Neither, in my eyes.
But both are very talented.
Neither, Nintendo makes better games than both IMO (not recently, but in the past).
If I had to choose one of those two, I'd go with Naughty Dog since I'm not a big fan of GTA and I haven't played Red Dead Redemption.
If I had to pick I'd say ND. I never got the big buzz for Rockstar games. LA Noire was good, GTA leaves me completely cold. ND have produced several games I really like though Uncharted 4 was good but one Uncharted too many (IMO).
I can't finish a GTA to save my life (well, I probably could finish GTAV, I actually liked it well enough...). They always start off fun, but the street war schtick around which the open world revolves just is not my thing and I inevitably grow bored by the midpoint and wander off to a different game. GTAIV was way overrated. V had a little spunk and levity to it that kept me more amused, but I still was dragged off by other games. Maybe I'm just not cut out for a life of crime :-P
They both make good games but nothing either has made has had an impact on me with the exception of Crash Bandicoot.
These two think we can all agree all at the top of the best game developers.
Not even in my top 20.
Sales = Rockstar (not counting mmo/moba style stuff)
Technical = Naughty Dog
King of gaming = Neither, rockstar games are quite boring (have never played dead rising but I've played other ones, the best I've played was max payne 3 fro them), Uncharted games are pretty okay, never played the last of us but I've seen enough to know it's not goat or anywhere near it.
Square Enix are doing better than both when it comes to quality/quantity of games in the current generation, they flopped somewhat last year but this gen they have had hitman, just cause 3 (not the best but a good game nonetheless), deus ex mankind divided, I Am Setsuna, World of Final Fantasy, Life is Strange, Rise of the Tomb Raider, Star Ocean: Integrity and Faithlessness, Dragon Quest Heroes 1 and 2, Dragon Quest Builders, Bravely Second: End Layer, Final Fantasy Type-0 HD, Lara Croft and the Temple of Osiris, Murdered: Soul Suspect, Thief, Final Fantasy 15, etc etc.
Upcoming: Nier Automata, Kingdom Hearts 1.5, 2.5, and 2.8, Kingdom Hearts 3, Final Fantasy XIV: Stormblood, Dragon Quest XI, Dissidia Final Fantasy, Final Fantasy 7 Remake, etc etc.
Sorry but fucking Sega and Capcom are making better games than naughty dog and rockstar in my opinion.
Fromsoft's future is bright and they already beat them out in my opinion.
Sega has yakuza games which I like more than the games naughty dog and rockstar bring out.
So no, neither of those two studios are even close and I could go on and on with my list. My steam copy of gta5 literally is just picking up dust and I haven't felt the want to get uncharted 4 yet, the online looks good but screw buying a game that I need a subscription (ps+ or games with gold) to enjoy when there are quality games out there and a damn steam sale right now.
The best games of early 2017 are Gravity Rush 2, Yakuza 0, Nioh, Nier Automata, and Persona 5 (in order of when they release)
Other games that interest me are horizon zero dawn, kingdom hearts 1.5, 2.5, and 2.8, resident evil 7, and mass effect andromeda.
Neither. Nintendo is the king of gaming. Neither of these developers has a body of work that can match what Nintendo has produced. The volume of excellent games that these two have produced is just a small fraction compared to the volume of excellent games that Nintendo has produced, neither of these two have revolutionized gaming as much as Nintendo has done, and neither of these two have produced great games in as many different genres as Nintendo.
If I had to pick between these two, I would go with Naughty Dog. The only Rockstar game that I love is Red Dead Redemption and I think a lot of the love that I have for it has to do with the setting. The rest of their games feel like a chore for me to play.
they used to be , not anymore.
Only Mario main series manages to stay in top notch form and considered "king" material imho. What else ?
Now if we gonna talk in general like who did more for gaming since 80s or something etc , yes you can call Nintendo king of gaming but the last decade or a bit more ... if it wasnt for Mario Galaxy games , pff.
What was excellent and/or revolutionary aside Galaxy games ? Its really difficult to even mention a second. Thats far from king dont you think?
Bayonetta 2 was excellent ;)
Splatoon is excellent and "revolutionary" in that it has a unique dynamic of gameplay.
Neither. Nintendo is the king of gaming. Neither of these developers has a body of work that can match what Nintendo has produced. The volume of excellent games that these two have produced is just a small fraction compared to the volume of excellent games that Nintendo has produced, neither of these two have revolutionized gaming as much as Nintendo has done, and neither of these two have produced great games in as many different genres as Nintendo.
If I had to pick between these two, I would go with Naughty Dog. The only Rockstar game that I love is Red Dead Redemption and I think a lot of the love that I have for it has to do with the setting. The rest of their games feel like a chore for me to play.
they used to be , not anymore.
Only Mario main series manages to stay in top notch form and considered "king" material imho. What else ?
Now if we gonna talk in general like who did more for gaming since 80s or something etc , yes you can call Nintendo king of gaming but the last decade or a bit more ... if it wasnt for Mario Galaxy games , pff.
What was excellent and/or revolutionary aside Galaxy games ? Its really difficult to even mention a second. Thats far from king dont you think?
Bayonetta 2 was excellent ;)
Splatoon is excellent and "revolutionary" in that it has a unique dynamic of gameplay.
Bayoneta 2 is not a Nintendo 1st party nor a New ip for Nintendo
Splatoon is not an AAA caliber game nor meet AAA standards to begin with. Its fun , its great , its fresh but not AAA caliber. Its not a title that will leave a legacy behind or drive critics and players crazy like Zelda , Mario etc main series do for example.
Its for a reason why people , specially newcomers in gaming , dont care about Nintendo anymore as they used to be when it comes to their consoles.
Neither. Nintendo is the king of gaming. Neither of these developers has a body of work that can match what Nintendo has produced. The volume of excellent games that these two have produced is just a small fraction compared to the volume of excellent games that Nintendo has produced, neither of these two have revolutionized gaming as much as Nintendo has done, and neither of these two have produced great games in as many different genres as Nintendo.
If I had to pick between these two, I would go with Naughty Dog. The only Rockstar game that I love is Red Dead Redemption and I think a lot of the love that I have for it has to do with the setting. The rest of their games feel like a chore for me to play.
they used to be , not anymore.
Only Mario main series manages to stay in top notch form and considered "king" material imho. What else ?
Now if we gonna talk in general like who did more for gaming since 80s or something etc , yes you can call Nintendo king of gaming but the last decade or a bit more ... if it wasnt for Mario Galaxy games , pff.
What was excellent and/or revolutionary aside Galaxy games ? Its really difficult to even mention a second. Thats far from king dont you think?
Bayonetta 2 was excellent ;)
Splatoon is excellent and "revolutionary" in that it has a unique dynamic of gameplay.
Bayoneta 2 is not a Nintendo 1st party nor a New ip for Nintendo
Splatoon is not an AAA caliber game nor meet AAA standards to begin with. Its fun , its great , its fresh but not AAA. Its not that big AAA caliber title that will leave a legacy behind or drive critics and players crazy like Zelda , Mario main series for example.
Bayonetta not being a new ip is irrelevant, it's a good game and it's new.
Splatoon not being AAA just means it doesn't have a AAA budget, that's literally all AAA is. Splatoon is a better game than gta5 and uncharted 4 in my opinions.
AAA only means budget. Uncharted 4 and GTA 5 aren't games that drive me crazy, they are sub par.
they used to be , not anymore.
Only Mario main series manages to stay in top notch form and considered "king" material imho. What else ?
Now if we gonna talk in general like who did more for gaming since 80s or something etc , yes you can call Nintendo king of gaming but the last decade or a bit more ... if it wasnt for Mario Galaxy games , pff.
What was excellent and/or revolutionary aside Galaxy games ? Its really difficult to even mention a second. Thats far from king dont you think?
Bayonetta 2 was excellent ;)
Splatoon is excellent and "revolutionary" in that it has a unique dynamic of gameplay.
Bayoneta 2 is not a Nintendo 1st party nor a New ip for Nintendo
Splatoon is not an AAA caliber game nor meet AAA standards to begin with. Its fun , its great , its fresh but not AAA. Its not that big AAA caliber title that will leave a legacy behind or drive critics and players crazy like Zelda , Mario main series for example.
Bayonetta not being a new ip is irrelevant, it's a good game and it's new.
Splatoon not being AAA just means it doesn't have a AAA budget, that's literally all AAA is. Splatoon is a better game than gta5 and uncharted 4 in my opinions.
AAA only means budget. Uncharted 4 and GTA 5 aren't games that drive me crazy, they are sub par.
How bayonetta not being a new ip is irrelevant when my point is that Nintendo missing those AAA caliber NEW IPs that will refresh its library ?
Splatoon not being AAA , means is not AAA game. Nothing wrong with a game that is not AAA , in fact i have so much fun with AA games myself so it doesnt really matter. But it is what it is. You can say Splatoon is better than GTA5 or UC4 but GTA5 and UC4 are AAA caliber AND AAA games at the same time when Splatoon is not.
AAA caliber = productions values , what team/studio was aiming for from day 1 of development = what kind of vision/budget they have for the game they want to make. If games like UC4 or GTA5 arent driving you crazy means are not for you and not that are not AAA nor AAA caliber.
they used to be , not anymore.
Only Mario main series manages to stay in top notch form and considered "king" material imho. What else ?
Now if we gonna talk in general like who did more for gaming since 80s or something etc , yes you can call Nintendo king of gaming but the last decade or a bit more ... if it wasnt for Mario Galaxy games , pff.
What was excellent and/or revolutionary aside Galaxy games ? Its really difficult to even mention a second. Thats far from king dont you think?
Bayonetta 2 was excellent ;)
Splatoon is excellent and "revolutionary" in that it has a unique dynamic of gameplay.
Bayoneta 2 is not a Nintendo 1st party nor a New ip for Nintendo
Splatoon is not an AAA caliber game nor meet AAA standards to begin with. Its fun , its great , its fresh but not AAA. Its not that big AAA caliber title that will leave a legacy behind or drive critics and players crazy like Zelda , Mario main series for example.
Bayonetta not being a new ip is irrelevant, it's a good game and it's new.
Splatoon not being AAA just means it doesn't have a AAA budget, that's literally all AAA is. Splatoon is a better game than gta5 and uncharted 4 in my opinions.
AAA only means budget. Uncharted 4 and GTA 5 aren't games that drive me crazy, they are sub par.
How bayonetta not being a new ip is irrelevant when my point is that Nintendo missing those AAA caliber NEW IPs that will refresh its library ?
Splatoon not being AAA , means is not AAA game. Nothing wrong with a game that is not AAA , in fact i have so much fun with AA games myself so it doesnt really matter. But it is what it is. You can say Splatoon is better than GTA5 or UC4 but GTA5 and UC4 are AAA caliber AND AAA games at the same time when Splatoon is not.
AAA caliber = productions values , what team/studio was aiming for from day 1 of development = what kind of vision/budget they have for the game they want to make. If games like UC4 or GTA5 arent driving you crazy means are not for you and not that are not AAA nor AAA caliber.
Well bayonetta 2 is only the second in the series and it's a game wholey unique to everything else in it's library, AAA is budget.
AAA isn't quality/caliber, AAA is budget related.
AAA isn't production value, it's budget, budget may or may not lead into production value though.
https://en.wikipedia.org/wiki/AAA_(video_game_industry)
Nier Automata isn't AAA and yet it has more polish than gta 5.
The fact is that if a game is better, it's better, budget might help you get there but if it doesn't, let's hope you get a shit ton of sales since you wasted a lot of money.
Uncharted 4 is polish and not great fun.
GTA 5 is quantity over quality.
Neither of them are even in the Top 5. Hell, maybe one of them might make it into the Top 10.
What is your top 10?
@foxhound_fox: is that your truck in your sig, or an image grabbed off the net?
That is one of my two trucks. One does flat deck, the other does dry bulk.
Here is the other one:
Here is the full original of my sig truck:
If you are interested in specs, I can list those off for you as well.
Neither of them are even in the Top 5. Hell, maybe one of them might make it into the Top 10.
What is your top 10?
Uhhh, not in order, I'd say (developers only, no publishers)
So like I said, one of them might fit into the Top 10 :p
EDIT: Forgot about Bioware... then again, I haven't liked a game they made since 2010, so maybe I'll keep them out of this list till they can win me back.
These two think we can all agree all at the top of the best game developers.
Not even in my top 20.
Ever? HELL to the no.
Now? I could see Naughty Dog making my top 20. Probably 10, especially since the indie space would make up a lot of my group, and they are mostly one hit wonders, or people who make a game every 7 years or some shit lol.
Neither of them are even in the Top 5. Hell, maybe one of them might make it into the Top 10.
What is your top 10?
Uhhh, not in order, I'd say (developers only, no publishers)
So like I said, one of them might fit into the Top 10 :p
EDIT: Forgot about Bioware... then again, I haven't liked a game they made since 2010, so maybe I'll keep them out of this list till they can win me back.
Didn't think there were possibly 10 better devs but that list is hard to argue with especially on Atlus' and Nintendo's front.
However Capcom and SE have been dropping the ball in recent memory (FF15 excluded) Surely R* gets in ahead of them due to the fact I can't remember the last time R* had a game as badly received as FF13 and Street Fighter 5.
Bayoneta 2 is not a Nintendo 1st party nor a New ip for Nintendo
Splatoon is not an AAA caliber game nor meet AAA standards to begin with. Its fun , its great , its fresh but not AAA. Its not that big AAA caliber title that will leave a legacy behind or drive critics and players crazy like Zelda , Mario main series for example.
Bayonetta not being a new ip is irrelevant, it's a good game and it's new.
Splatoon not being AAA just means it doesn't have a AAA budget, that's literally all AAA is. Splatoon is a better game than gta5 and uncharted 4 in my opinions.
AAA only means budget. Uncharted 4 and GTA 5 aren't games that drive me crazy, they are sub par.
How bayonetta not being a new ip is irrelevant when my point is that Nintendo missing those AAA caliber NEW IPs that will refresh its library ?
Splatoon not being AAA , means is not AAA game. Nothing wrong with a game that is not AAA , in fact i have so much fun with AA games myself so it doesnt really matter. But it is what it is. You can say Splatoon is better than GTA5 or UC4 but GTA5 and UC4 are AAA caliber AND AAA games at the same time when Splatoon is not.
AAA caliber = productions values , what team/studio was aiming for from day 1 of development = what kind of vision/budget they have for the game they want to make. If games like UC4 or GTA5 arent driving you crazy means are not for you and not that are not AAA nor AAA caliber.
Well bayonetta 2 is only the second in the series and it's a game wholey unique to everything else in it's library, AAA is budget.
AAA isn't quality/caliber, AAA is budget related.
AAA isn't production value, it's budget, budget may or may not lead into production value though.
https://en.wikipedia.org/wiki/AAA_(video_game_industry)
Nier Automata isn't AAA and yet it has more polish than gta 5.
The fact is that if a game is better, it's better, budget might help you get there but if it doesn't, let's hope you get a shit ton of sales since you wasted a lot of money.
Uncharted 4 is polish and not great fun.
GTA 5 is quantity over quality.
What do you mean about bayonetta 2 ? How is bayonetta 2 a new ip ?
AAA caliber = big budget games with well known developers working for it or/and big teams and/or multiyears in development ( more money ). Those games aiming AAA from the get go = early development stages , even from their concept stages.
AAA caliber by no means leads to AAA status . There are tons of AAA games that are not AAA caliber to begin with ( many great indies is a fine example ) and many AAA caliber games that dont meet AAA status in the end ( too many examples out there )
Point me where i said otherwise before you link me anything about what is AAA or AAA caliber.
Uncharted 4 is polished and great fun for people like me that are really into cinematic games.
GTA5 is a top notch game in many different ways , quality as well in many different aspects of it.
Neither of them are even in the Top 5. Hell, maybe one of them might make it into the Top 10.
What is your top 10?
Uhhh, not in order, I'd say (developers only, no publishers)
So like I said, one of them might fit into the Top 10 :p
EDIT: Forgot about Bioware... then again, I haven't liked a game they made since 2010, so maybe I'll keep them out of this list till they can win me back.
Didn't think there were possibly 10 better devs but that list is hard to argue with especially on Atlus' and Nintendo's front.
However Capcom and SE have been dropping the ball in recent memory (FF15 excluded) Surely R* gets in ahead of them due to the fact I can't remember the last time R* had a game as badly received as FF13 and Street Fighter 5.
Well, I think if I were to just count recent output, I would be hard pressed to deny that Rockstar have been far better than Capcom, yes. However, I simply don't like Rockstar's output much (it's basically the same concept repeated ad infinitum), and Capcom have a super broad range of games they do, and I am very fond of their historical output, so I guess I went with them for that reason. Same reason why Ensemble is on there- but they're a shuttered studio now :(
Square I must disagree with, however- just this year, they put out Final Fantasy 15, World of Final Fantasy, Dragon Quest 7, Dragon Quest Builders, and Bravely Second. I think they've got their shit together again, though the X360/PS3 era was a dark one for them indeed.
@foxhound_fox: is that your truck in your sig, or an image grabbed off the net?
That is one of my two trucks. One does flat deck, the other does dry bulk.
Here is the other one:
Here is the full original of my sig truck:
If you are interested in specs, I can list those off for you as well.
That's some serious hauling. Yea, I'd like to hear the specs.
You're from Canada IIRC? Must be a nice job, you must be well traveled.
Bayoneta 2 is not a Nintendo 1st party nor a New ip for Nintendo
Splatoon is not an AAA caliber game nor meet AAA standards to begin with. Its fun , its great , its fresh but not AAA. Its not that big AAA caliber title that will leave a legacy behind or drive critics and players crazy like Zelda , Mario main series for example.
Bayonetta not being a new ip is irrelevant, it's a good game and it's new.
Splatoon not being AAA just means it doesn't have a AAA budget, that's literally all AAA is. Splatoon is a better game than gta5 and uncharted 4 in my opinions.
AAA only means budget. Uncharted 4 and GTA 5 aren't games that drive me crazy, they are sub par.
How bayonetta not being a new ip is irrelevant when my point is that Nintendo missing those AAA caliber NEW IPs that will refresh its library ?
Splatoon not being AAA , means is not AAA game. Nothing wrong with a game that is not AAA , in fact i have so much fun with AA games myself so it doesnt really matter. But it is what it is. You can say Splatoon is better than GTA5 or UC4 but GTA5 and UC4 are AAA caliber AND AAA games at the same time when Splatoon is not.
AAA caliber = productions values , what team/studio was aiming for from day 1 of development = what kind of vision/budget they have for the game they want to make. If games like UC4 or GTA5 arent driving you crazy means are not for you and not that are not AAA nor AAA caliber.
Well bayonetta 2 is only the second in the series and it's a game wholey unique to everything else in it's library, AAA is budget.
AAA isn't quality/caliber, AAA is budget related.
AAA isn't production value, it's budget, budget may or may not lead into production value though.
https://en.wikipedia.org/wiki/AAA_(video_game_industry)
Nier Automata isn't AAA and yet it has more polish than gta 5.
The fact is that if a game is better, it's better, budget might help you get there but if it doesn't, let's hope you get a shit ton of sales since you wasted a lot of money.
Uncharted 4 is polish and not great fun.
GTA 5 is quantity over quality.
What do you mean about bayonetta 2 ? How is bayonetta 2 a new ip ?
AAA caliber = big budget games with well known developers working for it or/and big teams and/or multiyears in development ( more money ). Those games aiming AAA from the get go = early development stages , even from their concept stages.
AAA caliber by no means leads to AAA status . There are tons of AAA games that are not AAA caliber to begin with ( many great indies is a fine example ) and many AAA caliber games that dont meet AAA status in the end ( too many examples out there )
Point me where i said otherwise before you link me anything about what is AAA or AAA caliber.
Uncharted 4 is polished and great fun for people like me that are really into cinematic games.
GTA5 is a top notch game in many different ways , quality as well in many different aspects of it.
AAA has nothing to do with what you said, AAA isn't quality, it's budget.
Like both of them, I guess I prefer ND some. Have a bit more heart. The satire in GTA sure sucks lol. But CDPR are doing a lot of things even better than those two imo
I havent liked a single game from either developer in over a decade.
They both suck. Especially Naughty Dog. Both of them are probably in my bottom 20 with Naughty Dog being Bottom 1.
Blizzard, Paradox Interactive, Nintendo, Sega, Capcom. Those are developers I can actually get behind. Probably the only AAA devs I can still respect, in the modern era.
That's some serious hauling. Yea, I'd like to hear the specs.
You're from Canada IIRC? Must be a nice job, you must be well traveled.
Both trucks have Caterpillar motors. Nothing fancy, but they pull for days and never complain.
The truck on top is a 2007 Peterbilt 379 regular hood, with a 2006 CAT C-15 twin turbo tuned to 550hp and 1850 ft.lb.. 18-speed Eaton Fuller transmission. 3.90 rear-end. 11R22.5 tires. It's pulling Super-B trains loaded to about 130,000 lbs gross (total combined vehicle/load weight). That combination gross maxes out at 137,700 lbs legally.
The second truck is for dry bulk work, it is a 2004 Peterbilt 379 regular hood, with a 2004 CAT C-13 twin-turbo tuned to 470hp and 1600 ft.lb. 13-speed Eaton Fuller transmission. 3.93 rear-end. 11R24.5 tires ("big meat"). It's equipped to pull flat deck, but it normally just pulls the pneumatic hopper trailers. I'm hoping to get this truck tuned up to around 600 hp and 1950 ft.lb. so I can pull Super-B's with it and stop having to switch between trucks.
From Canada, yes. It's my dream job. I work mostly regionally (within a day's travel radius) but venture out on the big road every once in a while. I haven't been to the US yet (professionally) but am hoping to start doing some stuff this next summer.
My dream truck is a 1986-1987 Peterbilt 359 EXHD with a 3408 CAT V8 (rather than a straight-6), 6x5 or 5x4 twin-stick spicer transmission, 3.70 rear-end (for 70 mph top speed) and 24.5 tires. Flat top sleeper, 16" Texas rolled-end chrome bumper, straight stacks... pretty much the bulk truck, but better. It'll maybe get 4 mpg (the C-13 does about 6 mpg, and the C-15 about 5 mpg) but that doesn't matter. The sound is more than worth it.
lol @ Naughty Duds being the king of anything.
Maybe king at having one of the most rabid fanbases.
How bayonetta not being a new ip is irrelevant when my point is that Nintendo missing those AAA caliber NEW IPs that will refresh its library ?
Splatoon not being AAA , means is not AAA game. Nothing wrong with a game that is not AAA , in fact i have so much fun with AA games myself so it doesnt really matter. But it is what it is. You can say Splatoon is better than GTA5 or UC4 but GTA5 and UC4 are AAA caliber AND AAA games at the same time when Splatoon is not.
AAA caliber = productions values , what team/studio was aiming for from day 1 of development = what kind of vision/budget they have for the game they want to make. If games like UC4 or GTA5 arent driving you crazy means are not for you and not that are not AAA nor AAA caliber.
Well bayonetta 2 is only the second in the series and it's a game wholey unique to everything else in it's library, AAA is budget.
AAA isn't quality/caliber, AAA is budget related.
AAA isn't production value, it's budget, budget may or may not lead into production value though.
https://en.wikipedia.org/wiki/AAA_(video_game_industry)
Nier Automata isn't AAA and yet it has more polish than gta 5.
The fact is that if a game is better, it's better, budget might help you get there but if it doesn't, let's hope you get a shit ton of sales since you wasted a lot of money.
Uncharted 4 is polish and not great fun.
GTA 5 is quantity over quality.
What do you mean about bayonetta 2 ? How is bayonetta 2 a new ip ?
AAA caliber = big budget games with well known developers working for it or/and big teams and/or multiyears in development ( more money ). Those games aiming AAA from the get go = early development stages , even from their concept stages.
AAA caliber by no means leads to AAA status . There are tons of AAA games that are not AAA caliber to begin with ( many great indies is a fine example ) and many AAA caliber games that dont meet AAA status in the end ( too many examples out there )
Point me where i said otherwise before you link me anything about what is AAA or AAA caliber.
Uncharted 4 is polished and great fun for people like me that are really into cinematic games.
GTA5 is a top notch game in many different ways , quality as well in many different aspects of it.
AAA has nothing to do with what you said, AAA isn't quality, it's budget.
AAA caliber or simple put AAA game in development = production values which is a common sense translates to budget as well. Such games are aiming for AAA status ( means 9+ scores from critics and industry ) from even early concept.
AAA in general = games that scored 9/10
What is so difficult to understand ? I mean lol , wtf.
@AzatiS:
According to Wikipedia:
"An AAA game (usually pronounced "triple A game") is an informal classification used for video games with very high development and marketing budgets. AAA game development is associated with high economic risk, with high levels of sales required to obtain profitability."
Source: https://en.wikipedia.org/wiki/AAA_(video_game_industry)
It doesn't mention anything about critical reception.
A game can be AAA but also not receive critical praise by Wikipedia's definition.
@AzatiS:
According to Wikipedia:
"An AAA game (usually pronounced "triple A game") is an informal classification used for video games with very high development and marketing budgets. AAA game development is associated with high economic risk, with high levels of sales required to obtain profitability."
Source: https://en.wikipedia.org/wiki/AAA_(video_game_industry)
It doesn't mention anything about critical reception.
A game can be AAA but also not receive critical praise by Wikipedia's definition.
People when hear AAA game automatically think scores so when you go with AAA caliber everything makes sense for most, specially for games that are in development. AAA game or AAA caliber game is the same thing . I dont get what dont you get. IS word caliber im using ?
AAA caliber = exactly what you posted up there. AAA games in general though having a different meaning for most that of being 9/10 score ++ and in the end of the day they might not have either high development or marketing budgets just being AAA because of their scores from industry and critics. And people get confused.
@AzatiS:
But I've only ever seen people refer to AAA games due to their budget.
I've never heard the term AAA being used for a game that has a low budget but high critical reception.
For example, I would not have referred to Braid as a AAA game.
How bayonetta not being a new ip is irrelevant when my point is that Nintendo missing those AAA caliber NEW IPs that will refresh its library ?
Splatoon not being AAA , means is not AAA game. Nothing wrong with a game that is not AAA , in fact i have so much fun with AA games myself so it doesnt really matter. But it is what it is. You can say Splatoon is better than GTA5 or UC4 but GTA5 and UC4 are AAA caliber AND AAA games at the same time when Splatoon is not.
AAA caliber = productions values , what team/studio was aiming for from day 1 of development = what kind of vision/budget they have for the game they want to make. If games like UC4 or GTA5 arent driving you crazy means are not for you and not that are not AAA nor AAA caliber.
Well bayonetta 2 is only the second in the series and it's a game wholey unique to everything else in it's library, AAA is budget.
AAA isn't quality/caliber, AAA is budget related.
AAA isn't production value, it's budget, budget may or may not lead into production value though.
https://en.wikipedia.org/wiki/AAA_(video_game_industry)
Nier Automata isn't AAA and yet it has more polish than gta 5.
The fact is that if a game is better, it's better, budget might help you get there but if it doesn't, let's hope you get a shit ton of sales since you wasted a lot of money.
Uncharted 4 is polish and not great fun.
GTA 5 is quantity over quality.
What do you mean about bayonetta 2 ? How is bayonetta 2 a new ip ?
AAA caliber = big budget games with well known developers working for it or/and big teams and/or multiyears in development ( more money ). Those games aiming AAA from the get go = early development stages , even from their concept stages.
AAA caliber by no means leads to AAA status . There are tons of AAA games that are not AAA caliber to begin with ( many great indies is a fine example ) and many AAA caliber games that dont meet AAA status in the end ( too many examples out there )
Point me where i said otherwise before you link me anything about what is AAA or AAA caliber.
Uncharted 4 is polished and great fun for people like me that are really into cinematic games.
GTA5 is a top notch game in many different ways , quality as well in many different aspects of it.
AAA has nothing to do with what you said, AAA isn't quality, it's budget.
AAA caliber or simple put AAA game in development = production values which is a common sense translates to budget as well. Such games are aiming for AAA status ( means 9+ scores from critics and industry ) from even early concept.
AAA in general = games that scored 9/10
What is so difficult to understand ? I mean lol , wtf.
You're literally ignoring the actual definition for what AAA is in favor of inputting your own definition into it. AAA has nothing to do with what score it is or the quality of the game, it means that the game has a high budget, it doesn't matter what you say the definition is, that's not how this works, there is a definition and it confirms that it's based on budget.
"What is so difficult to understand"
You're saying lol and asking me that and even put in a wtf when you're the one who is wrong, fucking get lost.
@AzatiS:
But I've only ever seen people refer to AAA games due to their budget.
I've never heard the term AAA being used for a game that has a low budget but high critical reception.
For example, I would not have referred to Braid as a AAA game.
YEah , i know what you mean but thru the years the games that scored 90/100 or above considered as AAA as of their score if you get what i mean.
For example X title scored 93 = AAA title.
Y title score 80s = AA
Z title score 70s = A
Thats why theres a confusion , i get what you mean though and i totally agree but it thats how it works since NES era. Indies making this even more complicated right?
AAA has nothing to do with what you said, AAA isn't quality, it's budget.
AAA caliber or simple put AAA game in development = production values which is a common sense translates to budget as well. Such games are aiming for AAA status ( means 9+ scores from critics and industry ) from even early concept.
AAA in general = games that scored 9/10
What is so difficult to understand ? I mean lol , wtf.
You're literally ignoring the actual definition for what AAA is in favor of inputting your own definition into it. AAA has nothing to do with what score it is or the quality of the game, it means that the game has a high budget, it doesn't matter what you say the definition is, that's not how this works, there is a definition and it confirms that it's based on budget.
"What is so difficult to understand"
You're saying lol and asking me that and even put in a wtf when you're the one who is wrong, fucking get lost.
Ok listen again...
All im doing is separate the AAA score titles that are considered AAA , specially in console wars since NES era , from the actual AAA quality titles. Thats how it works for many people , we like it or not.
Too many gamers using the same scale of AAA/AA/A for rating a game as well , if you havent heard that before and its confusing for you you can google , there are numerous forums that there are big discussions about this.
You can disagree all you want but thats how it works. For example, Splatoon lets say it scored 90/100. What everyone will take it for ? AAA EXCLUSIVE for Wii U. Period. Thats what everyone will tell you , either fans or critics , thats how theyll count it as , the moment youll say this isnt AAA theyll eat you alive.
Is Splatoon really an AAA caliber game ( there is the caliber im talking about to make it clear to what im talking about )for 2017 ? No its not. But if you start a topic calling out that X title is not AAA as plain as that when it just scored 90+ / 100 everyone will laugh on you because there will be ALOT , and i mean ALOOOT of people that dont get what you really mean , in some cases , even talking about 2D oldschool like games.
Do you think i havent been there before ? So many times you cant imagine ! Thats why im coming up with AAA caliber instead of plain AAA so people understand im not talking about scores or anything alike.
So i dont get what you dont understand still when i agree with you in the first place as of what AAA really means and as why im using the word caliber rather than plain AAA.
Not sure about king, but between the two, Rockstar by far. They make better games that simply sell a lot better. Uncharted games are much prettier though, production values are great, but that's about all there is there.
Agreed. I like ND games a lot, but the amount actual playing, rather than story watching in a Rockstar game compared to an ND game? LOL It's obvious why Kojima's most anticipated game is RDR2.
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