE="Epak_"][QUOTE="Steppy_76"]Oh I can see blur, but not at "the slightest movement". I don't question that it happens, but seriously if your seeing blur at the "slightest movement" see a doctor. Killzone has pretty good cinematic motion blur, but since it supposed to be through your eyes and not through a camera it's WAY overdone.Steppy_76

Killzone2: that looks pretty natural to me.

Then you must have a brain tumor, because I'm near sighted and the blur I see isn't as exaggereated as it is in killzone.

So you got bad eyesight?

Let's get one thing straight then

This is not motion blur

This is motion blur

I admit that Killzone 2 could do well with a little less MB, but they're on the right track imo.

Avatar image for spinecaton
spinecaton

8986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#93 spinecaton
Member since 2003 • 8986 Posts
[QUOTE="Steppy_76"][QUOTE="Epak_"]

Killzone2: that looks pretty natural to me.

Epak_

Then you must have a brain tumor, because I'm near sighted and the blur I see isn't as exaggereated as it is in killzone.

So you got bad eyesight?

Let's get one thing straight then

This is not motion blur

This is motion blur

I admit that Killzone 2 could do well with a little less MB, but they're on the right track imo.

And killzone 2 looks like the second picture under normal walking conditions which is what people are talking about. Also that second picture is camera motion blur not eyesight because the background is not moving yet in the picture it has motion blur. The problem with killzone is that the motion blur comes from objects not from the POV. I know that sounds confusing but it is the only thing I can think of how to explain it.

Avatar image for Epak_
Epak_

11911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#94 Epak_
Member since 2004 • 11911 Posts
[QUOTE="Epak_"][QUOTE="Steppy_76"]Then you must have a brain tumor, because I'm near sighted and the blur I see isn't as exaggereated as it is in killzone.

spinecaton

So you got bad eyesight?

Let's get one thing straight then

This is not motion blur

This is motion blur

I admit that Killzone 2 could do well with a little less MB, but they're on the right track imo.

And killzone 2 looks like the second picture under normal walking conditions which is what people are talking about. Also that second picture is camera motion blur not eyesight because the background is not moving yet in the picture it has motion blur. The problem with killzone is that the motion blur comes from objects not from the POV. I know that sounds confusing but it is the only thing I can think of how to explain it.

Crytek uses object MB in Crysis too and it's completely right (trees falling down etc.) It's not a problem at all... and no, it doesn't look like the second picture :|

Avatar image for iam2green
iam2green

13991

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#95 iam2green
Member since 2007 • 13991 Posts
it is alright, some games are good with it but others aren't as good.
Avatar image for spinecaton
spinecaton

8986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#96 spinecaton
Member since 2003 • 8986 Posts
[QUOTE="spinecaton"][QUOTE="Epak_"]

So you got bad eyesight?

Let's get one thing straight then

This is not motion blur

This is motion blur

I admit that Killzone 2 could do well with a little less MB, but they're on the right track imo.

Epak_

And killzone 2 looks like the second picture under normal walking conditions which is what people are talking about. Also that second picture is camera motion blur not eyesight because the background is not moving yet in the picture it has motion blur. The problem with killzone is that the motion blur comes from objects not from the POV. I know that sounds confusing but it is the only thing I can think of how to explain it.

Crytek uses object MB in Crysis too and it's completely right (trees falling down etc.) It's not a problem at all... and no, it doesn't look like the second picture :|

I know I exaggerated, but so is the motion blur from killzone 2. Not like the second picture, but still more then need be.

Avatar image for teuf_
Teuf_

30805

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#97 Teuf_
Member since 2004 • 30805 Posts

And killzone 2 looks like the second picture under normal walking conditions which is what people are talking about. Also that second picture is camera motion blur not eyesight because the background is not moving yet in the picture it has motion blur. The problem with killzone is that the motion blur comes from objects not from the POV. I know that sounds confusing but it is the only thing I can think of how to explain it.

spinecaton


In KZ2 motion blur comes from both objects moving and camera movements.
Avatar image for Master-Thief-09
Master-Thief-09

2534

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: 0

#98 Master-Thief-09
Member since 2009 • 2534 Posts
Hides bad framerate, makes things look smother. I think it's good, but some games use it a lot more than others.
Avatar image for Ignee
Ignee

209

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#99 Ignee
Member since 2004 • 209 Posts
I'm a fan
Avatar image for spinecaton
spinecaton

8986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#100 spinecaton
Member since 2003 • 8986 Posts
[QUOTE="spinecaton"]

And killzone 2 looks like the second picture under normal walking conditions which is what people are talking about. Also that second picture is camera motion blur not eyesight because the background is not moving yet in the picture it has motion blur. The problem with killzone is that the motion blur comes from objects not from the POV. I know that sounds confusing but it is the only thing I can think of how to explain it.

Teufelhuhn



In KZ2 motion blur comes from both objects moving and camera movements.

What bothers me the most is the motion blur from someones body as they stafe infront of you. It is too excessive and it distracts me, I don't even know why.

PDZ motion blur annoyed me too but for different reasons, it seemed that the motion blur was on the wrong side of the gun... lol