From the last announcment of FFXIII being multiplatform and I was feeling there is something wrong going through the industry.
I prefer seeing FFXIII a 360 exclusive than being multiplatform, look how GTA4 went after going multiplatform, Im not saying GTA is not a great game, however compared to the content and sales of the past installments, it is inferior so far, it is really painful to see the classics going multiplatform, Resident Evil, Silent Hill..etc, companies now are going mainly after the money and they are preferring quantity over quality.
Two better options for games to be going multiple-consoles:
1- being timed exclusive and I don't mean like 6 months or something, I mean like how RE4 went multiplatform and how MGS3 and GTA went multiplatform or how Mass Effect, GeOW and Bioshock being treated for other systems, these multiplatform releases benifits the gamer because it is not being timed to release in the same day for all systems, Mass Effect from what I've heard is being even a better experience than the 360 version and from updates from 2K it looks like that Bioshock on PS3 is going to be also a better experience.
2- Stick to the exclusive environment if your games are as big as FF, RE, GTA and other big games.
Just wanna ask a simple question, what are the benefits of big games going multiplaform if they are not going after the quality or quantity as seen with GTA4's case?
In the other hand look at GeOW ( I know it is timed exclusive but what a timed exclusive it was, this is how it is suppsoed to be multiplatform games ), Halo 3, MGS4 and other exclusive games, look how people are praising them because the developers were dedicated to the systems before thinking of anything else.
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